Ungefähr 20 Jahre nach den Ereignissen in Deus Ex ist die Welt im Begriff, sich von der katastrophalen weltweiten Depression zu erholen. In dieser chaotischen Umbruchsphase sehen mehrere religiöse und politische Interessengruppen die Gelegenheit eine weltweite Regierung nach Ihrer eigenen Agenda zu gestalten, da jegliche Entscheidungen,...
Nutzerreviews: Ausgeglichen (463 Reviews)
Veröffentlichung: 5. März 2004

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Deus Ex: Invisible War kaufen

Pakete, die dieses Spiel enthalten

Deus Ex Collection kaufen

Die Deus Ex Collection enthält die vollständige Bibliothek mit allen bisher für PC erschienenen „Deus Ex“-Titeln, einschließlich der Game of the Year Edition des ursprünglichen Meisterwerkes, sowie die Director's Cut Version des gefeierten Deus Ex: Human Revolution.

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NOTE: This version of the Eidos Anthology is not playable in Germany.

 

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8. April

Deus Ex: Mankind Divided



Hey everyone!

We are extremely proud and excited to present you today with the announcement trailer for Deus Ex: Mankind Divided, which is coming soon on PC. Switch off the lights, turn up the volume and make sure to watch it in full screen and 1080p!

Watch it on the Steam page.

Let us know what you think so far – we're looking forward to reading your comments. Thanks for your support!

8 Kommentare Weiterlesen

Deus Ex Mankind Divided announced!

Über dieses Spiel

Ungefähr 20 Jahre nach den Ereignissen in Deus Ex ist die Welt im Begriff, sich von der katastrophalen weltweiten Depression zu erholen. In dieser chaotischen Umbruchsphase sehen mehrere religiöse und politische Interessengruppen die Gelegenheit eine weltweite Regierung nach Ihrer eigenen Agenda zu gestalten, da jegliche Entscheidungen, die jetzt getroffen werden, die Entwicklung der gesamten Menschheit für Jahrzehnte - wenn nicht gar für Jahrhunderte - bestimmen könnten. In diesem Techno-Albtraum nehmen Sie den Kampf auf, um die Welt aus ihrer eigenen Asche emporzuheben.
  • Dynamisch und innovativ ist dieses Action/Adventure ein Videospiel beispielslos nah an der Realität.
  • Biotechnische Modifikationen erlauben es Spielern, durch Mauern zu sehen, 15 Meter in die Luft zu springen, Verletzungen per Selbstheilung zu begegnen oder für das Radar unsichtbar zu sein.
  • Sie zu realen Schauplätzen wie Seattle, die Antarktis oder Kairo.
  • Im Schleichmodus nutzen Sie Schatten und Dunkelheit und seien Sie leise, denn die feindliche AI reagiert spontan.
  • Variables Spielgeschehen bietet Ihnen mehrfache Lösungen zu Problemen gleicht sich Ihrem Spielstiels an.
  • Problemlösungen auch durch gewaltloses Handeln erlaubt es Spielern ein moralisches Statement durch ihr Verhalten abzugeben.
  • Der Fortschritt des Spielers durch das Spiel wird von einer beispiellos freien Handlung und von einer dynamischen, nicht-linearen Geschichte mit verschiedenen Handlungssträngen unterstützt.

Systemvoraussetzungen

    Mindestanforderungen:
    • IBM PC oder 100% kompatibel
    • Microsoft Windows 98SE/2000/XP (Windows 95, ME und NT werden NICHT UNTERSTÜTZT)
    • Pentium IV, 1.3GHz (Oder vergleichbarer AMD Athlon XP) Prozessor
    • 100% DirectX 9 32MB 3D beschleunigte Videokarte mit Pixel Shader v1.1 Fähigkeit
    • 256 MB RAM Systemspeicher
    • 100% DirectX 9 kompatible Sound Karte
    • mindestens 2GB freier Festplattenspeicher (zusätzlich ist für die Speicherung Ihrer Spielstände weiter Speicher notwendig)
    • 100% Windows 98SE/2000/XP kompatible Mouse und Keyboard
      Empfohlen:
      • Pentium IV, 1.5 Ghz (oder vergleichbarer AMD Athlon XP) oder höher
      • 512 MB RAM Systemspeicher
      • 100% DirectX 9 128MB 3D Grafikkarte
      • mindestens 2GB freier Festplattenspeicher (zusätzlich ist für die Speicherung Ihrer Spielstände weiter Speicher notwendig)
      Unterstützte Video Chipsets: nVidia GeForce 3Ti/4Ti/FX - Achtung: GeForce MX Serien sind NICHT UNTERSTÜTZT. ATI Radeon 8500/9xxx oder höher.
Hilfreiche Kundenreviews
97 von 115 Personen (84%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
12.2 Std. insgesamt
Verfasst: 14. April
The original Deus Ex is one of the best games ever made, so when Invisible War suffers from a bad reputation, I assumed it was undeserved. I assumed that it would at least be "pretty ok", and that its poor ratings were due to people comparing it to the first game. Holy cow, was I wrong.

This game is atrociously bad, and not just compared to its older brother. It's genuinely a waste of time and money completely by itself. In short: Had I known how frustratingly bad Invisible War was, I wouldn't even have picked it up for free.

Some of the bad parts (no real spoilers):

- The writing. While the story builds on Deus Ex, you get no build-up, no twists (excepting a few incredibly obvious attempts), no suspense, no room for wondering or doubting. You're never allowed to be curious about the world, the backstory or the events of the past, as most of this is just dumped bluntly at your feet. At one point you walk into a bunker, find some high-level people, and out of nowhere these complete strangers start telling you about their deepest, darkest secrets.

- The pacing. At times, people will warn you that "someone has a secret agenda for you", and you can be certain that within two minutes that same "someone" will give you a call to explain their agenda for you, right to your face.

- The level design. Pretty much every single level is a tiny, cramped area. For reference, the 'ton Hotel in Deus Ex is one of the smaller levels in that game, but it would easily fit in as one of the larger levels in Invisible War. This means you'll enjoy a lot more loading screens a lot more often, but it also makes the game feel so much more shallow: When security HQ is 15 meters from the doorstep of the terrorists, suspension of disbelief drops like a rock. It also means walking through four levels blasting bad guys, then walking back through four empty levels.

- The loading screens. Loading time is usually not an issue for me, with a fast SSD in a fast PC. Invisible War doesn't care. Every so often it goes through a complicated series of steps to load a new level, which includes shutting down the rendering engine to flash you your desktop for a few seconds, then going all white for a while as it restarts, and then it starts actually loading, which takes another 10-15 seconds.

- The number of loading screens. In one typical part of the game, you go through a door - loading screen - across a square - loading screen - across a room to talk to someone, then back out - loading screen - around a corner and down a street - loading screen - down some stairs, talk to a guy, and then retrace the whole route with all the loading screens all over again. Steam tells me I've had the game running some 12 hours, but my save game clock tells me I have 7,5 hours playtime. Including a little menu browsing, that means I have likely spent a quarter of my ingame time looking at loading screens.

- The AI. It is so bad it can sometimes be an involuntary source of rare fun. At one point, members of two opposing factions are involved in a firefight, while a couple of guards stroll idly through the crossfire, taking no notice. As the fight ends, the same guards suddenly freak out over the bodies at their feet - "Ah! A body! There's been a murder! You won't get away with this", they exclaim, and then just keep walking. On a different occasion, an NPC shoots another NPC, and then freaks out over the body *which he just made*. "There's been a murder!" - no, really? And that's saying nothing of the shoddy combat AI, nor the incredibly poor search AI. You can actually hide from enemies by standing on the other side of a glass door, or by closing an air vent cover, and they will have no idea where you went.

- Graphics – and I don't mean "it's ugly", I mean it's really poorly designed. Most weapons are close to identical both when equipped and as inventory icons. With a few exceptions, it's hard to tell what things you can pick up in the field really is (except blinky and futuristic). Are those credit chips, datacubes, or maybe weapon modifications? Who knows! Better break into this locker to find out.

- User interface. Of all the compromises made to make this game possible to run for its intended Xbox, this is likely the worst. Honestly, the UI of Invisible War is worse than trying to do internet banking with a broken gamepad.

I could go on for a long time - this is in no way a complete list - but honestly, if you still think it "can't be that bad", go right ahead and buy it. Or save your money, go on YouTube and find a "let's play" video. I enjoyed some 25 hours of fun on my last Deus Ex playthrough. In Invisible War, it took me less than 8 hours to reach the 2nd to last level. Then I just decided I couldn't be bothered, uninstalled it, and would rather just read about the ending than suffer through more.
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126 von 162 Personen (78%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.4 Std. insgesamt
Verfasst: 15. März
Best A-Hole simulator on the market. You start the game with everyone in default poser poses, with their hands awkwardly out to their sides. They slightly bend at the waist when you pick up a mini fridge and throw it at them. Walking into a medical bed causes it to instantly flip over. You can smash various sizes of vases over people's heads and they respond with comments like "Are you okay". Me? You just took a Ming Dynasty era vase to the head, I should be asking if you're okay. I can't figure out how to get out of the first level, but I have successfully knocked everything over and hit everyone with chairs. As far as I'm concerned, I beat the game.
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14 von 18 Personen (78%) fanden dieses Review hilfreich
2.4 Std. insgesamt
Verfasst: 9. April
I am kind of disappointed with this installment in the Deus Ex franchise, and not because of the content of the game. The content is fine enough. Visuals are beautiful, music that I've heard so far is nice, and the non-linear Deus Ex approach to tasks is definitely there.

It's just the way the software is put together is bad. The levels are broken into lots of smaller sections, with constant loading screens in between. Sometimes to get from one area of town to another, you'd have to go through 3 loading screens. That's not fun at all and horribly breaks the immersion. To add to the wound, the game crashes at times for no obvious reason at all. I am now unable to make progress because of that.

It's a pity really, because the game seems promising and decent enough. Not quite up to the same standard as the original and Human Revolution, but reasonably good enough aside from the crashes and loading screens. Unfortunately in its current state, I can't recommend it.
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8 von 10 Personen (80%) fanden dieses Review hilfreich
1.3 Std. insgesamt
Verfasst: 29. Mai
Being a huge fan of the Deus Ex series, I had high hopes going into Deus Ex: Invisible War. The story starts off with Alex, an Orphan, raised by a couple in Chicago and put into a special schoolfor gifted children, where she eventually found her way into the Taurus program, a human augmentation program. You start off being attacked by religious fanatics and are given both sides point of view, with each side trying to persuade you the other is the real threat. Interesting story, I like the concept and it had be playing for over an hour, when I only intended a short demo for the review. It appears to further the Deus Ex Canon, and while it has all the wonderful potential of a Deus Ex game, I will warn you now there are bugs.

First of all, every time the game wants to load a new area, It jumps back to your desktop for a a few seconds and the resolution change makes your desktop appear to be supersized. It does this a lot. The graphics are not quite up to par for a sequel to Deus Ex, but it is passable. The game almost has a feel as though it were rushed or poorly ported from a handheld or console. I think it would be a prime candidate for a reboot, as it was interesting. All in all I will recommend it, but only to those who are familiar with the Deus Ex series, so as to acquire this piece of Deus Ex Canon for your collection. Otherwise, if you are looking for a quality game, and don't care about the series, the Original is great, and Deus Ex: Human Revolution is fantastic. Either way, the series is solid.
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18 von 30 Personen (60%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
0.7 Std. insgesamt
Verfasst: 1. März
My Adventure with DX:IW

TL:DR Version: Couldn't even get it to run, compatibility issues abound, don't waste your money.


I really wanted to play this game having just finished the original Deus Ex and Human Revolution and loving them both. I know this game has gotten a lot of hate so I wanted to see if it really stood for it or if that was just the angry nostalgia talking...

Too bad I was never able to find out.

Right off the bat the game wouldn't run, it would sit on a black screen and do nothing as task manager repeatedly warned that it was not responding. Eventually I found a fix for that and was able to get it started, and thought I was on the road to beginning the game, but a short time and an intro cutscene later the game threw my hopes of that out the window. I was able to choose my character and clicked the done button and then I was greeted by another black screen. I ended the task and the game refused to let my resolution go back to normal. After I went and manually turned it back, the game randomly decided to start back up, and I was thrust into the first level. I went through it and got to the next level, and again, another black screen. This one wouldn't go away no matter what I did. I searched forums and tried all sorts of "fixes" but none of them worked: compatibility settings, resolution changes, "fixed" start exes, even changing the affinity of the exe to a single core. None of these things worked. The only thing I didn't try that people said worked was a compatibility problem with Realtek audio drivers...which I wasn't about to uninstall all of my audio to run this game. Not worth it. So, having never gotten to play the game except for the first "level," I have to not recommend this game simply for it's horrible compatibility problems.
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