Cleveland Mark Blakemore's Magnum Opus! The ultimate classic style turn-based roleplaying game in the tradition of Wizardry, Might&Magic, Lands Of Lore and Eye of the Beholder! A game that took over 20 years to produce! As much as 600 hours of play with hand-painted graphics and old skool goodness!
All Reviews:
Mixed (288) - 61% of the 288 user reviews for this game are positive.
Release Date:
Aug 4, 2017

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Buy Grimoire : Heralds of the Winged Exemplar


Recent updates View all (20)

January 29

Grimoire Update

This is another small maintenance release prior to completion of the manual. After this release it is likely more dramatic changes will occur in subsequent versions. This update permits the player to adjust mouse speed from inside of configuration to help accommodate different monitor resolutions and DPIs in newer technology.

The scaling bug still appears on some machines but I was able to get rid of it on two different machines here and I am planning to eliminate it completely very soon so Grimoire can be stretched to fit any screen, including the colossal 4K screens that did not even exist when I began work on the game.

There are also new lock riddles for doors and some improvements to fountains.

The major NPC upgrade is coming soon that restores the wandering and seeking behaviors including robbing tablet caches that the player is also seeking.
10 comments Read more

January 21

Grimoire Update

Decided that some of the fixes and enhancements applied today should go up immediately. In particular, there is now help support in the character review screen for attributes the same way the skills are supported. Click on any attribute in the character screen to see the abbreviated description of what role it has in game mechanics. This should help until the manual is finished.

Also in this update is a really useful enhancement to containers, with improved cues on screen including a current count of items in a container and the max number of items permitted for that container at the bottom of each item graphic in the inventory bar.

I fixed some problems with Djinn wishes that could have messed up game logic. It is unlikely they did so but better to tighten up the code to make that impossible. Also worked on the NPC AI for basic tablet seeking. The NPC logic will be turned on again in the next update.
7 comments Read more

About This Game


After more than 20 years of development, the greatest roleplaying game of them all is finally ready for release! Grimoire is an homage to the classic dungeon blobbers and is inspired by Wizardry, Might & Magic, Lands of Lore, Anvil of Dawn, DungeonMaster and the Eye of the Beholder games!

  • 600 hours of play possible in a single game
  • Lush Colorful 2D Hand Drawn Artwork
  • Retro style MIDI music and 8 bit sound effects
  • 244+ Maps in the game to explore!
  • Turn-Based strategic combat
  • Multiple Beginnings, Multiple Endings
  • 144 context sensitive magic spells
  • 14 races, 15 professions, 50 skills
  • 64 intelligent NPCs with 8000+ Words in Vocabulary
  • Full Sentence Communication with NPCs
  • 240+ monsters each with special powers and defenses
  • 1000+ items, Carry Containers, Global Party Inventory
  • 30 conditions, from Confusion to Disease & Lycanthropy
  • Automapping, Autowalking, Autohealing
  • Global Map Atlas With Position Marker
  • Quest Journal, Hint Prompting, Help Facility, Mini-Quests
  • Complex LockPicking Interfaces for Doors & Chests
  • Challenging Puzzles and Rich Interactive Dungeons
  • Browsable Character Library for up to 100 characters
  • Up to 12 Commented Postage Stamped Savegames
  • Multi-themed GUI and customizable screen layouts

System Requirements

    • OS: Windows XP
    • Memory: 256 MB RAM
    • Graphics: Windows GDI
    • Storage: 100 MB available space
    • Sound Card: Windows Media Compatible
    • OS: Windows 7
    • Memory: 512 MB RAM
    • Graphics: Windows GDI
    • Storage: 100 MB available space
    • Sound Card: Windows Media Compatible
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