Solve classic puzzles and design your own. Sharpen your mind and test your wits against other players.
All Reviews:
Positive (43) - 95% of the 43 user reviews for this game are positive.
Release Date:
Oct 18, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to begin building and rewarding a player base of early adopters and get player feedback on balance, features, and bugs before full launch. We have a core game but have not fully implemented all the features we want to include in a full release - such as game modes.”

Approximately how long will this game be in Early Access?

“Our goal is to remain in Early Access for 1 - 2 months before releasing the full version.”

How is the full version planned to differ from the Early Access version?

“We're considering several additional features including:
  • Campaign mode
  • Various Game modes with their own separate leader boards.
  • Real-time Mimic head to head
Your feedback and the success of Early Access will play significant role in the features we decide to add.”

What is the current state of the Early Access version?

“Early Access is fully playable, but in need of additional balance. . Players can enjoy every core feature of the game including:
  • Attack other player Reliks
  • Build your own Relik
  • Check leaderboards, battle logs, events, and more.

Note: an internet connection is required to play.

While this build is very stable, we've done this long enough to know that bugs will inevitably pop up. Our mission is to squash them ASAP and release updates accordingly.”

Will the game be priced differently during and after Early Access?

“Relik will be free to play in early access and full production.”

How are you planning on involving the Community in your development process?

“All early access players will receive a free in-game bundle. We are hoping to get as much feedback as possible on what people think about the game. We want your advice on balance, features, and bugs. Keeping open lines of communication with our players continues to be a top priority for Iron 27 and we're really excited about getting Relik in the hands of the Steam Community!”
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Play Relik

Free To Play

Recent updates View all (3)

October 20

0.9.3 Released!

Many thanks to the over 2,500 players that have downloaded Relik in just over 2 days. Your enthusiasm for the game has invigorated our team and we're pushing hard to improve Relik as much as we can.

We did not make an announcement for 0.9.2, but as you might guess, the theme of Relik's first two updates are Bug Fixes.

Big Bug Fixes
- Making and saving an unsolvable Rune puzzle should now be impossible. As a failsafe, if somehow a player is able to make and save an unsolvable design, it will be replaced by a random solvable design when they are attacked (so don't even think about it)
- Upgrading a puzzle multiple times during its spin animation won't make it land on another puzzle.
- Multiple game crashing bugs have been squashed - including those on attack start and end.

Bug Fixes
- New players should much less frequently encounter "Initial connection failed" error.
- Game does not crash if you solve a puzzle in the last second.
- Battle history correctly shows Victory and Defeat icons based on Your perspective (instead of always the attacker's perspective)
- Fixed unread events icon
- Fixed battle history trophies
- Other small bugs.

Known Bugs we're still working on
- Game freezes on In App Purchase. We've added additional debug in this patch for this. Thanks for your patience while we work on taking your money better.
- Invalid PAC card count bug when game first loads.
- Various sync issues where the client and server don't agree on your currency and PAC amounts.
- Other small bugs.

We hope to have these fixed very soon. Please continue to send us your reports.

Thanks to your feedback and participation, we have a lot of ideas for new features. We'd much rather work on these than bugs, but have a hard time chucking responsibility. Our plan is to get Relik very stable, then start cranking out some cool new stuff!

Happy Solving!

- the Iron 27 Team
1 comments Read more

October 18

Relik is Live on Early Access!

The Iron 27 team is thrilled to bring you Relik!

Early Access
Relik is very stable and ready for you to enjoy. You can start solving player puzzles and building your Relik now! We do have a few minor aesthetic issues we are still working on, but you likely won't even notice them and we'll be releasing updates often.

Mac Retina
We pushed extra hard to make sure Relik was available on Mac as well. We managed to pull this off, but we are not happy with the current resolution offered on Mac Retina displays. We're working on it, so hang in there Retina users!

Found a bug? Please let us know about it! We'll do our best to get them squashed ASAP.

Happy Solving!

- The Iron 27 Team
2 comments Read more
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About This Game

All six sides of the Relik cube are comprised of challenging puzzles.

Solve and craft puzzles to sharpen your mind and best your opponents.

  • Solve classic puzzles
  • Build your Relik
  • Challenge your mind
  • Compete with other players
  • Earn rewards

System Requirements

Mac OS X
    • OS: Windows 7 (64-Bit)
    • Processor: Intel Pentium Quad Core 2.4ghz
    • Memory: 8 GB RAM
    • Graphics: DirectX 10 class GPU with 256MB VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • OS: OSX 10.9 (64-Bit)
    • Processor: Dual-core 2.2GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL SM3.0 capable GPU with 1024MB VRAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
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