In this game, which, by the way, quickly became one of my favorite in Heroes francise, player takes control of common M&M races and fights in huge fantasy world, crafted with colorful and beautiful graphics.
What certainly makes to enjoy this game are battles. It`s not exactly a turn based strategy like Heroes series, more like a tactical puzzle game with simple RPG elements and without typical town management from others Heroes games. Battles itself are original and have a lot of depth, but at the same time they are quick and very easy to pick up and play. Nevertheless, later levels and multiplayer matches require a lot of planning and knowledge about various units and races. One problem, though, is the lack of information about tactics and unit's abilities in mid game.
Plot follows a group of young heroes, who tries to save the world of Ashan from the mystical enemy, as it killed their parents, rulers of Ashan. Story is fairly interesting, but personally I didn't liked it as much as similar, episodic story from Heroes VI.
Music is always terrific in Heroes games, but I liked this one the most, soundtrack equally shines in both: battles and story cutscenes.
Online mode doesn't require to level up, as special units and artifacts can only be unlocked in campaign. The result is balanced and skill dependent battles, without long, off-putting grind.Overall, M&M: Clash of Heroes doesn't lose originality or depth despite it's simplicity and for such a tiny price I can't remember another game, which offers so many hours of gameplay... Bloody fun gameplay.
ReDiR's rating: 9.4