Drunk-Fu: Wasted Masters is all about high speed aerial drunken kung-fu! Flail your intoxicated ragdoll around in a wrecked rampage both online & offline. Howl in a drunken fury as you beat up your friends or AI controlled bullies in different arenas across the globe.
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Release Date: Apr 7, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Drunk-Fu: Wasted Masters is still a work in progress and we'd love to get feedback into what direction we should take the game in its final pre-release months.”

Approximately how long will this game be in Early Access?

“With the current scheduling, Drunk-Fu's first official release will be this Summer. The release will be ideally followed by patches adding more game modes, levels & costumes prioritized by the community.”

How is the full version planned to differ from the Early Access version?

“The final game will have more game modes, levels & characters. Bugs will be crushed, controls will be improved & optimizations done. Steam achievements, hot-joining etc. will be implemented for the final version.”

What is the current state of the Early Access version?

“The current version is an Online Alpha. The core mechanics are there, but there's a lot of polish & extra content we'd love to add. Steam achievements, hot-joining etc. are not yet implemented.”

Will the game be priced differently during and after Early Access?

“The game will be sold at a lower price during Early Access.”

How are you planning on involving the Community in your development process?

“There will be weekly posts on the advancement of the game. We'll listen to the community on which kinds of levels & game modes to implement and in what order.”
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Recent updates View all (5)

May 11

11th of May 'Trail-Patch' Notes

We’ve just uploaded a new Trail update. Check the trail trailer from Youtube

New features:
  • Fists have cool customizable trails
  • Steamworks integration: Can join games through the Steam overlay
  • Global matchmaking
Tweaks:
  • Online play should be more reliable
  • Splash screen loading time dramatically reduced
  • Additional enviro-particles
  • Dedicated Diner-musicplaylist
Known issues:
  • Whole of UI cannot be navigated with just the gamepad
  • Splash screen stays unresponsive for a while after start - just be patient
  • AI cannot handle stairs just yet
  • When players leave online games end condition is not checked
  • Levels, visuals & sounds are a work in progress and some rough edges are to be expected
  • No indicator trails for legs as they were a bit overkill

0 comments Read more

April 27

27th of April 'Diner-Patch' Notes

There’s a new ‘Diner-patch’ out now for you all to enjoy. Main points of the patch are greatly improved controls & a new level. Download the patch now & tell us your thoughts!

New features:
  • Test level: Diner
  • Alien clothing
  • Bots were given names
  • Any-option in matchmaker
Tweaks:
  • Made the characters react less to air friction, thus making aerial combat easier
  • Connection to matchmaker should not drop so often
  • If starting a game alone locally, bots will be added to the game
  • Automatic crash reports to developers
  • Kills & deaths should be assigned correct players now
  • Limb specific cooldowns to make button smashing less appealing (indicators in the next patch!)
Known issues:
  • Matchmaking is region locked
  • Splash / loading screen becomes occasionally unresponsive & Windows gives the complaint about it. Waiting resolves the problem.
  • AI cannot handle stairs just yet
  • Fist trails / indicators for cooldowns are ...lacking
  • Levels are a work in progress and some rough edges are to be expected

6 comments Read more
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Reviews

“I am doing something. I am punching people.”
Markiplier

About This Game

Master physics defying drunk-fu techniques by controlling your stumbling direction and unleashing powerful attacks with each individual limb. Team up with your friends to beat AI controlled bullies in the Swarm-mode or challenge each other in the Free for All or Last Man Standing modes to see who is the true Wasted Master.

Drunk-Fu: Wasted Masters is all about high speed aerial drunken kung-fu! Flail your intoxicated ragdoll around in a wrecked rampage both online & offline. Howl in a drunken fury as you beat up your friends or AI controlled bullies in different arenas across the globe.

Features in the current version:

  • Drunken kung-fu madness for up to 8 players
  • Three game modes: Free for All, Last Man Standing & Swarm
  • Six levels to crawl in: Irish pub, Kuja, Tikibar, Saloon, Diner & Test Chamber
  • Melee weapons for bashing others around
  • Customizable outfits to show the world your impeccable taste
  • Online matchmaking

Features shipping later this year:

  • Bunch of new game modes: Capture the Barrel, King of the Jukebox, Slap the Swede etc.
  • Tutorial
  • Customizable controls
  • Tweaks to gameplay
  • A ton of sweet levels
  • New costumes
  • Complete steamworks integration

System Requirements

    Minimum:
    • OS: Windows 7 or newer
    • Processor: DualCore AMD/Intel 2.3 GHz
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon 4850 / Nvidia 8800 GTS 512 Mb or equivalent
    • DirectX: Version 10
    • Storage: 512 MB available space
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