Got 5-10 minutes? Annihilate your enemy in a lightning fast micro 4X/RTS game set in deep space. Gameplay relies heavily on strategy, forward-thinking, and twitch-like reflexes. Players can be online with human opponents or offline against highly intelligent A.I. Demo available below!
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Release Date:
Mar 8, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We plan to use Early Access as a way to encourage two-way communication and a feedback loop with a larger player community. Early Access will give us the opportunity to have more players test the game’s balance – and we’ll utilize this input to detect defects and further refine the game. In addition, Early Access allows for players to suggest new abilities or game concepts, which we’ll definitely take into consideration!”

Approximately how long will this game be in Early Access?

“We'd like to officially release within 9-18 months. This project started as a fun-to-tinker-away-at project that has grown into something neither of us imagined at the beginning. We have a long wishlist of things we'd personally like to see in the final release – along with ideas generated by the community.”

How is the full version planned to differ from the Early Access version?

“The full version will be polished as a result of community feedback and expanded upon based on our feature roadmap. There are new gameplay mechanics planned, such as additional resource management upgrades and abilities.”

What is the current state of the Early Access version?

Dominari Tournament is polished, mostly balanced (no dominant strategies that we are currently aware of) – with single-player AI, a fully working ready-to-scale 1v1 multiplayer experience, and virtually no defects. We play the game regularly and analyze statistics to ensure a well-balanced experience.”

Will the game be priced differently during and after Early Access?

“The Early Access price will increase when the game is fully launched. Those who support us early on have the opportunity to enjoy a lower price!”

How are you planning on involving the Community in your development process?

“We'll be looking to the community for ideas for additional gameplay elements, healthy discussions about gameplay balance (especially the discovery of possible dominant strategies), and reports of any issues.”
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Recent updates View all (14)

April 14

Single Player Challenges Have Arrived!

April 15th, 2018

Latest update notes!

  • Added new CHALLENGES mode
  • Added challenge: Defenders of the Federation
  • Added challenge: The Armada
  • Added challenge: Blitz

Happy conquering!
Tiny RTS
0 comments Read more

March 30

Orbital Graphics Update (and more)

We're pleased to share another update with some pretty cool graphics updates, updates to features, and of course some bug fixes. Thanks to everyone in Discord for reporting bugs and sharing ideas!

  • Added new Orbital Placement guidance graphics
  • Can now chat after a game for up to 60 seconds
  • New Stryker Sound Effect (now different than EPIM)
  • Multiple fixes for multi-select box highlighting
  • Additional logging for file i/o errors
  • Various instruction updates
  • Various ability description updates for consistency
  • Animation fixes

Happy conquering!
Tiny RTS
0 comments Read more
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About This Game

“Nice, deep strategic indie game!”
– Grandor-CZ

“Super impressed with this title. . . . Does not give the impression of Early Access at all.”
– Rahk74

“If you want the feel of a 4X game but you want games to be fast and fun, this is the game you're looking for.”
– Kraetos

“This game is to RTS what Chess is to Strategy.”
– Foophy

Quick play. Deep strategy. Endless possibilities.

Dominari Tournament is a brand-new indie game built from the ground up for the PC. You are a Commander in charge of a powerful fleet and vast resources – and your mission is to destroy the enemy homeworld to win the war.

Explore, exploit, expand, and exterminate to conquer the known universe in this “micro 4X” real-time strategy game inspired by StarCraft’s epic “Zerg rush” tactics, the twitch gameplay of Counter-Strike: Global Offensive, and the Amiga classic Stellar Conflict.

How to Dominate:
Your planets are the lifeblood of the Empire – producing resources used to purchase a huge variety of special abilities. Gain a tactical advantage by carefully deploying your forces. Outsmart your opponent with superior strategy – and flawless execution – to win decisively. How quickly you expand – and the choices you make – will determine the outcome of each 5-10 minute battle.

How will your war end?

  • Experience a new and exciting battle every time with randomized symmetric maps, sophisticated AI, and exceedingly high replay value.
  • Activate, upgrade, and combine 20 unique special abilities – from devastating stryker missiles to resource management support upgrades.
  • Execute strategic moves to get the upper hand in battle: Without RNG, skill is required to win.
  • Explore and expand a massive solar system by conquering multiple planets.
  • Battle in fast-paced, 5-10 minute skirmishes.
  • Watch the replay after each battle to determine where you need to improve.
  • Enjoy interactive tutorials, a polished user interface, and multiplayer chat.
  • Crush a friend in a private 1v1 match, or join a casual multiplayer match.
  • Play a casual multiplayer match with a random Commander.
  • Provide feedback in the official Discord server! The developers visit every day!

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: 2 Ghz
    • Memory: 512 MB RAM
    • Graphics: 2GB
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Requires a 64-bit processor and operating system
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