Grab your controllers, choose your environment, and snap into action with your friends to build amazing contraptions and machines in Perplexigon! Jump into an immersive multiplayer VR physics sandbox game and choose from a toolbox of blocks and joints to create anything from castles to complex remote controlled rockets.
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Release Date: May 26, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to use early access to have the players help in directing our progress to ensure that the game becomes more engaging as time passes rather than teeter off into a mess of boring ideas. Early access also gives us time to smooth out the multiplayer experience.”

Approximately how long will this game be in Early Access?

“We currently anticipate Perplexigon to leave Early Access in the Autumn of 2017. However, game development is always unpredictable and this time frame is subject to change.”

How is the full version planned to differ from the Early Access version?

“Our goal is to have a set of environments with unique building elements to allow for a variety of experiences while keeping the same overall mechanics. We plan on adding an objective based puzzle game mode that will have players complete objectives using the items and machines that they build. We would also like to have a smooth multiplayer experience.”

What is the current state of the Early Access version?

“Currently we have single and multiplayer game modes, as well as a tutorial. For the building mechanics there are four blocks each in four specialized block categories and a tool belt with several tools to assist in saving/loading, mobility, and deletion. The game, in its current state, is a fully functioning Sand-Box experience where the player is free to build anything they can think of. The Sand-Box experience is at a point where implementation of other modes, such as objective based puzzles is achievable. There is currently one environment: Space Base. While in multiplayer each player gets their own avatar with their own randomized color.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“We plan to involve the Community to help us find bugs and most importantly suggest features and improvements for the game.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (6)

July 24

Bug Fix: .exe not found error

Hey All,
We heard from some users that there was an error when updating Perplexigon that prevented the game from launching. We just pushed an update that should fix this; after updating you should be able to launch the game normally and have access to all 50 puzzles!

Let us know if you have any issues and enjoy the new content.
1 comments Read more

July 20

A Puzzling Update!

Puzzles, puzzles, and even more puzzles! There is now over 50 puzzles in Perplexigon! These puzzles are now also arranged in a general order of difficulty.

These new puzzles offer a variety of interesting challenges, from gravity manipulation, doppelgangers, miniature golf, and more.

Get ready to be perplexed with these new puzzles and keep your eyes peeled for future updates.
0 comments Read more
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About This Game

DESCRIPTION

Grab your controllers, choose your environment, and snap into action with your friends to build amazing contraptions and machines in Perplexigon!

Jump into an immersive multiplayer VR physics sandbox game and choose from a toolbox of blocks and joints to create anything from castles to complex remote controlled rockets.

Use the tracked Vive or Oculus Touch controllers along with seated or room-scale tracking to fully move around your constructions and build them quickly and intuitively.

FEATURES

What we have so far:

-Single and multiplayer building
-Saving and loading blocks/contraptions
-Deleting blocks to break apart or edit your contraptions
-Space Environment! With blocks, characters, gravity toggles and music to match.
-Linkable action blocks which can be remotely triggered
-Drag control wires between action blocks to connect their trigger buttons, allowing you to fire several off at once or create branches to create precise sequences

Lots of blocks:

Structural Blocks
-Cube
-Wheel
-Pyramid
-Rhombicuboctahedron
-Plate
-Pole
-Sphere

Mechanical Blocks
-Hinges: An elbow joint letting connected blocks swing about a central axis
-Springs: A linear compression spring letting you create shock absorbers or bouncy bits
-Axles: Allows the two sides to spin freely
-Ball joints: Connects two blocks with a full range of rotation between them

Action Blocks
-Motors: Both clockwise and counterclockwise remote activated motors
-Thrusters: Applies a continuous force to whatever it's attached to and blows away anything in its wake
-Bombs: Trigger an explosion remotely or link several together to really shake things up

FUTURE CONTENT

What we plan on adding:
-Puzzle based missions that require users to build contraptions to accomplish a goal or set of goals.
-Additional environments, each with unique features, blocks, characters, and music!
-More block types that will allow you to build even bigger and more perplexing machines!

System Requirements

    Minimum:
    • OS: Windows 7 SP1 or newer
    • Processor: Intel i5-4590 equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 / AMD 290 equivalent or greater
    • DirectX: Version 11
    • Storage: 250 MB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 7 SP1 or newer
    • Processor: Intel i5-4590 equivalent or greater
    • Memory: 8 MB RAM
    • Graphics: NVIDIA GTX 970 / AMD 290 equivalent or greater
    • DirectX: Version 11
    • Storage: 250 MB available space
    • Sound Card: DirectX compatible sound card
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