Midway owns a special area in gaming, putting you in the Pacific theatre of WW2 and offering you all of the sea/air machines involved on both sides. It does this with more scope than BF1942's gameplay, and is more arcade balanced than a serious simulator. That's not to say it's devoid of tactics/management, and a need for well timed accuracy and judgement. It's a game far from perfect in it's execution, having a limited amount of freedom by limiting itself to set campaign missions and a few challenges. It lacks singleplayer skirmishes, which multiplayer makes up for as being the most engaging multiplayer I've experienced in a game(if you can find anyone online). Overall it's a game simple in design and full of charm. I come back to it for that feeling of being in a torpedo bomber alongside my AI wingmen, getting as close as I can to the battleship that's about to ruin my mission, knowing I can't afford to miss, and might get shot down if I get too close. The entire battle hangs on those few seconds of judgement.