In Burst, you play as a soldier who fights for freedom and democracy in all of the most disastrous and apocalyptic environment to win over your opponent using strategy and communication. Also the game is free, so you can invite all your friends to play with you at no cost !
All Reviews:
Mostly Negative (637) - 39% of the 637 user reviews for this game are positive.
Release Date:
Aug 26, 2017
Developer:
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Burst The Game is supposed to be a community driven game, as we don't want anything to be overpowered or provide an unfair advantage. For a Skill to win (S2W), it is very important to keep a very good and fair gameplay.
Your participation in the early access game is essential as we can't make a game that players love without the attention and feedback that they give us.

The game is in Early access because the game isn't entirely finished (some guns, vehicles, maps and characters are being added), and may have more content ready for the full release.

Join us and create an influence in the making of Burst The Game !!”

Approximately how long will this game be in Early Access?

“The game will stay in early access for about 1-3 months. We just need the time to make the game more stable and have more content for a full release. We also need the time to gather players and a community that would be ready to help us by giving us feedback. We don't want to extend the delay by too much as we know the more the game stays in early access, the less interest the players are going to have into our game.”

How is the full version planned to differ from the Early Access version?

“The game will include a lot of features that are not present in the early access like :

- More vehicles and vehicle types
- More weapons
- More maps
- Better and more in-depth customization
- Better annimations
- Better gameplay feel

And much more.”

What is the current state of the Early Access version?

“The early access version of the game contains a lot of content already;
- there are three maps (Metro station, Arizona, and the city (city is still in WIP)
- Full customization system that has skin, silencer and sight customization over the weapons
- First person shooter gameplay with strategic controls like vault and lean.
- Vehicles are slowly getting integrated in the game (1 tank ready for EA release)
- Four gamemodes integrated (FFA, TDM, Conquest, and Bomb defuse, bomb defuse still being in WIP)
- A possibility to create server from steam sessions (aka party)
- graphics that range from very bad (for slow computers) to very good (for PC master race computers )”

Will the game be priced differently during and after Early Access?

“We won't change the pricing any time soon as it isn't what we want for the game. The game is supposed to be a hobby and should not generate a revenue from players other than skins. The game is and will stay a Skill to win game (S2W) as we prefer creating a game that is fun than creating a game that generates huge profits.”

How are you planning on involving the Community in your development process?

“We are really looking forward to the feedback from the community to tweak and make the game better as much as possible. We will try to make the game better with the communities' idea and opinions. We won't stop to put the effort needed to make the game better until it is good enough in the eyes of the community.”
Read more

Play Burst The Game

Free To Play
 

Recent updates View all (7)

September 19

Patch Notes 20170916-12356-275


Hey everyone we are very pleased to announce the official release of our next patch 20170916-12356-275. This patch brings with it a ton of fixes, changes, and new content. We are working very hard for you! So please check out our current build on Steam and let us know what you think via our Discord channel. https://discord.gg/HCVKsXB

We now have Leaderboards! We now have a new map! We have fixed the sensitivity, weapons, and so much more! Check it out people!

Complete ChangeList below.

ChangeList: 20170916-12356-275
Fixed:

  • Fixed AP5 & AP5SD aim anim.
  • Fixed KA74U
  • Fixed game mode bug on servers. Now FFA, TDM, CTF, etc.. can be specified on dedicated servers properly
  • Fixed the player being able to leave the training area with the ammo & health table

Changed:
  • Adjusted weapon sway, no more camera not being synced with the gun when aiming and moving the player's head
  • Bullets ricochet only once now
  • improved GREATLY the SMG90 (new recoil pattern, removed aim)
  • Guns now shoot 13% faster
  • Anims are now 20% faster
  • Perks are now only 10% faster
  • Fixed the player being able to leave the training area with the ammo & health table
  • Slowed down the SMG11 (mac11)'s fire rate
  • Made it easier to add new maps to our main menu

Added:
  • Persistent Stats: Servers now report player and match stats to our database for keeping track of score, K/D Ratio, etc..
  • Added a new Leaderboard page to our website. Check it out: http://burstthegame.com/players.php
  • Added sensitivity options (aim sensitivity too)
  • Added a new map St. Martin - an abandoned militia barracks on the island St. Martin in the Caribbean Sea.
1 comments Read more

September 8

Addressing the FPS Template Controversy

Over the past week I've been fielding countless discussions with people regarding our use of the FPS Template and dealing with the asset flip accusations with Burst The Game. I want to set the record straight on a few things regarding Burst The Game and where we stand today.

First of all.

Brieyla is the lead developer on Burst The Game is part of the staff and is a helper with the FPS Template team. If you do not believe me then join their discord channel.

https://discord.gg/36FCQGq

You will see that Brieyla is listed as a dev in 'red' along side the developer of the template Fluppi393.



Brieyla has been advising people not to use the template all week because of the bugs we've encountered launching Burst. The original developer of the template is now saying the template should only be used for educational purposes because it was not developed to be used in a release.

I'm the senior developer on the Burst dev team. I joined the team very late but I have already corrected most of the issues and bugs the template had. I've done so much work with the template over the past 2 weeks that I now consider it more my own than anyone else.

What was wrong with the template? Well most of the issues I've encountered have been relating to null checking. The code was written without the same discipline as I have with the need to null check everything. Especially in a multiplayer environment. The lack of null checking means that empty pointers crash the game client and servers. Along with null checks the template never supported dedicated servers properly. Simple dedicated checks in the code were sometimes all that was required to fix issues. In many cases code was allowed to run without checking Role Authority or whether it was running on dedicated or not. The code was incomplete or not valid. These issues sometimes required a rewrite of the offending routine.

Thankfully before the game was launched I developed a bug tracking software. This software collects crash reports from the game client as it crashes. When we launched we had over 3000 crashes logged. Since I released patch '20170901-12356-271' last week the game has had 5 recorded crashes.



There were more than 36 different fixes that were required to stabilize this template code and I now consider this working code mine.

When I joined the team I had Perforce setup since the project never used a repository system before my joining the team. Our Perforce log shows that we've had over 100 revisions to the code base correcting crashes and bugs related to using the template.



So the FPS Template sucked out of the box. After many sleepless nights and plenty of help from the Steam community I can now say our build is stable. I've reworked so much of this template that I also now consider it mine.

This post is my first step in addressing the asset flip commentary. The comments regarding the use of the NYC map and other content are also justified but these assets are mostly temporary. I won't say I won't be using any of the, Further from the truth. The reality is these assets allow me to build the game functionality without spending alot of time and money on building artwork. Most AAA games that ship have really big budgets and spend years making assets. As our game develops the assets will change.

I am now working on addressing the SteamOS and Linux communities issues and will hopefully have a patch with those issues fixed very shortly.

Thank you for reading! And keep playing Burst!
13 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game



The war has had blown up when the BURST terrorist group started to attack the government five years ago. They fought us using the weapons we had created to guarantee liberty. They started by attacking the internet. They then attacked most of the important government positions. The exchange stocks were rapidly falling as revolutions began to burst. People did not have enough money to recover from these assaults, so the government started to opt for extremist politics and made the people be even more revolted. Countries were torned as richest people took power using armed groups. The population started to flee in the countryside, forming communities and little groups, fighting to have a small part of the freedom they once had. Some groups were fighting against others, and some were trying to restore liberty.

You are in one of these groups. In Burst, you play as a soldier who fights for freedom and democracy in all of the most disastrous and apocalyptic environment to win over your opponent using strategy and communication. Also the game is free, so you can invite all your friends to play with you at no cost !

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 7, Windows 8.1, Windows 10
    • Processor: Intel Core i3-550 | AMD Phenom II X4 955 or equivalent
    • Memory: 4 GB RAM
    • Graphics: GTX 560 or equivalent
    • DirectX: Version 10
    • Storage: 10 GB available space
    • Sound Card: DirectX-Compatible using the latest drivers
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i5 3470 @ 3.2 GHz, AMD FX 8120 @ 3.9 GHz
    • Memory: 8 GB RAM
    • Graphics: GTX 970 | GTX 1060 | AMD Radeon R9 290 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX-Compatible using the latest drivers
    Minimum:
    • OS: Linux
    • Processor: Intel Core i3-550 | AMD Phenom II X4 955 or equivalent
    • Memory: 4 GB RAM
    • Graphics: GTX 560 or equivalent
    • Storage: 10 GB available space
    • Sound Card: DirectX-Compatible using the latest drivers
    Recommended:
    • OS: SteamOS
    • Processor: Intel Core i5 3470 @ 3.2 GHz, AMD FX 8120 @ 3.9 GHz
    • Memory: 8 GB RAM
    • Graphics: GTX 970 | GTX 1060 | AMD Radeon R9 290 or better
    • Storage: 10 GB available space
    • Sound Card: DirectX-Compatible using the latest drivers
Customer reviews Learn More
High Volume of Negative Reviews Detected:
Exclude  or  View Only
Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Show graph
 
Hide graph
 
Filters
Showing 0 reviews that match the filters above
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...