Take control of a nimble janitor to rid the world of dust and debris.
Análises de usuários: Muito positivas (836 análises)
Data de lançamento: 17/jan/2012

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Inclui 2 itens: Dustforce DX, Dustforce Soundtrack

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Recomendado por curadores

"A precision platformer which is catharticly focused around cleaning up leaves. All about perfection, speed and grace with a great replay system."
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23 de outubro

Dustforce DX released!

Dustforce DX is a free update to Dustforce, which includes 16 new maps, 109 community-made maps, a new music track, bug fixes, and support for Steam Trading cards. It also has a redesigned overworld system that makes the game friendlier to newer players, and more exciting to veterans.

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Dustforce DX Update

Dustforce DX is a free update to the game, which includes 16 new maps, 109 community-made maps, a new music track, bug fixes, and support for Steam Trading cards. It also has a redesigned overworld system that makes the game friendlier to newer players, and more exciting to veterans.

Sobre este jogo

Clean up the world with style! As an acrobatic janitor, you are an adept force against dust and disorder. Leap and dash off walls and ceilings, and deftly traverse precarious environments. Cleanse each level swiftly and thoroughly to achieve mastery in this 2D sweep-'em-up platformer.
Key Features:
  • Over 75 levels varying in difficulty from elegant exploration levels to intense challenges for hardcore players.
  • Over 100 community-made levels included in their own area of the game.
  • Compete on the online leaderboard and instantly watch replays of every players' best attempts.
  • Play against your friends with local multiplayer matches.
  • Roam through a myriad of beautiful environments accompanied by an original soundtrack.
  • Make your own worlds with the level editor, and seamlessly share and play them with the rest of the community.

Requisitos de sistema

Windows
Mac OS X
    • OS: Windows XP, Vista, 7
    • Processor: Core 2 Duo 2.0 GHz or equivalent
    • Memory: 1GB
    • Hard Disk Space: 400MB Free Space
    • Video Card: Dedicated graphics card with Shader Model 2.0 support
    • DirectX®: 9.0c
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Core 2 Duo 2.0 GHz or equivalent
    • Memory: 1GB
    • Hard Disk Space: 400MB Free Space
    • Video Card: 256MB RAM with Shader Model 2.0 support
    • OpenGL: Version 2.1
Análises úteis de usuários
3 de 5 pessoas (60%) acharam esta análise útil
3.1 hrs registradas
Publicada: 31 de outubro
Apesar de ter uma ideia interessante de gameplay, o jogo deixa a desejar quando falamos de mecânica e jogabilidade. Além de possuir uma séria de bugs de qualquer jogo de plataforma, é quase impossível calcular a distancia e precisão de nenhum pulo. É como se estivessemos jogando sempre em alguma fase em gelo, onde vc salta em um lugar, mais nunca para nele... Para complicar um pouco mais, o jogo colocou duas funcionalidades para parede, a de escalar e a de pular, o que exige do jogador uma mecânica "dedal" intença, e que nem sempre surte o efeito que realmente deseja.
Acredito que se os desenvolvedores tirassem toda a cambada de funções, deixando o jogo mais "básico" (tipo pular e andar) ficaria bem mais legal e jogável do que da forma que está.
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6 de 6 pessoas (100%) acharam esta análise útil
3.6 hrs registradas
Publicada: 18 de novembro
tl;dr -> In Dustforce DX you play as a master warrior-janitor on a never-ending quest to rid the world of all dirt and dirt-spreading creatures while listening to a fantastic electronic soundtrack.

I got this game in a bundle, and was really excited to try it because of all the technical gameplay mechanics - like the complex executions you have to use in order to make your run look as seamless as possible. I had watched a few speedruns on YouTube and was pleasantly surprised with the quality of experience provided by Dustforce DX.

If you like cleaning, artsy and smooth platforming gameplay, a stellar electronic soundtrack, chaining combos, score attacks, and challenging mechanics, then you will really enjoy this game.

The aesthetics are great - the detail in the different levels is very high and well-done. The music and sound effects are awesome, and I will provide a link to the OST here because it is that good; I think the only other game OST I ever linked in my review was NEOTOKYO's.

Dustforce DX OST.

The controls are a bit tricky to learn, but the tutorials are very helpful and will ensure you get a firm grasp on the game's mechanics before you start your janitorial runs. You can try using a controller, but the keyboard bindings work just as well. The learning curve is minimal to moderate - one of the most difficult elements of the game is combining the different actions in order to achieve a smooth run. Combos are also essential for reaching many areas in each level and progressing deeper into the game. For example, you may have to wall run upward, double/wall jump several times, and hit a dustball/enemy at the top in order to reach a higher level (and if you do everything except hitting the object at the top, you will not be able to make the climb). Practising and repeating levels will really hone your skills.

Overall, the gameplay is very quick and technical - chaining the proper actions is critical. Once you can achieve a seamless run, the visual aesthetics are so satisfying and rewarding. The main hub will allow you to access the options and all the levels, however, you must unlock new levels by completing preceding ones. There are a good number of levels available for you to test your skills, and the game offers a lot of time value if you are really into speedruns and 100% completion. During your playthrough, you must complete each level in a set amount of time, while maintaining a smooth (finesse) run. If you can finish the stage within the time limit and maintain a good combo bar, then you will achieve a double S rank (best possible score).

For the achievement junkies, there is only one to collect, and this requires you to complete every level by performing the most perfect possible run. I really, really love this type of achievement system in a game, and not the stupid, meaningless artificial-game-lengthener types found in games like Lucius (which I will be reviewing soon) - where you need 20 and 40 game hours when the game takes ~10 hours to complete. No, in Dustforce DX there's just one, challenging achievement that involves you spending quite a bit of time refining your skills and experience so you can obtain those perfect runs.

The game can get a bit repetitive once you've invested a large amount of time, however, the variety in level layout and different enemy types adds lots of playability. There are also different characters with slightly different attributes, allowing for a unique playstyle depending on who you select (ex: one character has quicker drops and longer jump range).

If you like challenging platformers with an emphasis on finesse and score attacks, then you must give this game a try.

Definitely recommend!

Cheers,
DJSF @DJSF's Rogue Reviews
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5 de 7 pessoas (71%) acharam esta análise útil
7.0 hrs registradas
Publicada: 11 de novembro
Do not buy this game if you suffer from OCD
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2 de 2 pessoas (100%) acharam esta análise útil
13.4 hrs registradas
Publicada: 31 de outubro
This is quite the unique platformer. Instead of simply jumping from any ordinary platform to the next, it takes some sort of pseudo-Sonic approach of fast paced, all-surfaces high-octane super-platforming.

Let me be frank: this game is hard. Sure, it does a good job of easing you into it, but this isn't just some casual romp. Be prepared to put all your effort into getting constant SS ranks if you want to explore all the game's content.

The visuals are pleasing and colorful, just a nice view for the eyes. The music is likewise calm and soothing techno, which is just as well to ease you from the rage that will transpire.

The game controls butter smooth, and has a lot of depth from a rather simple means of traversing the maps. I did have one complaint about the controls, namely the lack of complete controller support. Most basic buttons are there, except the menu button. I can't even count how many times I've had to restart, and I have to do it all from going to the keyboard to press escape. Is an extra respec option too much to ask for?

Another complaint I have, though not with the game, is the lack of community attention. When exploring the nexus, it is entirely up to me to find the one bronze door that I still have a key for, and it still eludes me because no one has a nexus map uploaded.

All said, it's crazily addictive to the right people, namely: twitch-reflex, practice-based skill games that never stop the action.
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3 de 4 pessoas (75%) acharam esta análise útil
2.5 hrs registradas
Publicada: 25 de outubro
Excellent art, fantastic soundtrack, and high-difficulty platforming define Dustforce DX. This game is not easy, but it is very fun to explore and discover as you try to master its expertly crafted challenges.
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12 de 22 pessoas (55%) acharam esta análise útil
491.1 hrs registradas
Publicada: 27 de outubro
Dang
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1 de 1 pessoas (100%) acharam esta análise útil
64.6 hrs registradas
Publicada: 6 de novembro
So hard but sooooo good. Plus one of the best soundtracks I've heard.
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1 de 1 pessoas (100%) acharam esta análise útil
102.8 hrs registradas
Publicada: 30 de outubro
Loved it. The fast paced parkouring makes this game great.
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1 de 1 pessoas (100%) acharam esta análise útil
2.2 hrs registradas
Publicada: 30 de outubro
Rather challenging yet rewarding, a really fun game to play when your bored!
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1 de 1 pessoas (100%) acharam esta análise útil
32.8 hrs registradas
Publicada: 30 de outubro
Dustforce is a well-constructed platformer that emphasizes precision in such a flowing manner that it's easy to feel like the technique required is more luck than skill. It isn't really a platformer for someone looking for a quick drive-by game, and while there are lots of technique intensive platformers this one definitely stands out. Going through the motions of the game and then watching replays of the top runs through each level makes it very easy for the player to feel very unskilled at the game.

I think it's easy to have a love/hate relationship with the controls in the game. Be willing to change them to something more comfortable if you find their initial configuration unpleasant to work around. Try the game on a gamepad or arcade stick. They ARE responsive controls, but I know that I didn't feel like that immediately. Adapting to the idiosyncracies of a game makes it more intuitive and this game will most likely require some adaptation. The game physics and the controls will require precise timing and attention to detail to progress through it.

The game looks fairly nice, and the soundtrack is beautiful. There's lots of levels to run through, and an editor if you like playing around with the tools.

DO buy this game if you enjoy technical platformers with non-combat goals.

Dustforce DX changed the layout of the levels a bit, and added different tutorial levels to explain a few techniques a little better. They're much better at teaching some of the techniques, but don't think of them as a barrier to the rest of the game. Go out and try a few of the levels and just run around the Nexus to get a feel for the game.
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2 de 3 pessoas (67%) acharam esta análise útil
5.6 hrs registradas
Publicada: 26 de outubro
This is not a game for the light-hearted. I'm being serious - if you want to get a perfect on all of the stages, you are going to need to set aside a significant chunk of time to devote to this. The way your janitor controls also takes some getting used to, you have to stop yourself from pressing the jump button one more time when you get started, and the precise timing may be off-putting. However, the new tutorials in the DX update are vastly better than the old ones, and once everything clicks you realize how d*** brilliant everything is.

There are few things more exhilarating than flowing from platform to platform, effortlessly cleaning up all of the trash in your way. There are few things more satisfying than, after many restarts, nailing every jump and pressing every button at exactly the right time. There are few things more rewarding than racking up a 300+ combo and taking out all of the end-level enemies with the press of a button and seeing your janitor jump effortlessly around the screen, turning everything into a cloud of dust in slow motion, then falling to the ground with your newly-cleaned buddies, pumping your janitor's fist triumphantly. As said before, once everything clicks, you'll have a blast.

TL;DR: Once you get the hang of this, you will experience one of the best platformers ever to one of the best soundtracks ever.
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3 de 5 pessoas (60%) acharam esta análise útil
2.5 hrs registradas
Publicada: 23 de outubro
A fun and challenging platformer with a good flow, varied stages, and a sweet soundtrack. Can get a bit too tough in later levels, though.
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4 de 7 pessoas (57%) acharam esta análise útil
5.1 hrs registradas
Publicada: 18 de novembro
Dustforce's biggest strength is it's movement system, which has a lot of great ideas for giving the player fluid ways to move throughout the world. Unfortunately that is also the game's biggest weakness. The idea of a precision platformer is that through repetition one can learn and ultimately become very skilled at progressing through the game, mastering the exact series of maneuvers required to get through a set of obstacles that initially seemed near impossible. Dustforce ultimately fails its precision platformer aspirations because it's movement system is simply too unreliable. The same seeming sequence of maneuvers will not consistently produce the same results, making the game frustrating, and the player's progression through the level isn't nearly as flowing as it should be.

It's hard to place what is off about Dustforce, but on some level it just doesn't feel right, it doesn't click in the way that a great precision platformer like Super Meat Boy or a speedrun platformer like Mikey Shorts do. The latter manages to have more precise controls on a touch screen than Dustforce is able to achieve with traditional controls. On top of that, there's a number of other smaller issues with the game. Levels tend to be either too short or too long, with only about one in ten hitting that sweet spot. The music is dull and doesn't fit with the fast pace of the game, which I think is a contributing factor in it not feeling 'right'. While basic controls can be rebound, you can't rebind the menu or restart functions to a controller, meaning that if you're playing with one you will still need to have a keyboard nearby. Dustforce isn't terrible, and it certainly isn't the worst game on Steam, but it's hard to recommend a game that so consistently fails to live up to it's potential at every possible turn. It's pretty to look at, but the lack of solid flow and polish kills the deal. Not recommended.
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16 de 31 pessoas (52%) acharam esta análise útil
5.0 hrs registradas
Publicada: 26 de outubro
There is nothing bad to say about this game. Nothing.

The soundtrack is a unique, atmospheric montage of skillfully crafted musical sounds. The gameplay is flawless and exciting, and can be quite the challenge to those who think they've seen all the game has to offer! With an intricate overworld, gorgeous scenery, and riveting gameplay, this is a must-have game for anyone who enjoys platformers or video games in general.

There are hidden spots in every level where you can sit and enjoy the scenery for as long as you like, all while relaxing to the fabulous soundtrack. There are hidden secrets which add to the game's depth as you struggle to find at least one in every level of every one of the four worlds. For an indie game, it does everything right.

The controls are responsive and they will not miss an input unless you put in a dash while you're in the air (as that won't happen on any game anyways). Each level is better than the last, and there's a Tome of Levels for you to visit your favorites if you choose not to run through the overworld to get to it. Please play it with a controller, as keyboard takes getting used to.

All in all, this game is wonderful. For me personally not worth 10 bucks or whatever it goes for, but you can get it every few months in a bundle for a dollar with some other games, so there's always that.
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1 de 2 pessoas (50%) acharam esta análise útil
3.6 hrs registradas
Publicada: 29 de outubro
The controls are unforgivable. If you enjoy repeating levels trying to master each step then this is your game. It reminds me of the flash game of yesteryear known as N. If you are looking for a game to make you shout "♥♥♥♥♥♥♥". Look no further.

I thoughly enjoy this game so far. The satisfaction I get from getting a perfect "S, S" on a level is amazing. The music is relaxing and I acutally have the album now on my spotify.

You can't go wrong with DustForce
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1 de 2 pessoas (50%) acharam esta análise útil
89.8 hrs registradas
Publicada: 1 de novembro
A criminally underrated platformer with slick visuals, tight controls, and a terrific soundtrack. Despite (or perhaps because of) the crushing difficulty, getting a perfect score on a tough level is extremely satisfying. If you like tough platformers, definitely check this out.
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4 de 8 pessoas (50%) acharam esta análise útil
3.4 hrs registradas
Publicada: 25 de outubro
great update, devs add more achievements
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5 de 10 pessoas (50%) acharam esta análise útil
3.5 hrs registradas
Publicada: 26 de outubro
Somewhere is hard but its good game i reccommend it!
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1 de 2 pessoas (50%) acharam esta análise útil
3.6 hrs registradas
Publicada: 7 de novembro
This may be the 2nd most brutal platformer behind some super mario clone on commodore 64. Failed tutorials for 2 hours before passing. Made me feel old and slow.

10/10.
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3 de 7 pessoas (43%) acharam esta análise útil
0.6 hrs registradas
Publicada: 2 de novembro
Wall-jumping is hard to control - seems like it would be a good game though if I could get past the tutorial - 6/10
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