The brand new helicopter game from independent developers Bohemia Interactive – creators of the award-winning military-Sim series Arma 2. Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.
출시 날짜: 2011년 10월 27일
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Take On Helicopters 구매

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Take on Helicopters Bundle 구매

2개 아이템 포함: Take On Helicopters, Take On Helicopters: Hinds

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Take On Helicopters Now Includes Two Free DLC!

Take on Helicopters - Rearmed

Take On Helicopters: Rearmed is a free official DLC for Take On Helicopters. It seamlessly merges Arma 2 and Arma 2: Operation Arrowhead content into the game. Fly your helicopter over the gorgeous autumn landscape of Chernarus, dodge incoming fire from a myriad of Anti-Air weapon systems, and fight in massive combined arms operations.

Take On Noisecontrollers is an entirely free DLC for Take On Helicopters.

Fusing two seemingly disconnected worlds, it is one of the first forays of hardstyle music into gaming.

The exciting collaboration between DJ and producer duo Noisecontrollers and Bohemia Interactive, has produced a fun expansion for everyone to enjoy.

Owners of Take on Helicopters will automatically download this content the next time they update their game.

게임 정보

The brand new helicopter game from independent developers Bohemia Interactive – creators of the award-winning military-Sim series Arma 2. Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.

The player takes on the role of a civilian helicopter pilot. Harry Larkin’s aviation business has fallen on tough times. Built up over decades, it’s now only days away from closure. His sons face an uncertain future, struggling to save the company their father spent his whole life building. Together, they must take on contracts and competitors; together, they take on helicopters!

Take your first steps towards mastering rotor-wing flight across a massive range of enjoyable challenges, or create your own missions using the powerful easy-to-use mission editor.

Take to the air above two beautifully rich and expansive environments, based upon real-world North American and South Asian terrain-data.

Take on cutting-edge technology, helicopters modeled in stunning detail, a large-scale, open-world sandbox and authentic flight dynamics…

Take On Helicopters Offers:

  • High fidelity flight dynamics modelling
  • Richly modelled helicopters & cockpits
  • Expansive & detailed environments
  • Powerful & intuitive mission editor
  • Multiplayer – co-op & competitive scenarios

Take On Helicopters features two huge terrains:

  • Seattle, a 60x60km chunk of North America
  • South Asia, a 120x120km terrain populated with vegetation and urban structures.

Take On Helicopters introduces the player to three distinct classes of helicopter:

시스템 요구 사항

    Minimum:

    • OS:Windows XP
    • Processor:Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz or faster
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 8800GT or ATI Radeon 4850 with Shader Model 3 and 512 MB VRAM or faster
    • DirectX®:dx90c
    • Hard Drive:20 GB HD space
    • Sound:DirectX 9.0c compatible audio-card

    Recommended:

    • OS:Windows Vista, Windows 7
    • Processor:Intel Dual-Core 3GHz or AMD Dual-Core Athlon 3GHz or faster
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce 9800GT or ATI Radeon 5850 with Shader Model 3 and 1024 MB VRAM or faster
    • DirectX®:dx90c
    • Hard Drive:20 GB HD space
    • Sound:DirectX 9.0c compatible audio-card
    • Other Requirements:Broadband Internet connection
유용한 고객 평가
14명 중 13명(93%)이 이 평가를 유용하다고 평가했습니다.
18.3 시간 기록
A very unique kind of balance between a game and a simulator, that certainly won't fit anyone. I review and rate this game as it succeeded as a flight simulator to me, a flight simulator ethusianist.

If you haven't noticed already, this is Arma. The same engine, only with upgraded visuals, picture-in-3D picture availability, and a highly realistic flight model for helicopters. It also works like an Operation Arrowhead, that you can mount all Arma 2 DLCs into this, plus some ToH-specific expansions (yeah, you can play the normal Arma at this, with tanks, Chernarus, guns n stuff).

The main feature of this game, it's flight engine- it feels pretty damn realistic, even when compared to FSX or other simulators. I've spent some years on FSX and had no problems in X-Plane, but this game still needed some balls to master on the most realistic difficulty.
Do not play this game without a joystick, you're gonna miss a lot or not even be able to fly at all. I don't know if it's even possible to handle the helicopters safely at the most realistic setting, without majorly using the auto-hover option, flying only by mouse or keyboard. Joystick settings provide all forms of options, such as rebinding some axis, deathzones or individual sensitivities. Controls use the classical, Arma style of options, which was already confusing enough at Arma 2 but copied all the controls over to here and added several more to that, to make it even harder to navigate.

The campaign is quite fun and challenging. Between each missions, you're able to dwell around on the helipad, check your helicopter for issues, upgrade or repaint it and also buy a different one (for an ammount of cash that takes some time to get. By upgrades I mean usually mission-only equipment, such as a camera or a hook, but you can also buy doors, seats or a rear mirror which might come useful sometimes. It's not much of pimp yo choppa, and could be a bit more extended. But rather than that, I would have more than just three god damn machines, it also has no unique rideable planes. The description is kinda misleading in here:

WHAT IT SAYS: Three classes of helicopters
WHAT IT MEANS: Three helicopters, each with many different liveries or custom one-color RGB painting

Campaign is easy to screw up by selling a wrong helicopter and if you do so, you're bound to doing extremely tideous mission which self-repeats itself and takes even from 30 to 60 minutes (by adequately using the time acceleration), dozens of times. Asked other people several times but noone replied, because the community for this game (on both BIS forums and here) is probably dead.

The multiplayer is also dead. The server list is not working and ToH did not receive it's own server list hosting, like other Arma games did. The multiplayer mission making of this game has a high potential, but nobody apparently used it, as the community also doesn't care much about this thing (but you can still fly n fight around with friends if one can host). The new maps are HUGE, the Asia is like several kilometers across (expect a lower ground detail aswell, but it has one very large city full of accessible buildings, several times bigger than Chernogorsk), so flying in the asian map wouldn't feel "small" at all, even with a C-130, where amazing missions could be created.

But my goal is to rate this game for it's realism, not for how much armaish flaws or bad optimisation it has. And if you're a flight sim lover looking for challenges, I can't think of any harder helicopter flying experience. But if you expect a good combat experience as in Arma, lots of multiplayer action, detailed terrain and can't run Arma 2 decently with full settings and 3000 - 4000 visibility, you should rather leave this game where it is
게시 일시: 2014년 8월 9일
이 평가가 유용한가요? 아니요
38명 중 23명(61%)이 이 평가를 유용하다고 평가했습니다.
10.4 시간 기록
-First Day Reviews- (https://www.facebook.com/fdreviews)

Journal Entry 1

I chose to fly the smaller black scouty chopper and after getting it in the air and learning the basics on flying I took off to venture the city. I was able to enjoy relaxing music and glide around Seattle taking in the sites. Beautiful vistas and sun flares bouncing off my windows, true relaxation.

Journal Entry 2

After a slightly more aggressive song entered my headphones I decided to test the limits of my chopper and dropped it closer to street level. I tested my skills by following a black Suv at 15M off his roof for what seemed like an hour, im sure the driver will go home paranoid tonight thinking the government is after him.

Journal Entry 3

Landed inside the stadium field in the middle of the city after fighting with some very violent winds. Felt like a pro even though im sure most pilots would be able to land a jet in the space that I had just proudly conquered.

Journal Entry 4

Unfortunately when I exited my chopper to walk around the stadium I forgot to tune down the lift controls.... So upon exiting I turned around just in time to see my chopper hover onto its side make a violent grinding noise and explode in a fiery wreckage.

Journal Entry 5

Now chopper-less I decided to proceed on foot and explore. But to my loss there was no open exits in the stadium so here I sit until they host the next baseball game :(

8/10

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게시 일시: 2014년 5월 31일
이 평가가 유용한가요? 아니요
4명 중 3명(75%)이 이 평가를 유용하다고 평가했습니다.
3.4 시간 기록
A nice step up from ARMA helicopters.
If you want to get a pretty decent helo experience this is fun, although it is far from being a simulator (look into DCS Huey if that's what you want).

BEWARE, the flight model from this, the main event, is being added to ARMA 3 in the upcoming months, thus rendering this redundant. At full retail I can't recommend it for that reason.
게시 일시: 2014년 5월 8일
이 평가가 유용한가요? 아니요
4명 중 3명(75%)이 이 평가를 유용하다고 평가했습니다.
1.5 시간 기록
Great simulator. Gives much information about helicopters and it is always fun to know how to run a real metal bird.
I love when I have many buttons and switches around me. No matter that I don't have any idea about what they stand for.
Another perfect game from Bohemia Interactive!

+ MULTIPLAYER!!!!!!!!
게시 일시: 2014년 5월 16일
이 평가가 유용한가요? 아니요
4명 중 3명(75%)이 이 평가를 유용하다고 평가했습니다.
0.9 시간 기록
Its very complicated but fun when you get the hang of it this is more of a simulator than a game.
게시 일시: 2014년 4월 9일
이 평가가 유용한가요? 아니요
188명 중 136명(72%)이 이 평가를 유용하다고 평가했습니다.
31.9 시간 기록
I own this game quite a while, occasionally taking free flights in Seattle and i must admit - level of detail in envelopment is far beyond for any flight simulator game even today. There is probably thousand of different models for buildings, not only for landmark, but any major building have it's own model and detailed texturing. Those also all collision enabled, meaning you can crash or land on. Even trees are crashable 3D models. You can even land and get out of your bird and start playing ARMAII in Seattle. Or in normal ARMAII maps - if you own it in Steam.

I was so looking forward to start playing single player campaign, imagining limitless country of fun with all goodness above combining with full range of civil helicopter's activities, starting with simple taxi missions and ending with sling load operation and search-and-rescue mission using FLIR (thermal vision camera).

To my very disappointment there is - as we russians say - one spoon of ♥♥♥♥ in barrel of honey. And it's flying itself. I'm not IRL pilot so i can't explain things in the right worlds, but i own (and fly almost daily) DCS UH-1 and X-Plane 10 with some payware helos, so i guess i know that is right and that is wrong. And TKOH helicopters are behaves wrong. More of that - they all share same dynamics, just with different coefficients. For example all of them have same speed. It's not like i didn't notice that playing free flights, i just thought i could deal with slow response, overreacting titling and nonexistent transition on lightest bird in campaign.

Turns out what with adding more power by coefficients thing only becomes worse, so heaviest copter not only overreacting inputs (but still slow) but tends to get lift with smallest lateral movement and suddenly drop it then you manage to get steady. Combined with oversaturated (remember - we have add power) tendency for forward movement (you need a several degrees of back pitch to hold it in place) makes most docile and presumable easy to hover craft unmanageable. So on second container in 7th mission of campaign i ragequit.

Speaking of campaign - in 7 (+2 sidemissions) missions i did, there was only two civilian missions. Three if you count whale seeing mission, but single engine helo without emergency water landing equipment not sounds like civilian job for me here. And there is more of such nonsense. Why two-engine helicopters goes down after one failed? Yeah we have two turbine for fancier look. Why we need rope insertion on flat roof in heavy wind, especially after i perfectly landed before mission marker even appears.

Concluding, i wouldn't recommend this game to any flight sim enthusiast. Despite perfect envelopment flying itself is unbearably broken and won't be fixed because of 3rd party component BI have to rely here.
게시 일시: 2014년 1월 7일
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