Wrap your way to bliss in Zen Bound 2, the unique down-tempo indie game! This is a different gaming experience: an opportunity to slow down, zone out and focus on a task that’s challenging but not stressful, a set of gentle puzzles for the mind and fingers to solve.
リリース日: 2010年11月16日
高画質版を見る

Zen Bound 2 を購入する

ゲームについて

Wrap your way to bliss in Zen Bound 2, the unique down-tempo indie game! This is a different gaming experience: an opportunity to slow down, zone out and focus on a task that’s challenging but not stressful, a set of gentle puzzles for the mind and fingers to solve.

The goal of the game is to paint wooden sculptures by wrapping them in rope - a task that may sound simple but has surprising complexity. Each of the levels presents a spatial puzzle that becomes obvious through inspection. Some levels feature paint bombs that are helpful in covering complex areas of the object.

Zen Bound 2 is a calm and meditative gameplay experience, with tactile, dusty visuals and a sublime, enveloping soundtrack by the sensational electronic artist ‘Ghost Monkey’.

Key features:

  • Multi-touch controls for object manipulation on Macs with multi-touch trackpads
  • Over 100 levels
  • Multiple gameplay modes with paint bombs
  • 45-minute soundtrack from ‘Ghost Monkey’
  • Beautiful high definition visuals

システム要件 (PC)

    • OS: Windows XP SP3 or later
    • Processor: 1.6+ GHz
    • Memory: 512 MB
    • Graphics: OpenGL 2.0 with shader model 3 required, ATI Radeon X1300 or better, Nvidia 6000-series or better
    • Hard Drive: 250 MB

システム要件 (Mac)

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Any Intel CPU
    • Memory: 512 MB
    • Graphics: Intel GMA 950 or better
    • Hard Drive: 250 MB
    • Controller: Multi-Touch trackpad or Magic Trackpad recommended
参考になったカスタマーレビュー
7 人中 7 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 301
8 件のレビュー
記録時間: 1.4 時間
縄師というおそらく団鬼六が広めた言葉が海を伝わりSteam経由で帰ってきたゲーム。
内容は木彫りの人形を美しく、かつ効率よく縛っていく縄師ゲームで、縄を木彫りの人形に縛って行くにつれ人形はその肌を色づかせ次第に全身を染め上げていきます。
そもそも縄師の定義は人それぞれあるとは思いますが、広義に言われる縄で対象の自由を奪い肉体を物体として扱う人達のことを指すのであれば、想像するに肉にめり込む縄やギリギリ稼働する範囲で固定された関節、血管すらも主導権を握り所により赤く色づき所により白く色を失う。
行動全てを筋肉や関節等に沿った形で縄で奪われ、時に視覚や聴覚、呼吸さえも自分のコントロールから外れ他者に委ねる形になります。
そういった中で自らを全て委ねている感覚、生命のコントロールすら預けられている感覚すら楽しむ高度な遊びでもありますが、ちょっとでも力の加減を間違えば脱臼など簡単に起こりえます。
もちろんそういった事故を未然に防ぐために縄師にはテクニックやスピード、縛った後のボディーアートとしての縄模様を完成させる芸術性、そして何より相手の全てに対して責任を持つような気構えが必要となります。
その責任を捨ててサディスティックに思うがまま相手をただの物体として縛れたら、またそれを受け入れられるようであれば行為は事故でなく遊戯の一巻となるでしょう。
しかしながらそういったパートナーとの信頼関係構築は難しく、また機会すらも希少です。
仮想ではありますがそういったサディスティックな欲望をゲームにしたのが本ゲームになります。
多分違います。
投稿日: 2014年6月30日
このレビューは参考になりましたか? はい いいえ
3 人中 1 人 (33%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 385
17 件のレビュー
記録時間: 0.1 時間
亀甲縛りSimulator
投稿日: 2014年5月21日
このレビューは参考になりましたか? はい いいえ
19 人中 16 人 (84%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 206
17 件のレビュー
記録時間: 2.5 時間
Growing up, I had this cat.

She loved going outside, but was too wild to stay in the yard and out of traffic, so whenever she wanted to go out, we would hook her into a harness and let her roam the yard in that. My cat hated the harness, and as soon as it came out, she would turn into a puddle of fur, meat and disconnected bones that made threading her into the harness both an act of frustration and love.

Zen Bound 2 is a lot like that cat.

The object of the game is to wrap up an item with string, which places paint on the object. The objective is to completely cover each wooden effigy with paint. The main object in your arsenal is just to turn and rotate the item to slowly wrap it up, but the game includes nail bombs and paint bombs that also splash paint across the item. It's a simple enough premise in theory, and certainly something I had never come across before.

Perhaps it simply takes a certain type of person to appreciate this kind of game, but I found the puzzles in Zen Bound 2 frustrating me more than relaxing me, and the ambient sounds of rope pulling taut just made me go tense alongside it. I've seen other reviewers say it was soothing, though, so it all depends. The controls seemed tense and unforgiving to me, like I had little control over where the rope would fall, and what it stuck on or slid off of seems inconsistent.

You unlock new levels by covering a wide and delightful array of lovingly-rendered wooden figures, and each 'level' is represented by paper lanterns hanging from a tree. The aesthetic appeal of this game, with its clean and warm graphics, is undeniable, and even clever. I've only seen some of them so far, and look forward to unlocking the rest. The music is similarly Zen, very appropriate to the game.

I did encounter some freezing, stuttering, and long lag times, with items getting 'stuck' mid-turn and glitching out, along with the music and sound effects.

The fact that the game did not give me the experience I had expected doesn't mean I did not enjoy it, though, and find my own reasons to enjoy it. The game is challenging and maybe even punishing, as Perfection always is. There's more to this game than its claws.
投稿日: 2014年7月4日
このレビューは参考になりましたか? はい いいえ
7 人中 7 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 284
9 件のレビュー
記録時間: 2.3 時間
Ironically, this game is pretty stressful to me. I can feel my shoulders tensing up as I play it. I have come back to this game on-and-off for probably a year, and nope, it's still not relaxing or particularly fun. While it is untimed and has pleasant sound and visuals, It doesn't control well. Maneuvering the objects feels harder than it should be, and when the rope "sticks" to an object, it's irritating to detach it. The gameplay just doesn't flow well. I can see this being better with smoother controls.
投稿日: 2014年3月23日
このレビューは参考になりましたか? はい いいえ
6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 860
111 件のレビュー
記録時間: 0.2 時間
In Zen Bound you need to wrap ropes around objects. After a couple of objects it get repetitive. I didn't find it enjoyable.
投稿日: 2014年5月14日
このレビューは参考になりましたか? はい いいえ