Dreamfall: The Longest Journey, winner of multiple E3 awards as the best game in its genre, is the continuation of a saga that began in the award-winning The Longest Journey, considered to be one of the finest adventure games ever made.
Análises de usuários: Muito positivas (204 análises)
Data de lançamento: 17/abr/2006

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Recomendado por curadores

"Easily one of the most pleasant easy-going story-driven 3D games. Just makes you wonder why aren't there more games like this."

Análises

Gamespy.com - Adventure Game of the Year - "Dreamfall stands so far out of the pack, we believe it would have been a stellar candidate no matter what year it was released". If gaming is ever to be more than merely colored lights and sensation, though, it needs these types of experimental projects to move forward. Gaming may not yet be "art," but with Dreamfall, we're one step closer"

Read the full review at gamespy.com (half-way down the page)

Gamespy.com - #8 Best PC Game of the Year - "An amazing trip with some of the most fascinating characters you'll ever want to meet through some of the most breathtaking and wondrous scenery you're ever going to see "



Sobre este jogo

Dreamfall: The Longest Journey, winner of multiple E3 awards as the best game in its genre, is the continuation of a saga that began in the award-winning The Longest Journey, considered to be one of the finest adventure games ever made. In Dreamfall, players are taken on an epic journey of exploration and adventure as they venture through a thrilling and emotional storyline. Dreamfall features a fully interactive world where beautiful music, stunning graphics, fascinating characters and unparalleled gameplay variety promises to bring the adventure genre into a new era. Prepare for a spiritual, fantastic and powerful gaming experience.

  • Unparalleled Gameplay Variety Never before has an adventure game brought this much gameplay variety! Use your brains or your brawn; sneak, fight or talk your way through the many challenges the game offers. Be polite or rude, threaten or sweet talk; in Dreamfall you make the choice, resulting in a game where you never quite know what to expect next.
  • Three Playable Characters Experience the story from three separate perspectives, and learn how their destinies blend together in an epic finale. Each character has unique abilities and world views, giving you constant gameplay variations.
  • Three Worlds Dreamfall spans three beautifully realized worlds, multiple chapters and a stunning amount of detailed locations. Travel across a futuristic version of our earth, journey into a magical fantasy realm and unravel the mysteries of the Winter.
  • Unique World Interaction Bridging the gap between the classic point and click adventure game, where you could click on any given point at the screen, and the action adventure, where you need to move up to an object to interact with it, Dreamfall introduces the brand new focus field feature. In this easy-to-use context-sensitive interface you can scan your entire visible environment as seen by the characters, and use it to get information on far away objects as well as triggering remote gameplay opportunities.
  • Mature "Thriller"-type Storyline Dreamfall delivers a mature and compelling storyline that mixes the futuristic, fantastic and spiritual with a tale of murder, deceit and a conspiracy threatening our very existence. Bringing the classic adventure game into the world of the modern action game, Dreamfall delivers a rare and special story experience.
  • Stunning Sounds and Soundtrack Listen to an emotional and epic soundtrack in 7.1 surround. Hear gripping voices as recorded by more than 50 professional actors, and enjoy soundscapes bringing players to the edge of their seats.
  • A game for everyone 50% of the players of the original The Longest Journey were women. With its cinematic approach, believable characters, mature storyline and easy-to- grasp interface, Dreamfall is a game that any teenager or adult can pick up and enjoy, regardless of their gaming background.

Requisitos de sistema

    • OS: Windows XP (with service pack 2) only
    • Processor: Intel Pentium 4 1.6 GHz or AMD Sempron 2800+ or higher required. Intel Pentium 4 2.5 GHz or AMD Athlon XP 3500+ Recommended
    • Memory: 512 MB RAM
    • Graphics: 3D Hardware Accelerator Card Required: 100% DirectX 9.0c compatible 128 MB with latest drivers.
    • Hard Drive: 7 GB free disk space
    • Sound: DirectX 9.0c compatible sound
Análises úteis de usuários
5 de 6 pessoas (83%) acharam esta análise útil
33.2 hrs registradas
Publicada: 30 de setembro
TL;DR: não tem! Fica o aviso que a resenha ficou gigante, hahahaha!

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Lembra de quando escrevi sobre The Longest Journey? Agora contarei um pouco sobre sua sequência-com-um-subtítulo-maldito-porque-atrapalha-nas-buscas.

Dessa vez, não jogamos apenas como April Ryan, protagonista de TLJ, mas sim com um trio incluindo Zoe Castillo e Kian Alvane. Zoe é uma jovem desiludida com a vida que largou a faculdade de bioengenharia, terminou com o namorado, não tem emprego e possui poucos amigos realmente próximos, morando em uma Casablanca futurista. Kian é um soldado de elite Azadi e detentor de uma fé fervorosíssima diante da Deusa, na realidade mágica de Arcadia.

Quem jogou TLJ (ou viu minha resenha, hue) deve se lembrar de como April nada mais era do que uma simples estudante, de espírito leve e meio ingênuo. Agora, dez anos depois, ela foi determinada como desaparecida pelos seus melhores amigos de Newport, onde morava, pois nunca mais saiu de Arcadia. Somado a isso, ela passa a tomar uma postura bem mais rígida, desconfiada, de poucos amigos. É agora uma guerreira, líder de um grupo rebelde contra a dominação dos Azadi em suas terras. Em outras palavras, April continua carregando o fardo do primeiro jogo de ter que proteger alguém por uma causa justa.

Devido à presença de três personagens, a história vai se intercalando à medida que revela o que acontece com cada um deles, em seus respectivos cenários. Vira e mexe se encontrarão cara a cara, dependendo das circunstâncias.

Tudo começa quando Reza, ex da Zoe e jornalista investigativo, está fazendo uma matéria bem TOP SECRET. Devido à carga de trampo, ele pede à garota que pegue um envelope confidencial na empresa em que trabalha. Mais tarde, ao se deslocar ao apartamento dele, se depara com uma mulher morta e é pega por soldados sinistros que a interrogam. Logo depois ela fica sabendo que Reza desaparecera. Saber do seu paradeiro é a principal motivação de Zoe do começo ao fim, obviamente botando-a em perigo com frequência. Paralelamente, Zoe é atormentada constantemente por um vídeo bizarro em que uma criança fantasmagórica aparece até mesmo em monitores desligados. Encontre a April, salve a April!, suplica sem parar. O bagulho é louco nesse nível.

Em TLJ, tão bom quanto a história são os personagens, incrivelmente carismáticos, mesmo os secundários. Em Dreamfall eu diria que eles são proporcionalmente menos interessantes e até mais rasos, mas alguns ainda prendem a atenção. Um deles é Olivia, uma amiga super hi-tech de Zoe. Ela, inclusive, te ajuda regularmente, fazendo coisas desde a botar um app no seu celular pra ficar "invisível" a desencriptografar dados deixados por Reza. É dessas que vende "software semi-ilegal", parafraseando Zoe, além de bugigangas eletrônicas como Watillas, gorilas-robôs de IA complexa particularmente atraentes pra crianças. Quase uma versão mais multifuncional do que os pandas de brinquedo em Remember Me, creio eu.

Falando agora sobre a jogabilidade, a Funcom botou algumas mecânicas novas em comparação ao jogo anterior. Uma delas é quaaaaaase o que vemos hoje em The Wolf Among Us: vira e mexe você poderá adotar uma fala mais suave ou ser mais grosseira, além de poder mentir quando for preciso. Nada muito absurdo. A diferença, quando há, afeta a situação exata em que aparecem: você pode lutar contra algum personagem ou evitar o conflito, por exemplo. Às vezes, o que você disser vai mudar a maneira que resolverá o "grande puzzle" de uma situação específica, como quando Zoe está em Tóquio e precisa chegar num museu.

Outros acréscimos, por outro lado, já não são tão bem-vindos. As lutas corpo-a-corpo são simplórias em termos de possibilidades e um horror na execução. Você tem um ataque fraco e outro forte, executados pelo mouse, mais um bloqueio na barra de espaço que sequer funciona direito. A outra mecânica é um stealth tão desengonçado e sofrível quanto, infelizmente inevitável de fazer, ao contrário de parte dos confrontos. Por último, existe um "modo focado" que cada personagem jogável possui que é ativado no botão direito do mouse. É um recurso raramente necessário e, por causa disso, é um problema nas vezes em que você REALMENTE precisa usá-lo pra resolver algum puzzle por ser contraintuitivo. Pra entender melhor, ele aparece como uma linha azul no chão que se estende e se sobrepõe aos objetos, daí se você quiser ver um quadro um pouco mais distante e alto que você, por exemplo, precisa usar esse negócio. Toda vez que você se aproxima de um objeto ou NPC, surge um "highlight" automático, sinalizando como e com o que é possível interagir.

Falando de maneira muito resumida, a parte "jogo" de Dreamfall é seu maior calcanhar de Aquiles, pois além dos problemas que apontei, os controles são meio truncados (ao menos pros padrões atuais) e os puzzles são frequentemente chatos. Alguns são mal-feitos, outros são banais (sabe mini-game típico de hacking? então...) e, se você ADORAVA fazer um puzzle atrás do outro em TLJ, provavelmente vai se decepcionar com Dreamfall. Da minha parte, até aprecio não ter que encarar a mesma caralhada de puzzles e nem de ficar presa com frequência como no primeiro jogo. Em compensação, os que existem dificilmente são BONS de verdade. Em última instância, é mais para dizer que “é um jogo sim!”.

No quesito gráfico, Dreamfall obviamente datou depois de tantos anos de lançamento, mas penso que o pior problema nesse sentido é as animações tanto corporais quanto faciais. É muito escroto. Quando os personagens estão parados, parecem estátuas falantes e eles costumam ficar com uma cara de bunda por padrão, principalmente quando estão preocupados/temerosos/etc. Atrapalha demais na imersão e tenho lá minhas dúvidas se é puramente problema de ser jogo velho ou por orçamento mesmo. Apesar disso, a direção de arte é BELÍSSIMA de um modo geral. Os cenários (especialmente naturais) são muito bonitos e gosto do design de algumas criaturas e estabelecimentos, como o interior orientalizado do The Fringe.

“Se o jogo tem tanto problema, por que você está recomendando?”, pergunta meu leitor hipotético.

Quem começou a série no TLJ, especialmente na época de lançamento, deve sentir uma mágica particular porque, ei, aquelas imagens pré-renderizadas ao fundo agora são 3D! E mais exploráveis! Quando aparecem aquelas tomadas panorâmicas apresentando um local novo, dá um certo fascínio em saber que, sim, agora eu posso apreciar o cenário nos seus mínimos detalhes (não dizendo necessariamente que ele é suuuuuper interativo). Além disso, é ótimo rever personagens antigos mudados depois de 10 anos, senão mais; e a história continua interessante. Pessoalmente aprecio o fato dela ser mais curta que a de TLJ, pois é mais fácil acompanhar os eventos.

Por último e não menos importante, o "final". Dreamfall termina de modo absolutamente abrupto, deixando inúmeras coisas sem explicação. O motivo? A Funcom iria lançar o resto da história em formato episódico. A ideia falhou miseravelmente e a série foi retomada de fato somente sete anos depois, a partir do momento em que o estúdio independente norueguês Red Thread Games é fundado por Ragnar Tørnquist. Se você tiver algum interesse em Dreamfall, leve isso em conta na hora de comprar, pois implica em adquirir a continuação também. No momento em que escrevo, a primeira parte está pra ser lançada em 21 de outubro desse ano.
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12 de 12 pessoas (100%) acharam esta análise útil
11.7 hrs registradas
Publicada: 23 de outubro
Overall this was a pretty good game, guys!!!

If you played TLJ (The Longest Journey) then you'll like the story of this game, but quickly realize how big of a change there was in gameplay mechanics of this sequel. As a very big fan of the original, I have to admit, at the start off this game, with the different controls and lackluster main character, I was thinking I wouldn't be a fan of this one and in turn, would end up being disappointed or would avoid the 3rd game, Dreamfall: Chapters- this ended up not being the case. The story is a 3rd person adventure/puzzle (WSAD/arrow key movement, not Point & Click) with minimal fighting and frequent puzzles. The puzzles aren't terribly challenging and only 1 part of the game has you do a lot of back & forth "fetching". You swap between 3 roles or characters in the game with the main character being a new girl, Zoe. Chat can be fast forwarded with the space bar, game is saveable at any idle time (non-conversation/cut scene), and, sadly, the game does not allow full screen windowed, which is something I enjoy in many games due to my dual monitor set up.

Pros
-Game is now realized in a full 3D environment. Graphically much better than TLJ.
-Main character, Zoe, grows and changes from when introduced to the end of the game. I really appreciated this as I initially was very uninterested in her.
-Story developed nicely. It was slow in the start and middle as it built up. The last couple hours of the game I felt very attached and well immersed.
-Puzzles weren't bad and most were easily solved without external assistance. I do want to call out I always use a guide in point & click games because, honestly, I just don't have the time for all the trial and error and I really do enjoy the stories of these games.
-Once you figure out the controls, the WSAD keys, Space Bar, and Tab can control your inventory, action wheel, and every other in game action needed- very easy to play from a laid back position.

Cons
-Movement and camera control gave me motion sickness during the game, especially at the start as I adjusted sensitivity and tried multiple configurations to find the "sweet spot". Eventually I gave up and primarily used the movement turn keys to control the camera turn.
-The combat was dumb. Controls were clunky and fighting was unneeded. This was during the time where game devs were trying new features and hitting as many check boxes as possible.
-Main character was kinda pathetic in the introduction and start of the game. I really felt she started to hit her stride when she arrived at Japan.
-Focus mode was mostly pointless and forgotten the majority of the game. A couple puzzles required it, otherwise it didn't do too much.
-1 Part of the game had you go fetch quest items, back and forth, twice. I really missed the ability the double click the edge of the map to instantly move- something found in other Point & Click Adventure games (Deponia trilogy & TLJ, for example).

TL;DR/Bottom line: Get the original, The Longest Journey, and this game, the sequel, Dreamfall: The Longest Journey, as soon as you can afford it. I highly recommend them both and they go on sale together for $6.24 at the lowest. The 3rd game, Dreamfall: Chapters released 2 days ago (10.21.2014) and is, at the time of this writing, receiving very positive reviews.
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9 de 12 pessoas (75%) acharam esta análise útil
14.5 hrs registradas
Publicada: 19 de agosto
The animation is so lifelike, the characters are so relatable. It certainly wasn't that long of a journey, but this game is a really good adventure game, with a splendid story line that is sure to impress. The beginning is kinda lame, but the soon you pass that shet, you sit on your ♥♥♥ and marvel at this gem, just like me.

91/19 I would definately dream again.
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5 de 5 pessoas (100%) acharam esta análise útil
12.4 hrs registradas
Publicada: 13 de setembro
Dreamfall: The Longest Journey was entertaining to play, but it didn't hold a candle to The Longest Journey. The whole game made me wish for less tacked-on combat and stealth and more of the point-and-click puzzle solving that made TLJ a great game. The few puzzles it did feature weren't much of a challenge and didn't require much logical thinking to solve.

Still, the voice acting, environments, and entertaining characters made this game worth playing. I loved seeing all of the familiar faces as well as some interesting new characters. Despite being released in 2006, the environments delivered some solid scenery porn that holds up today. The story was also compelling enough to make me play to the end.

With Dreamfall Chapters in development, this is a must play. If you can overlook its shortcomings and focus on the story, you'll definitely enjoy Dreamfall: The Longest Journey.

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5 de 5 pessoas (100%) acharam esta análise útil
22.7 hrs registradas
Publicada: 11 de novembro
An awesome experience that every gamer should be 'forced' to go through. This is my third playthrough of this gem, this time on Steam, and I still love it like the first time I played. If you miss this, then you lose, simple as that.

Has its faults of course, but what doesn't?

Out of the box setup for keyboard and mouse are terrible, and may put some people off, but once configured correctly as below, its a dream.

http://forums.steampowered.com/forums/showthread.php?t=2829471

Cut scenes can be long winded, and there is a lot of running to and fro, but the story, although confusing at times, grabs you in, and actually makes you care for the characters you play. A few of the puzzles can catch you out, due to it not being clear what exactly you have to do to advance, but you can look up little hints, without spoiling the game to progress, knowing that these are just minor design flaws in the interface.

Still looks great to this day, and on the whole, is a very rewarding journey indeed!



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3 de 3 pessoas (100%) acharam esta análise útil
10.7 hrs registradas
Publicada: 5 de outubro
I recently played through both The Longest Journey and Dreamfall again. TLJ is a masterpiece in storytelling and has some of the most well written characters in any game. Dreamfall is the sequel to TLJ and it follows a new protagonist and has a new plot but it all takes place in Stark and Arcadia again.

Now, I need to make this perfectly clear: TLJ is a classic point-and-click adventure. Dreamfall is not. Dreamfall is a third-person action/adventure game. This sets the game apart quite a bit; they are not the same type of game.

The lore is definetly the main part of both games and it's amazing. The two worlds, Stark and Arcadia, has a lot of wonderfull characters and creatures that you encounter. Dreamfall continues the story of April Ryan as well but the game is mainly about Zoë, the new protagonist. You get to meet some of the people and characters that helped April in the first game and quite a few new ones. For the sake of the lore, Dreamfall does bring a lot to the table but it's a whole new game that tries to introduce quite a lot of new features and action elements; for good and bad.

Let me elaborate. First of all; it's in 3D and not 2D any more. You no longer point-and-click but you control Zoë with the WASD-keys. To find/view/interact things or people of interest you have to walk up to them and press a button. You also have a targeting function where you can view or interact with things from a distance. They have also added a fighting mecanic in Dreamfall in instances where you have to fight. This makes this game a whole new plattform and moves from classic adventure to fore action than adventure.

Needless to say, this upset a lot of fans of the original game and to me it comes across as it's trying to hard to bring a modern design into the genre. It still works but it's quite annoying at times when you get stuck in camera angles and what not.

But this game (weird controls or not) is still a great game thanks to the mentioned lore, amazing story and well written characters so I can only recommend it. I still recommend that play TLJ before this game; not only for the lore but because it's one of the greatest games ever made. Dreamfall is like a ♥♥♥♥♥♥♥ child of TLJ but you need to look past the quirky controls and experience the ride.
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3 de 3 pessoas (100%) acharam esta análise útil
17.7 hrs registradas
Publicada: 30 de outubro
One of the best games I have ever played. If you love story and adventure, this is a game for you.
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3 de 3 pessoas (100%) acharam esta análise útil
10.0 hrs registradas
Publicada: 21 de outubro
Amazing story, great music, loveable characters. I love this game. The voice actors are top notch, with good puzzles, a bit of combat and lots of heart. I could replay this game over and over.
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2 de 2 pessoas (100%) acharam esta análise útil
16.1 hrs registradas
Publicada: 26 de julho
This game had an awesome story line. It was a bit tedious at times, but overall very fun. The puzzles were far more straightforward in this game than in the first one, and the added combat was a nice way to break up the game (though it was in no way a top notch combat system).

The storyline remains interesting and the settings change often enough to keep you thoroughly engaged. This series has failed to dissapoint yet! Can't wait for the third installment.
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2 de 2 pessoas (100%) acharam esta análise útil
15.1 hrs registradas
Publicada: 29 de outubro
Dreamfall:The Longest Journey is an adventure game with a great story, great voice acting, and good puzzles that more than makeup for it's faults. This game is certainly memorable and faithful to the adventure genre. I reccomend this if you are at all interested in these kind of games.
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2 de 2 pessoas (100%) acharam esta análise útil
18.0 hrs registradas
Publicada: 2 de novembro
Outstanding Game! Highly Recommended
If you love action adventure games you will enjoy this title. This is the sequel to The Longest Journey, so if you haven't played it yet, you will want to.

I loved the story and found myself easily immersed in it. The gameplay was solid and the bugs were very minimal. Don't expect amazing graphics or you will be dissapointed. Everything else in the game easily makes up for the lack of eye candy.
You should definitely add this title to your collection!
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1 de 1 pessoas (100%) acharam esta análise útil
27.7 hrs registradas
Publicada: 25 de outubro
Following the previous history, with a new history line and lots of surprises you never expect. Really liked how they connect the history and made it into a new one. By the Balance! This is such awsome stuff! <3
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1 de 1 pessoas (100%) acharam esta análise útil
19.7 hrs registradas
Publicada: 2 de novembro
If you played and loved The Longest Journey, you will definitely love this one! It's a departure from the original, mainly because it's a 3rd-person adventure game with some combat thrown in instead of point-and-click. The combat is pretty clunky and awful, but it doesn't show up too often, so you shouldn't worry too much about it.

Where the game really shines is the story, which I admit is one of the best I've ever experienced. The game's fairly stand-alone, but knowledge of the original story and characters enhances the experience and makes it that much better. It ends on a cliffhanger, but once the remaining episodes of Dreamfall Chapters get released that will finally be resolved.

If you've played the original and loved it, then check this one out! If you've not played the original I suggest getting the TLJ + Dreamfall bundle, you won't be disappointed.

9/10
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1 de 1 pessoas (100%) acharam esta análise útil
10.9 hrs registradas
Publicada: 11 de julho
This is the sort of game that you either love it, hate it, or find yourself swinging suddenly from one to the other.
Its a sequel to the longest journey which was originally a point and click adventure/puzzle game with a very strong plot. This is sort of similar, except that its more adventure based and is only the beginning of the game with more chapters to come.

What you need to be aware of however is that the creators added what is possibly one of the worst cameras ever and definately the worst combat feature ever. This, in my opinion as someone who loved its predecessor, ruined the game. There were times were I simply wanted to stop playing because the combat was messed up. It seemed very basic, as though they added it in as a feature which means that the controls are simple but clunky and the characters movements make it very hard to actually succeed. Combat occurs in the game often enough for the creators to seriously put more effort in, but you get so drawn into the plot that it is easy to forget about until it appears again.

The camera is awful at first but you can get used to it after a while although the awkwardness rears its ugly head once combat begins. The plot however is fantastic, exactly what you would have expected as a sequel to the longest journey. So don't misunderstand me, I would totally recommend this game purely because of the plot alone. The camera and combat are just things that you need to be aware of before you start playing. Also that the game is unfinished but you can still get a few good hours of play from it, although it ends quite suddenly and abruptly at a major point in the plot.

Long story short, the game has many flaws but can stand alone on the strength of the plot.
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1 de 1 pessoas (100%) acharam esta análise útil
12.8 hrs registradas
Publicada: 19 de setembro
Great game. Can't wait for the next installment.
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1 de 1 pessoas (100%) acharam esta análise útil
15.5 hrs registradas
Publicada: 21 de setembro
TLDR: Magnificent story, mildly annoying controls & combat, great voice acting and dialogue, moderately fun but sparse mini-games. If you can get past the controls/combat and enjoy a good story, play it.

Dreamfall: the Longest Journey is not a direct sequel to the original Longest Journey (apparently that is planned for later release after Dreamfall Chapters) but is set in the same world(s) ten years after the events in Longest Journey and involves some of the same characters. The main protagonist, Zoe Castillo, is a new character, but you'll also be able to play as characters from the original game. It's also a departure from the original in that it's not a point-and-click adventure game - instead the developers tried to use a 3rd-person over the shoulder perspective and threw in some combat and stealth sequences to break up the story. However, even the developers admit that these added sequences are not very fun but thankfully there are relatively few of them in the game.

The 3rd-person over the shoulder controls are not very well done and it will take you a little while of fiddling with the settings to get them to a playable point. There is very little tutorial (if it can be called that) or direction given to the player on how to play but the controls are fairly simple so this doesn't seem to impact gameplay in a negative way. The UI is incredibly minimalist to the point that you don't even see it unless you're in a fight (health bars) or you open up your inventory. There are far fewer items used in this game and you will instead be talking to people a lot more.

The conversation system displays a series of one-word dialogue choices which when moused-over, are elaborated on by the controlled character at the time giving you a good sense of what the character will say if that choice is selected. The choices often indicate a direction that the conversation should follow (aggressive, friendly, tell the truth, etc.) rather than a specific sentence or phrase. My one problem with the conversation system is that the option to exit several conversations (Thank you) was also used as a non-exiting conversation branch, so I would recommend always mousing over the options before selecting to make sure that you don't miss a branch. I particularly enjoyed the conversations with Crow and being able to see and control the conversation between two opposing sides.

The story itself is fantastic and will send you on several twists and turns through the game world, and getting to see the game from different perspectives. It's all set on an Earth split into two - the futuristic/cyberpunk "normal" world (Stark) being the science half, and a fantasy-themed world (Arcadia) the magic half. I won't go into the story so as not to spoil it, but you get to adventure in both worlds and examine the relationships between them. The dialogue was also very engaging - usually thought-provoking and even sometimes laugh-out-loud funny.

At some points there are mini-games to hack or unlock things. They are fairly simple but fun and do not interrupt the story much if at all. The same cannot be said, sadly, for the combat and stealth sections, but again there thankfully aren't very many of them - or at least not many of them that will be hard/annoying. The stealth usually involves clicking on objects to hide and using your stealth walk (right CTRL). There were only one or two points in the game where I had trouble getting through the stealth, but the game seems to always autosave when you get to one so you thankfully don't have to replay too many cut scenes if you fail. In longer stealth sequences (the catacombs come to mind) I recommend saving and saving often whenever you're in a "safe" spot so you don't have to re-sneak all the way back. For the combat sequences you'll never really get stuck, as once you figure out how to beat the very simple AI you'll never lose a fight again. Hint: characters always block after you hit them, and you happen to have an attack that always passes through a block... you're welcome!

Overall, I think the Metacritic score (75%) is almost spot-on, but for me personally I absolutely loved this game despite its flaws. If you enjoyed the first game and want more of the same style of story, or if you enjoy great story-telling in general, definitely play this game. If you haven't played the first game and enjoy point-and-click adventure games though, I'd really recommend playing the original Longest Journey first. It isn't required to play Dreamfall strictly speaking, but you will enjoy Dreamfall a lot more if you do and the references in Dreamfall about the original will open up the storylines from the Longest Journey that you would otherwise miss.
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1 de 1 pessoas (100%) acharam esta análise útil
23.9 hrs registradas
Publicada: 6 de julho
This is a good adventure game. Not as long as the original but still just as unique and weird. The story is good and the dialogue is still mad, funny and random, especially when you meet Blind Bob.

There are a few bugs in the game such as characters getting stuck while walking, who do eventually free themselves.
There are walls and stuff to hide behind to escape certain enemies, some of these hiding places caused the character to get stuck and never got free again, then I had to reload the save, so it's a terrible bug but it happens right after an auto save anyway, and you can save whenever you want.

There is fighting in this game for no apparent reason, maybe because it was released on xbox, the fighting is so cheap you will laugh at it, and thats all the enjoyment you get from it.

A big problem for me is is that it was released on the Xbox, and when PC games are on consoles the PC version always gets ♥♥♥♥ upon in favour of the console version. So you will find dodgy controls and a ♥♥♥♥ camera, if you can get past this and you liked the original, or just like weird adventure games, you will enjoy this game.
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12.3 hrs registradas
Publicada: 5 de agosto
♥♥♥♥ing loved it! Sure it doesn't have the best graphics, the animations are a bit stiff and wonky and the combat is terrible, but i loved it. It has an amazing story, the characters are lovable and some relatable. the setting, SETTINGS, are unique and don't feel like they were copied and pasted from other games. i truly enjoyed the story, and am excited to see the sequel.
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1 de 1 pessoas (100%) acharam esta análise útil
13.7 hrs registradas
Publicada: 22 de agosto
While only about half as long as The Longest Journey (no pun intended) Dreamfall has a much different feel to it. Unlike The Longest Journey its a full 3D game with the player perspective shifting between three distinct characters and, while the visuals are nonetheless impressive, it feels much more clunky than The Longest Journey's 2.5D animations.

The characters are likeable enough and the return of some fond favourites does still keep the series trademark sense of humour; I'm looking at you Crow! Even so, I wouldn't rate it as highly as The Longest Journey, but it still hits those important "life as a journey" ideas and questions.

***Potential Spoiler Alert***

Additionally, to those that might be put off by the rather abrupt abd confusing ending, Dreamfall was never meant to be a standalone game but part of a trilogy which, due to unforeseen circumstances, was cut a little short. Thankfully, Red Thread Games will (or have depending on when you read this review) be releasing Dreamfall Chapters which will not only finish the games stroyline. but also start new ones with new characters; and hopefully some old ones too(?).
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12.3 hrs registradas
Publicada: 29 de agosto
Beautiful landscapes and excellent artistic direction result in a game that's more cinematic than interactive, but well worth a play nonetheless.
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