Dreamfall: The Longest Journey, winner of multiple E3 awards as the best game in its genre, is the continuation of a saga that began in the award-winning The Longest Journey, considered to be one of the finest adventure games ever made.
Análises de usuários:
Últimas:
Neutras (13 análises) - 69% das 13 análises de usuários dos últimos 30 dias são positivas.
Todas:
Muito positivas (348 análises) - 88% das 348 análises de usuários deste jogo são positivas.
Data de lançamento: 17/abr/2006

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Comprar Dreamfall: The Longest Journey

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Comprar The Longest Journey + Dreamfall

Inclui 2 itens: Dreamfall: The Longest Journey, The Longest Journey

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Inclui 4 itens: Dreamfall: The Longest Journey, The Longest Journey, The Park, The Secret World

 

Análises

Gamespy.com - Adventure Game of the Year - "Dreamfall stands so far out of the pack, we believe it would have been a stellar candidate no matter what year it was released". If gaming is ever to be more than merely colored lights and sensation, though, it needs these types of experimental projects to move forward. Gaming may not yet be "art," but with Dreamfall, we're one step closer"

Read the full review at gamespy.com (half-way down the page)

Gamespy.com - #8 Best PC Game of the Year - "An amazing trip with some of the most fascinating characters you'll ever want to meet through some of the most breathtaking and wondrous scenery you're ever going to see "



Sobre este jogo

Dreamfall: The Longest Journey, winner of multiple E3 awards as the best game in its genre, is the continuation of a saga that began in the award-winning The Longest Journey, considered to be one of the finest adventure games ever made. In Dreamfall, players are taken on an epic journey of exploration and adventure as they venture through a thrilling and emotional storyline. Dreamfall features a fully interactive world where beautiful music, stunning graphics, fascinating characters and unparalleled gameplay variety promises to bring the adventure genre into a new era. Prepare for a spiritual, fantastic and powerful gaming experience.

  • Unparalleled Gameplay Variety Never before has an adventure game brought this much gameplay variety! Use your brains or your brawn; sneak, fight or talk your way through the many challenges the game offers. Be polite or rude, threaten or sweet talk; in Dreamfall you make the choice, resulting in a game where you never quite know what to expect next.
  • Three Playable Characters Experience the story from three separate perspectives, and learn how their destinies blend together in an epic finale. Each character has unique abilities and world views, giving you constant gameplay variations.
  • Three Worlds Dreamfall spans three beautifully realized worlds, multiple chapters and a stunning amount of detailed locations. Travel across a futuristic version of our earth, journey into a magical fantasy realm and unravel the mysteries of the Winter.
  • Unique World Interaction Bridging the gap between the classic point and click adventure game, where you could click on any given point at the screen, and the action adventure, where you need to move up to an object to interact with it, Dreamfall introduces the brand new focus field feature. In this easy-to-use context-sensitive interface you can scan your entire visible environment as seen by the characters, and use it to get information on far away objects as well as triggering remote gameplay opportunities.
  • Mature "Thriller"-type Storyline Dreamfall delivers a mature and compelling storyline that mixes the futuristic, fantastic and spiritual with a tale of murder, deceit and a conspiracy threatening our very existence. Bringing the classic adventure game into the world of the modern action game, Dreamfall delivers a rare and special story experience.
  • Stunning Sounds and Soundtrack Listen to an emotional and epic soundtrack in 7.1 surround. Hear gripping voices as recorded by more than 50 professional actors, and enjoy soundscapes bringing players to the edge of their seats.
  • A game for everyone 50% of the players of the original The Longest Journey were women. With its cinematic approach, believable characters, mature storyline and easy-to- grasp interface, Dreamfall is a game that any teenager or adult can pick up and enjoy, regardless of their gaming background.

Requisitos de sistema

    • OS: Windows XP (with service pack 2) only
    • Processor: Intel Pentium 4 1.6 GHz or AMD Sempron 2800+ or higher required. Intel Pentium 4 2.5 GHz or AMD Athlon XP 3500+ Recommended
    • Memory: 512 MB RAM
    • Graphics: 3D Hardware Accelerator Card Required: 100% DirectX 9.0c compatible 128 MB with latest drivers.
    • Hard Drive: 7 GB free disk space
    • Sound: DirectX 9.0c compatible sound
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Últimas análises
pablomakaveli
( 11.8 horas registradas )
Publicada: 12 de maio
TL:DR An adventure game with a great setting and interesting story. Its terrible (but thankfully infrequent) combat sections and poor voice acting lets it down slightly.

Full Version:
The Dreamfall universe is a very interesting one. You've got Stark, which is basically our world but more futuristic, and Arcadia,a sort of fantasy world with magic, with both worlds seperate and still sort of linked. A small few people have the ability to travel between both. You start off playing as Zoe Castillo, who is the games main character and a resident of Stark. As the story progresses you get to play as April Ryan, the main character of this games predecessor The Longest Journey, and Kian, a sort of holy warrior. The story and the duel settings in particular are interesting and are what kept me invested in the game. The gameplay is mainly of the traditional adventure game sort with a lot of dialogue and cutscenes as well as a (thankfully) little bit of combat which is poorly executed and doesnt fit with the rest of the game.

However its the story that is the main selling point here. Its also worth mentioning that playing the Longest Journey or at least reading a synopsis of that games story is advisable as some of the lore and characters might be a bit confusing and the game sometimes assumes you have this knowledge.

Good points:
- The games settings of futuristic Stark and fantasy Arcadia are great and the relationship and lore between them is interesting enough to keep you wanting more.
- The story is quite good which is important for this type of game and having April and Kians sections is a welcome break from the dull Zoe.

Bad points:
- the voice acting is pretty terrible for some characters. Theres one minor female character with an exotic accent that sounds like they kidnapped the voice actress from the airport and forced her to dothe lines at gunpoint. The dialogue was also a bit glitchy at times as every now and again the dialogue would skip.
-the combat it a steaming pile of crap. You have a light attack, heavy attack and a block button. But its like trying to control a an arthritis riddled person to fight agaisnt another person with arthritis who happens to be severely ♥♥♥♥♥♥♥♥. Thankfully though these combat segements arent very frequent and are easy enough. They just add nothing to the game.
L0stLP
( 12.5 horas registradas )
Publicada: 12 de maio
The sequel to The Longest Journey, and it does not hold up.
The story is not the problem, it is the execution of it. A lot of exposition dumps at the end and fells unfinished. It does have some interesting characters like Roper Klacks form the original game and the beggar, the rest are forgettable. It lacks the meat of the story that makes me care about the characters and the events.

It is in 3D, for some reason, and by that I mean, combat and stealth sections which are unnecessary and not beneficial to the experience. It does have prettier graphics, but they are mostly wasted as the world is quite empty.
You play as 3 characters: Zoey who is tasked by other characters to do "stuff" and is optimistic every step of the way.
April (from the first game), she has her own problems now, and for her, they are more important now than the balance.
Kian, skilled warrior with a heart of gold, that sees the errors of his cult. I guess! he is barely in the game.
The puzzles are in very few numbers and not that hard, there are a few dialogue options that will provide alternate ways to continue.
The story, it does not bring as much wanderlust as the first, both worlds have new governments and have adapted to the changes. Zoey is a "normal-rich" girl, who is minding her business when her ex-boyfriend gives her a task, that will raise a lot of questions that need answers, also a static anomaly tells you to "save April". So you fallow the trail you get to meet Aprils old gang, you go to the other world, find April, she has her own problems. April and Kian's story end in the other world, you go to a factory with a few puzzles and get to listen to a Exposition Dump about the static anomaly, which is indeed sad, but my interaction being zero, is even sadder, after which you go home and are booted to the final chapter where you simply go forward and listen to more exposition, The End. I mean, cliffhanger, more in the sequel.
anthony.ryan.peterlin
( 16.0 horas registradas )
Publicada: 8 de maio
The game is awsome. You visit many beautiful places. The puzzles are good. You just pick some things that you need for puzzle you working on. The story is amazing. I love playing the game. When I playing the game I dreaming.
jaffa_geronimo
( 23.8 horas registradas )
Publicada: 5 de maio
a great sequel to the first part.

the developer was again able to put a lot of character emotions and atmosphere into this game.
i also liked the fact visiting some locations from the first part.
it was interesting and sometimes funny to explore the previously explored areas after 10 years of time.
you are switching between 3 characters - sometimes it was like a "f*** why switching now" when you were completley into the currently playing character but in summary it was great to play these chars.
also nice to see how the npc chars react to you dependent from your char (e.g. kian in the ghetto vs zoe in the ghetto).

it's a 3D adventure and they implemented walking, running, sneaking and fighting.
i'd have preferred to walk by default and run with shift but maybe that's only my opinion.
i often enforced walking to experience a more realistic game (who permanently runs when exploring in rl? ;)
imo the fighting part is implemented badly and i tried to avoid it as often as possible. fortunately most of the fights can be avoided by sneaking and there are not many fight situations at all.

imo there are less puzzels or riddles and they are much easier than in the first part.

nevertheless it was an exciting story, great characters and atmosphere.
it was very - kind of - 'diffcult' to pause the game for such things like sleeping and working ;)
Commander Artanis
( 18.4 horas registradas )
Publicada: 2 de maio
Do I recommend this game? Well that depends on who is aksing me this question. I personally liked the game, but if you will like it depends. Have you played TLJ? Did you enjoy it? If so go ahead buy this game. Won`t be a dissapointment.
Do you like games that are all about their storyline and characters? Play this one, but play TLJ before you play this one.
If you consider playing a title of the dreamfall series start with the longest journey. Seriously. Sure it`s old but it is a very important part of the storyline and should be played in order to enjoy the sequels. If you liked the longest journey then you will probably like this game too. Unlike TLJ this game lets you control the protagonists directly and you can roam your surrondngs "freely". But your walking space is mostly pretty limited. At least you cannot get lost ;)
The developers added some new combat element to the game too but the controls are clunky and every fight way to easy.
Ingame `puzzles`are barely worth mentioning because it is most of the time pretty clear what you have to do.
But actually thats pretty much irrelevant. TLJ was never about good gameplay and stunning visuals.
It is about atmosphere, storytelling and characters.
TLJ Dreamfall is not as good as the original TLJ if you asked me, but it`s still pretty good. Provided you like these kind of games.
So I will recommend TLJ Dreamfall to anyone who played and enjoyed TLJ. Aswell to people who like story and character based games with sometimes poor gameplay.
I`d give it a 8/10. Not as good as the original but still a fascinating world(s).
Bonidex
( 19.6 horas registradas )
Publicada: 26 de abril
Both The longest journey and this game, dreamfall are fantastic. They are among the best characters, story and dialogue ever made for this media. If you computer can run it, play them in the order. You won't regret it.
If you feel too stuck on the puzzles, just get some help on the UHS site. It's great for giving hints without spoiling the fun. I say that because many people miss on these great games because they couldn't solve one tricky puzzle. But it's worth it. SO WORTH IT.
Z_dog
( 0.3 horas registradas )
Publicada: 25 de abril
I think this game would be really great if I could play it, but it crashes every time about 10 seconds into the first cutscene of the game. I've been trying for months, and I have yet to get it to work.
The Piper [O5]
( 16.8 horas registradas )
Publicada: 22 de abril
Just finished this gem, and I will definetly need more time to let the ending 'sink in'. - Probably come back and take more time for this review.

But I need to write something down, and tbh I normally only spent time on writing book reviews. In fact, this game took me by surprise. I experienced something we do call a sophisticated walking simulator these days - a game with unrelevant gameplay mechanics. Fortunatelly it had parts which required to move in stealth - or let find a more sophisticated way to describe it - required to stay 'undetected'. So, if you want some envolved gameplay mechanics, you wont find any. As a matter of factly, I strongly suggest to play this game with a controller (does it work with the steam controller, TBH i dont care - it worked wonderfully with an old XBOX 360 controller - had just to remap 1 button) as I couldnt cope with the Mouse and Keyboard controls. The puzzles were easy - the combat was just awful. (There are alternative solutions to avoid most combat in the game).

So if not for the gameplay, why do play it at all? For the storytelling and the story, and If you have not played "The Longest Journey - Funcom 1999" yet - play this rather classical point and click adventure first. In fact do it now. You will miss some meta-story elements which actually made Dreamfall - and its last chapters a blast for me. Oh, and besides that, handful characters and many locations from the first game had a comeback in Dreamfall.
And no, no synopsis and summary will do it - trust me on that. Some parts need time to sink in.
Futhermore - the writing is superb and rather mature compared to other games out there. The voice acting is outstanding. Within the first chapters I'd say - TLJ 1999 had the better voice acting. But after finishing the game. my opinion changed drastically. I would say its different. I missed the sarcasm and humor of the first game. But some of it came back in Chapter 8 (with certain characters). And i am sure Ragnar Tornquist had his reasons to keep the theme a bit darker/serious.

Be warned - the ending is not for the faint of heart and the weak of mind. And there is a reason why so many people wanted a continuation in "Dreamfall Chapters" (3rd game in the series)

Do your choices matter - some minor choices and decisions made in the chapters will have some minor impact on the story, but will not change the outcome or the plot on the meta level (unlike LiS or TWD Season 1)

Graphics: so this game was made in 2006 - I recently googled some of the 2006 Titles - back then this game was top notch - and I'd say, Dreamfall still looks acceptable today - it was rather awkward, because some the settings are astounding. You will travel between so many locations - and it will be impossible for you to guess what will come up next. The Characters are very well made - top notch lip-sync - eye movement etc. but the great character-art will feel awkward compared to these days facial animations - rather like blunt doll faces.
On a different level - compare this to KOTOR 2 - which was made in 2005, KOTOR 2 just looks awful compared to Dreamfall.
Dreamfall runs with all modern 16:9/16:10 resolutions.

Sound: Great support for all kinds of Soundchips from back in the day, Dolby 7:1 worked fine. The Soundtrack is amazing. Everything here from modern lounge music to non synth classical tracks played by a real symphonic orchestra.

Will I like this game?

If you rather lack in patience - do not like long dialogues. Dislike games with mediocre gameplay mechanics: better stay away

If you need to feed your hunger for a unpredictalbe story written by of IMHO best writers in the gaming industry (Ragnar Tornquist). Want some outstanding voice acting - go for it.

Is it better than "The Longest Journey"? Its different in many aspects. IMHO the pacing was better, but TLJ requires a lot more discipline to play, Especially if not using a walkthrough. (which is way more rewarding) Storywise - until chapter 8 I'd say TLJ any day, but after finishing the 2nd half of the game - I started to like both games for different reasons. If you have played and enjoyed TLJ (1999) - I'd say go for a playthrough of Dreamfall.

One final Warning - as already stated: the Ending is not everyones cup of tea - There are cliffhangers. As IMHO the story itself was mostly resolved - but the mystic metaplot kept my mind spinning (in a good way). Luckily Dreamfall Chapters are almost finished.
vania
( 0.7 horas registradas )
Publicada: 14 de abril
WARNING: DO NOT BUY THE BUNDLE.
The Longest Journey is great and fun to play. But Dreamfall's controls are super-awkward and it is NOT a traditional point-and-click adventure. If you hate it (like I did), you won't be able to get your money back. Bundling counts time played for BOTH games together. So even if you only play Dreamfall for 30 minutes, Steam won't give you back the $20 you wasted on it.
Wolfhowl
( 10.9 horas registradas )
Publicada: 11 de abril
I recommend this to anyone that likes a good story, because that certainly is this game strongest point. You don't have to play the first game in the series, but you will get more out of the references, returning characters, and world in general if you have played the first and gotten to know Arcadia before this game.

The controls are... a bit annoying at first, both combat and sneaking are really bad. But luckily you get used to it after awhile, so it doesn't drag the experience down too much.

The game has a variety of characters, most of them interesting and/or fun. As for our two leading ladies, Zoe and April. They are just so cute, and they both have both adorable and funny moments (which I appreciate) in the middle of this dramatic journey. They are also both flawed in their own ways, but their cuteness and capabilities outshine that, so it more adds to the complexity of them.

As for the third playable character, Kian... Here is a character that seems to be defined entirely by his gender in this story. He is about as interesting as that sword he loves waving around, which is to say not at all. He is strong, tough, manly, honorable. And all his flaws come from him being too manly, too tough, too selfrighteous and confident. None of his parts really added anything good to the story or the experience for me.

The music is mostly great. I say mostly because a few times it is really distracting There is a romantic/kissing scene, where the music makes the whole thing super cheesy, and in a section near the end the music and song pulled me out of the experience, until it stopped when I got to the next cutscene... Just so loud and distracting in a periode where I think silence would have been more powerful.

The best part of this game is the story and the emotions of the characters. And while there are times when it isn't perfect, it mostly nails it. When it needs to feel serious and dark, it does. When it tries to be cute, it gets super cute and makes me just want to hug and cuddle the leads, even if those girls are more capable and bigger badasses than I will ever be. And when it tries to be funny it is. And when it wants the story to be tragic and sad, it pulls it off pretty well as well.

So yeah, if you can suffer through the controls, the combat and stealth sections of the game in particular, there is a great story here for you. And the return of one of my favorite sidekicks, Crow! All shall fear the power of his beak, humor, and small bird-brain!
Capt. Pottypie
( 11.5 horas registradas )
Publicada: 11 de abril
Great story, good fun to play first time through.
Revists some old locations and old friends.
Has Steam Greenlight quality combat system
Looks pretty good, especially for its age
Might've come out 10 years ago, but it feels more like an intermediary, linking TLJ and Chapters together by closure of some doors and opening of the new ones.
A lot of tedious backtracking at times.
Matt
( 11.7 horas registradas )
Publicada: 10 de abril
I'm a fan of The Longest Journey, but unfortunately I can't recommend this sequel. If you really want to play it, reason being you want to see how the story continues, be prepared for boring and clunky gameplay.

The game can be broken up into a few categories: dialog/cutscenes (story), exploration, fetch quests, "stealth" gameplay, and combat. The story is solid, and the exploration is just ok. Everything else is flat out bad. The "stealth" gameplay doesn't fit and it's cumbersome. The combat makes Morrowind's combat look like the pinnacle of game design. The fetch quests are just repetitive and pad the amount of time it takes to complete the game.

If all you want is to see the story continuation, I'd recommend another avenue like watching cutscenes on youtube and reading the story on a wiki page. If you do choose to play this one just know that it'll feel like work.
as ☂
( 1.7 horas registradas )
Publicada: 5 de abril
We have been looking forward to playing this game since the first one in the series was great. Unfortunately the controls for this part have been changed, making it very uncomfortable to play. Controls with keyboard and/or mouse are clumsy and I have not managed to apply the 360 controller pad, no idea if it's even supported. It is just as bad as Broken Sword 3.

Do not buy this if you are looking for a traditional point & click adventure.
Rellik147
( 12.9 horas registradas )
Publicada: 4 de abril
I played Dreamfall: the longest journey immediatly after completing its predecessor, It impoves upon it in every way, introducing excellent new characters and continuing the previous storyline excellently. It is so much more playable and although the controls can seem a little clunky and reversed (especially the combat!). If you can get past that you are in for a treat, I fell in love with Zoe and Kian. Zoe like April is yet another well written strong female protagonist which a lot of developers seem to struggle with, and Kian although I believe his story is too short in this is a fantastic additional character. I loved playing this game and would throughly recommend it!
Vaagzl
( 11.5 horas registradas )
Publicada: 2 de abril
Despite the awful combat system, the awkward stealth system, the clunky controls and - sometimes - the too easy puzzles, I would recommend this game. If you enjoyed the story of 'The Longest Journey', this sequels is really great. The universe is amazing, the story as well. I regret not playing it earlier. I had to play the 2 first games before playing Dreamfall Chapters. I was at first a bit reluctant, as it was old games. It was really worth though.
JackDaniels
( 15.7 horas registradas )
Publicada: 18 de março
Great Story, I completed this in order to have a Diverse gaming experience with my playthrough in Dreamfall Chapters.

Even though its an older title it was still worth the playthrough just to increase my gaming experience for a more diverse story option in Dreamfall Chapters.

I would still recommend Starting with The Longest Journey First, but you get the general info that you need from this story play through.
hanlonrhys
( 11.6 horas registradas )
Publicada: 10 de março
This isn't a direct sequel to The Longest Journey, as it follows Zoe Castillo more as opposed to April Ryan. Set in the same universe, this is a rather lovely game. The combat system is somewhat lacking, and some of the puzzles can be a bit troublesome, but otherwise quite a nice game if you want to stay within the world os Stark, Arcadia, and the new Dreamtime.
ZoeCastillo
( 21.8 horas registradas )
Publicada: 9 de março
this game makes me so happy
knobloch2618
( 0.1 horas registradas )
Publicada: 22 de fevereiro
Love this game. The story line is original and interesting with an excellent mix of puzzle, action, and some suspense. Easily one of my favorites and definitely worth playing.
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Recomendado
19.6 horas registradas
Publicada: 26 de abril
Both The longest journey and this game, dreamfall are fantastic. They are among the best characters, story and dialogue ever made for this media. If you computer can run it, play them in the order. You won't regret it.
If you feel too stuck on the puzzles, just get some help on the UHS site. It's great for giving hints without spoiling the fun. I say that because many people miss on these great games because they couldn't solve one tricky puzzle. But it's worth it. SO WORTH IT.
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Recomendado
11.8 horas registradas
Publicada: 12 de maio
TL:DR An adventure game with a great setting and interesting story. Its terrible (but thankfully infrequent) combat sections and poor voice acting lets it down slightly.

Full Version:
The Dreamfall universe is a very interesting one. You've got Stark, which is basically our world but more futuristic, and Arcadia,a sort of fantasy world with magic, with both worlds seperate and still sort of linked. A small few people have the ability to travel between both. You start off playing as Zoe Castillo, who is the games main character and a resident of Stark. As the story progresses you get to play as April Ryan, the main character of this games predecessor The Longest Journey, and Kian, a sort of holy warrior. The story and the duel settings in particular are interesting and are what kept me invested in the game. The gameplay is mainly of the traditional adventure game sort with a lot of dialogue and cutscenes as well as a (thankfully) little bit of combat which is poorly executed and doesnt fit with the rest of the game.

However its the story that is the main selling point here. Its also worth mentioning that playing the Longest Journey or at least reading a synopsis of that games story is advisable as some of the lore and characters might be a bit confusing and the game sometimes assumes you have this knowledge.

Good points:
- The games settings of futuristic Stark and fantasy Arcadia are great and the relationship and lore between them is interesting enough to keep you wanting more.
- The story is quite good which is important for this type of game and having April and Kians sections is a welcome break from the dull Zoe.

Bad points:
- the voice acting is pretty terrible for some characters. Theres one minor female character with an exotic accent that sounds like they kidnapped the voice actress from the airport and forced her to dothe lines at gunpoint. The dialogue was also a bit glitchy at times as every now and again the dialogue would skip.
-the combat it a steaming pile of crap. You have a light attack, heavy attack and a block button. But its like trying to control a an arthritis riddled person to fight agaisnt another person with arthritis who happens to be severely ♥♥♥♥♥♥♥♥. Thankfully though these combat segements arent very frequent and are easy enough. They just add nothing to the game.
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Recomendado
20.7 horas registradas
Publicada: 29 de dezembro de 2015
DreamFall conseguiu acertar em muitos elementos. A solução dos quebra cabeças ficou menos irracional como no primeiro game, e Isso acabou combinando com a estória do game, que é bem séria. No primeiro game, muitas vezes os quebra cabeças eram no estilo "monkey island" e isso quebrava completamente o clima da estória. Já em dreamfall eles conseguiram equilibrar esses elementos. Porém o jogo tem duas falhas: ele é muito curto e muito fácil. Mas mesmo assim, ele consegue ser melhor do que o primeiro game.
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Recomendado
18.5 horas registradas
Publicada: 16 de dezembro de 2015
Solid follow-up to the original The Longest Journey (G.O.A.T. of point-and-click adventure games). The story, atmosphere, soundtrack and locations were still there in this sequel to the original. Other than the combat (clunky controls), everything else is great about this game. Yes It follows a different style than TLJ, but a lot of the original elements that made TLJ great are still there.
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Recomendado
13.7 horas registradas
Publicada: 16 de dezembro de 2015
It's a noughties adventure game, so what is there to say...
Fighting sucks.
Sneaking sucks.
Riddles are next to not existing.
And a playthrough can probably done in less than 10 hours if you don't know what to do.

If this wasn't the link between The Longest Journey and Dreamfall Chaptes I'd suggest to miss out it.

However if you're tight on money I recomand to only get the other two games of the series and watch a full walkthrough of this one on some streaming platform. Be assured you won't miss out on any gameplay for there is non in this game.
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Recomendado
23.4 horas registradas
Publicada: 5 de fevereiro
Recently finished playing this followup to The Longest Journey.

For me it took almost half the game before it became good and interesting for me.
I loved The Longest Journey and this followup for me didn't have the story and characters to catch me until as I said first middle in the game.
The Longest Journey had my attention already from the start.

It is still a very good game and I do recommend it.
The story and characters do come around and are very interesting/good.
I find the battle sequences kinda unnecessary and they are so easy anyways.
Graphically for its age it is good.

I do seriously suggest you do play through The Longest Journey first.
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Recomendado
18.4 horas registradas
Publicada: 12 de dezembro de 2015
If you can handle a complex story and have already played The Longest Journey, I would recommend picking this up. It's using a 3D engine and you can use the WASD keys to move around and explore, click characters and objects to interact with them. Unlike The Longest Journey, the player switches between 3 characters; April, Kian and Zoe. Each has they're own beliefs and perspectives, this allows the story to be told from multiple points of view. Gameplay is diverse and includes combat, dialogue, exploration, puzzles and stealth, however there are often multiple ways to get through a section. For example, sneaking past someone might avoid having to fight them, or there may be more than one way to get out of a situation. Now the story might be difficult to understand especially if you haven't played The Longest Journey, even then the ending may leave you feeling very confused. This takes place after The Longest Journey and before Dreamfall Chapters, a lot of loose ends are tied up here but many unanswered questions remain in the lore. I would suggest playing all 3 games in order, that way you will be introduced to the series gradually and avoid confusion :)
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16 de 17 pessoas (94%) acharam esta análise útil
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Recomendado
33.2 horas registradas
Publicada: 30 de setembro de 2014
TL;DR: não tem! Fica o aviso que a resenha ficou gigante, hahahaha!

---

Lembra de quando escrevi sobre The Longest Journey? Agora contarei um pouco sobre sua sequência-com-um-subtítulo-maldito-porque-atrapalha-nas-buscas.

Dessa vez, não jogamos apenas como April Ryan, protagonista de TLJ, mas sim com um trio incluindo Zoe Castillo e Kian Alvane. Zoe é uma jovem desiludida com a vida que largou a faculdade de bioengenharia, terminou com o namorado, não tem emprego e possui poucos amigos realmente próximos, morando em uma Casablanca futurista. Kian é um soldado de elite Azadi e detentor de uma fé fervorosíssima diante da Deusa, na realidade mágica de Arcadia.

Quem jogou TLJ (ou viu minha resenha, hue) deve se lembrar de como April nada mais era do que uma simples estudante, de espírito leve e meio ingênuo. Agora, dez anos depois, ela foi determinada como desaparecida pelos seus melhores amigos de Newport, onde morava, pois nunca mais saiu de Arcadia. Somado a isso, ela passa a tomar uma postura bem mais rígida, desconfiada, de poucos amigos. É agora uma guerreira, líder de um grupo rebelde contra a dominação dos Azadi em suas terras. Em outras palavras, April continua carregando o fardo do primeiro jogo de ter que proteger alguém por uma causa justa.

Devido à presença de três personagens, a história vai se intercalando à medida que revela o que acontece com cada um deles, em seus respectivos cenários. Vira e mexe se encontrarão cara a cara, dependendo das circunstâncias.

Tudo começa quando Reza, ex da Zoe e jornalista investigativo, está fazendo uma matéria bem TOP SECRET. Devido à carga de trampo, ele pede à garota que pegue um envelope confidencial na empresa em que trabalha. Mais tarde, ao se deslocar ao apartamento dele, se depara com uma mulher morta e é pega por soldados sinistros que a interrogam. Logo depois ela fica sabendo que Reza desaparecera. Saber do seu paradeiro é a principal motivação de Zoe do começo ao fim, obviamente botando-a em perigo com frequência. Paralelamente, Zoe é atormentada constantemente por um vídeo bizarro em que uma criança fantasmagórica aparece até mesmo em monitores desligados. Encontre a April, salve a April!, suplica sem parar. O bagulho é louco nesse nível.

Em TLJ, tão bom quanto a história são os personagens, incrivelmente carismáticos, mesmo os secundários. Em Dreamfall eu diria que eles são proporcionalmente menos interessantes e até mais rasos, mas alguns ainda prendem a atenção. Um deles é Olivia, uma amiga super hi-tech de Zoe. Ela, inclusive, te ajuda regularmente, fazendo coisas desde a botar um app no seu celular pra ficar "invisível" a desencriptografar dados deixados por Reza. É dessas que vende "software semi-ilegal", parafraseando Zoe, além de bugigangas eletrônicas como Watillas, gorilas-robôs de IA complexa particularmente atraentes pra crianças. Quase uma versão mais multifuncional do que os pandas de brinquedo em Remember Me, creio eu.

Falando agora sobre a jogabilidade, a Funcom botou algumas mecânicas novas em comparação ao jogo anterior. Uma delas é quaaaaaase o que vemos hoje em The Wolf Among Us: vira e mexe você poderá adotar uma fala mais suave ou ser mais grosseira, além de poder mentir quando for preciso. Nada muito absurdo. A diferença, quando há, afeta a situação exata em que aparecem: você pode lutar contra algum personagem ou evitar o conflito, por exemplo. Às vezes, o que você disser vai mudar a maneira que resolverá o "grande puzzle" de uma situação específica, como quando Zoe está em Tóquio e precisa chegar num museu.

Outros acréscimos, por outro lado, já não são tão bem-vindos. As lutas corpo-a-corpo são simplórias em termos de possibilidades e um horror na execução. Você tem um ataque fraco e outro forte, executados pelo mouse, mais um bloqueio na barra de espaço que sequer funciona direito. A outra mecânica é um stealth tão desengonçado e sofrível quanto, infelizmente inevitável de fazer, ao contrário de parte dos confrontos. Por último, existe um "modo focado" que cada personagem jogável possui que é ativado no botão direito do mouse. É um recurso raramente necessário e, por causa disso, é um problema nas vezes em que você REALMENTE precisa usá-lo pra resolver algum puzzle por ser contraintuitivo. Pra entender melhor, ele aparece como uma linha azul no chão que se estende e se sobrepõe aos objetos, daí se você quiser ver um quadro um pouco mais distante e alto que você, por exemplo, precisa usar esse negócio. Toda vez que você se aproxima de um objeto ou NPC, surge um "highlight" automático, sinalizando como e com o que é possível interagir.

Falando de maneira muito resumida, a parte "jogo" de Dreamfall é seu maior calcanhar de Aquiles, pois além dos problemas que apontei, os controles são meio truncados (ao menos pros padrões atuais) e os puzzles são frequentemente chatos. Alguns são mal-feitos, outros são banais (sabe mini-game típico de hacking? então...) e, se você ADORAVA fazer um puzzle atrás do outro em TLJ, provavelmente vai se decepcionar com Dreamfall. Da minha parte, até aprecio não ter que encarar a mesma caralhada de puzzles e nem de ficar presa com frequência como no primeiro jogo. Em compensação, os que existem dificilmente são BONS de verdade. Em última instância, é mais para dizer que “é um jogo sim!”.

No quesito gráfico, Dreamfall obviamente datou depois de tantos anos de lançamento, mas penso que o pior problema nesse sentido é as animações tanto corporais quanto faciais. É muito escroto. Quando os personagens estão parados, parecem estátuas falantes e eles costumam ficar com uma cara de bunda por padrão, principalmente quando estão preocupados/temerosos/etc. Atrapalha demais na imersão e tenho lá minhas dúvidas se é puramente problema de ser jogo velho ou por orçamento mesmo. Apesar disso, a direção de arte é BELÍSSIMA de um modo geral. Os cenários (especialmente naturais) são muito bonitos e gosto do design de algumas criaturas e estabelecimentos, como o interior orientalizado do The Fringe.

“Se o jogo tem tanto problema, por que você está recomendando?”, pergunta meu leitor hipotético.

Quem começou a série no TLJ, especialmente na época de lançamento, deve sentir uma mágica particular porque, ei, aquelas imagens pré-renderizadas ao fundo agora são 3D! E mais exploráveis! Quando aparecem aquelas tomadas panorâmicas apresentando um local novo, dá um certo fascínio em saber que, sim, agora eu posso apreciar o cenário nos seus mínimos detalhes (não dizendo necessariamente que ele é suuuuuper interativo). Além disso, é ótimo rever personagens antigos mudados depois de 10 anos, senão mais; e a história continua interessante. Pessoalmente aprecio o fato dela ser mais curta que a de TLJ, pois é mais fácil acompanhar os eventos.

Por último e não menos importante, o "final". Dreamfall termina de modo absolutamente abrupto, deixando inúmeras coisas sem explicação. O motivo? A Funcom iria lançar o resto da história em formato episódico. A ideia falhou miseravelmente e a série foi retomada de fato somente sete anos depois, a partir do momento em que o estúdio independente norueguês Red Thread Games é fundado por Ragnar Tørnquist. Se você tiver algum interesse em Dreamfall, leve isso em conta na hora de comprar, pois implica em adquirir a continuação também. No momento em que escrevo, a primeira parte está pra ser lançada em 21 de outubro desse ano.
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37 de 38 pessoas (97%) acharam esta análise útil
Recomendado
11.7 horas registradas
Publicada: 23 de outubro de 2014
Overall this was a pretty good game, guys!!!

If you played TLJ (The Longest Journey) then you'll like the story of this game, but quickly realize how big of a change there was in gameplay mechanics of this sequel. As a very big fan of the original, I have to admit, at the start off this game, with the different controls and lackluster main character, I was thinking I wouldn't be a fan of this one and in turn, would end up being disappointed or would avoid the 3rd game, Dreamfall: Chapters- this ended up not being the case. The story is a 3rd person adventure/puzzle (WSAD/arrow key movement, not Point & Click) with minimal fighting and frequent puzzles. The puzzles aren't terribly challenging and only 1 part of the game has you do a lot of back & forth "fetching". You swap between 3 roles or characters in the game with the main character being a new girl, Zoe. Chat can be fast forwarded with the space bar, game is saveable at any idle time (non-conversation/cut scene), and, sadly, the game does not allow full screen windowed, which is something I enjoy in many games due to my dual monitor set up.

Pros
-Game is now realized in a full 3D environment. Graphically much better than TLJ.
-Main character, Zoe, grows and changes from when introduced to the end of the game. I really appreciated this as I initially was very uninterested in her.
-Story developed nicely. It was slow in the start and middle as it built up. The last couple hours of the game I felt very attached and well immersed.
-Puzzles weren't bad and most were easily solved without external assistance. I do want to call out I always use a guide in point & click games because, honestly, I just don't have the time for all the trial and error and I really do enjoy the stories of these games.
-Once you figure out the controls, the WSAD keys, Space Bar, and Tab can control your inventory, action wheel, and every other in game action needed- very easy to play from a laid back position.

Cons
-Movement and camera control gave me motion sickness during the game, especially at the start as I adjusted sensitivity and tried multiple configurations to find the "sweet spot". Eventually I gave up and primarily used the movement turn keys to control the camera turn.
-The combat was dumb. Controls were clunky and fighting was unneeded. This was during the time where game devs were trying new features and hitting as many check boxes as possible.
-Main character was kinda pathetic in the introduction and start of the game. I really felt she started to hit her stride when she arrived at Japan.
-Focus mode was mostly pointless and forgotten the majority of the game. A couple puzzles required it, otherwise it didn't do too much.
-1 Part of the game had you go fetch quest items, back and forth, twice. I really missed the ability the double click the edge of the map to instantly move- something found in other Point & Click Adventure games (Deponia trilogy & TLJ, for example).

TL;DR/Bottom line: Get the original, The Longest Journey, and this game, the sequel, Dreamfall: The Longest Journey, as soon as you can afford it. I highly recommend them both and they go on sale together for $6.24 at the lowest. The 3rd game, Dreamfall: Chapters released 2 days ago (10.21.2014) and is, at the time of this writing, receiving very positive reviews.
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32 de 37 pessoas (86%) acharam esta análise útil
Recomendado
8.1 horas registradas
Publicada: 16 de janeiro de 2014
9/10

+ fantastic presentation, cinematic feeling, great voice acting, great soundtrack
+ awesome story with many twists, fantastic dialogues
+ likeable main character, you get to bond with her
+ although in 3d person, good controls overall

- basic gameplay, more are inventory based puzzles which are fine, but the stealth gameplay is very basic and irritating at times, so are the fighting sequences
- not as good as the original gameplay wise, although the story is better in dreamfall imo and that's why i give it a solid 9
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23 de 24 pessoas (96%) acharam esta análise útil
Recomendado
22.7 horas registradas
Publicada: 11 de novembro de 2014
An awesome experience that every gamer should be 'forced' to go through. This is my third playthrough of this gem, this time on Steam, and I still love it like the first time I played. If you miss this, then you lose, simple as that.

Has its faults of course, but what doesn't?

Out of the box setup for keyboard and mouse are terrible, and may put some people off, but once configured correctly as below, its a dream.

http://forums.steampowered.com/forums/showthread.php?t=2829471

Cut scenes can be long winded, and there is a lot of running to and fro, but the story, although confusing at times, grabs you in, and actually makes you care for the characters you play. A few of the puzzles can catch you out, due to it not being clear what exactly you have to do to advance, but you can look up little hints, without spoiling the game to progress, knowing that these are just minor design flaws in the interface.

Still looks great to this day, and on the whole, is a very rewarding journey indeed!



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23 de 25 pessoas (92%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
13.6 horas registradas
Publicada: 23 de novembro de 2015
Absolutely stunning game. It also has amazing Nvidia 3D Vision support out of the box. Seriously, I would have purchased this if it was released this year at full price. Great game, great story, and I wish it was longer. I beat The Longest Journey and Dreamfall for the first time this week and it has been an incredible ride.

I highly recommend both games! It also runs great with the Steam Controller.
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22 de 26 pessoas (85%) acharam esta análise útil
Recomendado
17.8 horas registradas
Publicada: 12 de janeiro de 2014
Dreamfall: TLJ is a 3-d third-person point and click adventure game. The game is a sequel to a classic adventure game released in 1998 called The Longest Journey. It is not necessary to play the original TLJ to play Dreamfall, but it helps a lot, since the game universe and many characters are the same. The game is very heavy on story, dialogue, and cinematics, and light on puzzles and gameplay.

Story: the story is both the best and the worst I have ever seen in an adventure game. In the last two years I have completed 12 adventure games including old classics and modern indies. Dreamfall has a very complex and compelling story involving several interesting characters, political movements, and the complex game universe. It includes elements of comedy, drama, and tragedy. The story really gathers steam toward the end, resolving one storyline while introducing several more. Then, in the middle of the gathering drama and revelations, the game suddenly ends with no resolution to the fate of a dozen major characters and a dozen major plotlines. This is perhaps the most unsatisfying ending I have ever seen in a game, movie, book etc. Even if they did plan on a sequel, this was just plain terrible. I know a lot of people hated The Empire Strikes Back because of the unresolved plot lines. This is 100x worse.

Gameplay: there are a few puzzles that require some thought, but overall the mental challenge of this game is on the light side for an adventure game. It is a little unfair to say that this is just an interactive movie, there are some clever puzzles. Unfortunately there are many times you are just sent on a mission to fetch a particular item and bring it to a particular place. The purpose of these brainless missions is to trigger cut-scenes that move the story along. A lot of the action takes place in small rooms and tunnels. This means the camera that follows you has to zoom in and out a lot. I suppose this is a problem with any 3-d third-person game, but it can make you a bit dizzy. The interface was tweaked to be more "console friendly". This makes it a little more clunky for the PC, but not terrible.

Fighting and stealth: the developers added a few fights and a few stealth sequences in the game. The fighting is flat out a waste of time. Just stand in front of your enemy and smash the mouse button and you win. Either that, or the enemy is so tough you always lose. The stealth sequences were much better, although they did not really fit in an adventure game. I like to play adventure games leisurely, with one hand on the mouse and the other hand holding a cup of coffee. I don't want action.

Graphics: the graphics are dated by 2013 standards, but they are nice, especially the Dreamcore sequence. The close-up shots of faces look the worst. Lots of cut-scenes, some of which are pretty cool.

Sound: there seems to be a lot of interesting music and sounds, much better than the typical adventure game.

Overall, from the quality of the story, to the quality of the sound and graphics, to the overall scope of the game, this had the potential to be EASILY the best adventure game of all time. Unfortunately the game was crippled by bizarre decisions by the developers: the mega-cliffhanger ending, the introduction of bad action elements, the clunky interface, the too-easy puzzles. What were they thinking?
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18 de 19 pessoas (95%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
23.8 horas registradas
Publicada: 25 de dezembro de 2014
As a standalone game, Dreamfall is...iffy. It's not much of a puzzle game - most things are easy to figure out, or require only some running around - but it's not much of an action game, either, as the combat and stealth mechanics are highly simplistic, without any real depth to them.

As a part of The Longest Journey universe, Dreamfall is amazing and a huge step up from its predecessor in storytelling ability. Not much of a puzzle or action game? Good, because the puzzles often detracted from the storytelling of the first game, and too much action probably would too.

Not recommended at all, or highly recommended, depending on which description interests you.
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15 de 17 pessoas (88%) acharam esta análise útil
Recomendado
26.0 horas registradas
Publicada: 18 de março de 2015
This game is mostly about listening to dialogs and running from A to B, back to A and then to C. Has an awesome story!

A sequel to one of the best stories you can find in gaming, but now you get three playable characters and very nice graphics for its time! April Ryan is back although her cheerful spirit is distored after what had happened in the previous game and therefore I recommend playing The Longest Journey first. Zoë, from the world of science, will be fighting a huge corporation while searching for her best friend. Kian, from the world of magic, finds himself torn between his faith and what his leaders tell him to do. All these three characters will get to interact with each other and controlling them, throughout the 14 hours that this title offers, is really great fun. You'll need to solve a few minigame puzzles (hacking), find ways to enter dangerous areas by putting enviroment to use and meet numerous people who always have something interesting to say. I wouldn't like to compare Dreamfall with TLJ since they are very different. They stayed similar in things that matter though and I appreciate that with 10/10. Again.
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35 de 53 pessoas (66%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
Não recomendado
12.8 horas registradas
Publicada: 23 de dezembro de 2014
I'm very, VERY disappointed.

This game is a sequel to "The Longest Journey", a point-and-click adventure released in 1999.
I bought both games one year ago, and finally got some spare time, enough to play them both.
TLJ was simply beautiful. It had good puzzles (and a couple of difficult ones); I instantly fell in love with the world, the characters and the story.

Then I started playing Dreamfall.
You can clearly tell this game was born in an age when classic point-and-click adventures were dead, and the developers started using different mechanics for them (Grim Fandango comes to mind, but that was actually a wonderful game). Also, Dreamfall was developed in a period when consoles were the main target. This combination caused a long string of very bad design decisions that affect the game negatively.

Here are some aspects of the game I'd like to talk about.

The Controls
As soon as the first cutscene ended, I noticed a certain difficulty in interacting with the game. The controls are AWFUL. So awkward and counterintuitive. It is clearly designed with controllers in mind, so I said "Hey, I'll just use my Xbox360 Wireless Controller". But it didn't even work. And if you're planning to use one and you somehow manage to make it work, you still need some third party software to bind the triggers to keyboard keys because they won't work otherwise. So, after 30 minutes of googling and tweaking of input options, I ended up playing the game with keyboard and mouse.

The Camera
Oh, the pain we must endure. This is supposed to be a game about exploration, about searching the environment for clues and items to solve puzzles (I'll talk about "puzzles" later). The way the camera is implemented makes it so frustrating to even look around in smaller rooms. It just gets in the way. Not that there's a lot to look at, anyways. Gone are the descriptions of places, objects and such. There's so much less. And it's written so poorly.

The Main Gameplay and Puzzles
Nonexistant, basically. You have a couple of minigames that you will need to play 5-6 times during the entire span of the game (the hacking one, and the lockpicking one). They're both extremely easy.
There's never been a single moment where I was stuck in this game. The puzzles, which should constitute a good portion of the gameplay, are instead few and boring. The inventory space is very limited, but it's not a problem, since I don't think I ever held more than 5 items at the same time (counting your mobile phone and a lockpick that you always have with you, so that makes it 3). With some characters, you even play big portions of the game without any item whatsoever. At some point, you feel like the game consists only of walking, talking to people, and watching cutscenes. 10-12 hours of cutscenes.
So, puzzles are not a big thing in this one. They instead decided to dilute the gameplay with...

Stealth and Combat
Seriously, this is the sequel to a point-and-click. It's mainly story-driven. so, WHY ON STARK did the designers think that STEALTH and COMBAT sections were a good idea, I honestly cannot fathom.
Stealth sections are EVIL. Note to all devs: DO NOT put stealth "missions" in ANY kind of game that does not make stealth its primary mechanic. It's frustrating and boring at the same time, and it just has no point whatsoever. You get caught, you have to redo the section. Now combine this with awful camera and controls. Oh, the FUN!
Oh, and the combat. Dull, buggy and boring to death. I honestly don't know why they put combat in this. Luckily you don't get to fight a lot, but still... it's like Serious Sam with crosswords in it. It breaks the flow. Badly.

The Characters
You will control 3 characters throughout the game:
Zoe. She's the "main" character of the game, and gets the most screentime. Some people disliked her, but I actually liked her since the beginning.
Kian. He should play the role of the "Zelous assassin that will slowly come to question the dubious actions of his religious order". But he gets at most 20-30 minutes of screen time during the whole game, provided you don't get lost (which is quite hard in this game). They don't give you enough time and depth to actually see his transformation, or to actually care about him in general. Could have easily been an NPC.
April. By the Balance, girl. What have they done to you? You suck so much in this game. What a sad, sad person you've become. I loved you in TLJ, you were fantastic. Now you're an empty, self-loathing shell.

The Story
NOTE: I don't consider what follows too "spoilery", but I will be talking about the ending in a general sense, trying to not reveal more than the necessary.
So this game has its flaws, I got it. And I forced myself to play it, because I loved the first TLJ and I really liked the story of Dreamfall. And you get to rivisit some of TLJ locations, and assist to events that you knew happened if you played TLJ. And I think this is just awesome.
So I pushed on. And I played avidly despite the awful gameplay because, well, the story is all this game has to offer, and it's actually pretty good.
And when the story is at its peak, it all abruptly ends with the BIGGEST, most cruel cliffhanger ever done. It just ends.
They managed to close a single arc about an insignificant "The Ring Girl" character that you don't really care about during the whole game. And they leave 10-15 threads not just open, but brutally cut. Including the ones about the 3 main characters, whose fate is unknown. Hell, the fate of the WORLDS is unknown. This enraged me to no ends. I played the whole game just to see the ending, and I got NOTHING out of it. It's like they ran out of money and they had to cut this short. And by "cut" I mean "just leave it this way and maybe we'll make a sequel in 8 years where we'll (hopefully) fix this mess".
I ragequit as soon as the credits began rolling.


So, TL;DR.
Awkward controls and camera management; it's impossible to enjoy the scenery. Then again, you won't be able to analyze half of the things you should be able to in a game like this. Terrible inventory system, but it's not such a big deal since the game has very few puzzles in the first place, and they are all boringly easy. Frustrating stealth sections and dull, boring combat sections, mechanics which were hastily developed and don't belong to this genre anyways. Some great characters but some terrible ones as well. Great story, but AWFUL, rage-inducing incomplete ending with huge cliffhanger.

As much as it pains me to say so, DO NOT spend money on this game. It's a 12 hours long, frustrating, and incomplete cutscene.
If you loved the first TLJ like me, wait until the last of the Dreamfall: Chapters is released, so that you can at least get a complete story out of it.
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13 de 14 pessoas (93%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
12.6 horas registradas
Publicada: 15 de junho de 2015
Pros:
---
Beautiful game. If you like adventure genre, you gonna like this one. 10/10.
P.S: Don't forget to play Dreamfall: Chapters after you finish this one.

Cons:
----
Controls are hard to get used to.
A lot of bugs with Windows 7/8, but at the end of the day, game works.
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14 de 16 pessoas (88%) acharam esta análise útil
Recomendado
12.4 horas registradas
Publicada: 28 de maio de 2014
This is a great adventure game with puzzles that challenge the brain and exercise the fingers! I really do enjoy the scenery while playing this game, the music is pretty nice, and it seems that the story has entertainment potential for the future. I look forward to putting more hours in before too long. I like it. So will you, probably. Just don't expect a lot of awesome fighting sequences.
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12 de 14 pessoas (86%) acharam esta análise útil
Recomendado
18.0 horas registradas
Publicada: 23 de dezembro de 2013
Great game! A must buy for adventure fans who love a good story,

First, you should know that this is a sequel to the game The Longuest Journey, also available on Steam. You should play that game first for story continuity, and it is a good adventure game as well.

The story is what made me fall in love with this game. The well paced plot keeps you interested throughout, while well written dialogue and excellent voice acting made the characters believable, and even pretty darn likable. Zoe and Kian, two of the three characters you will play as, are particularly very charismatic.

The other staple of an adventure game are the puzzles. The worst scenario for a player is to be stuck on a puzzle they cannot solve, which is not a problem at all in this game, as puzzles are relatively easy, and consequently do not slow down story progression.

The scenery is simply breathtaking: varried, colorful, and beatiful. Don't just take my word for it, look at the screenshots above. Graphically, the game still looks good (current year 2013).

Around 4 or 5 times in the game, you are asked to fight. The game suddenly changes to an action game, the controls of which are awkward, and the experience felt unpolished. But it is only a small flaw with the game that you can get by easily enough.

Also of note, as the story focuses initially on the lives of two women and their relationships, it may be more appealing to a female audience.
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15 de 20 pessoas (75%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
14.5 horas registradas
Publicada: 19 de agosto de 2014
The animation is so lifelike, the characters are so relatable. It certainly wasn't that long of a journey, but this game is a really good adventure game, with a splendid story line that is sure to impress. The beginning is kinda lame, but the soon you pass that shet, you sit on your ♥♥♥ and marvel at this gem, just like me.

91/19 I would definately dream again.
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