Replay the events of the first hot war of the Cold War era, the Korean War, also known as the Forgotten War. Players will be involved in two campaigns, both set in the 1950’s: the North Korean (June 25 – August 20) and the American (September 15 – October 8).
Análises de utilizadores: Neutras (63 análises)
Data de lançamento: 24 Mar, 2011
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Replay the events of the first hot war of the Cold War era, the Korean War, also known as the Forgotten War. Players will be involved in two campaigns, both set in the 1950’s: the North Korean (June 25 – August 20) and the American (September 15 – October 8).
In this title tactical engagement experts can test their skills on a new strategic level. Move your forces over the entire Korean Peninsula, managing reserves, as well as the fuel and ammo supplies. Tactical battles in Theatre of War 3: Korea are generated based on the strategic situation.

Key features:

  • A new strategic mode greatly enhances the experience of tactical battles
  • Non-linear dynamic campaigns, a first for the series
  • Campaign generator with additional USSR faction for creating “what-if” scenarios
  • Unique landscape modeling for correct infantry combat simulation
  • Lots of new artillery, armor and aviation units, e.g. transport helicopters
  • Updated control system focusing more on squads and not on individual soldiers
  • Engineer Corps: real-time mining and demining
  • Detailed replication of authentic Korean landscape and architecture
  • New binocular view feature for total immersion

Requisitos do Sistema

    Minimum
    • OS: Windows XP or Vista
    • Processor: Intel Core 2 Duo or AMD Athlon64 X2 with 2,4GHz or better
    • Memory: 2GB
    • Graphics: nVidia GeForce 6600 or ATI Radeon X800 with 256MB RAM or better
    • DirectX®: 9.0c
    • Hard Drive: 2GB
    • Other: High-speed cable connection is recommended.
      The game is not guaranteed to run on mobile graphics chipsets.
    Recommended
    • OS: 64-bit Windows Vista or Windows 7
    • Processor: Intel Core 2 Duo and above or AMD Phenom II (3GHz or better)
    • Memory: 4GB
    • Graphics: nVidia GeForce 8800 or AMD Radeon HD 4850 with 512MB RAM or better
    • DirectX®:
    • Hard Drive: 2GB
    • Other: High-speed cable connection is recommended.
      The game is not guaranteed to run on mobile graphics chipsets.
Análises úteis de clientes
1 de 2 pessoas (50%) acharam esta análise útil
5.1 hrs em registo
Publicada: 5 Março
This is one of those heartbreaking games where you really, really want to like it. I'm glad that I only paid a fraction of its cost, though. That is to say, I paid a fraction for the bundle, and all of them seem to have just one flaw that wrecks the game - and TW3 is merely the least annoying.

The first one was a nice proof of concept: military simulator without any of this 'ballancing' garbage. A Sherman is inferior to a Tiger, period. But its age makes it clunky and somewhat dull. TW2 was a vast improvement - except for pathing, which was lousy. Because the missions are not timed, all the panzers who cannot cross the bridge at the German spawn point stay there until you get bored and turn off the game. A flaw that makes it impossible to complete a mission? Fail.

So there is TW3: Korea, which isnt bad. It feels small, like the Korean conflict in Red Dragon - a handful of Korean tanks and a few platoons v. a similar American force - and if you win, their entire division retreats? And the flaw in TW3 is that you can no longer select individual personell. This is huge because that platoon of useless infantry could spare 3 guys to go man that 57mm and take out the imperialist tank - except it cant. Unless there is some 'break formation' command I havent found - the interface isnt exactly intuitive, so it may well be.

So, yeah, 7 bucks for the bundle, which essentially translates to 7 bucks for TW3. Its a fair price, wouldnt pay more, though.

-Don
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50 de 66 pessoas (76%) acharam esta análise útil
5.0 hrs em registo
Publicada: 28 de Março de 2014
If you are looking for a challenging and realistic strategy game then I recommend TOW 3: Korea. If however your more into simplistic and fast paced RTS then this may not be the game for you.

What the developers aimed to bring to the public is a well made realistic strategy game which is able to reflect warfare in the mid 20th century. This game enables players to not only fight in a battlefield conflict but also micromanage your army layout as you lead either american or north korean forces to victory!

Pros - this game is highly realistic in terms of challenges faced by an army involved in conflict along the Korean peninsula. This game is not a game where you can charge your platoon of men towards entrenched enemy forces, they will be cut down. this is not a game where you can send one tank without support into an enemy line and expect it to survive. this game is realistically brutal and that is how the developers wanted the game to turn out. this is not a game where you can rush the enemy lines without careful planning and preparation where you consider which units have the High ground, which units are able to see enemy positions, wether your units will be vulnerable to mortar or arty fire. so ignore any negative reviews that are shorter than 5 sentences.

Graphics- for a game which came out in 2011 the Graphics are fine, they are not top of the line but who cares?

Cons - Micromanagement and understanding what each action does can be complex and you may not realize your making a mistake when you perform an action. the UI seems to lack an ability to explain what buttons do what and I recommend the player have a few practice games to fully understand what actions are available before they take part in the Campaigns.


When I mention micromanagement I really do mean micromanagement. during the campaign you can choose how you upgrade each units experience and even choose which units receives medals. before each conflict you can personalize your armies from a much larger pool of available forces.

the micromanagement itself isnt the con, rather the large learning curve a player is thrown into. (its a challenge at first but once you understand what your doing its worth it)

Another Con that I have found is the Victory conditions of a battle

For some conflicts all that is needed is that you place troops in the target town without any nearby enemy units and the battle will just end. To me I feel like that this is a drawback to the gameplay feel of the game. even if half the enemy forces are still present and in fighting condition but else where on the map the battle will just end.

To me if the developers had included the feature that these forces who potentially were cut off from their reinforces either surrender or attempt to fight their way out. rather then the assumed "they just retreated and regrouped with the main battle force who then left the region"

If you are serious about a realistic strategy game then this is it, I am yet to play multiplayer. but from what i can understand form playing against the AI it would only be short from epic.


So for my recommendation. if you are a FPS player and only dabble in RTS games then you are probably better off with much simpler and faster paced games like Company of Heroes. However if your seriously into strategy games and wish to challenge yourself or your familiar with games such as Hearts of Iron, Wargame, men of war and you have enjoyed them then i seriously recommend you at least consider looking into purchasing Theatre of War 3: Korea
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27 de 34 pessoas (79%) acharam esta análise útil
11.2 hrs em registo
Publicada: 6 de Julho de 2014
I was very skeptical about this game at first, especially when I saw the review and metascore (yikes). It was a game I kept my eye on simply for the fact that it was based in the Korean War, a war that we havn't seen in a game before (but if there is a game that is based in the Korean War that anyone knows of then please, tell me, I would love to get my hands on it). ToW3 has some problems in it, and some things I wish it had, but for the most part, it isn't that bad of a game. First with cons. The UI system is very awkward, and a little confusing at first, and sometimes I dont know if I'm using it correctly or not. The AI pathfinding isnt good. When I tell the AI to move somewhere they will simply go in a strait line toward where I tell them to go, so if I tell the AI to go to a place that is beyond a mountain. They will hoof it up the mountain to the point where they can't walk anymore, literally, they will keep going to the point where they can't go anymore. Although the addition of the Soviets as a what if scenario was good, I wish there was more factions. Specifically the British, South Koreans, and Chinese. Besides that, the game seems to be fine to me. It is a very realistic game, there is no running into a fire fight like in CoH. You need to plan before you attack. I also love the scenarios that you can make with the campaign and mission editor, it adds a lot of replay value to it. I also have to praise the sound and scale of the game, it really is awesome. So lets review:

Pros::
-Pulls away from the usual WW2 and modern day strategy games with a conflict that has never been covered before; The Korean War.
-Very good sound quality, and massive maps.
-High realism that will provide a good challenge.
-Campaign and mission editor which offers a good amount of replayability

Cons:
-Bad AI pathfinding.
-Wierd UI system. (Or I just might be clueless on how to use it)
-Wish for more factions that were involved in the war (British, Chinese, and South Koreans)

ToW3 Korea is a game that pulls away from the WW2 and modern day settings in exchange for something different. It's a fun game for someone who wants good realism, but some bad glitches can push people away from the game.

ToW3 Korea: 8/10

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20 de 22 pessoas (91%) acharam esta análise útil
2.1 hrs em registo
Publicada: 9 Fevereiro
I wanted to like this game so much. There are just too many faults with it and after experiencing the game crash for no reason on my 3rd mission in the campaign, I'm definitely sure this game is bad.

For starters lets talk about the actual battle experience. There is nothing more pleasing to me than slugging it out over range with tanks/fixed guns. So satisfying watching the shells streak across the map. What is NOT pleasing is when a tank of mine decides its going to go it alone and run around in circles. That's not cool, I didn't order him to do that...

When I'm trying to get my infantry into a better position and the only formations are either 2 a breast or complete line formation. Really? Infantry can't be moved into more advantageous/different formations? Nevermind the fact that infantry organization is just plain stupid. Selecting a squad is a miserable experience, even getting them to go together is a challenge. If I select a squad to move to an area maybe 3 of them will go and 4 of them will hit the dirt and start crawling. Which brings up another issue. Why can't I tell my infantry to get up, hide, run, crawl, etc. Kind of annoying but not as annoying as formations.

When setting up units before the battle starts its impossible to place them in defending positions correctly. Why can't I position my tank to face a certain direction? Why can't I place infantry on a hilltop inside the deployment zone? They're still in the deployment zone but forget being able to place them anywhere outside the main defensive barriers. Or even splitting them up! I started a defensive match where 3 units were located in one dugout and 4 units of the same infantry squad were in another dugout. I wasn't allowed to take them out of the dugouts without them being the same distance from each other as if they were in the original dugouts. This is hard to explain but it means no matter where I placed that squad the two groups were always at least 50 yards apart.

Then there are issues where the game seems to freeze for at least 3 seconds before humming along perfectly as if nothing happened. I'm not sure what causes the frame rate explosion but it usually only occurs once per match.

This game has the feel of being a 3D Close Combat set in Korea. It feels promising, but it falls severely short of its goal. I'm not sure if the developers are still working on this game, but if they are they really need to take another look at some of the fundamental flaws.

PLEASE FIX THIS GAME! PLEASE I WANT IT TO WORK! There are some satisfying moments but right now this game is trash!
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18 de 27 pessoas (67%) acharam esta análise útil
7.6 hrs em registo
Publicada: 19 de Abril de 2012
Theatre of War has always been one of the leading RTS frachises, and despite the metascore, in my opinion this is no let down, ToW 3 Korea focuses on the Korean War of 1950, one of the most interesting wars in modern history, and the start of the Cold War, the campaigh has a unique map in which a singular army can be deployed to each city and be given two specific abilities, for example and IL 10 air strike or a devastating artillery strike. If your thinking about getting this, which I recomend you do, try doing some research on this war that decided the fate of Korea.

Theatre of War 3 : Korea - 8.5
Pros: Immersive weapon sounds
Realistic Weaponry
Unique game overall
Lots of replayability
Game changing morale system

Cons: No music
Repetitive Voice acting
Stupid A.I at time (only sometimes)
Every so often games take a long time to end when there are no visible enemies on the map
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