Face the last challenge - determine destiny! A new threat casts its shadow over the Southern Isles. A mysterious demon, consumed by hatred, terrifies the population and pools his force against the coastal city of Setarrif. The dramatic situation exacerbates after a volcanic eruption in the mountains nearby.
User reviews: Mostly Negative (124 reviews)
Release Date: Oct 24, 2011
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Buy ArcaniA: Fall of Setarrif

Packages that include this game

Buy ArcaniA: Gold Edition

Includes 2 items: ArcaniA, ArcaniA: Fall of Setarrif

Buy Arcania + Gothic Pack

Includes 6 items: ArcaniA, ArcaniA: Fall of Setarrif, Gothic 1, Gothic 3: Forsaken Gods Enhanced Edition, Gothic II: Gold Edition, Gothic® 3

 

About This Game

Face the last challenge - determine destiny!

A new threat casts its shadow over the Southern Isles. A mysterious demon, consumed by hatred, terrifies the population and pools his force against the coastal city of Setarrif. The dramatic situation exacerbates after a volcanic eruption in the mountains nearby. Thereupon the nameless hero joins forces with his strongest allies and courageously faces the new menace.

Even after king Rhobar III was freed from the demons control, the struggle apparently is not over. The king already ordered his armies to conquer Setarrif, but so far no word from his troops, or the frantic population for that matter, has gotten through.

Experience an all new adventure amidst demonic powers, political intrigue and inscrutable incidents – what’s really going on in Setarrif?

Features:

  • Experience a new, compelling part of the chronicles of Argaan
  • Play parts of the story from your famous allies’ perspective
  • All new enemies as well as new armors and weapons to further expand and hone your combat skills
  • Meet new, lively characters when exploring the (yet) unknown regions & dungeons
  • Stand-alone expansion
  • Playing time: 4 – 8 hours
  • Import your character from the main game (with a character that killed the endboss of ArcaniA main game)
  • New locations and settings (lava/beach/dungeon)

System Requirements

    Minimum:

    • OS: Microsoft® Windows® XP / Vista / Windows 7
    • Processor: Intel Core 2 Duo @ 2.8 GHz / AMD Athlon II x2 @ 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 GTX
    • DirectX®: DirectX 9.0c or higher
    • Hard Drive: 5 GB Space Free
    • Sound: DirectX 8.1 compatible sound card

    Recommended:

    • OS: Microsoft® Windows® XP / Vista / Windows 7
    • Processor: Intel Quad Core @ 3 GHz / AMD Phenom II x4 @ 3 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 250
    • DirectX®: DirectX 9.0c or higher
    • Hard Drive: 5 GB Space Free
    • Sound: DirectX 8.1 compatible sound card
Helpful customer reviews
102 of 117 people (87%) found this review helpful
1 person found this review funny
2.1 hrs on record
Posted: January 16, 2014
Probably an inside joke by the developer turned retail product, this little missionpack brings the less than epic conclusion to the cliffhanger of the original ArcaniA. It is like somebody scraped together a bunch of unfinished questlines and maps from the maingame, mashed them together and called it a day. It took me about 2 hours finishing this using the endgame save from the maingame and it is pretty much more of the same, but somehow worse - because the writing feels like they just did not care anymore, with many misguided attempts at comic-relief killing all sense of atmosphere.

Considering it is stand-alone, it might work as a sort of quick fix if you crave some mindless hacking and slaying but want to be done with it all before dinner. It carries all the issues of the maingame (boring dungeons, crappy combat-system, lots of crappy loot) and doesn't bring the closure to the ArcaniA-chapter of the Gothic-Saga that I had hoped for. Pretty much a waste of time and money unless you played all the better alternatives.
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34 of 39 people (87%) found this review helpful
2.9 hrs on record
Posted: November 20, 2011
This dlc makes Forsaken Gods look like an awesome expansion.
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32 of 39 people (82%) found this review helpful
2.3 hrs on record
Posted: January 15, 2014
I enjoyed this more than Arcania but it's far too short. It says between 4-8 hours but I completed it in 2 1/2 hours. The RRP for this game is 13.99! (UK). Do not buy this unless it's on sale and I'm talking a 90% off sale, not worth more than a couple of pounds for what you get.
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24 of 29 people (83%) found this review helpful
1 person found this review funny
5.9 hrs on record
Posted: September 20, 2014
Unless you really loved Arcania: Gothic 4 then don't bother with this stand alone continuation of that story. And if you do want to continue Arcania's story, get this on sale.

It took me about 5 hours to meander through the whole thing. You can take your character from Arcania along with all his loot and stats. My character progressed a few more levels but there was not enough content to really make much of a difference. In contrast to Arcania's wide open areas, the Fall of Satarrif features mainly a trench/corridor environment for most of it's story. Otherwise it's pretty much the same game as the original, even down to the end game fight.

The story itself is fairly simplistic but I didn't think it was noticeably worse than the original game.
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21 of 28 people (75%) found this review helpful
1 person found this review funny
5.5 hrs on record
Posted: July 12, 2014
Picks up at the end of Arcania, so if you have your save file you can carry it all across. It is a very painless transition and unlike games, such as Mass Effect, every item in your inventory are carried over.

However, this is more likely because of the Expansion-like feel of this game. Overall it is an anti climax to the prior game. There are fewer encounters, those that exist get pretty tired. The Boss battle at the end is almost identical to the boss in ArcaniA.

If you have to get the game to complete the saga, I guess do it. However, there are only a few new enemies, no new powers and you will feel that the expansion really only rounds out the story.

If you were picking this up as a standalone, I don't think you will get the relationships between the characters and thus the story will just feel like a shallow chase to kill a demon that is cursing a kingdom. The greater conflict is lost and the chance to make something epic of that showdown is lost even without the prior story knowledge.
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