1982 is a FREE retro inspired blasta-thon that will test your gaming skills to the max.
Recent Reviews:
Very Positive - 94% of the 37 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (428) - 95% of the 428 user reviews for this game are positive.
Release Date:
Jun 28, 2017
Publisher:

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Play 1982

Free to Play
 

Recent updates View all (1)

July 14

Steam Achievements Added!

By popular demand we've added Steam achievements to 1982. There are 20 for you to earn and the game will recognise if you've already won them in previous gaming sessions.



You must play the game on a difficulty level of Normal or above to qualify for any of the achievements.

Good luck players!
6 comments Read more

About This Game

1982 is a FREE retro inspired blasta-thon that will test your gaming skills to the max.

The game was created using AppGameKit an easy, quick and powerful game development tool.

http://store.steampowered.com/app/325180/

1982 GAME MODES


  • Arcade - battle through 50 progressively difficult levels against some familiar early 80's home computer and arcade enemies.
  • Survivor - how many points can you score with only one life?
  • Time Attack - score as many points as you can in 3 mins. Unlimited energy, but each hit reduces your score multiplier

POWER-UPS - Kill, Catch or Collect


Each power-up has 2 uses, one when collected by the players ship and the other when shot and destroyed.
If you catch a power-up before it hits the ground then it's effect is increased. (ie. More energy is regained or lasers, rockets or shield last longer.) A successful catch is indicated by a heart.

Kill, Catch or Collect?

The 4 types and uses are as follows:

1. Energy Power-ups (green)
Kill - creates a large explosion
Catch or Collect - restore player energy

2. Laser Power-ups (red)
Kill - deploys a temporary horizontally firing laser turret
Catch or Collect - grants the player a temporary weapon increase

3. Rockets Power-ups (purple)
Kill - deploys a temporary rotating rocket launching turret
Catch or Collect - grants player a temporary rocket power-up

4. Shield Power-ups (cyan)
Kill - creates a temporary portal that destroys all enemy bullets
Catch or Collect - grants the player a temporary shield protecting against all impacts

SCORING


General
Each enemy kill is worth 1 pt x score multiplier.
The Score Multiplier is increased by filling the kill gauge on the left of the screen. To do this string a lot of kills together quickly. Failing to kill anything causes the gauge to drop.

Abductions...of Man & Multipliers
When a certain number of enemies reach the ground a Man will be abducted by a yellow saucer. As well as abducting Man the saucer takes x3 from your multiplier.

Kill the saucer and allow Man to fall safely to the ground and your x3 multiplier is returned.

The number of enemies reaching the ground needed to trigger an abduction reduces as your multiplier increases. High multipliers are hard to defend.

Coins
Many in game actions such as killing certain enemies trigger a coin drop. Pick up the coins for extra points (5pts x multi), catch them for a further bonus (10pts x multi). Caught coins are indicated by a heart.

Bonuses
Complete any of these in game actions to trigger a bonus coin drop...

  • Arcadia - Survive a level
  • Astro Blaster - get a new high multiplier for your current game
  • Major Havoc - trigger 2 Astro Blasters within 5 secs
  • Missile Command - have 2 remote missile launchers active at the same time
  • Laser Zone - have 2 remote lasers active at the same time
  • Bomberman - kill lots of enemies in an energy power-up explosion
  • Defender - stop any enemy reaching the ground for 30 secs
  • Repulsar - Ram an enemy with your shields
  • 2084 - rescue Man from the saucers 3 times in a row

If you like 1982 then checkout this other game made by Binary Zoo:
http://store.steampowered.com/app/338000/Echoes/

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 / 8 / 10
    • Processor: 1GHz processor
    • Memory: 512 MB RAM
    • Graphics: Pixel Shader 2.0 and Vertex Shader 2.0
    • DirectX: Version 9.0c
    • Storage: 15 MB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows XP / Vista / 7 / 8 / 10
    • Processor: 1GHz processor or faster
    • Memory: 512 MB RAM
    • Graphics: Pixel Shader 2.0 and Vertex Shader 2.0
    • DirectX: Version 9.0c
    • Storage: 15 MB available space
    • Sound Card: DirectX Compatible
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