Click for Gameplay Trailer - Review
+ handsomely designed landscapes
+ nice effects
- not very detailed from near
+ realistic simulation and exciting battles, where the smallest mistake can be fatal
- no historical
+ very good sound effects for weapons, bullets and impacts
+ 5.1 surround
- soundtrack annoying with time
+ four levels of difficulty
+ realism settings individually adjustable
- very steep learning curve
+ stepwise unlock units by checkpoint conquest
- always the same structure of missions
- no alternative single-player modes
+ 15 long skirmish missions
- no classic campaign
- no story
- no important characters or scenes
- no variation
+ solo playtime around 20 hours
+ very extensive multiplayer mode
+ long skirmish missions
- for single player hardly content
If you are looking into real-time strategy games with Second World War scenario like Company of Heroes or Panzers is in good hands there. Its a deep and complicated multiplayer-focused RTS that is not a good choice for those new to the series. The structure of the game is simple, the interface is intuitive that you don't need to read the manual or go through a tutorial.
The main new addition to the game is the new Skirmish mode, 15 huge scenarios where you lead the troops of the USA, Germany, Japan etc. As is the norm for any RTS game, you’ll control the standard infantrymen, trucks, tanks, air strikes, etc. Each man in your unit will defend himself and fire at the enemy, but victory depends on your capable leadership.
All 15 missions (each nation gets three historical battles ) can be played cooperatively, and is where the game really comes into its own here. The challenge is so much more fun with two or more players, as each player progresses along its own line and supports his friends.
The strength of this game is the tactical gameplay. The AI is very aggressive , even on the easiest level. Each soldier has his own set of weapons and equipment, and your troops are adequately equipped. Man-hauled anti-tank guns have big ranges, and so long as there are infantry units close enough to do the spotting, they can knock out armour from a mile away.
Although the setting and and units for each mission, objectives and general layout of the maps are identical. You will start with a ridiculously small force and work out the map, by capturing and holding objective points. Over and over.
These locations increase your drip-feed of requisition points, which in turn are spent on new units, which roll onto the table from your starting location. Battles a bit like rock-paper-scissors, where you're always searching for the best tactics.
There’s no doubt that the gameplay of Men of War is brilliant, but seeing as Assault Squad is only a multiplayer expansion and features a steep learning curve. It isn't such a great option for tank rushers who don't have a lot of time to spare to learn combined-arms intricacies. Overall, it’s a game that I can recommend with very few reservations.
Score: 71 / 100
Sorry for my bad english.
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