A top-down driving shooter. It's like Devil Daggers + GTA1 (Kill Frenzy!). Stop The Great Old Ones - or die trying!
All Reviews:
Positive (18) - 88% of the 18 user reviews for this game are positive.
Release Date:
Jun 8, 2017
Developer:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is in the Alpha state right now: core mechanics are in and it's fun to play. But I want to add some additional, smaller mechanics and more content - that's where you come in! I'd like to hear your ideas and develop the game together with you!”

Approximately how long will this game be in Early Access?

“Probably a few months, depending on the amount of content and mechanics to add.”

How is the full version planned to differ from the Early Access version?

“I want to add some Steamworks features (like achievements and leaderboards), new weapons and enemies. A proper options menu and improved other non-game screens.”

What is the current state of the Early Access version?

“It is playable, but lacks content. It's meant to be a game to play in short bursts (like Luftrausers or Downwell), but right now there's nothing to discover. You always play with a shotgun and a Tommy gun.”

Will the game be priced differently during and after Early Access?

“Yes, I plan to increase the price gradually as the new content comes in.”

How are you planning on involving the Community in your development process?

“I'm looking for:
- gameplay ideas (like new guns, enemies etc.),
- balancing issues,
- bug reports.
Please post them on the game's forum!”
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Includes 4 items: Prophour23, Prophour23 - Soundtrack, Borstal, Howard Phillips Lovecar

 

Recent updates View all (14)

November 13

Build 0.6.2 - fields and fences



At last! It took much more time than I planned, but the new build is available now. Most of my work was spent on making a world generator which does not allow for overlapping of any objects (houses, roads, fields) - it was surprisingly tricky to get this right with all the object shapes and rotations available. The good news is that I can add new objects much easier now, so expect to have a more varied game area in the upcoming builds!


Changelog:
  • garages are now bigger
  • cultists don't chase you when you're indoors
  • added fields
  • added destructible fences
  • the Elder "bullets" are easier to avoid now
  • houses absolutely won't overlap anymore
  • fixed crash on longer play sessions (thanks to Queen Ripple!)
1 comments Read more

October 18

Fences


I'm adding things to live up the world a bit. My current focus are fenced areas; cultists need to move around them, they stop the Elder "bullets" and they crush and bow before your mighty car, if you're at proper speed!

I have to fix a few things about them first, but I'll push the update soon!
0 comments Read more
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Reviews

“A fine example of a simple idea made triumphant thanks to a delicate balance of style and tension. (...) it pulls off its entirely stupid concept marvellously.”
Rock Paper Shotgun

“Howard Phillips Lovecar takes us back 20 years to relive those days when games felt dangerous.”
https://waypoint.vice.com/en_us/article/relive-wild-road-rage-fantasies-inhoward-phillips-lovecar

About This Game


A top-down driving shooter. It's like Devil Daggers + GTA1 (Kill Frenzy!). Cultist gather to summon The Great Old Ones... Don't let them! Drive your car, shoot your guns, bring death upon every living abomination on this desert.

Features:

  • PROCEDURALLY GENERATED GIANT MONSTERS, which you can smash down piece by piece!
  • short and intense play sessions
  • weird art style
  • lots of cultists to smear

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.8GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1+
    • Storage: 100 MB available space
    Minimum:
    • OS: OS X 10.7+
    • Processor: 1.8GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1+
    • Storage: 100 MB available space
    Minimum:
    • OS: Linux (64 bit)
    • Processor: 1.8GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1+
    • Storage: 100 MB available space
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