NEO Impossible Bosses is a RTS-MOBA Raidboss rush game in which you (and optionally, friends) utilize a number of heroes to defeat the IMPOSSIBLE BOSSES!
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Early 2018
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Available: Early 2018

 

Recent updates View all (9)

January 23

Closed Beta Build 0.08 ChangeLog

Here's the changelog for NEO Impossible Bosses build 0.08.

Changes:
- The Bank Storage is now available in the hub! Store your items by dropping items onto the bank! Also, when you change your party, items on removed heroes go straight to your bank.
- Cruelty damage set to 30 from 40
- Cruelty ability damage set to 80 from 60.
- Cruelty attack speed bonus set to 12.5 percent from 25 percent
- Crown of Ice ability damage set to 70 from 60
- Totemic Mask damage set to 30 from 20.
- Demonic Earring ability damage set to 75 from 65
- Meteor Magnet ability damage set to 60 from 50
- Order Sigil damage set to 30 from 25.
- Updated some ingame text.

Release is very close now, the rough date being around February 2018. Stay tuned for a new post announcing the release!
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January 12

Closed Beta Build 0.07 ChangeLog

Here's the changelog for NEO Impossible Bosses build 0.07.

Changes:
- Hard mode is up and out! All 10 Bosses now have various tweaks to their encounters in hard mode! Examples:
Count Winkus Hard mode - Now has a Magic Clone twist to it.
Spirit Oak Mother Hard mode - Now applies a -50% movement debuff at the start of the encounter.


- Ironman mode now has their own leaderboards. In addition, they now keep track of the number of clears the players have made.
- Can no longer attack allies via attack hotkey.
- Fixed/changed some localization text.
- Windblessed Arrows damage bonus set to 25 from 35
- Windblessed Arrows attackspeed bonus set to 7.5 from 15 percent.
- Some minor story tuning

Leaderboards are reset again. We're getting closer to release, but rest assured that some development will still be going on even after that!
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Reviews

“A Faithful Recreation of the Original Game”
Reboot Reload

About This Game



NEO Impossible Bosses is a RTS-MOBA Raidboss rush game in which you (and optionally, friends) utilize a number of heroes to defeat the IMPOSSIBLE BOSSES! Inspired by the original custom map "Impossible Bosses" by Psyris and many other MMO raidbosses, each boss is a unique, challenging encounter and has their own signature abilities.

Features

  • A True RTS-MOBA experience - Face off against bosses in a single battle arena, either single player or optionally with friends controlling multiple heroes.
  • Unique and challenging boss encounters - 10 epic bosses await your challenge, taken on at Normal, Hard, and Impossible difficulties. Each difficulty comes with major gameplay differences in boss abilities, not just simply a hitpoint/damage increase.
  • Multiple unit control - Indulge in the idea of literally micro-managing your raiders. Pick from any of the 6 hero classes available and control a team of up to 6 heroes at a time. If things get tough, do a Tactical Pause and issue new orders, or play online with your friends to share the burden.
  • Interesting Abilities and Items - Unlock new and interesting abilities and earn items to improve your chances of taking down the next boss.



  • Competition - Race up the leaderboards. Be the World First guild to take down bosses, or be the most efficient in score.
  • Replays - Review how others on the leaderboard take down bosses, and incorporate their strategies into your own.
  • Ironman mode - For those who want to play the original game mode, a single defeat in any boss encounter means game loss.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Any 2.0GHz Intel/AMD Dual Core
    • Memory: 2 GB RAM
    • Graphics: Nvidia GT 640M LE, possibly lower
    • DirectX: Version 10
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Intel Core i5-760 CPU
    • Graphics: Nvidia GTX 650
    • DirectX: Version 11
    • Network: Broadband Internet connection

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