You have been selected for active service in the Commandos Corps, and must now mobilize in a series of 8 new dangerous missions. You may come with experience of action 'Behind Enemy Lines' or perhaps you are just a rookie - whatever you are, you will be given the opportunity to push your daring and tactical ability to the limit.
User reviews:
Overall:
Mostly Positive (219 reviews) - 77% of the 219 user reviews for this game are positive.
Release Date: Apr 7, 1999

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Recent updates View all (3)

February 18

Commandos Update for Modern Computers

Hi Everyone,

We are looking into all bug reports on our main thread. If you are experiencing any issues with the updates, please let us know here.
https://steamcommunity.com/app/6810/discussions/0/412448158145537247/

UPDATE - You can now access the old build via the "Legacy Version" launch option

Thank you all for your continued support for the Commandos series, we appreciate all the feedback we have received. We have heard all of your concerns and took them on board.

With that, we have an announcement, all of the Commandos games should now run on systems up to and including Windows 10. Significant changes have been made to the code in order to make each of the games run correctly on modern machines.

Changelog for Commandos: Beyond The Call of Duty

  • Multicore CPU bug fix.
  • Videos not loading bug fix.
  • Audio bug fix regarding volume.
  • Performance problems fixed
  • Compatibility issues with modern hardware fixed.
  • New, higher resolution settings (1280x720)
  • Minor bug fixes.

We all hope you enjoy the update, and thanks again for all of your support!

16 comments Read more

About This Game

You have been selected for active service in the Commandos Corps, and must now mobilize in a series of 8 new dangerous missions. You may come with experience of action 'Behind Enemy Lines' or perhaps you are just a rookie - whatever you are, you will be given the opportunity to push your daring and tactical ability to the limit. As the leader of a small elite unit operating deep within enemy territory, you will experience new challenges and goals with these new missions. Plus new vehicles, buildings, weapons and 2 levels of difficulty will satisfy both Commandos veterans and new recruits.
  • Distract and confuse the enemy soldiers by throwing stones and cigarette boxes.
  • Kidnap German soldiers, destroy train-mounted artillery and sabotage prototype aircraft.
  • Eliminate opponents from considerable distance with the Enfield long-range weapon.
  • Two new characters; a female member of the Dutch resistance, and a Major from the Yugoslav Partisan forces.
  • Use ether, handcuffs, a club or your own fists to subdue the enemy.

System Requirements

    Minimum:Microsoft Windows 95/98, P166MHz, 32MB RAM, 1MB SVGA card, DirectX 6.1 compatible sound card, DirectX 6.1, 225MB hard drive space
    Recommended:Pentium II 233 MHz, 64 MB RAM
Helpful customer reviews
3 of 4 people (75%) found this review helpful
0.7 hrs on record
Posted: February 23
This one might be the highest difficulty of the series. Now working fine on new Windows!
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2 of 3 people (67%) found this review helpful
18.0 hrs on record
Posted: April 20
While it has fewer missions than Behind Enemy Lines each of Beyond the Call's missions is as big as the largest-size missions from BEL. Altogether I liked this game just as much as the first BUT the addition of several new abilities counteracts the added complexity of the longer missions. In fact, I feel they went too far and made the game too easy.

These abilities have been granted to all characters:
  • Puppet - Basically, the character holds an enemy soldier at gunpoint, allowing you to control the soldier. The soldier has one ability: Distract. This single ability allows any character to have a Spy-lite in their pocket at all times.
  • Stone - When thrown it causes all soldiers in earshot to look in the direction of the impact for a few seconds. If you instead use it to pelt a soldier several times directly he'll leave his post to investigate. Again, it just made things too easy.
  • Cigarettes - Usually has to be salvaged from a dead soldier. When dropped within view of most enemy soldiers they'll leave their patrols/posts to pick up the pack and smoke them in a corner somewhere.

All three of these abilities are usable by any character and it really takes away from the puzzle aspect of Commandos that I really loved. The Green Beret's Decoy's thunder has been stolen and split 3 ways and the Spy... while he's not rendered obsolete he's definitely not as indispensable as he used to be.

Character Ability
Green Beret Handcuffs - Pre-requisite to Puppeteering

Fist - Pre-requisite to handcuffing
Driver Rifle - Basically, the pistol with 30% more range. It's unsilenced and therefore not very useful for most situations but it doesn't have limited ammo like the Sniper's rifle.

Club - Same as the fist, but the Driver doesn't carry handcuffs so it's really only useful for a two-pronged attack when you want to quickly knock-out two soldiers in rapid succession.
Spy Hanger - Unlike BEL, the Spy's disguise duties are no longer super simple. Previously, he just had to worry about getting ahold of the officer's uniform and after that he was untouchable. In Beyond he can/must usually steal his uniform from handcuffed enemies. The easiest to obtain is the common soldier but officers are not fooled by this disguise. This difficulty is compounded by the fact that officers usually patrol with several machinegunners in tow and are therefore impossible to knockout and handcuff. (You can't steal uniforms from dead enemies.)

Ether - Same as the fist, but again, only the Green Beret carries the handcuffs so you'll need him to finish up otherwise the enemy will wake up and sound the alarm shortly.

In conclusion, I liked Beyond but not as much as Behind. The mission designs are somewhat more complex but this is watered down too far by the new, shared abilities.
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4 of 7 people (57%) found this review helpful
2.0 hrs on record
Posted: November 8, 2015
Commandos: Beyond the Call of Duty is a stand-alone expansion on the previous title Commandos: Behind Enemy Lines. It builds on the same game mechanics, but with 8 new missions and some new abilities such as knocking out enemies without killing them, and throwing rocks at them. This expansion also features two new playable characters: a Yugoslavian military commander and a woman of the Dutch Resistance.

If you liked Commandos: Behind Enemy Lines, you will like this just as much!
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41 of 46 people (89%) found this review helpful
22.6 hrs on record
Posted: November 26, 2013
Background:
Purchased as part of a bundle from Bundle Stars. I played the first two games in the series to death back when they came out.

Impressions:
The game stands up today much as it did when it came out. It's a damn fine strategy game that's a blast to play and highly rewarding. However unlike it's predecessor this game is more of an expansion pack, with only 8 missions they instead ramped the difficulty to near frustrating levels.

While still fun and rewarding for the most part I really started to detest the 'mansion kidnap', 'rail yard' and final mission for the sheer bloody minded difficulty of sections those missions where trail and error started to get irritating.

There are some missteps for sure with elements that are seemingly only solvable in a single method and theres one right in the first mission that can leave you stranded just as you thought you were done and you have to go back a few saves or even start again.


Fixes:
As with Behind enemy lines there are a number of serious issues with the game on a modern PC that make it almost unplayable.

See the page on the 'Commandos Wikia' for 'Commandos: Beyond the call of Duty Fixes' for a collection of bug fixes to stabilise the game and make it playable.

http://commandos.wikia.com/wiki/Fixing_Commandos

The Good:
*A classic formula that stands up today for it's simplicity and functions.
*Missions can be tackled many ways.
*The settings have a historical context and introduced as such.
*Missions are huge and diverse.
*Fast save/load system makes experimentation less frustrating than you'd think.
*Huge sense of triumph from executing a plan that takes out even a single awkward guard.
*Looks pretty good considering it's age.
*New mechanics, some of which are interesting and alter your tactics.

The Bad:
*Installs ok on Steam but multi-core affinity issues requires some manual tweaking.
*Many missions have sections where there is only one practical solution.
*The difficulty level is a massive leap up upward over the original game.
*A new character only appears in a single mission.
*Cigarette packs effectively give everyone a Decoy box, messing with the balance.
*Shorter tougher campaign.

Recommended for: War, Action and isometric strategy fans and fans of the original.

Conclusion.
7/10. Once the stability issue is fixed it's a reasonable follow up to the original.
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35 of 42 people (83%) found this review helpful
0.8 hrs on record
Posted: March 2, 2014
The Commandos series are one of my favorite childhood games. I bought the Commandos collection, great games, worth every penny.

10/10

I highly recommend buying the collection.

P.S. Running great on Windows 8.1 x64 with no speed problems/compability issues.
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