I would recommend anyone who enjoys turn based games to give Shadow Magic a shot. It is a of game that superficially seems rather simplistic with its movements and hex board, but upon closer inspection a plethora of various elements are revealed. This game can give several tactics, such as creating an amphibious army of dwarves, a flying army of leprechauns, and explosive goblins. The balance between unit production and economic policy focus is just right. The only downside that I could say about this game is the possibility that, due to how attacks and damage rolls are done, luck can ruin your day. That and heroes are arrow and bullet magnets because of how powerful they can be if they aren't restrained. Needless to say, these do not detract from the possibility of fielding an army of flying hobbits that can rain havoc and drop flaming meteors on fiendish skeletons. If that has any sort of appeal to you, pick this game up. And do note that there is a sequel, Age of Wonders 3, in the works.
Geplaatst: 17 januari 2014