Enter the magical world of Tangledeep, a beautifully polished dungeon crawler inspired by classic 16-bit RPGs! Colorful characters, a unique job system, and beautiful environments meet deep roguelike gameplay for adventures that are different every time you play.
Análisis recientes:
Muy positivos (22) - El 90% de los 22 análisis de los usuarios en los últimos 30 días son positivos.
Todos los análisis:
Muy positivos (81) - El 91% de los 81 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento:
18 JUL 2017
Desarrollador:

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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué acceso anticipado?

“Tangledeep is already a beautiful, polished game with dozens of hours of gameplay. Its procedurally-generated maps, hundreds of items, 9 jobs, and diverse monsters give it high replayability even though the game isn't 100% done yet. Through Early Access, we can continue iterating on the game - expanding the dungeon, the story and lore, more items, more jobs, etc. - while also collecting valuable and useful feedback from players!”

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

“Tangledeep will be in Early Access until December 2017. We have a clear development roadmap and we expect the full, final game will be released in either November or December.”

¿Cuán diferente será la versión completa de la versión de acceso anticipado?

“The final version of the game will have significantly expanded story and lore content, more art (i.e. character directional sprites, attack animations), many more items, side areas, jobs, abilities, and secrets, fine-tuned balance, and additional challenge modes, among other things.”

¿Cuál es el estado actual de la versión de acceso anticipado?

“Tangledeep has been in development since February 2016 and already has rich gameplay, Windows & OSX support (Linux works on some distros), full controller support, 50+ monsters hundreds of items... It's in great shape! We are constantly working on the game with new builds every few days.”

¿Variará el precio del juego durante el periodo previo y posterior al acceso anticipado?

“There will be no price difference from Early Access to the final game launch.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“Tangledeep's development has been very open to the community since day 1! We post development updates on Twitter and our Discord server regularly, as well as through our email list. Andrew (the lead developer) streams development weekly on Twitch as well.

Your feedback, suggestions, comments, and concerns will continue to be heard and rolled into ongoing development!”
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Actualizaciones recientes Ver todos (22)

20 octubre

New patch: Halloween comes to Tangledeep!

We're celebrating Tangledeep's first ever seasonal event with both limited-time and permanent new content! There's also some awesome new features that we introduced in last week's patch, so let's go through everything here!

HALLOWEEN GOODIES
In addition to spooky mists and a few new seasonal costumes for some of our favorite monsters, be on the lookout for new limited-time consumable items that can drop from any enemy in the game! Don't gorge yourself on too much sugar, though...

NIGHTMARE PRINCES
As a *permanent* new feature, you will now occasionally find the lair of a Nightmare Prince while exploring an Item Dream! These are extra-powerful enemies with unique powers and dungeon lairs, as well as unique loot that can't be found anywhere else. Plus, they are the prelude to something new coming NEXT week to further continue our Halloween celebration...

SKILL ORBS
You will now find a special type of Lucid Orb called a Skill Orb once you have explored deeper into Tangledeep! Skill Orbs allow you to attach ability modifiers to your equipment, which transform and enhance certain skills. There are 33 Skill Orbs available - that's 33 skill transformations and modifications! Each of these can change how the skill works and how it fits in your build!

BOSS GANGS
For hearty adventurers looking for powerful loot and more Lucid Orbs, talk to Erin in town and listen for Boss Gang rumors. These are bands of champion monsters that have claimed a random floor of the dungeon. You must defeat them!

THIRD BOSS FIGHT REVISE
This fight should be more engaging and fleshed out than before!

DYNAMIC FONT SUPPORT
Though the game is still only in English for now, we can now support other character sets across the entire UI, even non-Western languages like Japanese. This looks great in-game and we're so excited to begin localization!

ENGINE HEAVY LIFTING
We've been continuously working on optimization and code cleanup. For the most part this is not super visible but dungeon generation should now be a lot faster, and we're also working on improving initial load times. This is necessary for Switch but will benefit ALL platforms and players too.

SO MUCH MORE!
A new champion mod, more Dream Crystal auras, tons of balance changes and tweaks, over a dozen quality of life improvements, better tooltips and, of course, tons of bug fixes too :D
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6 octubre

Friday Patch Notes, October 6 2017 + Tangledeep is coming to Switch!

Happy Friday, adventurers! Let's start with the big news... Tangledeep will be coming to Nintendo Switch in Q2 2018! This is really exciting for me, as I grew up with Nintendo consoles and handhelds, and many Nintendo games have greatly influenced Tangledeep. But I also think it's going to be a great way to introduce an entirely new audience to the game!

If you're not a Switch owner, or you somehow DON'T want the awesome experience of playing Tangledeep on a handheld (or on your TV)... don't worry! 100% of my dev time is going toward the PC version. Jim, our second programmer, is handling the Switch port in addition to helping with various code cleanup, features, and engine optimizations.

In short - This port will be a really good thing for the game, but it won't get in the way of the PC version!

On to the patch notes!

NEW JOB: EDGE THANE

Inspired by the roguelike Sil and epic stories like Beowulf and the Der Ring des Nibelungen, Tangledeep's latest playable job is a mighty warrior that charges into battle with the power of song. Edge Thanes thrive when fighting challenging enemies, preferring melee combat and two-handed weapons to run-and-kite tactics.

This job introduces a new mechanic, "Songs", powerful self-buffs that grow in duration and intensity as you fight. The longer and more challenging the battle, the more effects your song will have! You can then ADD to songs by using Verses, which all have their own unique effects as well.

We hope you'll enjoy the Edge Thane and all her awesome new skills!

CHARACTER SHEET UPGRADE

Many effects in the game affect attributes like your overall damage/defense, or elemental damage output. However, they were not reflected anywhere on your sheet... until now! Put on a Shock Ring and you'll see the appropriate bonus to +Lightning damage (along with all other Lightning boosts). Many buffs/debuffs that seemed subtle will now be more visible with a quick glance at the character sheet.

TEXT RENDERING IMPROVEMENTS

All text in the game is now rendered with 'meshes', which provide greater clarity at all resolutions. Previously, lower resolutions would produce more blurry and low-contrast text.

Switching to this new technology also allows us to properly localize all elements of the UI and player HUD. We even did a test with Japanese characters, and they look awesome!

TWO-HANDED SWORDS
You will now find five ranks of two-handed swords throughout the world! The spritework/flavor text is not quite done, but the gameplay is all there. Two-handed swords have the highest damage of any weapon type to date, at the cost of not having an offhand item or weapon. On the other hand, two-handers can have up to EIGHT magic mods instead of just five...

CODE CLEANUP + OPTIMIZATION
Not the most exciting thing, but we've made some incredible progress here which will help keep the game as easy as possible to maintain and expand upon. Also, Jim has been working on some incredible optimizations to make data loading lightning-fast, something that is very important for Switch.

COMING SOON...
Ability orbs! A special Halloween patch! Get hype!

-Andrew
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Acerca de este juego

Tangledeep combines the 16-bit graphics and polish of classic SNES-era RPGs with elements from roguelikes and dungeon crawlers to create a magical experience for players of all skill levels. Trapped in underground villages with no memory of the world at the surface, you must survive an ever-changing labyrinth to discover what lies above. Experience rich, tactical, turn-based gameplay as you explore a sprawling dungeon that’s different each time you play. Tangledeep features a customizable job system and hundreds of collectible items that allow you to approach each playthrough in a totally new way!

The Setting


For hundreds of years, people have lived in the safety of underground settlements and villages – where the only route to the surface is “Tangledeep,” a mysterious and ever-changing labyrinth. With memories of the surface world long forgotten, you set out for the labyrinth to discover what lies above. With each floor – full of magical beasts, ancient automatons, bizarre environments and hybrid biomes – the mystery grows ever deeper…

Key Features

  • Experience finely-tuned, procedurally-generated and handcrafted gameplay as you fight challenging monsters, complete quests, and collect rare items.
  • Master deep, tactical turn-based combat across 9 unique jobs. (More to come!)
  • Choose between two game modes – including Adventure Mode, which removes the pain of permadeath.
  • Share some of your progress between characters by using the banking system, or planting magic trees and raising monsters in town.
  • Take in the scenery – comprised of beautiful 16-bit graphics and carefully handcrafted maps!
  • Relax to a beautiful soundtrack composed by award-winning composer Andrew Aversa – joined by Hiroki Kikuta (Secret of Mana) and Grant Kirkhope (GoldenEye 007, Civilization: Beyond Earth).

Multiple Platforms and Control Methods

  • Runs on both PC and Mac, with Linux support in continuing development (already works great on several distros)
  • Play with virtually any controller, and remap any control, binding, or shortcut
  • Old-school keyboard-only support (numpad movement) as well as WASD preset bindings available
  • Full mouse support - can even be played with ONLY the mouse!

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows XP SP2+
    • Procesador: SSE2 instruction set support
    • Memoria: 2 GB de RAM
    • Gráficos: Graphics supporting DX9 or DX11 with 9.3 capabilities
    • DirectX: Versión 9.0
    • Almacenamiento: 1 GB de espacio disponible
    Mínimo:
    • SO: Mac OSX 10.8+
    • Procesador: SSE2 instruction set support
    • Memoria: 2 GB de RAM
    • Gráficos: Graphics supporting DX9 or DX11 with 9.3 capabilities
    • Almacenamiento: 1 GB de espacio disponible
    Mínimo:
    • SO: Ubuntu 12.04+ / Steam OS+
    • Procesador: SSE2 instruction set support
    • Memoria: 2 GB de RAM
    • Gráficos: Graphics supporting DX9 or DX11 with 9.3 capabilities
    • Almacenamiento: 1 GB de espacio disponible
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