NEO Impossible Bosses is a RTS-MOBA Raidboss rush game in which you (and optionally, friends) utilize a number of heroes to defeat the IMPOSSIBLE BOSSES!
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Early 2018
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Available: Early 2018

 

Recent updates View all (3)

November 5

Closed Beta Build 0.03 ChangeLog

Here's the changelog for NEO Impossible Bosses build 0.03.

Major Changes
- Boss Hitpoint Balancing rework! Bosses now scale better based on party composition and items.
- Replay mode: You now select units in replay mode instead of following units
- Replay mode: Now reports player hero usage

Hero Changes
- Guardian:
Sonic Clap damage changed to 220 from 250
Warrior Spirit damage buff changed to 20 from 25
- Paladin:
Righteous Fury damage buff changed to 22 from 15
- Ranger:
Venom shot impact damage changed to 160 from 120
Rapid fire cooldown changed to 10 seconds from 14
Rapid fire percentage damage change to 75% from 70%
- Priestess:
Holy nova damage changed to 250 from 200
Holy nova cooldown changed to 10 seconds from 12
- Fire mage:
Energy burn changed to 30 bonus spell damage from 40
Fireball impact damage changed to 180 from 200
Meteor impact damage change to 800 from 800
Meteor damage type is now fixed to fire type

Fixes
- Fixed replay desync issues regarding ability enabled updates
- Fixed some multiplayer issues regarding mis-aligned saves
- Fixed guildhall button not showing up in multiplayer

Future roadmap:
- Will be unavailable for the next 2 weeks due to national obligations :(
- Reworks on the Necromancer/Demon bosses.

Again, note that with each new build, the leaderboards will be reset and you will be able to upload scores for the bosses again.
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October 28

Closed Beta Build 0.02 ChangeLog

Here's the changelog for NEO Impossible Bosses build 0.02.

Fixes
- Fixed multiplayer issues
- Fixed chatbox issues
- Fixed desync issue not recording queued commands
- Fixed shield vfx
- Fixed some movement & steering issues
- Fixed negative movespeed issues
- No longer updating scores for the initial tutorial boss encounter.

Changes
- Enemy hitpoint bars are now red
- Some boss abilities that push now bounce players up
- Right-click selection priority for runes
- Item balancing updates; items now have class restrictions
- One-eyed horror boss encounter tweaks, reworked ultimate, + 1 more ability
- Deadly Boss machine encounter tweaks + 2 more abilities
- Count Winkus encounter tweak + 2 more abilities
- Guardian: Sonic clap now taunts every 15 seconds
- Ranger: Item "Glowing Rose" ability upgrade switched to Venom Shot from Rune of Winds. Venom Shot now leaves behind AOE venom clouds with the upgrade.
- Tweaked mana costs of the abilities of many heroes.

Rationale behind the item class restriction change:
- A player could buy a bunch of high armor upgrades on a priest and essentially tank all the bosses. While amusing, it takes out much of the challenge of the game, hence the changes.

Future roadmap:
- Reworks on the Necromancer/Demon bosses.
- Further balancing tweaks

Do note that with each new build, the leaderboards will be reset and you will be able to upload scores for the bosses again. Also, hard mode will not be accessible for the moment as it's too much to test.
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About This Game



NEO Impossible Bosses is a RTS-MOBA Raidboss rush game in which you (and optionally, friends) utilize a number of heroes to defeat the IMPOSSIBLE BOSSES! Inspired by the original custom map "Impossible Bosses" by Psyris and many other MMO raidbosses, each boss is a unique, challenging encounter and has their own signature abilities.

Features

  • A True RTS-MOBA experience - Face off against bosses in a single battle arena, either single player or optionally with friends controlling multiple heroes.
  • Unique and challenging boss encounters - 10 epic bosses await your challenge, taken on at Normal, Hard, and Impossible difficulties. Each difficulty comes with major gameplay differences in boss abilities, not just simply a hitpoint/damage increase.
  • Multiple unit control - Indulge in the idea of literally micro-managing your raiders. Pick from any of the 6 hero classes available and control multiple heroes at a time. If things get tough, do a Tactical Pause and issue new orders, or play online with your friends to share the burden.
  • Interesting Abilities and Items - Unlock new and interesting abilities and earn items to improve your chances of taking down the next encounter.



  • Competition - Race up the leaderboards. Be the World First guild to take down bosses, or be the most efficient in score.
  • Replays - Review how others on the leaderboard take down bosses, and incorporate their strategies into your own.
  • Ironman mode - For those who want to play the original game mode, a single defeat in any boss encounter means game loss.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: i3 or AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: Nvidia GT 640M LE, possibly lower
    • DirectX: Version 10
    • Storage: 1 GB available space
    Recommended:
    • Processor: i5 or AMD equivalent
    • Graphics: Nvidia GTX 650
    • DirectX: Version 11
    • Network: Broadband Internet connection
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