Wrap your way to bliss in Zen Bound 2, the unique down-tempo indie game! This is a different gaming experience: an opportunity to slow down, zone out and focus on a task that’s challenging but not stressful, a set of gentle puzzles for the mind and fingers to solve.
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發售日: 2010 年 11 月 16 日
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Wrap your way to bliss in Zen Bound 2, the unique down-tempo indie game! This is a different gaming experience: an opportunity to slow down, zone out and focus on a task that’s challenging but not stressful, a set of gentle puzzles for the mind and fingers to solve.

The goal of the game is to paint wooden sculptures by wrapping them in rope - a task that may sound simple but has surprising complexity. Each of the levels presents a spatial puzzle that becomes obvious through inspection. Some levels feature paint bombs that are helpful in covering complex areas of the object.

Zen Bound 2 is a calm and meditative gameplay experience, with tactile, dusty visuals and a sublime, enveloping soundtrack by the sensational electronic artist ‘Ghost Monkey’.

Key features:

  • Multi-touch controls for object manipulation on Macs with multi-touch trackpads
  • Over 100 levels
  • Multiple gameplay modes with paint bombs
  • 45-minute soundtrack from ‘Ghost Monkey’
  • Beautiful high definition visuals

系統需求

Windows
Mac OS X
    • OS: Windows XP SP3 or later
    • Processor: 1.6+ GHz
    • Memory: 512 MB
    • Graphics: OpenGL 2.0 with shader model 3 required, ATI Radeon X1300 or better, Nvidia 6000-series or better
    • Hard Drive: 250 MB
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Any Intel CPU
    • Memory: 512 MB
    • Graphics: Intel GMA 950 or better
    • Hard Drive: 250 MB
    • Controller: Multi-Touch trackpad or Magic Trackpad recommended
值得參考的用戶評論
21 人之中有 19 人(90%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
1.8 記錄時數
張貼於:05 月 22 日
+ Beautiful

- When the rope gets stuck inside the objects when you're trying to unwind the last inches and you have to start all over again, you probably find out this game is only potentially zen, but actually one of the most stressful games you've ever played.
- Achieving the perfect score starts easily, but then it becomes a matter of luck, patience, and trial and error, rather than skill.

Bottomline: Those small bugs here and there are bad enough to completely ruin the zen experience, which is the main point of the game.
這篇評論值得參考嗎? 有趣
5 人之中有 3 人(60%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
0.4 記錄時數
張貼於:06 月 24 日
Fun and relaxing puzzle game, but not so thrilling for someone like me who prefers more challenge.
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6 人之中有 5 人(83%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
2.9 記錄時數
張貼於:01 月 18 日
最具張力的綁繩遊戲,高畫質感官的享受與開發,情侶夫妻都該一試!學習手作達人的正宗日式繩縛技法,長繩愉虐自由開綁,BDSM指定遊戲教材。我想遊戲名稱的Zen不是指禪而是纏,老外都誤解搞錯了。
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261 人之中有 191 人(73%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
2.3 記錄時數
張貼於:2014 年 10 月 15 日
Made my girlfriend interested in bondage. 10/10
這篇評論值得參考嗎? 有趣
56 人之中有 52 人(93%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
27.6 記錄時數
張貼於:2014 年 07 月 4 日
Growing up, I had this cat.

She loved going outside, but was too wild to stay in the yard and out of traffic, so whenever she wanted to go out, we would hook her into a harness and let her roam the yard in that. My cat hated the harness, and as soon as it came out, she would turn into a puddle of fur, meat and disconnected bones that made threading her into the harness both an act of frustration and love.

Zen Bound 2 is a lot like that cat.

The object of the game is to wrap up an item with string, which places paint on the object. The objective is to completely cover each wooden effigy with paint. The main object in your arsenal is just to turn and rotate the item to slowly wrap it up, but the game includes nail bombs and paint bombs that also splash paint across the item. It's a simple enough premise in theory, and certainly something I had never come across before.

Perhaps it simply takes a certain type of person to appreciate this kind of game, but I found the puzzles in Zen Bound 2 frustrating me more than relaxing me, and the ambient sounds of rope pulling taut just made me go tense alongside it. I've seen other reviewers say it was soothing, though, so it all depends. The controls seemed tense and unforgiving to me, like I had little control over where the rope would fall, and what it stuck on or slid off of seems inconsistent.

You unlock new levels by covering a wide and delightful array of lovingly-rendered wooden figures, and each 'level' is represented by paper lanterns hanging from a tree. The aesthetic appeal of this game, with its clean and warm graphics, is undeniable, and even clever. I've only seen some of them so far, and look forward to unlocking the rest. The music is similarly Zen, very appropriate to the game.

I did encounter some freezing, stuttering, and long lag times, with items getting 'stuck' mid-turn and glitching out, along with the music and sound effects.

The fact that the game did not give me the experience I had expected doesn't mean I did not enjoy it, though, and find my own reasons to enjoy it. The game is challenging and maybe even punishing, as Perfection always is. There's more to this game than its claws.
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