VertoStudio VR is a fully-capable 3D modeling studio designed to run entirely in VR! You can use it to import FBX, OBJ, DAE (and more) directly in front of you, then configure every aspect of the visual display of these scenes directly down to the individual polygons.
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Release Date: Jun 6, 2017

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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We feel confident that Verto Studio VR on the Vive & Oculus will provide a quality experience for most customers. But we want to be certain. For this reason, we are releasing on Early Access first to ensure there are no major issues for customers before the official release.”

Approximately how long will this software be in Early Access?

“Verto Studio VR will be in Early Access until we can be certain the application experience is free of bugs and the desktop editing mode has a high quality user-experience.”

How is the full version planned to differ from the Early Access version?

“As we near final release, we expect to implement minor bug fixes and quality improvements. Desktop mode is expected to undergo the most improvement so that it matches a user-experience closer to that of the iOS and Mac version of the application.”

What is the current state of the Early Access version?

“The current version of Verto Studio VR is feature complete. The current build includes the following complete features

  • Create 3D scenes from scratch without the need for external computers or software.
  • Prefabs: Plane, Cube, Sphere, Torus, Cylinder, Sketch (draw in 3D), Terrain height map (image based), Text (supports custom ttf fonts)
  • Object edit mode: Rotate, Translate, Scale, Select entire objects and manipulate their transforms.
  • Includes real-world unit system for editing absolute position and scale of objects in meters.
  • Live polycount reduction (quadratic mesh simplification),
  • UV texcoord editing
  • Subdivide
  • Mesh smooth
  • Vertex weld
  • Grabbing objects & polygonal selections via grip buttons.
  • Teleport and Fly locomotion support
  • VR Skyboxes environments: Includes Blue sky, gray sky, light grey environments (or can be disabled).
  • Immersive VR (IVR) scale setting via simple control to easily dial in scale of entire scene.
  • Left-handed controller mode.
  • Multiple editable lights
  • Material editing: Phong, Reflective/refractive environment mapping, Bump mapping, Toon shading
  • Runs custom GLSL shaders created in other versions of the app
  • File importing: FBX, DAE, OBJ, and more
  • File Exporting: OBJ and vsxproj (Verto Studio)
  • Concurrent editing features (drop into desktop editor while in VR at the same time).
  • Export Verto Studio scenes to cloud drive.
  • Complete file compatibility with the HoloLens, iOS, and Mac versions of Verto Studio 3D

Will this software be priced differently during and after Early Access?

“No. The app will not be priced differently.”

How are you planning on involving the Community in your development process?

“Verto Studio forums and Steam community forums”
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Buy Verto Studio VR

 

Recent updates View all (1)

June 16

Early Access Build 3 is out!

Hey Everyone. Your feedback sofar has been very valuable.

I pushed build 3 out tonight which fixes bugs related to extrude, undo, per-axis locking, selection modes, documents being incorrectly hidden in the file browser, and more!

I also made the context-sensitive menus accessible now via pressing either the left touchpad (as before) or the menu button just above it on the left controller (or right in left-handed mode).

I'm putting together a big video tutorial series on how to create an entire VR scene in Verto Studio in VR mode. It's coming along and I'll be happy to post that once it is near completion!

Thanks everyone!

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About This Software

VertoStudio VR is a fully-capable 3D modeling studio designed to run entirely in VR! No mirroring or external software is required of any kind. You can use it to import FBX, OBJ, DAE (and more) directly in front of you, then configure every aspect of the visual display of these scenes directly down to the individual polygons. It also supports a full-scale desktop 3D modeling mode that can run at the same time as the VR mode!

Whether you are mocking up a quick VR workflow, or designing production VR environments, this tool eliminates all of the pipeline complexity involved with getting 3D assets and content into VR quickly. Using Verto Studio, there is no more guesswork in designing for VR. By including a traditional desktop-based 3D modeling mode, artists can move into VR at their own pace, and leverage the benefits of both modes as they navigate their way into this new technology.

Verto Studio VR Features
  • Create 3D scenes from scratch without the need for external computers or software.
  • Prefabs: Plane, Cube, Sphere, Torus, Cylinder, Sketch (draw in 3D), Terrain height map (image based), Text (supports custom ttf fonts)
  • Object edit mode: Rotate, Translate, Scale, Select entire objects and manipulate their transforms.
  • Includes real-world unit system for editing absolute position and scale of objects in meters.
  • Live polycount reduction (quadratic mesh simplification),
  • UV texcoord editing
  • Subdivide
  • Mesh smooth
  • Vertex weld
  • Grabbing objects & polygonal selections via grip buttons.
  • Teleport and Fly locomotion support
  • VR Skyboxes environments: Includes Blue sky, gray sky, light grey environments (or can be disabled).
  • Immersive VR (IVR) scale setting via simple control to easily dial in scale of entire scene.
  • Left-handed controller mode.
  • Multiple editable lights
  • Material editing: Phong, Reflective/refractive environment mapping, Bump mapping, Toon shading
  • Runs custom GLSL shaders created in other versions of the app
  • File importing: FBX, DAE, OBJ, and more
  • File Exporting: OBJ and vsxproj (Verto Studio)
  • Concurrent editing features (drop into desktop editor while in VR at the same time).
  • Export Verto Studio scenes to cloud drive.
  • Complete file compatibility with the HoloLens, iOS, and Mac versions of Verto Studio 3D
  • and more!

System Requirements

    Minimum:
    • OS: Windows 7 SP1 x64 or Newer
    • Processor: Intel Core i5-4590 equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 970 or AMD Radeon RX 480
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i7 4770
    • Memory: 16 GB RAM
    • Graphics: GTX 980 equivalent
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