Portal was sort of a little experiment of a huge company. That’s why success of the first part of the Portal was a surprise even for the VALVE. Therefore seriously question arose about the Portal 2. And what we got? Let's see.
The game begins with the fact that Chell along with her new partner, personality module Wheatley, is trying to escape from an abandoned Aperture Science laboratory. Throughout the game, the plot makes a interesting twists. Individual deserves compliments perfect finale, after which there remain only a warm feeling. In Portal 2 no epic stories, huge explosions, incredible action, or the salvation of humanity. Instead, there is a charismatic characters, intelligent humor and interesting puzzles.
ONE IS GOOD, BUT TWO IS BETTER
One of the achievements of the new Portal has been the emergence of the cooperative. Co-op story is a continuation of the plot of the single player. At first I thought that the only difference of the cooperative is the presence of two players with portal-guns, instead of one. In fact, the cooperative has unique ideas. Many puzzles solving quite differently. I advise you not to play cooperative with a random person (there is that possibility), and play it with a good friend.
In game was added a level editor, so anyone can create their own test chambers or try to play the levels of other players. To be honest, most of the player-created levels are too simple or ridiculous. But there is sufficient interesting maps (and some of them really hard). In no case do not miss the community maps.
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Complexity of the achievements: All achievements can be easily earned (if you have good friend for the co-op) in the one-two walkthrough. VALVE made another good
game. With good intelligent humor,
charismatic characters and unusual
As expected, nine out of ten [9/10].