A fully featured RTS inspired by classic real-time strategy games with modern tech.
User reviews:
Overall:
Very Positive (65 reviews) - 100% of the 65 user reviews for this game are positive.
Release Date: Jul 14, 2017

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Recent updates View all (4)

August 13

Major release - v1.10 (Shared control, mechs, maps, better AI)

  • Shared ally control can be setup for multiplayer games
  • Disconnected players automatically get all their units shared to allies till they return
  • Mech Factory added, with a set of initial mechs
    • Basic mech - Land only
    • Anti-air mech - Area effect anti-air only
    • Plasma Mech - Long range air & ground attack
    • Flame Mech - Short range flamethrower with high HP
  • T3 gun turret upgrade
  • New map: Enclosed Island (10p)
  • Spider mech now costs $70000 and uses up 5 transport slots. And it's death nuke is disabled when 'no nukes' game setting is on.
  • New building gird placement system and reworked footprint of many buildings
  • Modded units are now loaded from 'mods/units/' and can be enabled or disabled in-game
  • Lots of new modding features
    • Modded units can now have upgrade actions
    • Can dynamically switch any property with convert actions
    • Custom projectile graphics with more options
    • Modded units can override builtin units
    • Lots more
  • Fixed pathing issues causing builders with queued buildings to pause
  • Fixed pathing issue causing units from factories to sometimes pause before moving to rally
  • Builders now wait up to ~15 seconds if there is not enough money to place a building before giving up
  • Fixed pathing issues with units loading into transports in multiplayer
  • Softer speedups on laggy networks and better handling of high ping
  • Builder ships can build more building types
  • All builders can reclaim buildings
  • Repairbay automatically repairs allies units and helps build buildings
  • More robust server networking code
  • Spider mech automatically repairs units
  • When a unit can both repair damaged transport or load into it will toggle between load up and repair
  • 'lava votex' map balance fix
  • T1 builder can no longer build nuke launchers
  • Lots of AI improvements and fixes
    • AI can better use modded units
    • AI builds anti-nuke, repairbays, and laser defenses
    • AI cannot hijack the sandbox editor to build units (haha)
    • Builds attacking units more reliability
    • Expands better
9 comments Read more

July 28

Mac support added (beta), change game speed, larger unit cap

-Mac support added. Let me know if there are any issues. (Steam overlay might be broken on Mac, I'm working on a fix)
-Can speedup or slow down or pause singleplayer games with +/- buttons. Btw you can queue up commands while game is paused.
-Doubled unit cap in singleplayer (and added hidden setting to customise it)
-Fixed bug in adv mode skirmish unit cap causing it to be lower than it should (so it's unit cap is now quadrupled with above change)
-Fixed click and drag mouse actions being ignored when placing buildings
-Fixed click and drag action being ignored when using in-game buttons
-Fixed mouse wheel zoom not working just after using the mini-map

This again should be compatible in multiplayer with the last version. Let me know if there are any issues.
0 comments Read more

About This Game



Rusted Warfare is an RTS inspired by classic real-time strategy games with modern tech.
  • Built for Large Battles

    • Over 45 unique units with many upgrades
    • Optimised multi-core engine easily handles battles of 1000's of units.
    • Experimental units for the big late-game battles
    • Zoom out to view and issue commands across the whole battlefield
    • Create your own battles in the sandbox editor then play them in multiplayer
  • Modern Multiplayer

    • Host your own game or play on the dedicated servers
    • Reconnect to disconnected multiplayer games
    • Steam friend matchmaking
    • Save and load multiplayer games for the quick lunch time battle
    • Enable shared unit control between allies.
    • Full cross-platform multiplayer between the Windows, Linux and Android versions

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.8GHz single core
    • Memory: 2 GB RAM
    • Storage: 300 MB available space
    Minimum:
    • OS: Linux (64 bit)
    • Processor: 1.8GHz single core
    • Memory: 2 GB RAM
    • Storage: 300 MB available space
Customer reviews Learn More
Overall:
Very Positive (65 reviews)
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