VVVVVV is a platform game all about exploring one simple mechanical idea - what if you reversed gravity instead of jumping?
사용자 평가:
Recent:
매우 긍정적 (평가 67 개) - 97% of the 67 user reviews in the last 30 days are positive.
Overall:
압도적으로 긍정적 (평가 5,418 개) - 이 게임에 대한 사용자 평가 5,418개 중 96% 가 긍정적입니다.
출시 날짜: 2010년 9월 7일

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VVVVVV 구매

 

평가

“I completed the level and was reduced to disturbingly orgasmic cries. I haven’t felt as good with a videogame, in that direct physical way, for quite a while.”
Kieron Gillen, Rock, Paper, Shotgun
“I can't say enough good things about VVVVVV. It's Terry Cavanagh's best game to date, and one of the best platformers I've ever played. If you have any interest in challenging platformers whatsoever, you'd be doing yourself a disservice not to pick up VVVVVV.”
10/10 – Anthony Burch, Destructoid
“...it would be wrong to let the sheer fiendishness of Cavanagh’s offering overwhelm any appreciation of the ceaseless elegance of the design.”
8/10 – EDGE

게임에 대해

VVVVVV는 수많은 무료 게임을 만들어 낸 Terry Cavanagh의 복고풍 2D 게임입니다. 여러분은 다차원 공간 속에서 예기치 못한 충돌로 인해 뿔뿔이 흩어져 버린 여러 과학자들 중 가운데 용감한 리더로서 플레이하게 됩니다. 이 게임은 여러분이 발견한 이상한 공간을 탐험하며 동료들과 합류하는 이야기를 담고 있습니다.
VVVVVV는 간단한 게임 방식을 채택하고 있습니다, 바로 점프를 할 수 없다는 것이죠. 대신에, 여러분은 버튼을 눌러 자신에게 적용되는 중력의 방향을 반대로 바꾸는 것이 가능합니다. 본 게임은 이러한 방식을 이용하여 여러가지의 독특한 방식으로 게임을 플레이하는 것에 초점을 맞췄습니다.
이 게임은 인위적으로 진행 상태를 변경할 수 없게끔 되어있습니다. VVVVVV에서 제한, 성능의 향상, 캐릭터의 변경 같은건 없으며, 주어진 공간을 통과하는 것 밖에는 진행 사항을 멈출 수 있는 방법이 없답니다.

이 게임의 특징:

  • 우아하면서도 최소화되어있는 레벨의 디자인.
  • 도전 정신을 불러 일으키면서도 신속하고 재미난 게임 플레이.
  • 최근의 체크포인트는 이미 통과한 공간을 통과하기 위해 다시 플레이할 필요가 없다는 것을 의미합니다.
  • Magnus Pålsson이 작곡한 반 시간을 훌쩍 넘는 단음계 음악.
  • 특별 게임 모드에서는 시간 제한이 걸려 있으며, 한번도 죽지 않고 단계를 통과해야 하는 모드가 포함되어 있습니다.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2 GHz
    • Memory: 256MB
    • Graphics: Direct X9.0c Compatible Card
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 42MB
    • Sound: Standard audio
    Minimum:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • Processor: Intel Mac 2 GHz
    • Memory: 256MB
    • Hard Drive: 42MB
    • Sound: Standard audio
    • OS: Ubuntu 12.04 LTS
    • Processor: 2 GHz
    • Memory: 256MB
    • Graphics:
    • Hard Drive: 42MB
    • Sound: Standard audio
Customer reviews
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Recent:
매우 긍정적 (평가 67 개)
Overall:
압도적으로 긍정적 (평가 5,418 개)
Recently Posted
Not Eskinor
( 1.2 시간 기록 )
게시 일시: 2016년 5월 31일
Oh ♥♥♥♥ I\'m sorry
morefight98
( 4.0 시간 기록 )
게시 일시: 2016년 5월 31일
Like it but to hard for me
Gryphon456
( 5.9 시간 기록 )
게시 일시: 2016년 5월 30일
Amazing game
Anknownlolz
( 3.0 시간 기록 )
게시 일시: 2016년 5월 30일
This games is a legendary platformer. Must play, must die
Oarack Bbama
( 42.0 시간 기록 )
게시 일시: 2016년 5월 29일
Love the controls and idea of switch gravity instead of jumping, plus i love pixelated 2d games, so this is perfect! 7/10
RuGRaTZ
( 3.9 시간 기록 )
게시 일시: 2016년 5월 28일
Fun for the small amount of time played. I recommend buying it on sale for $2.49 USD. Good music, too!
wardmuylaert
( 2.8 시간 기록 )
게시 일시: 2016년 5월 28일
Product received for free
Rage inducing fun as you die several times. Got it in a humble bundle so I would not complain anyway. Main storyline took about 2h30, the achievements look too daunting to even attempt.
MUTANT OVERLORD
( 1.3 시간 기록 )
게시 일시: 2016년 5월 28일
Great concept and its not even that hard for a "rage" game.
TeenJackBauer
( 2.3 시간 기록 )
게시 일시: 2016년 5월 27일
6/10 TJBs
Clatern5466
( 9.9 시간 기록 )
게시 일시: 2016년 5월 25일
VVVVVV is a game that people say is hard. I think it's somewhat challenging, but there is very hard stuff (like no death mode) in the game. The challenges are fun (mostly), and encourage you to keep going through with checkpoints aplenty.
VVVVVV is about exploring the mechanic of flipping gravity instead of jumping, as stated in it's description. A whole game being about one thing might seem like it'll get stale after a bit, but it really doesn't. It gets you thinking that you've mastered that single mechanic, until you get to the next room that kills you repeatedly.
It's also fun enough to play through repeatedly, and you'll just keep coming back until you get that less than 100 deaths trophy. But, y'know, you'll probably want that less than 50 deaths trophy afterwards, and you probably will try to get it. And after a handful of playthroughs, you might actually make it. (But, y'know, you'll probably want the no death trophy afterwards, but, yeah... That's not likely.)

I would give VVVVVV a 9/10, beautiful.
Limelight
( 3.1 시간 기록 )
게시 일시: 2016년 5월 24일
This is one of the best games I've ever played. It features a good storyline (it tells you whats going on without having you waiting a long time for cut-scenes), good soundtrack, great controller support, challenging levels where you have to stay on your feet, and a very large map. This has to be one of the only games to not make me angry at it. It also has a very nice retro feel to the game, which a soundtrack that fits the game well. I may only have 3 hours on the game, but that's all I needed to realize how great this game is. If you enjoy platformers, this is a must buy.

P.S. Prepare to die alot :/

TL;DR: Amazing soundtrack, story, levels, map design, and all of that jazz. Absolute must buy!
『Nekusuto Gurīn』
( 0.5 시간 기록 )
게시 일시: 2016년 5월 22일
(Played this first on the 3DS.)

VVVVVV is a game with the gravity inverting concept. Said concept is backed by its music and its extra content. Would recommend.
eacarver3
( 6.3 시간 기록 )
게시 일시: 2016년 5월 22일
This is a fun filled game that you can complet in around 4 hours. But the fun is still not over after that their are many other gamemodes you can play after that makeing never ending after the main plot. Its great for youtubers wanteng a quick few videos or just to play for fun. Their is no real down to this game and you will be very happy if you buy this game.
TheDubiousness
( 4.5 시간 기록 )
게시 일시: 2016년 5월 22일
Upside down and around and bounce, this game too good to be $5
Ishvii
( 2.4 시간 기록 )
게시 일시: 2016년 5월 22일
An unforgiving, fiendishly difficult retro platformer that will cause epilepsy. However, it does what it set out to do very well, and made me want to finish it (if just to spite the developers). Cheerful but frustrating, a great platformer.
Tatsumaki-chan
( 6.8 시간 기록 )
게시 일시: 2016년 5월 20일
VVVVVV is best thought of a puzzle game. Wait, no, it's best thought of as a platformer. Wait, its a arcade-style beat em up! (last one may not be accurate)

VVVVVV is an incredibly hard game, no doubts about it. It is also not all that rewarding since each and every collectible doesn't really add much by itself except the completion of the trial itself. Despite it all, its incredibly addicting and the basic visual style makes it lightweight enough for long play-sessions. I've spent way too much time on one particular segment, trying to time my Vs just right as to fall into the next checkpoint. And boy, checkpoints are sweet.
JeDaYoshi
( 3.7 시간 기록 )
게시 일시: 2016년 5월 20일
VVVVVVery nice! Looks retro, but is nice.
YoBladda
( 7.0 시간 기록 )
게시 일시: 2016년 5월 19일
Played for 6 hours. Died 1829 times.

10/10
The RetroGameNinja
( 6.3 시간 기록 )
게시 일시: 2016년 5월 19일
To this day my nightmares are still haunted by the "Doing Things the Hard Way" trinket.

*Shudders*
Most Helpful Reviews  In the past 30 days
3명 중 3명(100%)이 이 평가가 유용하다고 함
추천
151.5 시간 기록
게시 일시: 2016년 5월 3일
This game melted my brain in the most wonderful way XD
It's just so full to the brim of styles of gameplay I'd never even *thought* of!! Level after level!

And combine that with the wonderfully soft caring characters and focus on open-(small)-world exploring, fixing things, and overcoming challenges (some, VERY INTENSE) and the total absence of you having to fight or attack things, which just fits with me personally so well (and is so rare in games!!)...

It's just amazing and so inspiring!!! :'D

(Also, the music is *AmAzing*, I might buy the soundtrack if it has one and isn't too much!)
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Most Helpful Reviews  In the past 90 days
17명 중 15명(88%)이 이 평가가 유용하다고 함
12명이 이 평가가 재미있다고 함
추천
0.3 시간 기록
게시 일시: 2016년 4월 7일
https://youtu.be/_57Dhnlykh8

위 동영상같은 일이 클리어 할 때 까지 반복되는 게임이다.
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22명 중 22명(100%)이 이 평가가 유용하다고 함
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추천
7.5 시간 기록
게시 일시: 2016년 3월 13일
Beat the main game in about 2 hours, but wow, what an amazing platformer. Some of those rooms can be mind-boggling, and even if you die many, many times, you'll find yourself to be enjoying the game just as much as I do, with or without a sale,

Soundtrack is so amazing in this game as well.
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10명 중 10명(100%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
추천
0.2 시간 기록
게시 일시: 2016년 3월 16일
Great Simple design. Challenging and fun. Highly recommend! Good old fashion fun.
8 out of 10

I like games where I can fall up...
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6명 중 5명(83%)이 이 평가가 유용하다고 함
4명이 이 평가가 재미있다고 함
추천
4.8 시간 기록
게시 일시: 2016년 4월 4일
Some happy guy: Hello Cpt. Veridain, how's the ship, sir?

Captain Viridain: Idk, I don't really care, well all I see is that were heading towards a interference where we are heading

Some other happy guy: Okay, Captain, let's sit around being happy instead of trying to dodge that said "interference"

*crash*

Some Other Happy Guy: Woah!! I didn't see that one coming!!

Captain Viridain: Maybe if we were less happy, maybe we would've noticed it

10/10 how the game started
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3명 중 3명(100%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
추천
24.7 시간 기록
게시 일시: 2016년 3월 25일
BEST INDIE GAME EVER! OMG 69/10

If you like games like "Super Meat Boy" "I Wanna Be The Guy" or another that makes you angry, this is for u.
Just try it :D

Plus:
- Basic controls
- You can play with xbox controller
- Level Editor
- Originality
- Achivements

Minus:
- NOTHING
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3명 중 3명(100%)이 이 평가가 유용하다고 함
추천
3.6 시간 기록
게시 일시: 2016년 4월 18일
it's simple, it's hard and Soundrack is Awesome!


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2명 중 2명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
2.1 시간 기록
게시 일시: 2016년 4월 3일
10/10! Brilliant gameplay, with a retro style and simple yet affective graphics. LLLLLLLOOOOOOOOOOVVVVVVEEEEEEE THE SOUNDTRACK!!!! :) :D \(*o*)/
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2명 중 2명(100%)이 이 평가가 유용하다고 함
추천
4.3 시간 기록
게시 일시: 2016년 4월 6일
VVVVVV is one of the best platformers available on Steam. It has a simple yet brilliant concept to base an entire platformer around. I love the difficulty of this game, it's very balanced. Not too frustratingly hard, but it's certainly not easy. All of the levels in this game are interesting. I can't say it simpler than that. I love every bit of the gameplay this game has to offer.
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1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
1.5 시간 기록
게시 일시: 2016년 3월 8일
This game is beeping fun! You jump from bottom to top. The controls are easy to get used to. THIS GAME IS WORTH $5!!!
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1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
2.9 시간 기록
게시 일시: 2016년 3월 31일
To hear the full review, listen to the episode on Game Hoard Podcast

VVVVVV is a great little platformer built around a single unique mechanic: instead of jumping, you have the ability to switch gravity up and down. This mechanic leads to some of the most inventive and challenging platforming gameplay I've ever encountered. Every single room becomes a platforming puzzle as you try to figure out how to use gravity to move through hostile environments without dying, which you will do often. Luckily, the game wastes no time respawning you at the nearest checkpoint, which are liberally sprinkled throughout the environment. VVVVVV also thankfully leaves lives and game overs out of the equation. The result is a game with a high challenge but that never feels punishing or impossible and moves forward at lightning speed.

Also welcome is the open world game design that makes VVVVVV feel Metroidvania-esque. Different areas of the map have different sorts of obstacles and challenges, allowing you to explore and progress at your own pace.

Another interesting aspect is the game's story, which does not feature a villain or enemies of any kind. The story feels like a small side quest happening in a larger world, which is a refreshing change from a typical platformer where you need to save the world/princess.

It also has one of the best chiptune tracks that you will ever hear and features simple but effective graphics inspired by C64 games.

Overall, VVVVVV is an immensely satisfying experience for anyone up to the challenge and I highly recommend it.
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1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
4.3 시간 기록
게시 일시: 2016년 3월 17일
100% addictive, great ost and replayability.
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1명 중 1명(100%)이 이 평가가 유용하다고 함
4명이 이 평가가 재미있다고 함
추천
3.2 시간 기록
게시 일시: 2016년 3월 14일
VVVVVVery neat game.
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Most Helpful Reviews  In the past 180 days
11명 중 11명(100%)이 이 평가가 유용하다고 함
6명이 이 평가가 재미있다고 함
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1.6 시간 기록
게시 일시: 2015년 12월 22일
엔딩만 보는거면 잘하시는분은 1시간이면 충분할거같습니다
티켓 20개 모으는게 게임내 챌린지같은 형식으로 있는거같은데 이건 많이 힘들것같네요 한번 놓치면 세이브포인트부터 다시해야되는경우도 있는거같고요
대장이 부하를 구하러간다.. 그런내용인것 같은데
빨간색 이새끼는 하고나시면 혼자서 팬티도 못갈아입을놈이라는걸 깨닫게되실겁니다

그리고 이 게임을 추천해주신분을 진심으로 때리고 싶습니다
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11.7 시간 기록
게시 일시: 2016년 3월 2일
브금이 존나 흫겹다
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155명 중 100명(65%)이 이 평가가 유용하다고 함
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비추천
36.5 시간 기록
게시 일시: 2016년 1월 15일
Time for a controversial review. I’ve played this game on and off for the past 5 years, and I’ve gradually come to realize it's not that great. I’ll try to explain why.

To get one thing out of the way, the music is fantastic. The chiptune album “PPPPPP” is a true modern classic, catchy and energetic and well-produced. The game sells for $5, but I’d be willing to pay $20 for the soundtrack alone. It’s that good. Even after hearing these tunes for 5 years, most of them still haven’t gotten old to me. But chances are you’ve already heard the music and know this for yourself.

To get another thing out of the way, I think the visuals are awesome. The minimalistic art throws back to a time older than the NES, and the ever-changing neon colors are strange and mysterious in their simplicity, and demand to be explored. In a way, the game itself is a fitting music video to one of the greatest chiptune albums there is.

So, what do I dislike about this game? Well, where do I start…?

The game is built around a novel idea – flipping the gravity of your character instead of jumping – and then spends an hour or two trying to pretend this mechanic has no crippling limitations before just giving up. And I’m not exaggerating here: the entire game can be consistently beaten in about 30 minutes. The first time I played it, it took me about 50. Finding all the hidden trinkets can take about an hour more, depending on how many tries it takes you on the “Prize for the Reckless” and “Veni, Vidi, Vici” challenges.

Most games which are built around a central gimmick will try to expand it with additional game mechanics. VVVVVV comes up with about four new mechanics to complement its gravity-flipping gimmick: conveyer belts, automatic-flip lasers, auto-scrolling rooms, and rooms that wrap around the edges. It then uses each of these mechanics in a tiny dungeon area and almost nowhere else. Two of the game’s areas use a somewhat irritating mechanic where you have to lead a friend around, with the level design poking fun at the fact that your friend has no common sense and you have to do everything for them. As far as new ideas are concerned, that’s pretty much it.

The central hub area, which comprises the majority of the map, is mostly just empty space: no enemies, no platforming puzzles, nothing but a few spikes here and there and a few of the collectable trinkets hidden away in corners. Even the interesting mazes are scarce. The hopelessly catchy track “Passion for Exploring” plays in the central hub, but in this case, “exploration” means just repeatedly falling through dozens of empty screens and searching for the next dungeon entrance. The overworld is also littered with dozens of checkpoints and teleporters which you will never use because there’s just nothing out there. They could have removed it entirely, replacing the hub with a series of teleporters to the dungeons, and the game hardly would have lost anything.

The game is touted as a “super hard” and “tough as nails” platformer. If that’s the case, it’s the easiest “super hard” platformer I’ve ever played. Some parts are hard, but there’s no steady sense of progression; the difficulty is mostly just limited to a few problem rooms which may take hundreds of deaths each, but otherwise the whole game is smooth sailing. If you want real difficulty, you can try no-death mode or the time trials, but it just amounts to repeatedly playing the same ridiculously short game until you get it perfect. In this case, the difficulty is mostly just self-imposed rather than the work of a level designer. Personally, I’ve spent the most amount of time on the Super Gravitron, a fearsomely difficult mini-game that was probably the spiritual precursor to Super Hexagon.

The game’s story might as well not be there. I can summarize the story as follows: “You are some kind of captain of some kind of crew piloting some kind of ship, which crash-lands on some kind of planet due to some kind of disturbance. In order to escape, you need to deactivate some kind of device located in some kind of alternate dimension.” I’m not exaggerating. Nothing is explained. This story could have been mysterious and compelling, but instead it chooses to go the “self-referential humor” route by having the characters poke fun at checkpoints and the level design, while they’re not busy talking about nothing.

And for those who say “Why would you play this game for the story?” I propose that you consider this: the game’s story could have been better if you removed all of the dialogue. The story is told perfectly through the visuals. The explosions, lost crew members, and alternate dimensions are all self-explanatory, and it would have left all the details up to the imagination. Captain Viridian would have made a great silent protagonist that you could have projected your own motivation into. Instead, the characters are all given completely needless speaking lines which don’t convey anything, and I’m just left wondering why anyone bothered to write dialogue.

TL,DR: Aside from the superb music and the visuals, VVVVVV feels like a game that was hastily thrown together. The difficulty is schizophrenic, rather than a fine-tuned progression curve. The overworld map is mostly empty space, as though the level designer had tried filling it with enemies and mazes but finally said “screw it, nothing works” and deleted everything. The story had no effort behind it. Interesting game mechanics are few and far between, and are only used for a few rooms each. The bonus game modes are needless masochism that are far too great of a difficulty jump from the main game. Overall, it feels more like an hour-long proof of concept than a full-fledged game exploring the possibilities and implications of its main gravity-flipping gimmick.

Yes, it was influential. Yes, it rode the very first wave of indie games back when Steam was gaining steam. Yes, the music is crazy good. All things considered, I respect this game. But after five years of playing and reflecting on it, I can’t help but see it as a short, pointless waste of time with no interesting gameplay statements to make (even for its time) and no heart put into it. It’s style-over-substance. But hey, it’s got a great style, so I can’t quite fault it for that. I know a lot of people love this game. I loved it for a while, but now that I've noticed its flaws I can't shake the sour taste this game leaves me with.

I know that few will agree with my sentiment, but hopefully I’ve explained my thoughts adequately.

And finally, all achievement hunters but the most dedicated should stay far, far away. This is one brutal 100%.
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7명 중 6명(86%)이 이 평가가 유용하다고 함
추천
5.8 시간 기록
게시 일시: 2016년 1월 24일
Greatly enjoyed my fun and fast playthrough of VVVVVV. It's a difficult platformer, but nowhere near impossible, with a catchy soundtrack to accompany my repeated shortcomings. The generous checkpoints and "save anywhere" system make a playthrough doable for even the most casual player. If it's your thing, there is also plenty of replayability through trinkets (collectibles), time trials, user created levels, and an alternate mode.
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4명 중 4명(100%)이 이 평가가 유용하다고 함
추천
1.8 시간 기록
게시 일시: 2015년 12월 30일
Amazing platformer and soundtrack
Very challenging and fun
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3명 중 3명(100%)이 이 평가가 유용하다고 함
추천
4.5 시간 기록
게시 일시: 2016년 1월 2일
Completion time: 3hr 22 min

Pros
-Simple dialog
-Challenging though rewarding; Plenty of CPs
-Easy to pick up; Casual controls
-Variety; Good mechanics overall
-Foreshadowing
-Price
-Cool level design, plus a user level editor

Cons
-No audio adjustment option
-Complete bu11sh*t levels towards the very end. And the player has completed 95% of the game so theres no turning back.

Recommend? - Yes
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5명 중 4명(80%)이 이 평가가 유용하다고 함
5명이 이 평가가 재미있다고 함
추천
41.9 시간 기록
게시 일시: 2015년 12월 27일
-Buys game
-Sees you can only flip
-Finds a trinket behind a 1x1 square
-Spends An hour trying to get it
-Finaly gets to the end and lands on the last spike
11/10 would buy again
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