Idle Champions of the Forgotten Realms, an official free-to-play Dungeons & Dragons-based clicker game. Assemble a party of champions and master the art of Formation Strategy. Upgrade your heroes, collect unique gear, and unlock new Champions in regular new events.
Recent Reviews:
Mostly Positive - 74% of the 124 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,738) - 81% of the 1,738 user reviews for this game are positive.
Release Date:
Sep 7, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is your chance to play Idle Champions and help us refine the game as we make the final changes ahead of full launch.

We'll be updating Idle Champions throughout Early Access based on your experience to make it the best game it can be. However, we do want to let you know you might experience some bugs. We'll do our best to patch them up as quickly as possible. Don't worry about losing your progress, though. We won't be resetting player progress at any point during or after the Early Access period. You'll get to keep all of your Champions, gear, and story progress when the game is officially launched.”

Approximately how long will this game be in Early Access?

“With your help we expect to go to full launch in three to six months from Early Access launch.”

How is the full version planned to differ from the Early Access version?

“Between now and full launch we'll be spending time balancing the gameplay, adding new features, and working on our event design.”

What is the current state of the Early Access version?

“The game is fully playable with several initial adventures and a free play mode.”

Will the game be priced differently during and after Early Access?

“Idle Champions is a free game which includes the option for players to buy chests of random gear, buffs, trinkets and gold. All pricing will stay the same from Early Access to full launch.”

How are you planning on involving the Community in your development process?

“We're very excited to hear from you, so please join the official Idle Champions community on Steam and let us know what you think.”
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Recent updates View all (17)

February 15

Early Access Update #22: The Grand Revel event!

In the Forgotten Realms, Grand Revel is a day of dancing, music, and the eating of sweet treats of all sorts, from chocolate to red "firemint" candies.

But even during such an unparalleled day of joy there are quests to be done and adventures to be had.

One such adventure revolves around a missing caravan on Chult, and a Templar of the Order of the Gauntlet who desperately wants it to be found.

This event will run until Tuesday, February 27th at Noon PST.

For more information, check out the official blog!
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February 7

Early Access Update #20: The Jungles of Chult Come Alive with Tomb of Annihilation Part 3

Make your way to the Templar's Camp and perform a Rescue in the Jungle in today's update!

You can get some extra details on the official blog!
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Reviews

“What’s really cool about Idle Champions of the Forgotten Realms is the game actually has a story structure.”
Kotaku

Early Access Update #22: Grand Revel



In the Forgotten Realms, Grand Revel is a day of dancing, music, and the eating of sweet treats of all sorts, from chocolate to red "firemint" candies. But even during such an unparalleled day of joy there are quests to be done and adventures to be had. One such adventure revolves around a missing caravan on Chult – and the Templar of the Order of the Gauntlet who desperately wants it found...

Grand Revel is our seventh limited-time event for Idle Champions, which starts today and lasts until Tuesday, February 27th, 2018, and introduces Birdsong, the Tabaxi Bard!

New Champion: Birdsong!


Birdsong, a cunning young Tabaxi bard, learned to defend herself while enslaved by the Yuan-ti. Proficient in playing the lute, Birdsong discovered her potential as a bard when witnessing the effect her songs had on other slaves. After her escape, she became one of the greatest minstrels of Chult. She promised herself to, one day, get revenge on the Yuan-ti who destroyed her village.

When you want to add Birdsong to your party, you can swap her with Makos or Drizzt.

Grand Revel Variants

  • Three's a Crowd — Any Champion that is adjacent to more than 1 other Champion has their damage reduced to 0.
  • Pair Up — Your ratio of women to men in your formation cannot be off by more than one (at all times you must have an equal number of men and women, or 1 more man than woman or vise-versa).
  • Love Potion — Every 25 areas, two Champions drink a love potion and fall deeply in love. For those 25 areas, if those Champions are adjacent to each other in the formation they do bonus damage themselves (x4), and buff global damage as well (x3). The chosen Champion combos are fixed rather than random.

Features

  • Added the Grand Revel event, our seventh limited-time campaign event! The event will run until Tuesday, February 27th at noon PST.
  • Added a new Champion: Birdsong, the Tabaxi Bard.
  • Added a new event Divine Favor: Sune's Favor.

Read more on our official blog here.

Early Access Update #21: Chests and Potions Update



Today we're excited to release a major update for chests and potions. You'll need to read the change log or the developer blog for the most details, but the gist of the update is that chests are way better now! They drop more things you needs, fewer things you don't, and there are more bonuses for purchasing packs!

We hope you enjoy this update, which is the first of a series of major systems updates planned for early 2018.

Features:


  • Massive chest and potion changes. See below for details. Read the developer blog for additional detail.
  • To celebrate the new chests, we're running a chest sale from now until Tuesday, February 13th at noon PST. Get up to 25% more chests on pack purchases of 7 or more chests.
  • Added a "Next Chest" button after opening a chest, which lets you open another chest without having to click the chest selector on the left again.

Balance Changes:


  • Chests will now always attempt to drop an upgrade if one is available (without adjusting the rarity of the items in the chest).
  • Purchased chest packs of 7 chests or more will now include guaranteed shiny items. See the store page for more details.
  • A one-time lot of "Potions of Polish" have been added to the inventories of players who have made purchases in the past, based on total amount spent. These potions can be used to upgrade a random loot item to be "shiny".
    Potions of Heroism (+health) have been removed from the chest drop table, however existing potions will remain in your inventory.
  • Existing "Potions of Fire Breath" have been renamed "Expired Potion of Fire Breath".
  • New "Potions of Fire Breath" have been added that do damage based on your party dps rather than a fixed percentage of the monster health.
  • New "Potions of Specialization" have been added to the chest drop tables that can be used to reset any specialization choices you have made on the run.
  • Potion durations have been updated based on rarity. The new durations are as follows: Common: 5 minutes. Uncommon: 15 minutes. Rare: 60 minutes. Epic: Until you complete your current adventure. (Expired fire breath potions are excluded from this change).
  • New Blacksmithing Contracts have been added to chests. These new contracts increase the loot level (not rarity) of a random piece of loot owned by a selected Champion; can only be used on Champions with all 6 gear slots filled.
  • Cooldown reduction (both normal and ultimate cooldowns) has been capped at 75%.
  • Gear item levels are now more powerful (250 level to double instead of 1000).

Changes:


  • Chest packs are now opened separately from normally earned chests. When opening chests from packs, a new dialog will display any guaranteed shinies that you will earn from the pack. Note that only packs purchased after the update will be shown in this way. Previously purchased packs' chests simply appear in your normal stash.

Read more on our official blog here.

Early Access Update #20: Tomb of Annihilation, Part 3



Brave adventurers can now take their first steps into the jungles of Chult!

Part 3 of the Tomb of Annihilation campaign brings two new adventures: The Templar's Camp and Rescue in the Jungle, each with one additional challenging variant. The Haunted Jungle pits your party against deadly and dangerous spectres, which slowly stalk your party aiming to take out your frontmost Champion, while Pros and CONs offers a challenge only the most hardy and resilient of your champions can endure.

The next steps towards the Tomb of Annihilation will be your most challenging yet...

The Templar's Camp


With the help of your guide, you make your way through the jungle to Camp Righteousness, but find it destroyed. You hear tell of a camp further upriver, Camp Vengeance so you make your way there. Along the way you fight all sorts of terrible jungle monsters and undead. Just as you arrive the camp comes under attack from another undead horde. You must protect it so that it can act as your home base for future adventures.

  • Variant: The Haunted Jungle — A hit-based Spectre appears randomly, slowly moving towards your formation and, if it reaches your formation, one-shotting your front-most Champion before disappearing.

Rescue in the Jungle


The leader of Camp Vengeance asks for your aid in rescuing some templars who were taken by a local tribe of goblins. You must make your way to Yellyark to save them. The task involves making your way through dense jungle and then sneaking through the camp to rescue the unfortunate prisoners. You rescue them just before the goblins employ their escape mechanism and fling their entire village through the air to safety.

  • Variant: Pros and CONs — Only Champions with a CON score of 13 or higher may be used. This includes Base Champions Bruenor, Celeste, Nayeli, Jarlaxle, Calliope, Minsc, Delina, Makos, Drizzt, Tyril, Jamilah, and Arkhan, as well as Event Champions Regis, Gromma, Stoki, Krond, and Barrowin.

Features:

  • Added two new Tomb of Annihilation adventures: The Templar's Camp and Rescue in the Jungle, each with one variant.
  • Implemented an optimization to the rendering pipeline that should increase performance when large numbers of monsters are on-screen.

Read more on our official blog here.

Early Access Update #19: Midwinter



It's Deadwinter Day in Longsaddle. While most folks are warm in their homes exchanging gifts and celebrating the midpoint of winter with friends and family, your party has been tasked by the infamous Harpells with patrolling the outskirts of town to protect against ne'er-do-wells.

Not wanting you to get bored, the Harpells have helpfully summoned a magical trickster to keep your day fun and interesting. Unfortunately it looks like they might have messed up and summoned a much more powerful foe than intended, so now you've got a real Midwinter problem on your hands...

Midwinter is the sixth limited-time event for Idle Champions, which runs from today until 12:00pm PST on Monday, February 5th, 2018, and introduces Regis, the Halfling Rogue!

New Champion: Regis!


As a poor urchin on the streets of Calimport, Regis quickly learned that survival often requires bending the rules in your favor. He fled to the north to avoid capture after stealing his former master’s magical ruby pendant. Eventually, he found companionship amongst the Companions of the Hall, becoming one of Bruenor Battlehammer’s most trusted confidants. Bruenor was the one who gifted Regis with the nickname “Rumblebelly” due to the halfling’s insatiable appetite.

Regis would prefer nothing more than to relax in the sun with a full belly near his home in Ten-Towns and fish for knucklead trout, the source of all of his scrimshaw carvings. But when his friends need help, Regis is always there for them. He never sees himself as the hero, even though his true friends know better.

When you want to add Regis to your party, you can swap him with Celeste.

Midwinter Variants

  • Deadwinter Date — You've been tasked with escorting two young Harpell wards on a date during your adventure. They take up slots and are otherwise pretty useless.
  • Deadwinter Fey — A large number of sprites and pixies spawn with each wave of enemies (not during boss areas). These extra monsters do not drop gold, and when killed they sprinkle a random Champion with pixie dust. Any champion that is sprinkled with 10 Pixie dust has their DPS and Formation Abilities disabled. Pixie dust stacks reset when you change areas.
  • Deadwinter Pay (-back) — Every time you defeat an enemy (in a non-boss area) your Champions take 10% unavoidable damage. Champions adjacent to Regis take one third of that damage while Regis himself is immune.

Features

  • Added the Midwinter event, our sixth limited-time campaign event! The event will run until Monday, February 5th at noon PST.
  • Added a new Champion: Regis, the Halfling Rogue.
  • Added a new event Divine Favor: Auril's Favor.

Read more on our official blog here.

Early Access Update #18: A Grand Tour of the Sword Coast Variants



This week's update included two new challenging Grand Tour of the Sword Coast variants: March of the Undead, a new variant of Terror in the Dark, and Invisible Shadows, a new variant of Unearthed Evil.

New Variants

  • New Variant: March of the Undead — Additional Relentless Undead monsters spawn and attack your formation. When they are killed, Relentless Undead don't disappear. Instead, after 5 seconds, they get back up and start attacking again.
  • New Variant: Unearthed Evil — Additional shadow monsters attack your formation. They're invisible and cannot be damaged until they reach you, then they are revealed and can take damage. They move quickly and don't block spawns.

Features

  • Added two new Grand Tour of the Sword Coast variants: March of the Undead and Invisible Shadows.

Read more on our official blog here.

Early Access Update #17: New Tomb of Annihilation Variants



This week's update included two new challenging Tomb of Annihilation variants: Crowded Streets for Exploring Port Nyanzaru, and Market Fluctuations for Running of the Saurs. These are some of our most challenging variants to-date, so you'll need every scrap of gear, favor blessings, and formation optimization you can muster. Good luck!

New Variants

  • New Variant: Crowded Streets — Slots in the formations are occasionally taken up by random citizens.
  • New Variant: Market Fluctuations — Leveling up your champions costs more. The level-up cost at a given level is the base cost to the power of 1.15.

Features

  • Added two new Tomb of Annihilation variants: Crowded Streets and Market Fluctuations.
  • Fixes for various bugs.

Read more on our official blog here.

Early Access Update 16: Wintershield



"In preparation for Wintershield, we've bought an old map from a street vendor in Waterdeep. Unexpectedly, it has started talking. I guess we'd better see where it leads us..."

Wintershield is a limited-time adventure running from today until Noon PST on Monday, January 8th 2018, and introduces Barrowin Undurr, the Gold Dwarf Cleric!

New Champion: Barrowin Undurr!


Barrowin Undurr is a proud daughter of Clan Undurr and a devout follower of Gorm Gulthyn, the dwarven god of vigilance and duty. She spent fifteen years in the city of Ironmaster, in Icewind Dale, overseeing and protecting her family’s investment in the city’s lucrative mining operations. However, she saw little action and feared that her talents were being squandered. Barrowin sent messages to her family requesting reassignment, in the hopes that her battle prowess and faith could be tested on other fronts. She also prayed to Gorm. Her petitions were ignored, but her prayers were answered.

Barrowin found a kindred spirit in Storn Skulldark, a brash and wealthy shield dwarf whose fortunes and political influence in Ironmaster had risen steadily. Where Storn went, Barrowin followed, and she made him forget about the bitter, lonely winters of the savage North. Their dream was to build a fortress on the western fringe of the Spine of the World, to help defend the pass connecting Icewind Dale and Neverwinter, and together they set out to fulfill this dream.

When you want to add Barrowin Undurr to your party, you can swap her with Tyril.

Wintershield Variants

  • The map is extremely chatty. Every 15 seconds it engages in deep conversation with a random Champion in your formation, disabling their DPS and Formation Abilities for 15 seconds.
  • The Cult of Daggers — Dagger-throwing Cultists spawn alongside normal waves and toss daggers at random Champions in your formation. These additional monsters drop no gold.
  • Only the Strong Survive — Only Champions with a Strength stat of 13 or higher can be used. This includes base Champions Bruenor, Celeste, Nayeli, Minsc, Tyril, Jamilah, and Arkhan, and event Champions Gromma, Krond, and Barrowin Undurr.

Features

  • Added the Wintershield event, our fifth limited-time campaign event! The event will run until Monday, January 8th at noon PST.
  • Added a new Champion: Barrowin Undurr, the Gold Dwarf Cleric.
  • Added a new event Divine Favor: Oghma's Favor.

Read more on our official blog here.

Early Access Update #15: The Grand Tour, Part 3



Your time at the Wayside Inn has been fruitful: You've earned the favor of Torm, helped a were-beast find true love, and saved countless villagers from an undead invasion. Now it's time to head south to the grand city of Waterdeep, where you were supposed to meet a certain drow ranger months ago...

Three new adventures are now available in the Grand Tour of the Sword Coast campaign. If you're skilled enough to beat the third one and its variant, you'll recruit Drizzt Do'Urden to join your party. You'll need every bit of optimization you can bring to your formation to recruit the famous drow ranger — good luck!

New Champion: Drizzt Do'Urden!


Despite his increasing fame (or infamy) across the Sword Coast North as a drow who dwells on the surface, is deadly in battle, fights with great agility and two enchanted scimitars, and can call on an onyx panther figurine of wondrous power to bring a battle companion to his side, Drizzt Do’Urden remains an enigma.

Thoughtful and sensitive to others, Drizzt holds himself to the highest ideals but does not expect the same of others. Ever alert for treachery and danger, he speaks little but is apt to be polite (if terse) in his dealings. A perfectionist who yearns to be accepted into places and groups and to make friends widely, Drizzt is haunted by the danger he brings to those he befriends thanks to the scrutiny of Lolth and his other foes (notably the demon Errtu and the human Artemis Entreri). Those he meets see his manner as grim.

You must complete the first variant of the Underdeep Cartography adventure before you can add him to your formation.

When you want to add Drizzt to your party, you can swap him with Makos.

New Adventures

  • Escort to Waterdeep — The party takes its leave of the Inn and proceeds west and south to the port city of Waterdeep to meet Drizzt. They haven't made it two steps before running into a caravan in need of an escort.
  • Waterdeep Detours — You have arrived at the Gates of Waterdeep, Drizzt's designated meeting place is a small tavern in the Dock Ward. Little do you know your journey there will have as many detours as the city has wards.
  • Underdeep Cartography — Drizzt has been mapping the tunnels, crypts, and sewers under Waterdeep. Rumours of dangerous monsters escaping from the Undermountain suggest something may have broken through into the normal tunnels and sewers under Waterdeep. Follow the clues left by Drizzt and find the opening.

Features

  • Added a new Champion: Drizzt Do'Urden, the Drow Ranger. You must complete the first variant of the Underdeep Cartography adventure before you can add him to your formation.
  • Added three new adventures to the Grand Tour of the Sword Coast campaign.

Read more on our official blog here.

Early Access Update #14: Simril



Simril is ruined! Someone or something has been pillaging all the food stores of Luskan, leaving very little leftover for the feast of Simril, let alone the long, cold winter to follow. Your party has been hired to hunt down this ruiner-of-holidays and recover the stolen sustenance.

Celebrating Faerûn's winter solstice with the latest Idle Champions event, Simril! This limited-time adventure runs from today until Noon PST on Monday, December 18th 2017, and introduces Dhadius the Scarlet, the Human Wizard!

New Champion: Dhadius the Scarlet!


Dhadius is a mage of legendary status and acclaim (at least, in his own mind), who sees everyone else as intellectual worms. Being an egomaniac, he seeks out esoteric lore and rare magical secrets so he may know things that the 'common fools' do not.

Dhadius hails from Luskan in the north, where he is a member of the Arcane Brotherhood, an infamous group of wizards. He joined them only recently and hasn't been taken as seriously by the others as he thinks he should be. He's determined to let is be known far and wide that he is a wizard to be respected and feared.

When you want to add Dhadius to your party, you can swap him with Calliope.

Simril Variants

  • Frightful Weather — In areas where it is snowing, your party will take 2% of their max health as unavoidable damage every second.
  • Light in the Darkness — Several slots in the formation are taken up by floating magical torches.
  • A Wise Endeavour — Only champions with a wisdom score of 13 or more may be used.

Features

  • Added the Simril event, our fourth limited-time campaign event! The event will run until Monday, December 18th at noon PST.
  • Added a new Champion: Dhadius the Scarlet, the Human Wizard.
  • Added a new event Divine Favor: Shar's Favor.
  • Champion ultimate abilities now usable with numeric keypad.
  • The game is now compatible with Razer hardware – let there be lights!
  • You can now minimize the top UI using a button added to the left of the top left menu – bird hunters rejoice!

Read more on our official blog here.

Early Access Update #13: Tomb of Annihilation, Part 2



Those interested in earning the favor of Kelemvor by investigating the mysterious death curse now have two new adventures to do!

Exploring Port Nyanzaru and The Running of the Saurs are the two newest additions to the Tomb of Annihilation campaign, and each come with one additional variant. You can now take the fight to Chult, an ancient jungle peninsula shrouded in mystery, provided you have previously completed the Seeking Allies adventure.

Legendary wonders, magnificent beasts, and our most epic final battle to date await you. Good luck, adventurers! Try not to get trampled...

Exploring Port Nyanzaru


You are exploring the streets of Nyanzaru looking for clues when you are quickly sucked into some local intrigue and sent on various errands around the city while trying to find someone who knows something about the death curse or has spotted the Red Wizards lurking about.

  • Variant: Flying Monkey Skulls of Doom — Undead Flying Monkeys spawn randomly alongside normal non-boss waves. They toss monkey skulls at the formation doing normal damage, and when killed they do not award gold.

Running of the Saurs


You must fight your way "upriver" through the streets of Port Nyanzaru against a swarm of racing dinosaurs in the Chultian equivalent of the running of the bulls.

  • Variant: Dinosaur Racing — Complete area 50 within 30 minutes of starting the objective.

Features:

  • Added two new Tomb of Annihilation adventures: Exploring Port Nyanzaru and The Running of the Saurs, each with one variant.
  • Added hotkey indicators for each ultimate to the top left corner of their icons.

Read more on our official blog here.

Early Access Update #12: Kelemvor's Blessings

Early Access Update #12: Kelemvor's Blessings


At long last the followers of Kelemvor are to be rewarded: the venerated Kelemvor's Blessings have arrived. Patience and loyalty to the God of Death are bestowed with power worthy of those who seek the the Tomb of Annihilation...

Features:


  • Added Kelemvor's Blessings.
  • Added in-game support for steam DLC discounts.
  • For more information on how Divine Blessings work, refer to our Divine Favor Blog. TL/DR: Choose wisely!

Read more on our official blog here.

Early Access Update #11: Feast of the Moon

Feast of the Moon


The party descends into an infamous crypt filled with the tombs of local heroes to pay homage to their deeds during the Feast of the Moon. Unfortunately, the dead are restless, rising from their slumber as undead and gathering deep in the crypt for some unknown nefarious purpose...

Fight your way through the risen heroes of yore as your party descends into the dark depths of The Crypt of Legends. Seek out whatever is responsible for this undead uprising, and put an end to it for good!

Idle Champions' latest event, Feast of the Moon, is a celebration honoring the deeds of the fallen heroes of Faerûn. This limited-time adventure runs from today until Noon PST on Tuesday, November 28th 2017, and introduces Gromma, the Tortle Druid.

New Champion: Gromma Nander


A wise Tortle matriarch, Gromma Nander is an elderly Circle of the Land Druid with nearly one hundred grandchildren. She has picked up many skills over her long life, and is able to fulfill DPS, support, or tanking roles in a formation. No matter her specialization, Gromma has a particular grandmotherly fondness for young members of any race, and will empower members of her party, with the youngest receiving the greatest boost.

When you want to add Gromma to your party, you can swap her with Nayeli.

Feast of the Moon Variants


  • Respectful Restraint — Ultimate Attacks can not be used and any attacks with a cooldown of 5 seconds or less have an additional 3 second cooldown (so a 4 second cooldown becomes 7 seconds, but a 6 second cooldown stays at 6 seconds). These lengthened attacks don't do any additional damage due to their longer cooldown.
  • The Relentless Undead — Undead monsters have 2x as much health as normal and, when they take a killing blow, they are stunned for 10 seconds before coming back to life (they still drop gold and quest items and count towards the quest each time they are killed).
  • A Grand Nandventure — Gromma Nander is forced to be in your formation. She starts at level 1 in your formation right away alongside Bruenor. She cannot be removed from the formation or swapped out of her seat. She has a 4x damage boost and her normal attack cooldown is reduced by 2 seconds.

Read more on our official blog here.

Early Access Update #10: New Tomb of Annihilation Variants & Champion Upgrades

Tomb of Annihilation: New Variants & Upgrades


Today Champions can take their next steps into the Tomb of Annihilation, with additional Champion upgrades and two new variants for the first two adventures, Ring of Regeneration: The Death Curse and Seeking Allies: Premature Betrayal.

New Variants!


  • The Ring of Regeneration: The Death Curse — Each time a Champion is killed, they have their damage reduced by 25% permanently for the rest of the adventure (stacks multiplicatively).
  • Seeking Allies: Premature Betrayal — Red Wizards of Thay attack your formation in all areas. There are several different variations, each with their own special properties, including increased health, increased speed, and debuffs on attacked champions.

New Champion Upgrades & Balance Changes!


  • The Party Grows Stronger — All champions have had additional high-level upgrades added. This should provide approximately 20 areas of progression to players with enough favor to access the new upgrades.
  • It's Not About Makos — Makos' level 55 upgrade no longer requires a specific specialization but now increases his DPS by 100% instead of 200%.
  • Too Much Ki — Stoki's level 235 upgrade which adds an extra attack target if you choose the Ki Strike specialization has been removed.

Changes:


  • When Upg is toggled, or alt+shift is pressed, and a champion is locked, it unlocks the champions before purchasing their first upgrade.
  • Updated the description of Jamilah's Frenzy ability to be more clear.
  • The formation arrows from Hitch's Friendly ability now only point to those it is affecting.

Read more on our official blog here.

Early Access Update #9: Liars' Night

Welcome to Liars' Night!


The Champions are celebrating together at a Liars' Night party at the Wayside Inn when suddenly a masked pickpocket crashes the festivities, stealing magical items and escaping into the night...

October brings our first Halloween event to Idle Champions: Liars' Night!

This limited-time adventure runs until Noon PST on Monday, November 6th 2017, and introduces Krond, the Half-Orc Eldritch Knight!

New Champion: Krond


Born to an academic human wizard who was researching an orc tribe and the leader of said tribe, Krond has experience in both worlds. Raised as a fearsome warrior, he began focusing on the arcane arts after his mother was killed in a goblin raid. Krond wears intricate leather and cloth armor and carries a bonded warhammer.

Read more on our official blog here.

Early Access Update #8: Tomb of Annihilation

Introducing the Tomb of Annihilation!


Today Champions can take their first steps towards the Tomb of Annihilation, an all-new permanent campaign! Our first Tomb of Annihilation update includes two new adventures, Ring of Regeneration and Seeking Allies, with one variant each, as well as a new Divine Favor currency: Kelemvor's Favor.

Champions who have completed at least four other Sword Coast adventures can embark on the first Tomb of Annihilation adventures from the town of Daggerford!

Read more on our official blog here.

Now in Early Access

Idle Champions Now in Early Access!


Codename Entertainment is proud to announce that Idle Champions of the Forgotten Realms is now available in Early Access on Steam. Gamers and Dungeons & Dragons fans around the world can begin their quest on PC and Mac.

Sign-up for the official Idle Champions newsletter and we'll send you a code to unlock Force Grey champion Hitch:



  • We'll send you a code to unlock Force Grey Champion Hitch!
  • You'll never miss an update for Idle Champions!
  • We'll email you with game news, info about game events, and more!

You can sign up for our newsletter here.

About This Game

Idle Champions of the Forgotten Realms is an official Dungeons & Dragons idle clicker game.

Idle Champions challenges players to assemble a party of Champions and master the art of Formation Strategy. Players unlock new heroes, upgrade them to reveal special abilities, and collect epic gear. The key to glory is learning how to combine Champion abilities to defeat an onslaught of powerful monsters.

Key Features:


  • Unlock Renowned Champions
Collect renowned Champions from the world of Dungeons & Dragons, including fan-favourites from the Force Grey series. Unlock more Champions and gear to add to your party in limited-time events.

  • Formation Strategy
Mastering the position of each Champion to maximize their special abilities is the key to completing each adventure. Each Champion's abilities and gear requires careful thought to create the best combination. Only the most powerful formations will defeat the waves of Dungeons & Dragons monsters.

  • Explore the Forgotten Realms
Take your Champions on a journey through the Sword Coast. Players will be able to explore familiar locations within the Forgotten Realms as they tackle each adventure. After launch, the game will be updated with content inspired by the official Dungeons & Dragons adventures, starting with a trip to Chult with the Tomb of Annihilation.

  • Regular Events
The game is updated regularly with limited-time events. Completing events unlocks new Champions and gear to add to the player's collection.

A Note About Premium Purchases:


  • You can download and play Idle Champions for free, however, some premium in-game items can be purchased for real money.
  • Gems earned for free in-game can be redeemed for Silver Chests and Gold Chests that contain equipment, potions, buffs, and gold.
  • Silver Chests contain 3 cards (Common to Uncommon rarity). They have a chance of dropping “Rare” equipment cards, but do not contain “Epic” equipment cards.
  • Gold Chests contain 5 cards (Uncommon to Rare rarity). They always contain a Rare equipment card and have a chance of dropping an Epic equipment card.
  • Gold Chests are available to buy in the shop for real money or you can wait and purchase them with gems earned for free during game play.
  • Bonus “Golden Epic” equipment cards are generally only available as a purchase bonus for real money transactions, though specific Golden Epic cards may become available through free means at Codename Entertainment's discretion.
  • In-App purchases range from $5-$50 per item.
*Chance of a Rare drop in a Silver Chest is approximately 3.2%.
**Chance of a Rare drop in a Gold Chest is 100% and an Epic drop is at least 10%.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Microsoft® Windows Server 2008, Windows 7, or Windows 8 Classic
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
    • Memory: 512 MB RAM
    • Storage: 120 MB available space
    • Additional Notes: 120 MB available space
    Minimum:
    • OS: Mac OS X v10.6, and above
    • Processor: Intel® Core™ Duo 1.83GHz or faster processor
    • Memory: 512 MB RAM
    • Storage: 120 MB available space
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