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Recenzje użytkowników: Bardzo pozytywne (843)
Data wydania: 17 Sty, 2012

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Kup Dustforce

JESIENNA WYPRZEDAŻ! Koniec oferty: 2 grudnia

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$9.99
$2.49

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Kup Dustforce Soundtrack Bundle

Zestaw 2 produktów: Dustforce DX, Dustforce Soundtrack

JESIENNA WYPRZEDAŻ! Koniec oferty: 2 grudnia

 

Rekomendowane przez kuratorów

"A precision platformer which is catharticly focused around cleaning up leaves. All about perfection, speed and grace with a great replay system."
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23 października

Dustforce DX released!

Dustforce DX is a free update to Dustforce, which includes 16 new maps, 109 community-made maps, a new music track, bug fixes, and support for Steam Trading cards. It also has a redesigned overworld system that makes the game friendlier to newer players, and more exciting to veterans.

ːdustmanːːdustgirlːːdustkidːːdustworthːːdfsrankːːdfappleː

Komentarzy: 37 Więcej

Dustforce DX Update

Dustforce DX is a free update to the game, which includes 16 new maps, 109 community-made maps, a new music track, bug fixes, and support for Steam Trading cards. It also has a redesigned overworld system that makes the game friendlier to newer players, and more exciting to veterans.

O tej grze

Posprzątaj świat ze stylem! Jako woźny-akrobata masz opanowaną do perfekcji walkę z kurzem i nieładem. Skacz po ścianach i sufitach, z gracją przemierzaj niebezpieczne lokacje. Każdy poziom oczyść szybko i osiągnij poziom mistrzowski w tej dwuwymiarowej grze platformowej.
Główne cechy:
  • Ponad 50 poziomów, każdy z nich różni się poziomem trudności. Znajdziesz tu etapy z dużą ilością eksploracji oraz takie, które będą wyzwaniem nawet dla zagorzałych graczy.
  • Walcz o jak najlepsze miejsce w sieciowych rankingach oraz oglądaj powtórki z gier najlepszych graczy.
  • Graj przeciw swoim znajomym w trybie lokalnej gry wieloosobowej.
  • Podróżuj przez niezliczoną ilość przepięknych scenerii przy dźwiękach oryginalnej ścieżki dźwiękowej.

Wymagania systemowe

Windows
Mac OS X
    • System operacyjny: Windows XP/Vista/7
    • Procesor: Intel Core 2 Duo 2.0 GHz lub odpowiednik
    • Pamięć: 1 GB RAM-u
    • Dysk twardy: 400 MB wolnego miejsca na dysku twardym
    • Grafika: dedykowana krata graficzna ze wsparciem technologii Shader Model 2.0
    • DirectX®: 9.0c
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Core 2 Duo 2.0 GHz or equivalent
    • Memory: 1GB
    • Hard Disk Space: 400MB Free Space
    • Video Card: 256MB RAM with Shader Model 2.0 support
    • OpenGL: Version 2.1
Pomocne recenzje klientów
8 z 8 osób (100%) uważa, że ta recenzja jest pomocna
3.6 godz. łącznie
Zamieszczono: 18 listopada
tl;dr -> In Dustforce DX you play as a master warrior-janitor on a never-ending quest to rid the world of all dirt and dirt-spreading creatures while listening to a fantastic electronic soundtrack.

I got this game in a bundle, and was really excited to try it because of all the technical gameplay mechanics - like the complex executions you have to use in order to make your run look as seamless as possible. I had watched a few speedruns on YouTube and was pleasantly surprised with the quality of experience provided by Dustforce DX.

If you like cleaning, artsy and smooth platforming gameplay, a stellar electronic soundtrack, chaining combos, score attacks, and challenging mechanics, then you will really enjoy this game.

The aesthetics are great - the detail in the different levels is very high and well-done. The music and sound effects are awesome, and I will provide a link to the OST here because it is that good; I think the only other game OST I ever linked in my review was NEOTOKYO's.

Dustforce DX OST.

The controls are a bit tricky to learn, but the tutorials are very helpful and will ensure you get a firm grasp on the game's mechanics before you start your janitorial runs. You can try using a controller, but the keyboard bindings work just as well. The learning curve is minimal to moderate - one of the most difficult elements of the game is combining the different actions in order to achieve a smooth run. Combos are also essential for reaching many areas in each level and progressing deeper into the game. For example, you may have to wall run upward, double/wall jump several times, and hit a dustball/enemy at the top in order to reach a higher level (and if you do everything except hitting the object at the top, you will not be able to make the climb). Practising and repeating levels will really hone your skills.

Overall, the gameplay is very quick and technical - chaining the proper actions is critical. Once you can achieve a seamless run, the visual aesthetics are so satisfying and rewarding. The main hub will allow you to access the options and all the levels, however, you must unlock new levels by completing preceding ones. There are a good number of levels available for you to test your skills, and the game offers a lot of time value if you are really into speedruns and 100% completion. During your playthrough, you must complete each level in a set amount of time, while maintaining a smooth (finesse) run. If you can finish the stage within the time limit and maintain a good combo bar, then you will achieve a double S rank (best possible score).

For the achievement junkies, there is only one to collect, and this requires you to complete every level by performing the most perfect possible run. I really, really love this type of achievement system in a game, and not the stupid, meaningless artificial-game-lengthener types found in games like Lucius (which I will be reviewing soon) - where you need 20 and 40 game hours when the game takes ~10 hours to complete. No, in Dustforce DX there's just one, challenging achievement that involves you spending quite a bit of time refining your skills and experience so you can obtain those perfect runs.

The game can get a bit repetitive once you've invested a large amount of time, however, the variety in level layout and different enemy types adds lots of playability. There are also different characters with slightly different attributes, allowing for a unique playstyle depending on who you select (ex: one character has quicker drops and longer jump range).

If you like challenging platformers with an emphasis on finesse and score attacks, then you must give this game a try.

Definitely recommend!

Cheers,
DJSF @DJSF's Rogue Reviews
Czy ta recenzja była pomocna? Tak Nie
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
13.4 godz. łącznie
Zamieszczono: 31 października
This is quite the unique platformer. Instead of simply jumping from any ordinary platform to the next, it takes some sort of pseudo-Sonic approach of fast paced, all-surfaces high-octane super-platforming.

Let me be frank: this game is hard. Sure, it does a good job of easing you into it, but this isn't just some casual romp. Be prepared to put all your effort into getting constant SS ranks if you want to explore all the game's content.

The visuals are pleasing and colorful, just a nice view for the eyes. The music is likewise calm and soothing techno, which is just as well to ease you from the rage that will transpire.

The game controls butter smooth, and has a lot of depth from a rather simple means of traversing the maps. I did have one complaint about the controls, namely the lack of complete controller support. Most basic buttons are there, except the menu button. I can't even count how many times I've had to restart, and I have to do it all from going to the keyboard to press escape. Is an extra respec option too much to ask for?

Another complaint I have, though not with the game, is the lack of community attention. When exploring the nexus, it is entirely up to me to find the one bronze door that I still have a key for, and it still eludes me because no one has a nexus map uploaded.

All said, it's crazily addictive to the right people, namely: twitch-reflex, practice-based skill games that never stop the action.
Czy ta recenzja była pomocna? Tak Nie
6 z 9 osób (67%) uważa, że ta recenzja jest pomocna
7.1 godz. łącznie
Zamieszczono: 11 listopada
Do not buy this game if you suffer from OCD
Czy ta recenzja była pomocna? Tak Nie
12 z 22 osób (55%) uważa, że ta recenzja jest pomocna
492.6 godz. łącznie
Zamieszczono: 27 października
Dang
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
104.3 godz. łącznie
Zamieszczono: 30 października
Loved it. The fast paced parkouring makes this game great.
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
2.6 godz. łącznie
Zamieszczono: 30 października
Rather challenging yet rewarding, a really fun game to play when your bored!
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
32.8 godz. łącznie
Zamieszczono: 30 października
Dustforce is a well-constructed platformer that emphasizes precision in such a flowing manner that it's easy to feel like the technique required is more luck than skill. It isn't really a platformer for someone looking for a quick drive-by game, and while there are lots of technique intensive platformers this one definitely stands out. Going through the motions of the game and then watching replays of the top runs through each level makes it very easy for the player to feel very unskilled at the game.

I think it's easy to have a love/hate relationship with the controls in the game. Be willing to change them to something more comfortable if you find their initial configuration unpleasant to work around. Try the game on a gamepad or arcade stick. They ARE responsive controls, but I know that I didn't feel like that immediately. Adapting to the idiosyncracies of a game makes it more intuitive and this game will most likely require some adaptation. The game physics and the controls will require precise timing and attention to detail to progress through it.

The game looks fairly nice, and the soundtrack is beautiful. There's lots of levels to run through, and an editor if you like playing around with the tools.

DO buy this game if you enjoy technical platformers with non-combat goals.

Dustforce DX changed the layout of the levels a bit, and added different tutorial levels to explain a few techniques a little better. They're much better at teaching some of the techniques, but don't think of them as a barrier to the rest of the game. Go out and try a few of the levels and just run around the Nexus to get a feel for the game.
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
64.6 godz. łącznie
Zamieszczono: 6 listopada
So hard but sooooo good. Plus one of the best soundtracks I've heard.
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
2.5 godz. łącznie
Zamieszczono: 23 listopada
Its a swell platformer belonging in anyones library who appriciates challenge to the point of demanding perfection. The levels have some nice flow to them and the concept is somewhat unique. You don't just run and jump from A to B you glide, fly, and sweep up dust in style from A to B. Being a fan of solid platforming action I give this title a 9/10.

That being said I have heard criticism that the game demands perfection in order to continue unlocking levels and while this is somewhat true I have this to say: If you can't get an A or S rating on early levels there is no way you will even have fun on later levels. The game eases into increadably difficult from fairly easy and the way it ensures you are up to the task is by only unlocking levels once you have cleared a previous level in style. The goal isn't to get to the end but rather getting to the end in style.
Czy ta recenzja była pomocna? Tak Nie
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
3.6 godz. łącznie
Zamieszczono: 29 października
The controls are unforgivable. If you enjoy repeating levels trying to master each step then this is your game. It reminds me of the flash game of yesteryear known as N. If you are looking for a game to make you shout "♥♥♥♥♥♥♥". Look no further.

I thoughly enjoy this game so far. The satisfaction I get from getting a perfect "S, S" on a level is amazing. The music is relaxing and I acutally have the album now on my spotify.

You can't go wrong with DustForce
Czy ta recenzja była pomocna? Tak Nie
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
89.8 godz. łącznie
Zamieszczono: 1 listopada
A criminally underrated platformer with slick visuals, tight controls, and a terrific soundtrack. Despite (or perhaps because of) the crushing difficulty, getting a perfect score on a tough level is extremely satisfying. If you like tough platformers, definitely check this out.
Czy ta recenzja była pomocna? Tak Nie
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
3.6 godz. łącznie
Zamieszczono: 7 listopada
This may be the 2nd most brutal platformer behind some super mario clone on commodore 64. Failed tutorials for 2 hours before passing. Made me feel old and slow.

10/10.
Czy ta recenzja była pomocna? Tak Nie
2 z 5 osób (40%) uważa, że ta recenzja jest pomocna
37.3 godz. łącznie
Zamieszczono: 12 listopada
Dustforce is a beautiful platformer with a very high skill cap. The premise of the game is to sweep each level while never letting your combo drop; which occurs when you have not swept up any dust after a set period of time. A flawless continuous sweep gives you a 'perfect' rating, which can unlock keys which you can use to enter more difficult levels. This is not necessary to enjoy the game, though, as many levels are available without unlocks and community made levels are plentiful and just as enjoyable. You can complete levels without perfecting them, though this gives you a worse rating and no key. Earning a perfect rating on difficult levels is really a challenge as the mechanics in Dustforce take hours, maybe even days of playtime to perfect.

The game contains a leaderboard where you can watch replays of the best times to get a feel for how to perfect a level and different paths to take. Only a small handful of players have perfected every level, and I am not one of them. The challenge does not take away from the game, though, it is still a fantastic game with gorgeous visuals and a calming and beautiful soundtrack that I have listened to for nearly 3 years now. I highly suggest picking up Dustforce if you are a fan of difficult platformers and want a real challenge fit for a perfectionist.

Pros:
-Beautiful art style and soundtrack, both go great together.
-Difficult but rewarding controls and mechanics.
-Tons of levels varying in difficulty.
-Map editor and thousands of custom made levels from the community to keep you busy.
-Leaderboard with a replay system which helps on more difficult levels.
-4 different characters with their own slight differences.

Cons:
-Some advanced mechanics are not taught in game and are to be learned via the replay system or fanmade tutorials on youtube.
-Multiplayer mode is local only (I have never touched it).
-Some of the most difficult levels are possibly too hard and require a lot of time to figure out and perfect (may not be a downside to some).

Overall I'd I give it an 8/10. Also I suggest using a controller when playing, though this is personal preference.
Czy ta recenzja była pomocna? Tak Nie
0 z 1 osób (0%) uważa, że ta recenzja jest pomocna
4.0 godz. łącznie
Zamieszczono: 24 listopada
Wow.
I've only played a few hours and I can already tell that it'll be a favorite.
Very unique, challenging, and a STELLAR soundtrack. It is quite good,.
Czy ta recenzja była pomocna? Tak Nie
4 z 10 osób (40%) uważa, że ta recenzja jest pomocna
5.1 godz. łącznie
Zamieszczono: 18 listopada
Dustforce's biggest strength is it's movement system, which has a lot of great ideas for giving the player fluid ways to move throughout the world. Unfortunately that is also the game's biggest weakness. The idea of a precision platformer is that through repetition one can learn and ultimately become very skilled at progressing through the game, mastering the exact series of maneuvers required to get through a set of obstacles that initially seemed near impossible. Dustforce ultimately fails its precision platformer aspirations because it's movement system is simply too unreliable. The same seeming sequence of maneuvers will not consistently produce the same results, making the game frustrating, and the player's progression through the level isn't nearly as flowing as it should be.

It's hard to place what is off about Dustforce, but on some level it just doesn't feel right, it doesn't click in the way that a great precision platformer like Super Meat Boy or a speedrun platformer like Mikey Shorts do. The latter manages to have more precise controls on a touch screen than Dustforce is able to achieve with traditional controls. On top of that, there's a number of other smaller issues with the game. Levels tend to be either too short or too long, with only about one in ten hitting that sweet spot. The music is dull and doesn't fit with the fast pace of the game, which I think is a contributing factor in it not feeling 'right'. While basic controls can be rebound, you can't rebind the menu or restart functions to a controller, meaning that if you're playing with one you will still need to have a keyboard nearby. Dustforce isn't terrible, and it certainly isn't the worst game on Steam, but it's hard to recommend a game that so consistently fails to live up to it's potential at every possible turn. It's pretty to look at, but the lack of solid flow and polish kills the deal. Not recommended.
Czy ta recenzja była pomocna? Tak Nie
1 z 4 osób (25%) uważa, że ta recenzja jest pomocna
230.2 godz. łącznie
Zamieszczono: 6 listopada
its fast
Czy ta recenzja była pomocna? Tak Nie
0 z 2 osób (0%) uważa, że ta recenzja jest pomocna
11.6 godz. łącznie
Zamieszczono: 31 października
is preddy guuuuuuud



also i broke my keyboard out of frustration
Czy ta recenzja była pomocna? Tak Nie
3 z 9 osób (33%) uważa, że ta recenzja jest pomocna
0.6 godz. łącznie
Zamieszczono: 2 listopada
Wall-jumping is hard to control - seems like it would be a good game though if I could get past the tutorial - 6/10
Czy ta recenzja była pomocna? Tak Nie
3 z 10 osób (30%) uważa, że ta recenzja jest pomocna
0.2 godz. łącznie
Zamieszczono: 31 października
As a mouse heavy gamer (RTS, FPS, point n' click) I should not have picked this game up. For me it's really hard to understand and even harder to play considering the complete lack of finger coordination I have with the keyboard. If you're a heavy mouse gamer, I do not suggest picking this game up.

BUT if you're an inbetweener (MOBA) or a keyboard heavy gamer (twitch Platformer, Racing, MMORPG) you should probably pick this game up as I have heard from very many people that are keyboard or inbetween that it's a great game. If you're mouse heavy, I suggest spending your money on Reciever instead.
Czy ta recenzja była pomocna? Tak Nie
1 z 6 osób (17%) uważa, że ta recenzja jest pomocna
4.0 godz. łącznie
Zamieszczono: 8 listopada
Unplayable platformer ♥♥♥♥.

I totally don't want to get my fingers aching after a half-hour playing session of some ♥♥♥♥ing game.
Czy ta recenzja była pomocna? Tak Nie