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Delve Deeper is a turn-based Adventure/Strategy game for Windows that combines HD pixel art, tile placement, and RPG elements in a bright and humorous atmosphere. Up to four players take command of Dwarf mining teams in this fast and furious dungeon adventure meets devious puzzler, building the map as you play for an ever-changing,...
Release Date: Sep 24, 2010
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$4.99

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Buy Delve Deeper + Treasures and Tunnels

Includes 2 items: Delve Deeper, Delve Deeper: Treasures and Tunnels

About the Game

Delve Deeper is a turn-based Adventure/Strategy game for Windows that combines HD pixel art, tile placement, and RPG elements in a bright and humorous atmosphere. Up to four players take command of Dwarf mining teams in this fast and furious dungeon adventure meets devious puzzler, building the map as you play for an ever-changing, endlessly replayable strategy experience for you and your three best friends, or three devious AI teams.
Key features:
  • Gorgeous HD Pixel art, quirky humor, and the ever-present King of Dwarves!
  • Pick your own team of 5 Dwarves from Fighters, Scouts and Miners
  • Battle 20 powerful Monsters including Goblins, Evil Dwarves, and huge Dragons!
  • New! Level Builder allows you to create and share your own designs!
  • Challenge your friends in up to Four Player Hotseat Multiplayer
  • Collect over 100 relics to power up your Dwarves, and view them later in The Royal Gallery!

System Requirements

    Minimum:
    • OS: Windows XP SP2 or better, Windows Vista, Windows 7
    • Processor: 1.4 GHz
    • Memory: 512 MB
    • Graphics: Must Support Shader Model 2.0
    • DirectX®: DirectX 9
    • Hard Drive: 60 MB
Helpful customer reviews
13 of 17 people (76%) found this review helpful
957 products in account
74 reviews
2.7 hrs on record
Delve Deeper is a local 1-4 player game where you play against each other to try to get the most treasure. At the beginning of the game, you choose from 4 different coloured dwarf mining teams (red, blue, green, yellow), each consisting of 5 dwarfs. There are 3 different "classes" of dwarf, these being miner, scout, and fighter. Each class differs in fighting ability and the number of tiles they can move in each turn.

At the start of your turn, you can choose a tile from the right side which basically causes one area of the map to be auto-mined, creating a tunnel. Once the tile has been placed, you can move some or all of your dwarfs, having them pick up treasure, mine for gold, and fight monsters or other dwarves. When a dwarf's inventory is full, you direct them to go back to base to off load their treasure. Rinse and repeat until the game is finished.

This is a very simple game, and it's actually pretty fun. Until it crashes. And it crashes a lot. In fact, looking at the forums and other reviews, it seems that this bug has been in the game from the very beginning and in two years since the game's release on Steam, the developers still haven't fixed it.

Until this bug is fixed, I can not recommend this game.
Posted: June 24th, 2014
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8 of 11 people (73%) found this review helpful
818 products in account
391 reviews
6.2 hrs on record
Delve Deeper is a funny and interesting strategy game. You send gangs of dwarves deep into the mountain to gather riches for their king, and whoever finds the most is the winner. The game has many smart strategic elements, but lacks depth and content to be anything but an amusing interlude between greater strategy games.The retro aesthetic really works well for this type of experience. There's a nice attention to detail in the sprite work. That said, the art style isn't as consistent as I would have liked. The backgrounds, text, and some elements of the HUD don't quite fit in line with the throwback vibe.The biggest issues I had with Delve Deeper, however, was the camera and tile placement. Simply put, the camera is erratic. As for the tile placement system, it's overly complicated.Delve Deeper is one of those flawed, but much-loved gems. Lunar Giant was wise to set the game at such a low-risk price; you can get quite a lot out of it, if you are willing to put up with some minor to not-so-minor annoyances. When you get into a groove with this game, time slips past you.Overall 7/10.
Posted: July 10th, 2014
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5 of 8 people (63%) found this review helpful
151 products in account
64 reviews
2.8 hrs on record
DWARFS
Posted: July 15th, 2014
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2 of 3 people (67%) found this review helpful
13 products in account
1 review
2.1 hrs on record
Amazingly fun game. The humor is great, and the gameplay is solid. The only thing I could possibly want for it is online multiplayer, but it's great as-is for sitting around with friends or just filling some time.
Posted: June 24th, 2014
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3 of 5 people (60%) found this review helpful
76 products in account
36 reviews
13.1 hrs on record
A simple and amusing game about competing dwarves. There isn't much else to say. Its just fun to play. While not extremely engrossing, its fun to pick up and play a round or two. One thing I can say though, in my personal opinion, this game would have been a smash if I would have been able to play it online with friends.
Posted: April 17th, 2014
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98 of 116 people (84%) found this review helpful
451 products in account
13 reviews
10.7 hrs on record
I gave this game a shot, I really did. I wanted to like it, and even with it's obvious, glaring flaws, I dug deeper to see if there was something there, but after it was all said and done, there wasn't.

The game presents an interesting idea, and it reminded me of something like Dungeon Keeper. You have dwarves, and you have them mine these caves for you in real-time, collecting resources, which you use to attack the other team. You can find treasures, and different items that give you temporary upgrades for that match, and eventually, one team becomes the victor.
Sound great, right? Well, no, actually.

On paper, the game sounds like it'd be cool, and really fun, but in practice, the controls are just awful. You're forced to move the camera around by clicking and dragging, and issuing commands to your units just feels really cumbersome. The artstyle is interesting for a bit, but once you realize how limited the whole thing is, and how many assets they changed the colors on and re-used. that also begins to lose it's appeal. There is basically no storyline to speak of, and what little bit of flavor text they do try to put in there just comes off as bland and annoying.

I could forgive ALL of these things if the design of the game was fun... but it also fails in that aspect. Nothing I did in the game felt rewarding or satisfying, and I think that's the most damning thing you can say about it. It just feels like a bunch of cumbersome clicking without any payoff. It's a bland, useless, mess of a game, and nobody should waste their time or money with it.
Posted: December 2nd, 2013
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