Enter the realm of a retired assassin, forced back into action by treason. You may be a hired killer but you still have a sense of loyalty and justice. Visit the dark recesses of a world corrupted by crime, greed, degradation and dishonor. And a past that catches up with you.
Recenzje użytkowników:
Najnowsze:
Bardzo pozytywne (13) - 100% z 13 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Ogółem:
Bardzo pozytywne (1,097) - 88% z 1,097 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 1 Paź, 2002

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Kup Hitman 2: Silent Assassin

LETNIA WYPRZEDAŻ! Koniec oferty: 4 lipca

-75%
$6.99
$1.74

Pakiety zawierające tę grę

Kup Hitman Collection

The Hitman Collection includes almost every Hitman title ever released for PC, including the Elite Edition of Hitman Absolution - the critically acclaimed, purest Hitman experience yet, along with all the extra downloadable content created for it.

LETNIA WYPRZEDAŻ! Koniec oferty: 4 lipca

 

O tej grze



Enter the realm of a retired assassin, forced back into action by treason. You may be a hired killer but you still have a sense of loyalty and justice. Visit the dark recesses of a world corrupted by crime, greed, degradation and dishonor. And a past that catches up with you.
Trust no one - if the price is right, the finger of your most trusted ally will be on the trigger. Your targets may hide in the most remote areas of the planet, but their destruction is never prevented - only postponed.
Learn your trade - master your tools - overcome your obstacles - outsmart your enemies - eliminate your targets. Remember: rash decisions bleed consequences. Know when to strike instantly, know when to take your time. Chance favors the prepared. Failure is not an option.
  • Pick up contracts in exotic locations around the globe: Sicily, St. Petersburg, Japan, Malaysia, and India.
  • Operate in a non-linear world where the outcome of your actions and proficiency as a hitman are measured on a balance between stealth and aggression.
  • Stalk and eliminate your targets up close and personal, in either 1st or 3rd person perspectives.
  • Execute your assignments with a diverse arsenal of equipment, from armor-piercing sniper rifles and explosives to chloroform and poison darts.
  • Acquire and carry weapons and tools from mission to mission through an enhanced inventory and save-game system.
  • Original soundtrack composed by Jesper Kyd and performed by The Budapest Symphony Orchestra.

Wymagania systemowe

    Wymagania minimalne: Microsoft Windows 98/ME/XP, Pentium 3 450 MHz lub odpowiednik, karta graficzna zgodna z DirectX 8.1 wyposażona w przynajmniej 16 MB pamięci VRAM, 128 MB pamięci RAM, karta dźwiękowa zgodna z DirectX 8.1, 800 MB wolnego miejsca na dysku twardym, klawiatura i mysz zgodna z Windows 98/ME/XP
    Wymagania zalecane: Pentium 3 1 GHz lub lepszy, 256 MB pamięci RAM, karta graficzna zgodna z DirectX 8.1 wyposażona w przynajmniej 32 MB pamięci VRAM, karta dźwiękowa zgodna z DirectX 8.1 obsługująca EAX Advanced HD
Recenzje klientów
System recenzji użytkowników został zaktualizowany! Dowiedz się więcej
Najnowsze:
Bardzo pozytywne (13)
Ogółem:
Bardzo pozytywne (1,097)
Niedawno opublikowane
Liviu222
( 1.6 godz. łącznie )
Zamieszczono: 24 czerwca
this hitman is better than the first at least is not impossible but still cant really do stealth 7/10
Przydatne? Tak Nie Zabawna
Ridah
( 15.6 godz. łącznie )
Zamieszczono: 23 czerwca
https://www.youtube.com/watch?v=hIDQGT8zgtc&ab_channel=OldGamerStuff

An enjoyable Hitman/Murder Simulator experience. While not as good as Blood Money, which I consider the height of the series, its still an enjoyable game. While lacking some mechanics, stream lining, and smoothing out of the later games and being much more simplistic it still offers a core gameplay that I really enjoy and is why people play hitman games. Everything thats here is what makes Hitman games Hitman games and this is what Blood Money, Contracts, and I beleive the new 2016 Hitman game all build on (♥♥♥♥ Absolution).

Unfortunately it can be fairly janky, it does not offer 1920x1080 as a display resolution though it did run fine on my Win7 64 Bit machine. The display resolution maybe fixable with mods but since the game ran fine I didn't bother. Occasionally NPCs will stand in the wrong place making it impossible to do something your supposed to and other stuff like NPCs animations not lining up and them doing weird funny stuff. I did get a few crashes here and there especially when trying to alt tab, as was common with older games. There is an inate jankyness to the AI and gameplay. Sneaking up behind someone is extremely difficult because you must be in "sneak" mode and AI really love to walk around. Sneak mode makes 47 move extremely slow so I did what I did when I was a kid and just ran up to people I wanted to strange while spamming the Fiber Wire, eventually you will fandangle yourself behind them and get the kill. Its easier just to use the 9mm silenced and just pop people unfortunately.

Its still a fairly good game and has some interesting and fun points in the story. The games best if you play by the rules and try to be as stealthy as possible but there are points where you just can't stealth through a level or an area and have to shoot.. atleast thats what I found in my experience. There are times you get caught doing something from someone who could not have possibly seen or heard you unless a glitch happened but for the most part you learn to adapt and overcome and save alot. You only get a certain number of saves per level so you can't just turtle your way through though. You are really free to accomplish the objectives by any means necessary and with any combination of tools at your disposal. You can load in with an M60 and blast everyone in the map or load in with only a fibre wire and kill the target with a scalpel while hes on an operating table after you shut all the lights off. Its really whatever you want to do and the world is atleast somewhat realistic in that people seem to go along with their work and day which makes the murder simulation that much funner. Accomplishing an objective with a silent assasin rating feels really good.

Another note, you having a "base" was really innovative for the time and is still cool and having the guns in your base actually plays a gameplay element in the late game. I don't think many other games did this. You could collect guns from levels and bring them to other levels. The guns you got would appear on the walls of your base and you could marvel at them at shoot the pigs and birds every time you got done with a mission using those new guns if you wanted. Its pretty similiar to Freedom Fighters , another great game, in that your base does play a role in parts of the game but to a lesser degree than FF. Both games came from the same devs so you see alot of crossover in sound and the way some things work.

Hitman is one of my favorite series and I have played all of them. This ones definetly better than Absolution and Codename 47 but its not as good as Blood Money but its still pretty good. If you just want more Hitman after playing Blood Money and Contracts than this is worth a try. I can't say about the new 2016 Hitman game because I havn't tried it yet.

I really wasn't a fan of the Jap missions though. Alot of the levels are just to big and its just to easy to shoot your way through it and at alot of points I had only a single path I felt. If you can get passed the mid game it does get better and has a decent finale.
Przydatne? Tak Nie Zabawna
axxus_
( 8.7 godz. łącznie )
Zamieszczono: 22 czerwca
One of my childhood game favorites. Would recommend, since 47 might be watching me.
Przydatne? Tak Nie Zabawna
MycekPlays
( 0.3 godz. łącznie )
Zamieszczono: 20 czerwca
Bardzo fajna starsza gierka polecam.
Przydatne? Tak Nie Zabawna
SamusAranZero
( 1.7 godz. łącznie )
Zamieszczono: 18 czerwca
Wow. I just continue to love this game after all these years. :)
Przydatne? Tak Nie Zabawna
๒l๏๏เภк
( 9.8 godz. łącznie )
Zamieszczono: 16 czerwca
Does anyone know how to pass Mission 3?
Przydatne? Tak Nie Zabawna
skeevergod
( 3.8 godz. łącznie )
Zamieszczono: 16 czerwca
69/10 would strangle a guy taking a p*ss again
Przydatne? Tak Nie Zabawna
✧дівчинка вікінг✧
( 0.2 godz. łącznie )
Zamieszczono: 7 czerwca
Great game really brings out the tactical thinking in a fps shooter, Hitman surely makes you think befor you kill, how and when to strike. I guess you can add this in the brain game category as well :) , Highly recommened! The Hitman Movie was amazing very touching, Here are the film titles " Hitman (2007) - Hitman: Agent 47 " and here are some great written Novels " Hitman: Enemy Within - Hitman: Damnation - Hitman: Reborn ". everything is well thought out and the legend of hitman gets to live on now in this game. Good luck and have fun agents!
Przydatne? Tak Nie Zabawna
joelexicon
( 13.9 godz. łącznie )
Zamieszczono: 5 czerwca
This game is one of the best games I've ever played.

The story, the gameplay, the soundtrack, the atmosphere and environment, is all executed extremely well. For a 2002 game, it was ahead of its time.

The player gets to have control of a man who goes by the name "47."
He had worked as a hitman for quite some time after escaping an asylum in which he was born as an artificially made human clone, born and raised to be a killer for the wrong reasons. He becomes accustomed to killing for the right reasons considering his targets wind up behind horrible people who do bad things. However, his motivation seemed to be money and fulfilling his habit of professional stealth and murder. But, he did eventually clear things up and manage to put an end to what was bad in the previous game.


At the start of the game, our once notorious protagonist is an ex-hitman seeking forgiveness working at a church somewhere in Sicily. He befriends "Father Emilio Vittorio", who is eventually kidnapped. The individuals who captured him leave a note demanding money from 47 in return for his priest friend. 47 is to then rejoin his employers at the "International Contract Agency (ICA)" and work with his handler Diana Burnwood. Throughout the game, she gives the player a contract or hit to perform in exchange for the agency's attempts at finding Father Vittorio. Within these levels, the player is to take control of 47 and take in really huge levels with plenty going on. Not only is there a target (or targets) within the level, but there are probably guards, civilians, security cameras, et cetera.

After realizing all this, the player must painstakingly calculate how he or she is going to get the job done and escape with as much precision and stealth as possible. It is allowed to go in guns-blazing, however it can be pretty darn difficult, and it's not necessarily the ideal way to play the game. If one were to play the game like it's normally supposed to be played by the means of stealth, there are rewards. Such rewards happen to be new weapons that could be used to improve stealth abilities, or non-stealth abilities. Every once in a while, 47 will wind up back at that church so that he could wait on another job by his work computer, or take a good look at all the weapons the player has unlocked throughout the game so far within the garden shed. It is also important to know that 47 can take disguises on individuals that he either kills or knocks out, which is a feature in every Hitman game that is always fantastic. It allows access to parts of the level that would be restricted otherwise. But, if you're up for a silent assassin suit only challenge, be my guest.

By no means do each level feel the same or repetitive, for 47's job requires him to work on a global scale. The excellent level design also helps make each level feel like something new and difficult. And by difficult, I mean really difficult.

Even though it is tough, there are many opportunities within each level for the player to improvise and figure out within every level, and it is well worth the time. Such opportunities allow the player to pick and choose equipment before starting a level, as well as using things in the environment that can be found to assist in performing the hit. That is awesome.

---

The game isn't without its faults, though. One thing that bothers me particularly are the possibilities of getting compromised and realized by enemies even when in a disguise. It happens by the most dumb means possible...
If you were to run within a disguise (which is something players do in almost every game, because why would you want to be really slow...) you could be shot at. And so, to avoid suspicion, you *must* walk when close to other non-played characters that happen to be guards or wearing the same clothes as you. If you're in your original suit, you can run all you want. But otherwise, nope. And it does makes sense to get suspicion for it, but it doesn't make sense to be immediately shot for it.

Thankfully, every other Hitman game does not have this problem, and the idea of there being suspicion is done a lot better. But it is something to think about and prepare for before playing this game. You could preform a glitch where you can quickly switch between running and walking and not get shot at for it, but it really looks stupid and it kills the illusion that the game is not just a game, but something seemingly realistic. This poorly designed mechanic is really annoying. But, if you have the patience, it can be overlooked and the game could still be a lot of fun.



There is a notorious bad level in this game known as "Hidden Valley." In this level, there is no target. Which could have been okay if it were still fun and managable. But it's not. There is one disguise option. If you get it, it still doesn't stop the difficulty of getting through. It's not the fun difficult you'll get at every other time in the game. No. It's the stupid difficulty that only exists due to bad mechanics. Every time a guard gets you in their sights, they run to you to check your "ID" or whatever, even though your face is completely covered up in a mask and you look just like one of them. But for some reason, even though they could have literally run up the anybody else who looks the same and check their ID, they check yours. I recommend getting through this misery as much as possible before you die of pain from trying to get a perfect "Silent Assassin" rating from completing it. Ironically, there is no assassination in this level, making the idea of getting the Silent Assassin rating seem pointless. Just get through it, and never play it again, unless you really want to, for some reason. You might unlock a weapon from doing it, but you could probably find it and exit the level with it instead. This is the worst level in the entire Hitman franchise, in my personal opinion. Get it done. Then move on.

It is really, really, bad.



Another thing that rubs me the wrong way is the fact that you awkwardly have to load a level you last saved in, then exit it to get back to the menu, then be able to pick a level in order to play whatever level you want. After you beat the game, it does save, so it's not that you would have to beat the last level over and over again, and that's great. But still, this is something that is a little annoying. Thankfully, Hitman 2: Silent Assassin, and the third game, Hitman: Contracts, are the only games in the franchise to do this.
--

The atmosphere and vibe from each level (except Hidden Valley) feel ecstatic. Even though the graphics are dated, they're still nice to look at and are far from ugly. Even if you don't have a super computer that allows amazing detailed graphics and insane frame rate, the game still looks cool in gameplay and in cutscenes.

The levels are also beautifully designed, making almost every level a joy to complete.
Not only did I feel like a professional assassin when I executed levels with intense precision and stealth, but I felt like one whenever the ICA moved me into these locations. These locations range from being civil parties with wealthy scumbags to top secret locations where you need a disguise to not get shot on sight. I always felt like I was on an important job, causing me to feel like a real professional. If I wasn't a professional in the first place, I wouldn't be able to have the ICA send me on these jobs. Trail and error is the key to success in becoming the professional this game will want you to be. So have at it.
--
The soundtrack is some of the best I've heard in a video game, let alone a form of entertainment. It was composed by Jesper Kyd, and it is perfect.
--

Overall, the game is really great. The game offers a compelling story revolving around a character who manages to be a cold-blooded killer and a human being seeking justice. Buy it.
Przydatne? Tak Nie Zabawna
Ben Affleck
( 2.5 godz. łącznie )
Zamieszczono: 4 czerwca
Blizzard why havent you removed this overwatch porn








Carlos mad
Przydatne? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
9 z 13 osób (69%) uważa, że ta recenzja jest pomocna
Według 6 osób ta recenzja jest zabawna
Polecane
3.0 godz. łącznie
Zamieszczono: 29 maja
>be me
>level 2
>runs for a little bit
>gets shot at
>dies
>respawns in same mission
>walks
>uses sniper
>horrible sway
>confirmed target
>cannot hit
>redo
>kills guard and takes uniform
>walks
>goes to office of the generals
>shoots
>not silenced
>panics
>gets gunned by everything
>10/10 would attempt to hitman agian

>stands for a little
>gets shot
>Why?
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
15.4 godz. łącznie
Zamieszczono: 3 czerwca
The second game on one of the best game series in the world, for a lot of people, their classic childhood game, and that is one of mine too.

- Not the best graphics ever.
- Almost no way of getting a comfortable resolution.
- Some missions dont make a lot of sense.

Those are only the cons I experienced on my life from this game, and I have been playing since 2007. Now lets go to the good parts.

- Lots of nostalgia are guaranteed from this game if you already played it years ago.
- Very well designed for a 2002 game.
- Cool story mode.
- Beautifull soundtrack.
- You are a assassin who is killing people for money, and you have to do your job undetected.

There are way more pros on this game, but I would take very long to describe all of them. Buy the game if you feel like you will enjoy it.
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 6 osób (83%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
Polecane
17.1 godz. łącznie
Zamieszczono: 29 maja
it works for 32-bit window!!!!!!!!!!
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
13.9 godz. łącznie
Zamieszczono: 5 czerwca
This game is one of the best games I've ever played.

The story, the gameplay, the soundtrack, the atmosphere and environment, is all executed extremely well. For a 2002 game, it was ahead of its time.

The player gets to have control of a man who goes by the name "47."
He had worked as a hitman for quite some time after escaping an asylum in which he was born as an artificially made human clone, born and raised to be a killer for the wrong reasons. He becomes accustomed to killing for the right reasons considering his targets wind up behind horrible people who do bad things. However, his motivation seemed to be money and fulfilling his habit of professional stealth and murder. But, he did eventually clear things up and manage to put an end to what was bad in the previous game.


At the start of the game, our once notorious protagonist is an ex-hitman seeking forgiveness working at a church somewhere in Sicily. He befriends "Father Emilio Vittorio", who is eventually kidnapped. The individuals who captured him leave a note demanding money from 47 in return for his priest friend. 47 is to then rejoin his employers at the "International Contract Agency (ICA)" and work with his handler Diana Burnwood. Throughout the game, she gives the player a contract or hit to perform in exchange for the agency's attempts at finding Father Vittorio. Within these levels, the player is to take control of 47 and take in really huge levels with plenty going on. Not only is there a target (or targets) within the level, but there are probably guards, civilians, security cameras, et cetera.

After realizing all this, the player must painstakingly calculate how he or she is going to get the job done and escape with as much precision and stealth as possible. It is allowed to go in guns-blazing, however it can be pretty darn difficult, and it's not necessarily the ideal way to play the game. If one were to play the game like it's normally supposed to be played by the means of stealth, there are rewards. Such rewards happen to be new weapons that could be used to improve stealth abilities, or non-stealth abilities. Every once in a while, 47 will wind up back at that church so that he could wait on another job by his work computer, or take a good look at all the weapons the player has unlocked throughout the game so far within the garden shed. It is also important to know that 47 can take disguises on individuals that he either kills or knocks out, which is a feature in every Hitman game that is always fantastic. It allows access to parts of the level that would be restricted otherwise. But, if you're up for a silent assassin suit only challenge, be my guest.

By no means do each level feel the same or repetitive, for 47's job requires him to work on a global scale. The excellent level design also helps make each level feel like something new and difficult. And by difficult, I mean really difficult.

Even though it is tough, there are many opportunities within each level for the player to improvise and figure out within every level, and it is well worth the time. Such opportunities allow the player to pick and choose equipment before starting a level, as well as using things in the environment that can be found to assist in performing the hit. That is awesome.

---

The game isn't without its faults, though. One thing that bothers me particularly are the possibilities of getting compromised and realized by enemies even when in a disguise. It happens by the most dumb means possible...
If you were to run within a disguise (which is something players do in almost every game, because why would you want to be really slow...) you could be shot at. And so, to avoid suspicion, you *must* walk when close to other non-played characters that happen to be guards or wearing the same clothes as you. If you're in your original suit, you can run all you want. But otherwise, nope. And it does makes sense to get suspicion for it, but it doesn't make sense to be immediately shot for it.

Thankfully, every other Hitman game does not have this problem, and the idea of there being suspicion is done a lot better. But it is something to think about and prepare for before playing this game. You could preform a glitch where you can quickly switch between running and walking and not get shot at for it, but it really looks stupid and it kills the illusion that the game is not just a game, but something seemingly realistic. This poorly designed mechanic is really annoying. But, if you have the patience, it can be overlooked and the game could still be a lot of fun.



There is a notorious bad level in this game known as "Hidden Valley." In this level, there is no target. Which could have been okay if it were still fun and managable. But it's not. There is one disguise option. If you get it, it still doesn't stop the difficulty of getting through. It's not the fun difficult you'll get at every other time in the game. No. It's the stupid difficulty that only exists due to bad mechanics. Every time a guard gets you in their sights, they run to you to check your "ID" or whatever, even though your face is completely covered up in a mask and you look just like one of them. But for some reason, even though they could have literally run up the anybody else who looks the same and check their ID, they check yours. I recommend getting through this misery as much as possible before you die of pain from trying to get a perfect "Silent Assassin" rating from completing it. Ironically, there is no assassination in this level, making the idea of getting the Silent Assassin rating seem pointless. Just get through it, and never play it again, unless you really want to, for some reason. You might unlock a weapon from doing it, but you could probably find it and exit the level with it instead. This is the worst level in the entire Hitman franchise, in my personal opinion. Get it done. Then move on.

It is really, really, bad.



Another thing that rubs me the wrong way is the fact that you awkwardly have to load a level you last saved in, then exit it to get back to the menu, then be able to pick a level in order to play whatever level you want. After you beat the game, it does save, so it's not that you would have to beat the last level over and over again, and that's great. But still, this is something that is a little annoying. Thankfully, Hitman 2: Silent Assassin, and the third game, Hitman: Contracts, are the only games in the franchise to do this.
--

The atmosphere and vibe from each level (except Hidden Valley) feel ecstatic. Even though the graphics are dated, they're still nice to look at and are far from ugly. Even if you don't have a super computer that allows amazing detailed graphics and insane frame rate, the game still looks cool in gameplay and in cutscenes.

The levels are also beautifully designed, making almost every level a joy to complete.
Not only did I feel like a professional assassin when I executed levels with intense precision and stealth, but I felt like one whenever the ICA moved me into these locations. These locations range from being civil parties with wealthy scumbags to top secret locations where you need a disguise to not get shot on sight. I always felt like I was on an important job, causing me to feel like a real professional. If I wasn't a professional in the first place, I wouldn't be able to have the ICA send me on these jobs. Trail and error is the key to success in becoming the professional this game will want you to be. So have at it.
--
The soundtrack is some of the best I've heard in a video game, let alone a form of entertainment. It was composed by Jesper Kyd, and it is perfect.
--

Overall, the game is really great. The game offers a compelling story revolving around a character who manages to be a cold-blooded killer and a human being seeking justice. Buy it.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
9.8 godz. łącznie
Zamieszczono: 16 czerwca
Does anyone know how to pass Mission 3?
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 7 osób (57%) uważa, że ta recenzja jest pomocna
Polecane
0.2 godz. łącznie
Zamieszczono: 7 czerwca
Great game really brings out the tactical thinking in a fps shooter, Hitman surely makes you think befor you kill, how and when to strike. I guess you can add this in the brain game category as well :) , Highly recommened! The Hitman Movie was amazing very touching, Here are the film titles " Hitman (2007) - Hitman: Agent 47 " and here are some great written Novels " Hitman: Enemy Within - Hitman: Damnation - Hitman: Reborn ". everything is well thought out and the legend of hitman gets to live on now in this game. Good luck and have fun agents!
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  Ogółem
9 z 9 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
19.4 godz. łącznie
Zamieszczono: 9 sierpnia, 2014
Hitman 2: Silent Assassin pozwala nam po raz drugi wcielić się w płatnego mordercę, Agenta 47. Po wydarzeniach z pierwszej części, bohater pragnie odciąć się od dotychczasowego życia i szuka spokoju jako ogrodnik przy sycylijskim kościele. Niestety, przeszłość nie daje o sobie zapomnieć i wkrótce 47 zostaje wplątany w kolejne brudne sprawy.

Silent Assassin zawiera w sobie wszystkie dobre elementy znane z pierwszej części cyklu. Model rozgrywki jest taki sam. Wykonujemy kolejne zlecenia dla agencji. Mamy przy tym dużą swobodę działania i możemy skorzystać z szerokiego arsenału broni, nie tylko palnej. Hitman 2 niesie ze sobą też wiele nowości i ulepszeń. Modele postaci i lokacji są bardziej szczegółowe, niż w jedynce. Strzelanie jest nieco bardziej precyzyjne, a sterowanie postacią wygodniejsze. Poza usprawnieniami technicznymi, urozmaicono również samą rozgrywkę. Arsenał broni jest trochę bogatszy. Możemy przykładowo korzystać z chloroformu, dzięki któremu da się unieszkodliwić ofiarę, nie zabijając jej. Za wykonywane misje zostajemy nagradzani różnymi rangami, w zależności od tego, jak cicho działaliśmy. Mamy teraz możliwość zapisania stanu gry w środku misji (choć wpływa to na końcową ocenę zadania). Za wykonanie zadania na najlepszą rangę, możemy czasem zostać nagrodzeni nową bronią, którą możemy umieścić w naszej zbrojowni, a następnie zabierać ze sobą na kolejne zlecenia. Swój arsenał możemy również poszerzać, przynosząc różne zdobycze z misji. Cała gra jest znacznie dłuższa od swej poprzedniczki. Zawiera więcej zleceń, a jej fabuła jest ciekawsza i przede wszystkim bardziej widoczna.

Niestety, podczas zabawy z tym tytułem, natrafiłem na więcej błędów niż przy pierwszym Hitmanie. I miały one wpływ na rozgrywkę. Zdarzyło mi się, że moja postać zablokowała się w drzwiach. Zostałem zauważony przez niepatrzącego w moją stronę snajpera. Raz nawet jeden ze strażników został rozjechany przez ciężarówkę, co zaalarmowało jego kompanów. Sztuczna inteligencja na ogół działa dobrze. Ale gdy postacie nas nie widzą, nie zawsze wiedzą, co mają robić. I tak czasem biegną (w poszukiwaniu nas) w przeciwnym kierunku, albo zapominają, że przed chwilą zostali postrzeleni.

Podsumowując, Silent Assassin jest co najmniej godnym następcą pierwszego Hitmana. Wnosi do gry wiele udoskonaleń, przy czym nie psuje tego, co już było dobre. Ma co prawda swoje błędy, ale nie jest ich dużo. Te, które wypisałem, przytrafiały mi się tak naprawdę epizodycznie i zdecydowana większość rozgrywki była samą przyjemnością. Osoby, którym spodobał się Hitman, z pewnością nie zawiodą się na tym tytule. Jest to zresztą ciekawa pozycja dla wszystkich fanów skradanek.
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Ukończenie produkcji po cichu wymaga wysiłku intelktualnego, aczkolwiek można chwycić AK i wystrzelać wszystkich, co plus. Bardzo dobra gra.
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Good game :)
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