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Includes 37 items: Commandos 2 - Men of Courage, Commandos 3 - Destination Berlin, Commandos: Behind Enemy Lines, Commandos: Beyond the Call of Duty, Puzzler World, Puzzler World 2, Post Master, Imperial Glory, Praetorians, The Book of Legends, Battle Group 2, Farming World, Albedo: Eyes from Outer Space, Lexica, Zoo Park, The Joylancer: Legendary Motor Knight, Taxi, Farming World - Jam Factory, Enforcer: Police Crime Action, Monster Truck Destruction, Movie Studio Boss: The Sequel, Enforcer: Original Soundtrack, Zombie Kill of the Week - Reborn, Better Late Than DEAD, Zombie Kill of the Week - Reborn Soundtrack, 3D Mini Golf, Albedo: Original Soundtrack, Cast of the Seven Godsends, Shoppe Keep, Funk of Titans, Circuit Breakers, World Ship Simulator, Perfect Universe, Space Overlords, Vertigo Void, The Rivers of Alice - Extended Version, European Ship Simulator
We are looking into all bug reports on our main thread. If you are experiencing any issues with the updates, please let us know here.
UPDATE - You can now access the old build via the "Legacy Version" launch option
Thank you all for your continued support for the Commandos series, we appreciate all the feedback we have received. We have heard all of your concerns and took them on board.
With that, we have an announcement, all of the Commandos games should now run on systems up to and including Windows 10. Significant changes have been made to the code in order to make each of the games run correctly on modern machines.
Changelog for Commandos: Beyond The Call of Duty
|Green Beret||Handcuffs - Pre-requisite to Puppeteering |
Fist - Pre-requisite to handcuffing
|Driver||Rifle - Basically, the pistol with 30% more range. It's unsilenced and therefore not very useful for most situations but it doesn't have limited ammo like the Sniper's rifle. |
Club - Same as the fist, but the Driver doesn't carry handcuffs so it's really only useful for a two-pronged attack when you want to quickly knock-out two soldiers in rapid succession.
|Spy||Hanger - Unlike BEL, the Spy's disguise duties are no longer super simple. Previously, he just had to worry about getting ahold of the officer's uniform and after that he was untouchable. In Beyond he can/must usually steal his uniform from handcuffed enemies. The easiest to obtain is the common soldier but officers are not fooled by this disguise. This difficulty is compounded by the fact that officers usually patrol with several machinegunners in tow and are therefore impossible to knockout and handcuff. (You can't steal uniforms from dead enemies.) |
Ether - Same as the fist, but again, only the Green Beret carries the handcuffs so you'll need him to finish up otherwise the enemy will wake up and sound the alarm shortly.
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