Recettear is the story of an item shop, the girl who lives in it, and the fairy who turned her life upside down. Recette Lemongrass finds herself in charge of an item shop built into her house, in order to pay back a loan her father took and then skipped out on - and Tear, her newfound fairy "companion", won't take no for an answer!
User reviews: Overwhelmingly Positive (2,157 reviews)
Release Date: Sep 10, 2010

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Packages that include this game

Buy Carpe Fulgur Collection

Includes 3 items: Chantelise - A Tale of Two Sisters, Fortune Summoners, Recettear: An Item Shop's Tale

 

Recommended By Curators

"Buy low and sell high takes on a whole new meaning, which is the opposite in game. Upsetting at times, but it appeals to a certain crowd."

About This Game

Recettear is the story of an item shop, the girl who lives in it, and the fairy who turned her life upside down. Recette Lemongrass finds herself in charge of an item shop built into her house, in order to pay back a loan her father took and then skipped out on - and Tear, her newfound fairy "companion", won't take no for an answer! As Recette, you have to decide how you'll get your stock - either through playing the markets in town or going out into the wild with an adventuring friend and thrashing beasts until they give up the goodies - how much to sell things for, what the shop should look like, and how to best go about getting the money Tear needs to pay off the loan. If you can't come up with the money... well, hope you like living in a cardboard box.

Key features:

  • Manage all aspects of an item shop – from stock to interior design!
  • Explore randomized dungeons – never quite the same twice!
  • Multiple adventurers to choose from when dungeon-diving – no two play the same!
  • Plenty to do after beating the game – challenge yourself with Survival Mode or play to your heart's delight in Endless Mode!
  • Engaging story, localized by Carpe Fulgur – get to know the people of Pensee!

System Requirements

    Minimum:

    • OS: Windows XP/Vista/7
    • Processor: Pentium 4 1.7ghz or Athlon XP 1700+ (or equivalent processor)
    • Memory: 256MB of system RAM (512 reccomended for Windows Vista and 7)
    • Graphics: DirectX 8.1-compatible video card of any type with at least 64 megabytes of video RAM; Nvidia and ATI tested (Intel Intregrated Graphics below X4000 series not recommended)
    • DirectX®: DirectX 8.1
    • Hard Drive: 700MB free HD space
    • Sound: DirectX 8.1-compatible sound card/motherboard chip
Helpful customer reviews
13 of 13 people (100%) found this review helpful
25.7 hrs on record
Posted: October 24
Oh god I'm such a scumbag I just sold a candy to a little girl for several hundred dollars.
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9 of 9 people (100%) found this review helpful
61.3 hrs on record
Posted: November 1
A game with enough charm and simplicity to be appealing to kids, but its higher levels are a challenge even to adults.

The game is broken up into two parts: One is a store-management game, where you have to learn the tastes and the size of the wallets of your customers, so as to exploit them as much as capitalistically possible. The other is a real-time roguelike dungeon crawler you go through for loot and glory.

The dungeons are ostensibly in there for the loot you can then turn around and sell, and they work in that regard, but they serve as the real point of the game once you've actually completed the story, when you're trying to equip adventurers to be able to survive deep explorations against the most challenging dungeons.

Colorful, fun, and with a degree of challenge for all but the most hardcore of players, it's an easy "recommend" for most players who enjoy having a game that keeps a lot of variety in their play.
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7 of 8 people (88%) found this review helpful
30.6 hrs on record
Posted: November 8
Capitalism, ho!~

My my. What a fantastic journey it has been, exploiting every poor soul that has deared to enter the hellish realm of lust and greed, also known as "Recettear". You, "Recette", are set to manage the finest establishment in the depths of the town slums, and together with your obligatory assistant-tsundere fairy, "Tear", the two of you seek to put the common folk in as much debt as YOU currently are.

Does the idle life of multitasking an item shop not sound appealing to you? Fear not, for it is the "adventurers" that roams the Adventurer's Guild, that you will be sending to a certain doom, with the simple aim of personal profit. These adventurers are the lowest of the low. Forced into a life of servitude at the snap of their employer's fingers, they also have to buy their own equipment for what money they may not (or at least, soon will not) possess.

But, where would an adventurer purchase their gear? Why, at your shop of course! You see, like any good patron, a shop tends to have regulars, these being a select handful of adventurers you are introduced to throughout the story. So not only are you the hand that feeds them, but you also are their liege and go-to person when poverty hits. Ironically, this works the same way around, as your business would be somewhat weakened without their patronage. Be good to your regulars (non-independed individuals), and they will be good in return. A minor occurence of Stockholm-syndrome may be present, as they are bound to your will, yet seem to have a somewhat carefree mind of the things they choose to do (such as purchasing lower-quality adventuring gear, replacing their already suffiecient pieces).

Running a pawn shop (this is a very accurate term), you (the player, "Recette") will come to meet the variety of generic NPCs willing to buy whatever you may have on display or they ask for.
These townsfolk are: Old man, Man, Girl, Woman; which all have their own unique threshold as for how high/low you can haggle with them.
Lower the price? Get out of my shop, plebian scum.

All in all, I rate this Mercantilism / Capitalism - Exceeds expectations

- Seldanas, a satisfied customer
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4 of 4 people (100%) found this review helpful
84.3 hrs on record
Posted: October 25
This is my favourite game on the whole of steam. buy it. you wont be disappointed. the graphics are very cute, and the storyline is good, and i love the fact that theres a shop and a dungeony bit and ... there are just so many good things i could say. SO MUCH FUN!

i just wish it were longer!!! (this isnt a negative, the game has plenty of hours of gameplay, i just never wanted it to end)
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5 of 6 people (83%) found this review helpful
8.1 hrs on record
Posted: November 2
For people who have played games from the Persona or Atelier series, this game is right up your alley. It is partially due to the time management aspect, but the real reason is that you can break the game if you aren't horrible at it. Oh. And it features little girls that speak in Chinese. The only difference between the games is that in Recettear, you hire manservants to fight for you while you remain safe, take the goods they find for you, and sell them to the uneducated masses with your superior loli bartering-brain. The game has many funny moments as well as important life lessons such as, "Don't let the little girl in your store. She doesn't have enough money for anything and will ruin your bartering streak." All in all, this game is pretty good if you wanted to be a little girl when you grow up. Also bartering. I give this game a yes out of buy.
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3 of 3 people (100%) found this review helpful
25.6 hrs on record
Posted: November 7
Alright, but not worth 20 bucks. 10 bucks or under and it'd be worth.
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2 of 2 people (100%) found this review helpful
14.6 hrs on record
Posted: November 17
I am a programmer (Web Developer) and I practice making video games as a hobby. I usually learn a lot, but never finish anything really glorious because I always try to rewrite my code and make everything better.

This game is farm from perfect, but boy does it play well. Gameplay is nostalgic and feels like Pokemon/Final Fantasy/Dragon Quest. It's freakin' cute. There is no shortage of cheesy jokes. There is no shortage of fairly original characters and there is no shortage of challenge.

The shop interaction is pretty methodical, but rare drops from monsters give you a RNGish edge.

I really enjoy this game and would recomend it for anyone looking for a non-ordinary game.
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1 of 1 people (100%) found this review helpful
23.5 hrs on record
Posted: November 11
Bought a cake for 25% of its base price.
Sold it to a ponce for 300% of its base price.
10/10, would buy and sell again (actually, I did, since I wanted it on Steam and bought it originally directly from the publishers).
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1 of 1 people (100%) found this review helpful
46.1 hrs on record
Posted: November 18
This game startled me. It just didn't seem like it'd be that much fun... I thought it'd be maybe kind of relaxing to run a shop, and that'd be the end of it.

I was sorely mistaken.

This game is just plain, downright fun. Frankly, I'm not entirely sure what's so enjoyable about it. The leveling system, the shop system, the integration of dungeon crawling and the item shop, the ability to switch back and forth according to one's mood - it just allows for a very relaxing experience, with just the right amount of emotional pressure, to make you want to really do your best.

I've had this game for a couple of years now, and I keep coming back to it, every now and again. It's just... well, fun.
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1 of 1 people (100%) found this review helpful
38.1 hrs on record
Posted: November 12
Before it was in english on steam I played this game at least 300 hours and I intend to play it another 300, this is comparable with TES: V Skyrim with mods in terms of playtime and replayability. I would have paid 60, and I bought it twice to stupport them, play this game.
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1 of 2 people (50%) found this review helpful
22.7 hrs on record
Posted: November 5
Underneath the cutesy anime art is a mean little economic simulator with depth. The dungeon crawling is fun but ultimately tedious.
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1 of 2 people (50%) found this review helpful
22.2 hrs on record
Posted: November 12
Not quite a RPG but still close enough and more importantly: great fun! What if instead of being the hero, you were the item shopkeeper, selling to and buying from adventurers?

There's quite a bit more to it too, brought about progressively: negotiating prices, taking orders, managing stock, dungeoning with adventurers to get loot, changing your shop's atmosphere to attract different customers, finding new adventurers and learning about them and their backstories... It's a very cute game although prepare to see the dark side of capitalism if you fail to make your loan repayments in time ;)

The demo is quite comprehensive and I heartily recommend giving it a try to see if you'd like the game.
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1 of 9 people (11%) found this review helpful
0.6 hrs on record
Posted: October 27
They should change the name to Nichijou, because we need a Nichijou game.

10/10
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0 of 7 people (0%) found this review helpful
11.2 hrs on record
Posted: November 6
I like the alternative take on RPGs, where you're cast in the role of the shop owner. The thing is, this is still an RPG at the end of the day as you have to dungeon crawl to get the best loot to sell at your shop.

The nail in the coffin, though, is that there's no way to lose. If you fail to make your weekly repayment, you get sent back to day 1 with all your stock, the adventurers' levels and equipment, and dungeons unlocked. It seems exceptionally difficult to actually win the game in one go. I guess you could just manually start again. The game seems designed for it to require several "loops" through the system to beat it, though, which is kind of bulldust. I want a challenge I can fail at, not a grind that I'll eventually get through no matter what.

The thing is, it appears that the way to win is just grind, grind, grind in the dungeons to get the rare ingredients you need to craft high quality goods, because they're pretty much the only thing that'll make you enough money to make your repayments. There's probably no game mechanic that sucks worse than grind, and it does suck a lot of the fun out of this game. Worse, the drops are random.

I'm not much of a fan of RPGs to begin with, but at least you control the adventurer rather than issue them instructions, so it's your skill rather than their skill points that matter. You still need to equip them, but it makes sense that equipment is front and centre in a game about selling loot.

In the end, it's a fairly bland RPG with a cool trade mechanic that gets totally upstaged by the dungeon crawling.

I find the saccharine anime characters grating, but if that's your thing you'll probably like this.
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1 of 11 people (9%) found this review helpful
2.6 hrs on record
Posted: November 5
I really liked this game it made sense and was having fun playing it.
Then day 11 happened and the game threw out any resemblance of fair mechanics.
First off the buying and selling system is broken.
No matter my reputation at selling things dirt cheap people still come in expecting me to sell something less then regular price.
It makes absolutely no sense that on day 10 I had no problem selling things for 130% mark up no problemo then the next day I have to beg someone to buy something for 103%
Not only that the highs and lows is useless because no matter how much it says something is in demand no one will come in and buy the supposedly in demand item.
Then when you do manage to get the person they refuse to buy your product for anything less then 100%
I'm sorry old man I cannot sell you something for less the I paid for it because debts.
I had precious metals decrease in price so I went and bought every metal item I could.
The next day apparently there was a boom in metal items.
I did nothing but run the store and for all 4 selling periods all people did was request hats. Not HELMETS, hats.
Then when it wasn't hats they were trying to buy my yams for way less then what I bought them for.
Its complete madness.
Not only that but sometimes you screw up and need to restart the game and play a new playthrough.
While I hope you like tutorials because prepare to be stuck with Tear holding your hand.
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2 of 23 people (9%) found this review helpful
7.2 hrs on record
Posted: October 25
Very repetitive game with hidden mechanics that will screw you if you don't look them up. Selling everything at 107% for instance. Not what the game tells you to do, but definitely what you should do. The dungeons are repetive and for the most part boring, with simple combat and next to no customization. The story is childish at best. Do not buy this game for more than 5 dollars.
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2 of 25 people (8%) found this review helpful
30.0 hrs on record
Posted: October 24
Recettear feels very Japanese and is certainly appealing to fans of mangas and animes, unfortunately I'm not a fan of this art style. The general idea is sound enough. The player is a shopkeeper who hires adventures to explore and loot dungeons and afterwards sells the booty. The concept isn't bad, but it didn't work out for me. Somehow I couldn't identify myself with the neither the shopkeeper, nor the adventurers. Probably because all of them are flat, stereotypical, extremely exaggerated and (again) very Japanese.
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66.1 hrs on record
Posted: October 23
I love the concept of playing as a store merchent for an RPG instead of an average adventurer, selling things to people and managing inventories. In between sales sprees, it's neat to go into the wilderness with different adventurers with distinctive abilities, attributes, and play styles. There were a few things I wish the game had, like the ability to give quests to adventurers. The crafting system is also more of a hassle than it's worth. Many materials are incredibly difficult to acquire and don't sell for more than the items that can be bought from vendors. Still, I keep coming back to the game from time to time because it's cute, fun, and there's always something new to find.
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19.7 hrs on record
Posted: October 26
Best cutesy JRPG item shop simulator ever.
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155.9 hrs on record
Posted: October 26
This is an amazing game - I personally loved learning how to make my item shop profitable, but the in-dungeon fighting and item-collecting was actually pretty awesome too. Interesting characters to collect, had a great anime feel and the story was engaging. I was very impressed. Highly recommended.
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