{{An RTS inspired by the classics of the past!}} Making up for it's subpar retro graphics with fun gameplay and modern multi-threaded tech enabling huge battles to run smooth... Featuring singleplayer challenges, skirmish, sandbox, 10-player multiplayer & workshop modding.
Recent Reviews:
Very Positive (45) - 97% of the 45 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (208) - 97% of the 208 user reviews for this game are positive.
Release Date:
Jul 14, 2017

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Buy Rusted Warfare - RTS


Recent updates View all (6)

February 4

Major release - v1.12 (Workshop modding for units/missions/maps! Also new units, faster performance and extra shrapnel)

  • Large performance boost handling lots of units and large battles. Up to 10x the framerate in some special test cases
  • More efficient pathfinding and prioritization of path solving threads
  • Steam workshop support for units and maps!
    • Mods and workshop items can be added or uploaded from mods screen
    • Thank you to the modders who have already added content!
    • Maps will be automatically streamed from the host, but units require everyone to have them installed right now
  • Placing lines of buildings by click dragging (very useful)
  • New Heavy artillery - T2 artillery with limited laser defence
  • New Heavy Missile Ship - powerful long range
  • New T3 anti-air sam, and flak anti-air
  • Many old units have been converted into the newer moddable format
  • Added reload unit data button to sandbox - Modders should now never need to restart
  • Logic bug causing AI to get stronger on very easy & easy settings (I'm so sorry!!)
  • Game statistics now show on victory screen
  • Translation files are now under 'assets/translations' for people to add their own translations. Send them in for official inclusion
  • Mobile turret nerf, now cannot move over water
  • Missile tank renamed to AA Missile tank, buffed for anti-air but cannot attack land
  • Faster rendering code for minimap, selections, image drawing
  • The 'Live Reload' option is now multithread to remove any freezes
  • Fixed cleared key binding being reset
  • Fixed crashes loading save with missing modded units
  • Fixed crash bugs
  • Lots of little details (that most of people might not notice)
    • Most unit turrets have recoil
    • New trees of different types
    • Leaves when trees fall
    • Better graphics on lots of projectiles
    • Dust on reversing units
    • Better water waves on ships
    • Shrapnel bits fly of units when they explode
    • Better laser effects
    • Nicer render of the map when zoomed out

20 comments Read more

September 23, 2017

Major release - v1.11 (Replays, new mechs, lots of optimisations, etc)

-New Multiplayer Replays!
--Watch recorded multiplayer games at up to 64x speed
--You can create saves at any point in a replay to start a new multiplayer game from or edit in sandbox
-3 new mechs
--Mobile Turret - Deploys for extra range and a shield
--Artillery Mech - Long range, can move while firing
--Minigun Mech - Fast firing, speeds up as it fires
-New mission: 'Spider battle' (Note: this is a fun setup in multiplayer!)
-List of all selected units showed in the side bar (left click: select only that type, right click: unselect that type)
-Lots of path finding optimisations
--Solved paths are shared between clients to reduce load
--Units are more responsive to new orders in multiplayer
--Spamming orders shouldn't make your units pause movement in multiplayer
-Dynamic step rate in multiplayer to allow smoother games
-UI system has been optimised.
--Lobby screen with 100s of servers should no longer drop framerate.
-Nerf to light/heavy hovertank units, missile airship
-Buff to sea units to better survive fights vs hovertanks
-Mech factory can no longer build light/heavy hovertanks
-Large mechs now use 2 transport slots
-Plasma mech rechanges 15% faster
-Added 'disablePassiveTargeting', 'action_X_addEnergy' for modders to better create custom nuclear silo like buildings/units
-Leg positions on units better saved and synced
-Survive waves stop after being defeated
-Shield information shown under unit HP text
-List of selected units shown on PC
-Old chat log messages shown when menu is shown
-Better icons shown when zoomed out
-Send '.share off' and '.share on' in multiplayer to disable shared control for yourself in case of trolls
-Starting credits now goes up to $200,000
-Buffed: Missile ship, Artillery, Missile mech
-Less HP on basic sub
-Basic mech, missile mech build times longer to match tanks
-Missile airship, heavytank, heavy hovertank build times longer to reduce spamming
-Buffed bomber HP and damage
-Extra splash damage on experimental tank
-Fixed plamsa mech sometimes not firing after recharging
-Fixed UDP networking memory leak with some use cases
-Fixed crash after picking last server in the list sometimes happening after refresh
-Fixed rare desync issue caused by purchases ordered just as a unit dies
-Fixed desyncs warnings when a modded unit was transformed into a new unit without actions that were already queued (they will now be refunded)
10 comments Read more

About This Game

Rusted Warfare is an RTS inspired by classic real-time strategy games with modern tech.
  • Built for Large Battles

    • Over 50 unique units with many upgrades
    • Optimised multi-core engine easily handles battles of 1000's of units.
    • Experimental units for the big late-game battles
    • Infinite zoom to view and issue commands across the whole battlefield
    • Create your own battles and scenarios in the sandbox editor then play them in multiplayer
  • Modern Multiplayer

    • Host your own game or play on the dedicated servers
    • Reconnect to disconnected multiplayer games
    • Steam friend matchmaking
    • Save and load multiplayer games for the quick lunch time battle
    • Enable shared unit control between allies.
    • Watch recorded multiplayer replays and save at any point to start playing from
    • Full cross-platform multiplayer between the Windows, Linux and Android versions

System Requirements

SteamOS + Linux
    • OS: Windows XP or later
    • Processor: 1.8GHz single core
    • Memory: 2 GB RAM
    • Storage: 300 MB available space
    • OS: Linux (64 bit)
    • Processor: 1.8GHz single core
    • Memory: 2 GB RAM
    • Storage: 300 MB available space

What Curators Say

7 Curators have reviewed this product. Click here to see them.
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