Driven to the brink of extinction on ice-covered wastelands, humankind fights to survive. Battle to survive against gargantuan alien Akrid and treacherous Snow Pirates on the vast and frozen landscape of EDN III. With no allies at your side, the only thing you can trust is your instincts.
User reviews: Mostly Positive (350 reviews)
Release Date: Jun 26, 2007

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Recommended By Curators

"Decent Port. Lots of options/rebindable keys with decent performance. Subtitles are a bit low res and locked at 720p. Multiplayer needs port forwading."

About This Game

Driven to the brink of extinction on ice-covered wastelands, humankind fights to survive. Battle to survive against gargantuan alien Akrid and treacherous Snow Pirates on the vast and frozen landscape of EDN III. With no allies at your side, the only thing you can trust is your instincts.
Combining a gripping single player campaign and intense multiplayer modes with support for up to 16 players online, Lost Planet is an epic gaming masterpiece. Enormous world maps unfold as players battle across vast snow fields and deserted cities either on foot or in armed, robotic Vital Suits.
  • Intense action - A fast-paced third-person shooter with all the depth, intrigue, and intensity of a science fiction classic.
  • Foot and vehicle based gameplay - Command highly powered armed vehicles and weapons, including transformable snow vessels.
  • Vast environments - Snowstorms, arctic winds, towering buildings and mountains of ice are all stunningly realized as battles occur above and below ground, creating a truly immersive and cinematic event of epic proportions.
  • Battle hordes of colossal Akrid.
  • Command heavily armored Vital Suits.
  • Intense 16 multiplayer action.
  • Enhanced DirectX 10 graphics.

System Requirements

    Minimum: Windows® XP, Intel® Pentium® 4 supporting HT technology or AMD Athlon™ 64 3500+ or greater, 512 MB RAM (Windows XP) / 1 GB RAM (Windows Vista), 8.0 GB free disk space, 640x480 minimum resolution, 256 MB VRAM, DirectX®9.0c / Shader3.0*, NVIDIA® GeForce® 6600 or greater**, DirectSound compatible. DirectX®9.0c, Mouse, Keyboard, Broadband connection (Internet connection required to play.)
    Recommended: Windows Vista™, Intel® Core™2 Duo, 1 GB RAM (Windows XP) / 2 GB RAM (Windows Vista), 1280x720 or higher resolution, 256 MB VRAM, NVIDIA® GeForce® 8600 or greater, Gamepad, Xbox 360™ Controller for Windows®
    * Operation not assured if VRAM is shared with Main Memory.
    ** NVIDIA® GeForce® 7300 is not supported.
Helpful customer reviews
4 of 5 people (80%) found this review helpful
6.8 hrs on record
Posted: April 24
+graphic still looks decent for an old game
+varied environments and giant monsters

-no steam save sync
-repetitive missions
-underwhelming story
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2 of 3 people (67%) found this review helpful
6.0 hrs on record
Posted: May 17
The game itself is fun and has pretty good visuals even for today,buy it if you can get past the voice acting
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4 of 7 people (57%) found this review helpful
2.2 hrs on record
Posted: May 17
This game has a grocery list of issues and eight years has not preserved this game very well. This game is a poor console port and it doesn't hide the fact. The game will show you an X-box controller for controls when you are sitting mouse and keyboard in hand. The controls are very stiff and the character is a nightmare to control. Every jump or hookshot is an agonizing movement as you cannot control the character until the animation is finished. Switching weapons requires the character to come to a complete stop and then switch weapons. Most of the enemies in the game will sit around and wait for you to to come and kill them, they will rarely put up a fight. The human enemies in this game will sometimes shoot in your direction, but as long as you don't approach within 50 feet they won't pursue you.

The game uses an energy mechanic that if you kill an enemy it will drop a puddle that you can collect. Unfortunately, the puddle won't last too long so if you kill an enemy from too far away you need to rush right for it to collect it. There are moments when you kill a bunch of enemies, then need to spend a lot of time to run around and collect all the energy. This requires you to stand directly on the puddle, no ranged collect, by far the most annoying mechanic for a majority of a game.

Lastly, this game uses waypoint saves with no option of saving individually. This presents a problem during boss fights and bosses that will one hit kill you.
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4 of 7 people (57%) found this review helpful
9.1 hrs on record
Posted: May 17
Just finished this game. Based on in game play time, it was about 5 hours, I'd add about another hour for the cut scenes between missions, giving it a whopping ~6 hours total play time for the campaign, a far cry from the 8h42m-9h15m listed on howlongtobeat.com.

So you'll notice right away, this is a negative review, why? Did I enjoy the game? Were there any issues? How was the story? I'll go over all these below, but the negative review comes from the bottom line- would I recommend this game to a friend...? Nah...

Let's start off with the meat and potatoes of the game.

If you told me at the start this game was an anime episode, I wouldn't have believed you for a second. This is about human life settling on an alien ice planet, fighting vicious, gigantic alien beasts (Akrid).. No effin way this is an anime episode, man... but it is.

The characters are overly cliched, in an anime style and fashion (google Rick or Luka & Lost Planet), and the story was extremely cliched. The main character loses his memory, meets these over-the-top anime characters, and then he immediately goes out to fight aliens and clear out their hives on their behalves. Facility doors open automatically for the Akrid creatures, key characters 1 shot enemies in cut scenes, even when aiming behind their back, and the bad guys don't ever shoot the good guys, even when they're vulnerable. UNGH, there were so many logical pit falls in this game!

Combat wise I think I ran out of ammo once or twice, but it didn't last more than 5 or 6 seconds for me to just run over and pick up another gun off the ground. Your Akrid enemies have red weak points, sometimes hard to hit, especially with the technical issues below. Human enemies use various guns, turrets, and mechs or walkers of various power. Difficulty wise, I played on normal and only died on 1-shot Akrid kills and the final boss. I literally didn't die from any other skirmish or combat. Combat was kinda idiot proof with ammo, guns, and mech suits scattered EVERYWHERE.

Spoiler: The final boss fight you hop in your gundam suit, flying over the planet surface while fighting the enemy gundam with your plasma swords. Yeah.... anime....

Input wise, you'll want to play this game with a controller, as I did, to avoid the confusion of constantly being prompted for Xbox 360 buttons, this is a really negative point for a PC port, this criticism is similar to the one I gave for Dead Light. Keep in mind I didn't have an Xbox controller active when I started playing this game.

Other technical issues plaguing this game included off sync audio during all cut scenes, even after restarting the game, and huge screen tearing issues during fights where big creatures or mech units were supposed to be causing the screen to shake or vibrate. Instead I got full horizontal screen tearing. I almost quit playing the game because of this as it was near impossible to aim at the stupid little red weak spots of the enemies.

Bottom line, would I recommend this to a friend? No. The anime features, overly cliched story & characters, horrible 1 liners, and technical issues aren't worth the fuss. Did I have fun? Yeah, it was ok, but there were a lot of frustrations along the way.
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7 of 13 people (54%) found this review helpful
14 people found this review funny
9.0 hrs on record
Posted: May 14
Pre-Release Review
The final boss battle broke my Video Card/Motherboard on my laptop.

NewComputer/10
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