I tried. I really did try.
Dreamfall and its predessor, The Longest Journey, are often praised by adventure game fans, and I like adventure games, but I just cannot find anything to like about either of these. In Dreamfall's case, the adventure/puzzle component has been stripped down to a bare minimum and combat and stealth has been put in to make up for it. The trouble is, it doesn't do any of these things well, so by trying to appeal to "everybody", it becomes decidely mediocre at everything.
This isn't purely down to the game's age, as even fans of the game recognised these shortcomings at its release, but still praised its story. Well, after 7 hours, I can't share those sentiments either. The "twin worlds" idea of "technology" and "magic" is a naive concept at best (what do you think stoves, spinning wheels and doors ARE if not technology?), fate and destiny and conspiracies and ancient civilizations are potentially great sources to mine for a story but I found nothing new or interesting about any of it, at least not by the half-way point. The voice acting is terrible by today's lofty standards, which I accept is an unfair criticism of a relatively low-budget game, but the end result is something that comes across as amateur.
I've sat through worse games, and to call it terrible would be doing it a disservice, but the shoddy stealth/combat bits comined with a fiddly camera have broken this particular camel's back and I cannot summon the will to continue.
On the plus side, I had no problems getting the game running properly this time, which was nice.