ShadowCore is a HeroFps-Lite, virtual reality, action-packed, multiplayer shooter set in a dystopian cyberpunk reality. Focused on small to medium tactical engagements, it supports skilled shooting in combination with easy to access gear and an ever-evolving gameplay to keep you immersed.
All Reviews:
Positive (20) - 95% of the 20 user reviews for this game are positive.
Release Date:
Nov 1, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Everything has a beginning and this is ours. It’s now a profound honor to include all of you in that. To the point, we’re in early access. Expect the look, gameplay, sounds, fx, animations and balance to be in its first stages. People, feedback and playing games are ahead of us now (with quick fixes of course.) As within our own dev house we commit to being completely transparent with you. The quality of this game’s experience is a direct result of your help. So, why don’t you lay down that cowbell right now, with us, together… as we make this game be the best it can be.”

Approximately how long will this game be in Early Access?

“The ShadowCore VR will be in early access for 20~24 months.”

How is the full version planned to differ from the Early Access version?

“The full version will have 2 missions of Single Player mode and Co-Op mode between 2~4 players with intelligent bots, 4~6 maps, 6~12 character classes each with 3 variations for each character ability.
Once the community has grown and we have stress tested servers, we hope we could have more match-making systems for 5v5, 7v7, 9v9 up to 12v12.
We also have a plan to integrate the community level design system.”

What is the current state of the Early Access version?

“In its current state, ShadowCore VR has functioning online and LAN multiplayer, two maps, 3 classes, a main weapon with alt-fire, wrist weapon and a special ability, and 2 game modes.”

Will the game be priced differently during and after Early Access?

“There will be an increase in price after Early Access.”

How are you planning on involving the Community in your development process?

“We’ll keep players updated with posts on the ShadowCore VR Steam page, Facebook page, the Serebrum Lab website, Youtube channel, our ShadowCore forums and reddit. Likewise, we’ll check these places for bugs, feedback and anything else people care to share with us. To finish a discord channel allows us to play and speak directly with Fans. Devs will share weekly play times and anyone is more than welcome to join, play and give feedback.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

Buy ShadowCore VR


Recent updates View all (17)

January 17

New patch coming in a couple of weeks

Hey guys~

We've had unexpected delays in our development.
And we are pushing the development hard for the update to come in a couple of weeks.

We thank you for your patience and support.

Some of the WIP images of the characters to come:

0 comments Read more

December 22, 2017

PROJECT ROADMAP(until Apr 2018)

Hey guys~

We are trying to make this game one of the kind.
And we are announcing the project roadmap for ShadowCore VR until Apr 2018.
Some of the art assets of the characters, weapons and maps are already shared through our website, facebook and reddit.

As always, we thank you for your support.

Update 1.2 - Christmas Update
1) Character classes
- Change hero abilities to ultimates(if not in patch 1.2.1)
- 2 New hero ultimates(if not in patch 1.2.1)
2) Features
- Bots
- Clear feedback for user actions
- Friendly fire off
3) Misc
- New Assault Rifle
- Futuristic pass on each weapons
- New Songs
- New FX/Sound
4) UI
- Bullet count widget
- Wrist menu polish
- Kill icon
- Multiple kill indicator
- Teammate distance indicator
- Enemy health bar
- Spline objective guides
- Revamped buttons in HUD
- More intuitiveness in HUD feedback
- Low health/wrist/ability bar blinking
- Progress bar for ultimates
5) Maps
Art polishing of the two maps we currently have

Update 1.2.1 - 1/7/18 ~ 1/14/18
1) Features
- Left Handed Option
- New Lobby Menu
- New Physical Interactions in Game Mode

Update 1.3 - 1/30/18 ~ 2/7/18
1) Character Classes
- Healer Class
- Support Class
- New assault alt-firing mode
- New assault wrist weapon
2) Features
- Tutorial
- SP mission for one hero with short cinematic
- New Animation System
- Various other featuers(eg. lock server, spectate mode, name server)
3) Misc
4) UI
5) Maps
- Map #3 - Tower map
- New daylight/weather pass on each map(Day, Night, Rain, Fog, Snow)

Update 1.4 - 3/7/18 ~ 3/15/18
1) Character Classes
- Character #6 - Shotgun
- Character #7 -- TBD
2) Features
- Progression/Reward System
4) UI
5) Maps
- Map #4

Update 1.5 - 3/30/18 ~4/7/18
1) Character Classes
2) Features
- PSVR support
- Oculus Home support
- Cross-platform multiplayer
5) Maps
3 comments Read more
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About This Game

In a cyberpunk future run by ruthless conglomerates locked in a battle for Earth's remaining resources, whose side will you be on?

Enter the world of ShadowCore - a HeroFps-lite, virtual reality, action-packed, multiplayer shooter set in a dystopian cyberpunk reality. Focused on small to medium tactical engagements, it supports skilled shooting in combination with easy to access gear and an ever-evolving gameplay to keep you immersed.

Hot join any game in progress using a respawn system that places you right in the eye of the action. Expertly time/coordinate your abilities/weapons with fellow players. With map design that supports small squad tactics, explore the cyberpunk reality of the dystopian world we have created, Two gameplay modes to choose from - fight for an objective and complete missions or kill all enemies in sight.

Key features:
- Free locomotion
- Full head/directional tracking with rotation support
- 3 distinct character classes, each with a main weapon with alt-fire, wrist weapon, and a special ability
- 2 maps
- 3 different game modes
- 5v5 Online/Local Multiplayer
- Hot-join in game

System Requirements

    • OS: Windows 7 SP1 64 bit or newer
    • Processor: Intel i5-4590
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Windows 10
    • Processor: Intel i7-4770
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 980 Ti
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 3 GB available space

What Curators Say

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