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Desde la mecánica de juego hasta los gráficos, música e imaginación, BIT.TRIP BEAT se inspira en los clásicos lo mires por donde lo mires. Déjate atrapar por un nuevo mundo de imagen y sonido haciendo malabarismos con la música y dejándote llevar por esta moderna visión del comienzo de todo. BIT.
Fecha de lanzamiento: 2 de Nov, 2010
Ver los 2 trailers

Comprar BIT.TRIP BEAT

Comprar BIT.TRIP.BEAT Bundle

Includes: Bit.Trip.Beat and Bit.Trip.Beat Soundtrack

Paquetes que incluyen este juego

Comprar BIT.TRIP Collection

Incluye 15 artículos: BIT.TRIP BEAT, BIT.TRIP RUNNER, Bit.Trip Runner Soundtrack, Bit.Trip Beat Soundtrack, BIT.TRIP CORE, BIT.TRIP VOID, BIT.TRIP FATE, BIT.TRIP FLUX, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien, BIT.TRIP.CORE Soundtrack, BIT.TRIP.VOID Soundtrack, BIT.TRIP.FATE Soundtrack, BIT.TRIP FLUX Soundtrack, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien Soundtrack, Runner2 - Good Friends Character Pack

Comprar BIT.TRIP.BEAT Soundtrack

Acerca del juego

Desde la mecánica de juego hasta los gráficos, música e imaginación, BIT.TRIP BEAT se inspira en los clásicos lo mires por donde lo mires. Déjate atrapar por un nuevo mundo de imagen y sonido haciendo malabarismos con la música y dejándote llevar por esta moderna visión del comienzo de todo.

BIT.TRIP BEAT para Steam es una nueva versión del juego para consolas adorado por la crítica y marca el comienzo del épico viaje del alma de CommanderVideo con:

  • ¡Mecánica de Juego Clásica!
  • ¡Gráficos Alucinantes!
  • ¡Locos Enfrentamientos con Jefes!
  • ¡Intrigantes Escenas!
  • ¡Una Banda Sonora Cañera estilo Chiptune!
  • ¡Estrella Invitada del Chiptune, Bit Shifter!

¡Descarga BIT.TRIP BEAT y comienza ya tu propio BIT.TRIP!

Características Principales:

  • ¡Tablas de Clasificación!
  • ¡Logros!
  • ¡Nuevo Modo Fácil!
  • ¡Control mediante los Controladores Ultra Precisos Razer Sixense!

Requisitos del sistema (PC)

    Mínimo:
    • SO: Windows XP SP3
    • Procesador: 2.0 GHz
    • Memoria: 512 MB de RAM
    • DirectX®: DirectX® 9.0c y Shader Model 3.0 con 128 MB de VRAM
    • Disco Duro: 100 MB de espacio libre
    • Sonido: Compatible con estéreo

Requisitos del sistema (MAC)

    Mínimo:
    • SO: OS X versión Snow Leopard 10.6.3 o posterior
    • Procesador: 2.0+ GHz
    • Memoria: 512 MB de RAM
    • Gráficos: OpenGL 2.1 y Shader Model 3 con 128 MB de VRAM
    • Disco Duro: 100 MB de espacio libre
    • Sonido: Cualquier dispositivo estéreo
Análisis útiles de usuarios
A 1 de 1 personas (100%) les ha sido útil este análisis
2.1 h registradas
Mola, pero si juegas más de 10 minutos seguidos te da una epilepsia. Es verdad.
Publicado: 12 de Junio
¿Te ha sido útil este análisis? No
A 20 de 21 personas (95%) les ha sido útil este análisis
1.1 h registradas
This game is some kind of pong mixed with acid, all you have to do is repel the little squares to get points and form a rhythm while you do so, there's also a boss fight in each one of the 3 stages. It's very relaxing at first, but it gets really hard and frustrating as you progress.
Grab it when it's on sale.
Publicado: 20 de Junio
¿Te ha sido útil este análisis? No
A 22 de 33 personas (67%) les ha sido útil este análisis
1.1 h registradas
Underwhelming. It's basically just Pong set to music with annoying backgrounds that often hinder you from seeing the objects you're supposed to hit. If I didn't get this with other games in a bundle, I'd feel cheated.
Publicado: 20 de Junio
¿Te ha sido útil este análisis? No
A 8 de 8 personas (100%) les ha sido útil este análisis
2.7 h registradas
BIT.TRIP.BEAT is the offspring of one wild night between Pong and Super Breakout while they were both totally out of their minds on the wildest acid trip. Or at least that's how I imagine it, as I've never had a wild acid trip, and I'm not sure computer games can have sexual intercourse.

BIT.TRIP.BEAT is a rather simple idea, turned into chaos due to the frantic speeds and mindwarping backgrounds on the levels. It's simple - bat a pixel back from where it came from using your panel. Do it correctly and you'll add extra notes to the music. Miss too many times and you'll GAME OVER, YEAH!
Therein lies the appeal of the entire BIT.TRIP series; the concept is simple, but the frantic speeds and ramping difficulty can make for one of the most challenging, frustrating (and if you CAN succeed) rewarding experiences in gaming.

Coupled with a strangely cheerful 'chiptunes-esque' OST this game is a deceiving evil mastermind of pure puzzle pandomonium. If that's your thing, you're going to enjoy it big time.
Publicado: 19 de Julio
¿Te ha sido útil este análisis? No
A 5 de 5 personas (100%) les ha sido útil este análisis
3.3 h registradas
I'm recommending this, because I think everyone should play it at least once, but hear me out because I have a lot of issues with this one:

Basically, any time I play it, I have a bad time. The gameplay and the artistic style do not go well together. If you start screwing up, then you miss out on the cool sound effects and music, which are the reasons I play this game. However, the art/effects/music are super distracting and make it harder to play. I mean, fair enough, adds to the challenge. The part that gets me, though, is that the learning curve is extremely steep. When coupled with long stages, I just sit here going, yeah, I couldn't have learned how to do that in the time I was offered (because the game does a very bad job of teaching you of the upcoming mechanics), so I lose and then I have no interest to play again because the stages are so long. It's just a massive snowball effect.

It would help if the graphics weren't so distracting to the gameplay. Maybe I'm just getting old -- I mean, I am, so that's true -- but I have a really hard time following what the hell is going on. I can barely discern between incoming attacks and attacks I've already deflected, I can't see some of the blocks sometimes due to their color, and I have a pretty hard time discerning where the hell some of the attacks are going to land. There's a part in the second stage where many attacks come in, all of which are the same color, and they're bouncing off the sides. If it wasn't so late into the stage I could probably pick up on it, but I just lose interest. It's pretty poor design, in my opinion, and that just annoys me.

I boot it up every few months because I think it'll be different; I really do like the music, but I don't get to experience it because I suck.

So yeah, if you suck at this game you're just going to have a bad time lol. I totally dislike this one because Im not good at it and I'm not willing to try to get better. The flaws irritate me and turn me off.

But yeah, check it out.

Oh, but the menus in that game suck. Click and it sends a ball/block thing. Wait a fullish second for it to hit your paddle before the thing actually goes through! And if it misses then you don't go into whatever you selected. Glorious :)
Publicado: 12 de Junio
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
4.3 h registradas
Pong + Música 8 - 16 bit.
MUST BUY!
Publicado: 28 de Noviembre, 2010
¿Te ha sido útil este análisis? No

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