Delve Deeper is a turn-based Adventure/Strategy game for Windows that combines HD pixel art, tile placement, and RPG elements in a bright and humorous atmosphere. Up to four players take command of Dwarf mining teams in this fast and furious dungeon adventure meets devious puzzler, building the map as you play for an ever-changing,...
User reviews:
Mixed (346 reviews) - 58% of the 346 user reviews for this game are positive.
Release Date: Sep 24, 2010

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About This Game

Delve Deeper is a turn-based Adventure/Strategy game for Windows that combines HD pixel art, tile placement, and RPG elements in a bright and humorous atmosphere. Up to four players take command of Dwarf mining teams in this fast and furious dungeon adventure meets devious puzzler, building the map as you play for an ever-changing, endlessly replayable strategy experience for you and your three best friends, or three devious AI teams.
Key features:
  • Gorgeous HD Pixel art, quirky humor, and the ever-present King of Dwarves!
  • Pick your own team of 5 Dwarves from Fighters, Scouts and Miners
  • Battle 20 powerful Monsters including Goblins, Evil Dwarves, and huge Dragons!
  • New! Level Builder allows you to create and share your own designs!
  • Challenge your friends in up to Four Player Hotseat Multiplayer
  • Collect over 100 relics to power up your Dwarves, and view them later in The Royal Gallery!

System Requirements

    • OS: Windows XP SP2 or better, Windows Vista, Windows 7
    • Processor: 1.4 GHz
    • Memory: 512 MB
    • Graphics: Must Support Shader Model 2.0
    • DirectX®: DirectX 9
    • Hard Drive: 60 MB
Customer reviews
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Mixed (346 reviews)
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209 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
128 of 157 people (82%) found this review helpful
Not Recommended
10.7 hrs on record
Posted: December 2, 2013
I gave this game a shot, I really did. I wanted to like it, and even with it's obvious, glaring flaws, I dug deeper to see if there was something there, but after it was all said and done, there wasn't.

The game presents an interesting idea, and it reminded me of something like Dungeon Keeper. You have dwarves, and you have them mine these caves for you in real-time, collecting resources, which you use to attack the other team. You can find treasures, and different items that give you temporary upgrades for that match, and eventually, one team becomes the victor.
Sound great, right? Well, no, actually.

On paper, the game sounds like it'd be cool, and really fun, but in practice, the controls are just awful. You're forced to move the camera around by clicking and dragging, and issuing commands to your units just feels really cumbersome. The artstyle is interesting for a bit, but once you realize how limited the whole thing is, and how many assets they changed the colors on and re-used. that also begins to lose it's appeal. There is basically no storyline to speak of, and what little bit of flavor text they do try to put in there just comes off as bland and annoying.

I could forgive ALL of these things if the design of the game was fun... but it also fails in that aspect. Nothing I did in the game felt rewarding or satisfying, and I think that's the most damning thing you can say about it. It just feels like a bunch of cumbersome clicking without any payoff. It's a bland, useless, mess of a game, and nobody should waste their time or money with it.
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44 of 58 people (76%) found this review helpful
Not Recommended
2.7 hrs on record
Posted: June 24, 2014
Delve Deeper is a local 1-4 player game where you play against each other to try to get the most treasure. At the beginning of the game, you choose from 4 different coloured dwarf mining teams (red, blue, green, yellow), each consisting of 5 dwarfs. There are 3 different "classes" of dwarf, these being miner, scout, and fighter. Each class differs in fighting ability and the number of tiles they can move in each turn.

At the start of your turn, you can choose a tile from the right side which basically causes one area of the map to be auto-mined, creating a tunnel. Once the tile has been placed, you can move some or all of your dwarfs, having them pick up treasure, mine for gold, and fight monsters or other dwarves. When a dwarf's inventory is full, you direct them to go back to base to off load their treasure. Rinse and repeat until the game is finished.

This is a very simple game, and it's actually pretty fun. Until it crashes. And it crashes a lot. In fact, looking at the forums and other reviews, it seems that this bug has been in the game from the very beginning and in two years since the game's release on Steam, the developers still haven't fixed it.

Until this bug is fixed, I can not recommend this game.
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19 of 20 people (95%) found this review helpful
1 person found this review funny
10.6 hrs on record
Posted: October 9, 2014
Very amusing game best suited for a causal play during a lul at a small party. Playing solo more than three or four times will pretty much end most of the interest in the game for you - so I strongly suggest hooking this up to your TV and passing the controller around.

Drinking rules encouraged.

The other reviews, I think, want this game to be more than it is. But it's a short, fun, game that doesn't take itself too seriously or try to be a time sink. And you know what, it's ok for a game to be that (especially with the quality put into this one.)
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37 of 53 people (70%) found this review helpful
5 people found this review funny
7.9 hrs on record
Posted: December 4, 2013
Fun little game, though without much DEPTH to it. I'd still say I rather DIG this game, despite some of its FAULTS. Like, say, no saving feature when a single game can last for over an hour so it can be TUFF to finish it in one sitting if you lack the time, and it eventually gets a little BORING. DD's devs have been STONE silent for a while though so don't expect any bug fixes or new content, however the free DLC is still quite a GNEISS addition. But you just gotta admit that this little game is just a STEPPING STONE towards something greater.

Speaking of which.

A sequel with multiplayer included is currently in the works, as far as I'm aware, but devs are taking their sweet time with it, and as for the ETA for its release... Well, your guess is as good as MINE.

I'm done.
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19 of 23 people (83%) found this review helpful
1.8 hrs on record
Pre-Release Review
Posted: January 28, 2014
Interesting board game.

Players take turns digging into the field by placing tunnel pieces and then sending their dwarves down to collect as much treasure as possible. Your dwarves can mine for treasure, but that takes time. Larger caches of treasure can be found by killing monsters wandering around the board, although this involves fighting and is much more risky depending on your team makeup. Artifacts are a form of treasure that can have a wide variety of effects, good or ill, and make the game more exciting. The game ends after a certain amount of turns, where the player with the most treasure wins.

It can be quite fun, but for god's sake find a friend to play this with. That is essentially the whole point of a board game, really. And to all of you who bat your eyes at my calling this a board game: you could conceivably convert this to physical form very easily, with a human dungeon master taking the place of the monster AI.

I don't know why all these other reviewers want this game to be something it clearly wasn't supposed to be. I mean, how hard can it be to talk about this game in the way it was designed to be played?
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15 of 17 people (88%) found this review helpful
6.2 hrs on record
Posted: July 10, 2014
Delve Deeper is a funny and interesting strategy game. You send gangs of dwarves deep into the mountain to gather riches for their king, and whoever finds the most is the winner. The game has many smart strategic elements, but lacks depth and content to be anything but an amusing interlude between greater strategy games.The retro aesthetic really works well for this type of experience. There's a nice attention to detail in the sprite work. That said, the art style isn't as consistent as I would have liked. The backgrounds, text, and some elements of the HUD don't quite fit in line with the throwback vibe.The biggest issues I had with Delve Deeper, however, was the camera and tile placement. Simply put, the camera is erratic. As for the tile placement system, it's overly complicated.Delve Deeper is one of those flawed, but much-loved gems. Lunar Giant was wise to set the game at such a low-risk price; you can get quite a lot out of it, if you are willing to put up with some minor to not-so-minor annoyances. When you get into a groove with this game, time slips past you.Overall 7/10.
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8 of 8 people (100%) found this review helpful
1 person found this review funny
23.0 hrs on record
Posted: November 7, 2014
Delve Deeper is a game about dwarven greed. But mostly TREASURE! Go down there and grab as much as you can for your most exhalted king. And more importantly, get more than the other teams!

You'll go in with five(5) dwarves, and will need to collect as much loot as you can in games that seem to go by pretty quickly. It's a good game to start up when you're bored or don't know what else to play, or just because you want to grab some more of that sweet gold.

Of your team, you can select 3 classes. The slow, powerful fighters. Fast, but slightly weak scouts, and miners who are a bit average at everything but can haul the most loot. Of course, being dwarves, all classes can mine gold, gems and mithril and carry chests of loot out, but some can carry more than others, and some fight better than others.
And since you are trying to prove you are more loyal to your king and better at extracting riches, you may end up fighting the other dwarven teams as well.

It's a simple game with solid mechanics, where you start your turn with a tunnel piece you can put down somewhere to expand your tunnels, or to unleash a massive horde of goblins into your opponent's tunnels. After that, you move your dwarves and end your turn. After that you fight with whichever dwarves are in tiles with enemies on them. A simple and easy to learn system with plenty of maps and plenty of replayability. And on top of that, it's cheap too

Worth grabbing whenever you have some cash left over for it. It's cheap, amusing to play, has plenty of replayability(So long as you don't play it all the time) and a most worthy king to deliver all your gold to who occasionally comments on things going on in his own special kind of way.
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11 of 14 people (79%) found this review helpful
Not Recommended
14.1 hrs on record
Posted: May 9, 2015
Delve Deeper is a simple turn based strategic game.
The tutorial in the game is a big dialogue that goes into detail of what the game gives (building tunnels to selecting a dwarf and point it to a tunnel where he can mine gold).

The game resolve where you can play from 2 to 4 players and the game is decided by how much gold you have earned through mining gold, gem, mithril, loot from defeating monsters/players and relics.
(To play multiplayer. You need to play it on the computer the game is on. Meaning you can't play from over the world. (Which is actually a must for a game like this)).

Before you start you can choose to three classes:
- Miner:
This class can hold up to 6 items for gold, gem and mithril. Can walk 4 steps and is overall the points getter in the game.
- Fighter
This class can hold up to 4 items for gold, gem and mithril. Can only walk 3 steps and is overall the one who protect and fight
- Scout
This class can only hold up to 3 items for gold, gem and mithril. Can walk 6 steps and is overall the one to kill weak monsters and light tunnels that is farther away.

The relics in this game make said classes stronger, but said relic will only have effect on the said dwarf who picked said relic up.
Relics can be turned in at bazaars or the camp (where you start) and might give favourable effects that will last the whole game.
(Relics also have some references to pop culture, Dwarf Side of the Moon as an example).

The enemies in the game (monsters/players) make the game a little more strategic as well with building tunnels.
Building tunnels is optional. you can use it to progress deeper in the mine or give an opening for monsters to attack other players. Making the gameplay a little more fun. Tunnels is at first dark, but everytime you or the other player/computer goes to a dark tunnel. the dwarf will light the tunnel up preventing spawning for more monsters.

Every map have it's set amount of rounds that varies. (creating a map will automatically give an amount of rounds).
making your own map is at first a great feature. Only that you need every hex to be filled to make it truelly playable.
Picking out tunnels without showing what pieces you can select (picking a wrong piece meaning you need to click said hex to redo it). You will be taking a lot of time to create a map. since it's a lot of trial and errors.

Overall it's a solid game and maybe a must for all strategic gamers out there.
But for me I can't recommend this game.

- Easy, Fun Gameplay
- Strategic to it's core

- Slow Gameplay
- Creating a map is (kinda) frustrating
- Multiplayer is local-only

Feedback for this review is appreciated.
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11 of 15 people (73%) found this review helpful
5.8 hrs on record
Posted: December 19, 2013
This is a fun little stategy-turn based game where you compete with other dwarves to dig tunnels and the mechanic for digging the tunnels is interesting. It can lead to you creating a path from the monsters to your enemy's miners, beating his men down so they spend more time fighting and less time mining. I often find myself getting sucked in and lost in it as it's quite addictive and worth a buy if you are looking for a time wasting oppitunity, but there's nothing really amazing to consider it a must buy, by any streach of the imagination.
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7 of 9 people (78%) found this review helpful
11.7 hrs on record
Posted: September 4, 2015
5min of this game

this is like a turn based board game
you play as 1 of up to 4 dwarven teams venturing into a mine full of monsters and loot.
you have 5 dwarves of 3 classes (fighters-slow but hit hard, miners-can carry more and hit ok, scouts-fast but week).
each turn you can dig out 1 space then you move your dwarves.
they can grab from piles of loot or artifacts (you can only carry one and when you turn it in it has a random value) without stopping but will need to end a turn in front of a deposit to take 1 chunk of ore or gems from it.
you need to take all loot back to your base or find a bank for it to count.
if you run into an opposing dwarf or any dungeon critters you'll have to stop and attack them.
you win by having the most loot at the end of all the turns.

not everything in the depths want to kill you, here are some things that will help you out.
gnomes - these guys will collect ore & gems for a small cut of the take.
beholders - they will turn in artifacts for you.
fairies - if you start your turn on one of these fields you'll be healed to full health.
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Recently Posted
1.2 hrs
Posted: October 23
I got this for like 50 cents and enjoyed the 15 minutes or so I actually plyed of it.
Helpful? Yes No Funny
0.1 hrs
Posted: October 23
crashed 3 times before i did anything bad controls intro chat was 2 crap
Helpful? Yes No Funny
Jet Li
6.8 hrs
Posted: October 5
story - 0/10
gameplay -1/10
overall 0.5/10
Helpful? Yes No Funny
**Death Row**
9.2 hrs
Posted: September 26
Keeps crashing once I set the teams
I tried hard to play it but it didn't work..
1 because of cards...
Helpful? Yes No Funny
10.7 hrs
Posted: September 3
This game is so kak it does not even have a price.
Helpful? Yes No Funny
R-B-A [UK]
2.0 hrs
Posted: August 19
Very good game!
Helpful? Yes No Funny
38.2 hrs
Posted: July 23
Curator Review:

This game is full of content and a great deal of fun to play with friends (or against). Finding treasure all while fighting dragons, knights on slimes, and of course goblins keeps this game entertaining and you never know who is going to win. It even has some free DLC.
Helpful? Yes No Funny
Relieve the Nightmare
21.3 hrs
Posted: July 5
The most boring game ever created?
May be.
Crawl through boring tunnels for no purpose other than to get more points than the other guy. Combat is dull, moving characters is slow and getting anywhere takes forever, which is made even worse by the fact you have to make repeated trips to the surface to turn in your loot. Everything just happens at a snails pace, yet there is little strategy involved to offset this methodical pace.
Only 5 bucks so it's got that going for it, but really, better off saving the money. I dont hate this game, but it dont cost that much.
Helpful? Yes No Funny
0.8 hrs
Posted: July 1
Bought this game years ago for a few bucks. Never tried it until recently. I can't expand any tunnels. It always tells me there are no viable moves. Can I get a refund?
Helpful? Yes No Funny
Derrick Rifkin
1.8 hrs
Posted: June 30
It's an interesting, slow-paced, turn-based puzzle-strategy-game? Yeah I guess that's the best way to describe it. After choosing a map you get a selection of tiles to extend your own tunnels or mess with an opponent team's tunnel structure, all while racing against those teams (and the clock) and fighting the dangerous denizens of the undermountain to retrieve the most valuable artifacts. To me this feels a lot like either should be a boardgame or it is based on one, I know I'd have a lot of fun playing this around a table with friends, while enjoying a couple of beers.
Helpful? Yes No Funny