Defend the transport ship from being captured by enemy waves on the way to the jump hole. Upgrade weapons, kill enemies, get cargo, transfer cargo, buy features, repeat.
Recent Reviews:
Mostly Positive - 72% of the 25 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (110) - 74% of the 110 user reviews for this game are positive.
Release Date:
Sep 11, 2017
Developer:
Publisher:

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Play Transport Defender

Free To Play
 

Recent updates View all (11)

November 12

Rev 1073

  • New feature 'Celestrelles relief' - lcargo % bonus per each maxed feature (Celestrelles's idea)
  • New feature 'Celestrelles ease' - money mult bonus per each maxed feature (not Celestrelles's idea :))
  • New feature 'Pacifist' - remove weapons from item delivery drop table (🐸 Dr Sopi Phd 📬 Haxbox {sy}'s idea)
  • New feature 'Gone in 60 seconds' - remove wave spawn delay
  • New feature group (3 base features) for Multi crit (Weedheter's idea)
  • New features 'Gift from IDNoise #1, #2' - bonus TD coin per day (2 features - 2 additional coins)
  • New feature group(6 features) based on drone power
  • New feature 'AB Plugin #1 Patch 1' - tries to buy lower amount of levels if you can't afford currently set value
  • New drone mission 'Upgrade delivery' - convert 4 non-equipped items of same type and rarity into 1 of same type and higher rarity
  • 2 new item rarities, can only be obtained by 'Upgrade delivery', they have only 3 bonus stats but increased rarity multiplier (Epic = 3, Legendary = 5, Mythic = 8)
  • ~60 higher level features
  • Drone mission queue - add mission to queue and it will be auto activated when enough MP
  • Drone item upgrade price increase every 50 levels
  • Better drone item break price. Now it's 50% of WP spent on upgrades
  • Buff drone items (not tractor beam), now they have higher base values, level scaling and rarity scaling. Mb you even stop to use tractor beams only :)
  • Tractor beams have max level limit (200)
  • Max inventory size increased to 50 (including equipped)
  • Switch compass and quickload order (inlcuding changes to cooldown)
  • 'Double wopper' buffed - now it has exponential bonus
  • Thanks for feature names to: Janaszar, real_rapid_jazz, 🐸 Dr Sopi Phd 📬 Haxbox {sy}, Suplex, Neet, Hiroko, barakatx2

f1
  • Upgrade delivery uses all weapon types now (Community requrest),
  • Fix keybindings for compass and quickload (switch too)
  • Properly update queue on taking mission from it
  • Move new stats to proper categories (damage, autobuy and drone)
12 comments Read more

November 3

rev 1072 + fixes 1-5

  • Add Money Generator log entry (Oratory's idea)
  • Add total sp earned stat entry (Brazinger's idea)
  • New features category: Funny (Jester5093's idea)
  • Add confirmation on Alpha&Omega purchase. Please read tooltips!!!
  • Disable start mission button if not enough MP and td shop items if not enough coins (iv)
  • Fix that battery can't be equipped after transfer if equipped battery without charges was removed (game restart helped)
  • New features category: Autoclick (foopex's idea)
  • Selling feature reduces cargo spent counter (by the amount returned back)
  • Highest sector this/overall for sentinel (Janaszar's idea)

  • Max completed sector was reset because of small rework to show max this sentinel and max all sentinels sector. This also means reset for leaderboards.
  • Fix unequip item button tooltip
  • Add drone weapon tooltip with stats (Weedheter's idea)
  • New feature: 'Kleptomania' - chance to get % of lcargo as cargo on drone mission comletion (Weedheter's idea)
  • New feature: 'Salvager' - bosses that spawn every 5 waves now have chance to drop lcargo (Weedheter's idea)
  • Limit MK level per weapon at 250k for those who had it higher (because of bad scaling)
  • Fix problem in localization doc that resulted in some missing lines (f.e. td coins shop item purchase confirmation)
  • Add 1 more autobuy amount - 250k


  • Decrease feature unlock prices because of big amount of new features added for start and mid game
  • Fixed rare problem when MP was not regenerating. Note: you may not get MP for offline time passed till update
  • Kleptomania does not receive hamster bed bonus anymore (otherwise it's ^2 bonus)
  • Fix MP regen in some cases not properly increasing (low regen value or other sources)
  • Add option to disable mk and mgen log entries
  • Fix dps bug when after transfer weapons still have big damage from level modifiers (x25, x100, x500 and x1000)
0 comments Read more

About This Game

Defend the transport ship from being captured by enemy waves on the way to the jump hole. Enemies are not going shoot, they don't want to harm the hookers you have stolen. This is an Idle\Clicker game with the ability to setup configs of auto upgrades, and auto ascension.

Game features:
  • 1 mouse controlled turret (it can be upgraded to have 6 barrels, and shoot rockets)
  • 20+ auto weapons (including some funny weapons, ie. nyan cat launcher)
  • 270+ ship features you can buy and upgrade depending on your playstyle (idle or active), ie. money per click, or conversion of mouse controlled turret to auto.
  • Sentinel system (full resets for higher bonuses)
  • Drone system. Do missions, get items and equip drone to help you in battle. Includes active weapons and passive devices with different bonuses and rarities
  • 10 abilities
  • Weapons auto upgrade configuration
  • Projectile\hit effect colour selection for weapons
  • Overdrive system (don't click all the time, fill the bar with extra damage and rest your finger for a minute :) )
  • Options to disable projectiles\explosions\floating text\etc if you can't watch 300+ projectiles on the screen.
  • Offline progress (money and money\cargo generators)
  • No Sound (99.9% of the time, the game is going to be in the background)

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel Core i3
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1-compatible, 512 MB
    • Storage: 256 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i5
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1-compatible, 512 MB
    • Storage: 256 MB available space
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