Commandos 2: Men of Courage is a tactical action/strategy game set against the backdrop of World War II. Take control of an elite group of commandos who must venture deep into enemy territory and utilize their combined expertise to complete a series of mission-based objectives.
Gebruikersrecensies: Erg positief (626 recensies)
Releasedatum: 30 aug 2002

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Bevat 4 items: Commandos 2: Men of Courage, Commandos 3: Destination Berlin, Commandos: Behind Enemy Lines, Commandos: Beyond the Call of Duty

 

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"Probably the -best- of the series. Better refined gameplay and interesting levels. Patience and layout study is required to achieve victory. TacticalTBS"

Recente updates Alles weergeven (2)

3 augustus

Announcement for Windows 10 Users

Hi,

It has come to our attention that unfortunately, the Commandos series will not run on Windows 10.

The reason for this is the lack of support for the older version of Direct X used by the game (Version 5)

While we continue to look for solutions to bring the Commandos series to more modern platforms, we unfortunately cannot offer any specific time frame for when this may occur due to engine's age.

As this is the case, we have two suggestions for anyone attempting to run the game in the Windows 10 environment:

1. Install a virtual machine such as VirtualBox or VMWare and run a virtual environment of Windows XP for improved compatibility. This is recommended but may not solve all issues.

2. If you have played the game for less than two hours, you can claim a refund via Steam.

- James

20 opmerkingen Meer informatie

Over dit spel

Commandos 2: Men of Courage is a tactical action/strategy game set against the backdrop of World War II. Take control of an elite group of commandos who must venture deep into enemy territory and utilize their combined expertise to complete a series of mission-based objectives. Go covert into new environments based on authentic WWII locations: the heart of the third Reich, a northern European submarine installation, the headquarters of the Japanese army and more.
  • Interact like never before: with the environment: steal enemy uniforms and weapons, climb poles, swing from cables, swim, utilize vehicles, and climb in/out of buildings, ships, planes.
  • Control nine commandos: including a green beret, sniper, demolitions expert, seductress, thief, and even a dog.
  • All new 3D engine: rotate the environment 360 degrees, move seamlessly in/out of buildings, submarines, planes and under water, and zoom in/out on the environment.
  • Innovative camera control: simultaneous control of multiple gameplay windows in real time.
  • Authentic WWII scenarios: 10 missions spanning 9 different environments in night and day with realistic weather effects.
  • Multiplayer: Go to war with others in a cooperative multiplayer mode (Multiplayer available in PC version only!!!).
  • New WWII vehicles and weapons: including jeeps, tanks, trucks, ships, bazookas and flame-throwers.

Systeemeisen

    Minimum: IBM PC or 100% compatible, Windows 9X/ME, Pentium II 300 MHz (or equivalent), 64 MB RAM, 100% DirectX® 8 compatible 3D Accelerator card with at least 12 MB VRAM, 100% DirectX® 8 compatible (or higher) Sound card, DirectX® 8 (DirectX 8.0a included), 2 GB uncompressed hard drive space, 100% Windows 95/98 compatible Keyboard and Mouse
    Recommended: Pentium II 450 MHz, Windows 98SE/ME, 128 MB RAM, 100% DirectX® 8 compatible 3D Accelerator card with 32 MB VRAM, 3 GB uncompressed hard drive space
Nuttige klantrecensies
42 van de 45 mensen (93%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
16.5 uur in totaal
Geplaatst: 10 mei
Commandos 2 is one of few examples, where a sequel of the game turns out at least just as good, if not better, then the original idea.
To be clear: if there is a single flaw of Commandos 2, compared to Commandos 1, it is low difficulty level.

In a nutshell:
  • the game is isometric sneaker strategy / logical game in real time,
  • World War 2 themed, British commandos fight against III Reich and ... Japan,
  • consists of ten regular missions, nine bonus missions (+1 regular mission 'bonus phase'), and two trainings,
  • roughly 20-40 hours to beat.

So what it is all about? The key idea remains the same:
  • player has 1-8 (usually 3-5) commandos to control
  • plays missions against 10-50 (sometimes 100+) soliders on the map
  • being outmumbered and outgeared, the player must use silent takedowns without setting off the alarm, at least for most part of the mission.
  • enemies have their own sight and hearing areas, most of the time the player approaches from behind, and in places which are isolated from another guards,
  • this usually requires luring the guard out from crawded area, distracting anoter patrolmen or combination of both,
  • all settled during the WW2, though with fictional history. One will for instance visit Asia and Pacific as a British commando.

The commandos 'specialise' in following areas:
  • a dirty job guy aka Green Beret, stealth and melee combat expert,
  • a sniper, one shot one kill, can collect ammo from enemies,
  • a diver, can swim unnoticed in deep water,
  • a sapper, demolition expert,
  • a driver, gunner and tank operator, also handles "exotic" weapons,
  • a spy, covert ops expert, can dusguise himself as an enemy and chat the guards,
  • a thief, sneaker but with limited combat abilities,
  • Natasha, spy / sniper equivalent (shows up in three missions, where European officer would be too suspicoius),
  • a dog, another distractor but is cool.
Compared to C1, all the commandos have shared set of skills, which includes:
  • shoting a gun, machine guns and rifles (except for sniper rifle),
  • stunning enemies with fist punch,
  • carrying bodies,
  • driving small cars,
  • swimming and (limited) diving,
  • using medpacks,
  • disguise as enemy solider (though only the Spy can do this efficiently),
  • distracting with cigarettes, decoy, etc.

The commandos no longer seem to be rookies.
This actually makes the game way easier, as a tight cooperation is no longer needed.
On the other hand this varied set of skills adds a lot of freedom into the game, and one no longer needs to stick with the Green Beret.

The game lost its deadly alarms and garrnison patrols, which were almost a signatue feature of the first part (and usually resulted in mission failure).
The enemies are far less aggressive and leave a large time margin of error before opening fire.
More then enough to get back to safety.
They are more susciptable for diversion and there are more ways to distract them.

So what did the game gained? Why it is still worth anything?
  • A lot of freedom.
  • A lot of equipment (compared to C1): smoke grenades, gas grenades, bottles of wine, sleeping pills, wire traps, landmines, bazookas, fresh meet (for guard dogs), binolucars.
  • Gun blazing is now more possible, but stealth actions remain a tactics of choice (plus it is fun with all those toys).
  • Possobility to explore and fight inside buildings.
  • Ten unique missions (+ a couple of bonus), every single one has something which makes it distinctive (including a mission with no killing, whose objective is to steal enemy documents).
  • Campaing progress menu, possiblility to replay a particular mission.
  • Bonus objective, and item collections which unlock bonus missions.

Commandos 2 introduced amazing (for its time 2001) interaction with the environment including:
  • daytime / night time (only one mission),
  • switch off the lights to hide in shadow,
  • frost (limited time to stay outside buildings, one mission only),
  • search the shelves and boxes for equipment,
  • enter and expore buildings,
  • get into the building through the door or windows,
  • sniper shot through the window,
  • climb a pole to move unnoticed,
  • hide corpses in a pile of thrash,
  • hide yourself under the table.

The game still offers quick save + load, still used quite frequently.
While it is a war game most of enemies can be stuned and knocked out without killing.
On top of that the missions are scored based on time taken, damage, exploration and stealth level, including mentioned nonlethal takedowns.

The game is almost 15 year old, and offers a maximum resolution of 1024 x 768, but on my 17'' notebook I find the video surprisingly good, mainly due to reasonable amount of details and limited 'graphical pattern reuse'.
The music is finally present in the game and sound effect seem also fine, don't distract a lot.

Flaws?
  • low-to-medium difficulty level (even "very hard" difficulty is a mid-game of Commandos 1),
  • The boxed Commandos 2 version featured short cienematics between the missions, which don't run in Steam version,
    I cannot tell if this is a common problem or just a config / codecs issue on my computer,
  • When scaled to 16:9 display, the graphics gets a bit pixelized.

Do not play if:
  • you are allergic to old games / hybrids / isometric cameras.


Do play if:
  • well... just play!
Was deze recensie nuttig? Ja Nee Grappig
15 van de 16 mensen (94%) vonden deze recensie nuttig
5.7 uur in totaal
Geplaatst: 24 juni
I only get to say this once...
This is my favourite game of all time. I'm happy that I'm still saying that for Commandos 2 after so many years.

(don't mind the hours played displayed, I use a custom .exe for better resolution)
Was deze recensie nuttig? Ja Nee Grappig
13 van de 17 mensen (76%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
37.7 uur in totaal
Geplaatst: 28 maart
with different type of character combinations, you have multiply way to finish the game. and it means, high re-playability.

spent more than 37hours, and I haven't finish the game yet.

caution: for hardcore tactical strategy game fans only
Was deze recensie nuttig? Ja Nee Grappig
5 van de 5 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
21.5 uur in totaal
Geplaatst: 30 maart
Sigh. Many memories, remember back in the day when the first one came out for pentium 1. :')
Thanks Steam for selling this classic series.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 4 mensen (100%) vonden deze recensie nuttig
38.2 uur in totaal
Geplaatst: 24 juli
Short version: 91%
Better graphics, huge maps, simplified controls and less strict game mechanics were a great recipe for success for Commandos 2, even if the more hardcore fans were a bit disappointed with the more monotonous gameplay and low difficulty.

Long version:
Commandos 2: Men of Courage was the most successful entry of this series of isometric strategy/stealth World War II games about a small group of international soldiers sent behind enemy lines.

The game features ten missions (plus ten bonus levels) with great map size and large variety in design and objectives. The levels have a more cinematic feel to them, thanks to replacing the short briefings with dialogues, and also adding small arcing plots.

The general goal of the game remained: sabotage Nazi and Japanese forces, which can mean anything from blowing up a submarine to saving some POWs.
To achieve this, you are usually required to get rid of all enemy soldiers on the map – mostly by stealth, but some segments require combat, and in some cases you even need to fend off invading forces. The latter ones don’t really fit into the game though, as they are more of a repetitive memory game that gets pretty boring pretty fast.

The commandos themselves received an overhaul. Everyone retained their unique abilities, but basic actions like driving, knocking out enemies, and carrying bodies can be done by anyone.
This was a double-edged sword. Many situations require team coordination, but this coordination mostly means throwing two packs of cigarettes to the floor and quickly hitting two soldiers on the head. This trick works for the majority of the game, leaving gameplay quite repetitive, especially when you need to do this on more than a hundred enemies.

If you can live with this repetitive nature, the great map design will more than make up for it, giving you a memorable and quite long game for very little money.
Was deze recensie nuttig? Ja Nee Grappig