Mankind has colonized Proxima Centauri b, a tiny desolate world around a dim star, just 4 light years away. The Mimic is a predator, the perfect hunter and it has escaped containment. Now it's hunting you.
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Date de parution :
17 nov. 2017
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15 février

Update 1.2.0


Hello all!

We hope you're all having a great start to 2018! Update 1.2.0 brings a gameplay tweak a few people have been asking for as well as other changes and tweaks, find the full list below.


Major Changes and Additions:
  • Improved the Jump to have more weight.
  • Added 25 achievements.
  • Completely revamped the time trial mode. Added 24 new time trails, 21 based on single player levels and 3 brand new unique levels.
  • Added Steam leaderboard support for the time trial mode.

MinorChanges and Additions:
  • Improved the introduction cutscene on Emergence Level One.
  • Added credits to the main menu.
  • Changed some cutscene text.
  • Added version number to the main menu.
  • Added confirm dialogues for 'exit' and 'back to main menu' buttons.
  • Added a walk animation for the Mimic when it moves at slower speeds.
  • Added a new run animation for the Mimic.
  • Added new emotes for the Engineer and Mimic.
  • Added new idle emotes that play if you are idle for a certain amount of time.
  • Added a new attack animation for the Mimic.
  • Added a new jump animation for the Player.
  • Added a controls menu to the level editor which displays the hotkeys.

Fixes:
  • Fixed an issue that caused some lifts to show as red when 2 characters were on them even if one of the characters could activate it.
  • Fixed a potential infinite loop on the level editor that involved the characters spawning inside a deathblock. Now you can't test the level if you are in or above a deathblock.
  • Added background fog in some levels where it was missing.

The Devs.
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29 novembre 2017

Update r1.1.1

Hi All!

We have another update for you today. r1.1.1 includes many fixes and improvements. See the full list below of all changes:

  • Made several Graphical and Lighting Improvements on:
    -Emergence Level One.
    -For Your Safety Level Two.
    -For Your Safety Level Three.
    -For Your Safety Level Five.
    -Innovation Level One.
    -Innovation Level Three.
    -Improved the background on all levels. Added fog and base assets.

  • Updated the level editor to display more information when exporting and uploading to the workshop so the user has much more feedback.

  • Changed the emote keys.

  • Added loading screens when using the chapter select menu.

  • Fixed an issue with the tutorial UI causing it to flicker between controller and keyboard tutorials when using a controller.

  • Added a lock pad icon to better tell the user when the camera has been locked in place. Controls menu has also been updated to show the inputs for locking the camera.

  • Fixed issues with music triggers not resetting when leaving a level without completing it.

  • Further improved Overload level 1. Now the Mimic can't teleport off the train until it has started moving preventing death as you embark the train. Improved the lift camera at the end of the level.

  • Fixed a potential scenario where the user could lock themselves in preventing the level being completed on Daedalus level 6.

  • Lowered the volume of the ambient reactor noise.

  • Improved the 'metallic-ness' of some assets

  • Added a soft and hard shadow setting to the options menus.

  • Added the ability to change the game from windowed to fullscreen from then options menus.

  • Fixed an issue on Ascension Level Two that was causing the pause menu keyboard and controller submit actions to not work.

The Devs.
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À propos de ce jeu

Mankind has colonized Proxima Centauri b, a tiny desolate world around a dim star, just 4 light years away. The Mimic is a predator native to this world. It's a perfect hunter and it has escaped containment. You're all that's left from a crew of 10.

The Mimic

In this unique platform puzzle solver, you take control of the Engineer whose every move is shadowed by the Mimic. As you move, so does the Mimic. There is a connection between the two of you, if you get your Mimic killed, you die. If you get too close, you die.


You don't just have the Mimic to fear, there's also the deadly environment you have to watch out for too. Malfunctioning defence systems, security grids and dead ends where you can trap yourself in with your Mimic, could all easily lead to your death.

Key Features

  • Solve tough and challenging puzzles as you avoid the ultimate predator.
    -Escape is your only route to survival.
  • Unique Mechanic
    -If your Mimic dies, so do you. This introduces a whole new way of navigating levels, keeping track of both characters requires a lot of skill.
  • Story driven single player campaign.
    -Discover what happened to the dead crew through their logs and documents.
    -Learn about the crews' mission, the base you inhabit and the world you colonized.
  • Local two player coop.
  • Time Trial mode to test your puzzle solving skills.
  • Over 65 levels
  • Full Xbox and Steam Controller Support

Level Editor

Includes a level editor with steam workshop integration, allowing you to create and upload your own puzzles(beta).

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 7 or Higher
    • Processeur : Any Intel Core 2nd Generation processor Equivalent or Better
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 600 Series Equivalent or Better
    • DirectX : Version 9.0
    • Espace disque : 8 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows 10
    • Processeur : Intel Core i5 2400 @ 3.1ghz Equivalent or Better
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 700 Series Equivalent or Better
    • DirectX : Version 11
    • Espace disque : 8 GB d'espace disque disponible
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