The palette-based pixel editor! Pixel Perfect has a clean, modern interface designed to make it fun and easy to create your very own pixel art. It's built around the idea of palettes, and makes it easy to swap one palette with another.
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Release Date:
Jul 20, 2017
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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Pixel Perfect is still considered to be in beta. While the current build is stable, there are new features that I'd like to add. Early Access will allow me to get some testing and community feedback on the software, as well as additional feature requests, before it is finalized.
To be honest, the changes are additions currently planned are fairly minimal, but I lack the capacity for large-scale testing; I don't believe in releasing "unfinished" or buggy software, and patching it post-release. For this reason, the Early Access period is primarily for testing and feature completion, though community-submitted feature requests might alter the scope of the project.”

Approximately how long will this software be in Early Access?

“Pixel Perfect is planned to be in Early Access for three to six months, depending on the potential change in scope due to feature requests during the Steam Early Access period.”

How is the full version planned to differ from the Early Access version?

“Additional features are planned, including:
  • Export your custom palettes as Gimp Palette files
  • Import existing *.png image files into your project
  • Rotation and Reflection tools
  • Steam Cloud support
A tileset creation tool is also being considered, which would help expedite the creation of 2D platforming environments. This feature would involve creating a few basic building blocks and having the software generate a full tileset from the components provided.”

What is the current state of the Early Access version?

“The current version is considered beta software. This means that the software is nearly feature-complete, but still requires further testing and refinement, in addition to the planned features listed above.”

Will this software be priced differently during and after Early Access?

“The price will be increased once the software is considered to be finalized. Once Pixel Perfect is out of Steam Early Access, the final price will be higher.”

How are you planning on involving the Community in your development process?

“Community-submitted artwork is highly appreciated.
I'd also like community input such as bug reports and feature requests on the Steam message boards.”
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Recent updates View all (2)

August 10

Another Thursday, Another Update

I've released Version 1.3 today with mirroring tools to flip images vertically and horizontally. Small update, but important tools nonetheless.
0 comments Read more

July 27

New feature added!

Beta development of Pixel Perfect continues with the release of the Import Image feature.
Importing images can be done via the new button in the toolbar. You can select a PNG image file and import it into the current layer. This will neither resize nor re-palettize your image, so the image's pixels will be automatically converted to the nearest colors in your current palette.

The new patch is live now, so go ahead and try it out!
0 comments Read more
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About This Software

The palette-based pixel editor! Pixel Perfect has a clean, modern interface designed to make it fun and easy to create your very own pixel art. It's built around the idea of palettes, and makes it easy to swap one palette with another.

Contains multiple tools including:
  • 20+ built-in palettes
  • Ability to create customized palettes
  • Image layers, multiple frames and animations
  • Instantly preview animations in progress
  • Standard drawing tools including pen, eraser, lines, and shapes
  • Customized drawing tools such as the dithering pen and the color replacement tool
  • Export your pixel animations as separate files or as a single sprite-sheet
  • Quickly swap image palettes

Pixel Perfect is strongly palette-based, which means that each pixel in your artwork must belong to the current palette. The practical upshot of this is that changing palette colors will alter the entire image automatically. Changing palettes entirely will allow you to conveniently swap colors and export the new image for use in your game or project.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 7+ (64-Bit)
    • Processor: Intel i3 or higher
    • Memory: 100 MB RAM
    • Graphics: Intel Integrate Graphics or higher
    • DirectX: Version 8.0
    • Storage: 50 MB available space
    Recommended:
    • OS: Windows 10 (64-Bit)
    • Processor: Intel i5
    • Memory: 256 MB RAM
    • Graphics: Dedicated graphics card
    • DirectX: Version 9.0
    • Storage: 100 MB available space
    Minimum:
    • OS: Any
    • Processor: Intel i3 or higher
    • Memory: 100 MB RAM
    • Graphics: Intel Integrate Graphics or higher
    • Storage: 50 MB available space
    Recommended:
    • OS: Ubuntu 64-Bit
    • Processor: Intel i5
    • Memory: 256 MB RAM
    • Graphics: Dedicated graphics card
    • Storage: 100 MB available space
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