20 minutes into the future, a spark erupts in the Korean peninsula that will lead to a theaterwide conflagration embroiling the entire Western Pacific and drag all major powers into it.
All Reviews:
Positive (13) - 92% of the 13 user reviews for this game are positive.
Release Date:
May 18, 2017
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Buy Command: Chains of War

Buy Command: Chains of War Pack BUNDLE (?)

Includes 2 items: Command: Modern Air / Naval Operations, Command: Chains of War

 

Recent updates View all (5)

December 12

Command: MANO has been updated to version 1.13.6!

Command Modern Air Naval Operations has been updated to version 1.13.6!

Check the changelog below:

* FIXED: WRA not allocating correct number of Tomahawks against mobile radar
* FIXED: #12089: Torpedo 'flight' path
* FIXED: Aircraft on Patrol mission do not follow attack throttle
* FIXED: Buddy illumination issue (AH-64 vs SA-19)
* FIXED: RTB with navigator course may cause aircraft to run out of fuel
* FIXED: Mother of all edge cases for Ferry missions at Mil throttle
* FIXED: THAAD datalink edge case (radar retains link to weapon when it shouldn't)
* FIXED: Patriot PAC-1 vs Scud won't fire unless facing north
* FIXED: Facilities and ships in groups twirl a lot, constantly trying to adjust their position within the group when speed is 0kt
FIXED: Inactive minelaying missions lay one* mine outside minefield
* FIXED: Submerged SDVs should not be detected by radar unless surfaced, and not by MAD either
* FIXED: Sub-launched torpedo/missile detection not generating submarine datum
* Fixed: "Hold Position" issues
* Various fixes to mission planning
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October 27

CMANO: CoW updates to version 1.13.2!

Hi all,

CMANO, Northern Inferno, Chains of War and Shifting Sands has been updated to version 1.13.2!

Check the changelog below!

1.13.2 Changelog
- FIXED: Contact-sync for autodetected contacts can lead to positional freeze/flickering
- FIXED: A-10s will not drop Mk82s in same pass as AGM-65s
- Includes updated version of "Shamal" scenario (player no longer earns points for destroying runway, since it is not possible)
- Includes updated version of "Don of a New Era" scenario (fixed airbase munition inventory)
- Includes updated version of "Pole Positions" scenario (fixed AI mission activation issue)
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About This Game

PACIFIC WATERS RUN RED

20 minutes into the future, a spark erupts in the Korean peninsula that will lead to a theaterwide conflagration embroiling the entire Western Pacific and drag all major powers into it. With nothing less at stake than control over the world's busiest trade routes and containment of the emergent superpower, the Pacific becomes the world's stage - and the players are getting down to brass tacks, for this is the game that no side can afford to lose.

The geopolitical nightmares of the new century: The creators of the award-winning "Northern Inferno" shift their gaze from the Atlantic to the Pacific and bring into focus the challenges of the early 21st century: The ever-present tensions between North and South Korea reach a boiling point, while China and the US vie for control of the strategic choke points and bases through which the world's commerce functions. Will the US maintain its strategic pre-eminence in the most important world theater or will China complete its ascend to superpower status?

The new gears of war: Think the new war in the Pacific will be just like the 1940s but with better bullets? Think again! All-new systems and technologies radically change the face of modern high-level conflict. Network and cyber attacks pull apart carefully constructed communications networks, leaving forces in the field blind and separated from their consorts. Electromagnetic pulses delivered from high-altitude nuclear detonations or tactical EMP weapons fry vulnerable electronics, disarming powerful units in a split-second. Massive anti-ship ballistic missiles threaten to turn aircraft carriers into sinking, burning hulks. Railguns deliver accurate, punishing fire at long ranges, challenging the post-WW2 reign of guided missiles. Anti-satellite weapons disrupt the critical communications & intelligence nodes orbiting high in the stars. High-energy lasers burn their targets with intense beams invisible to the naked eye. Are you ready for the intricacies of 21st century war ?

Chains of War is a new DLC release for Command: Modern Air/Naval Operations, the premier game of air & naval combat and the Pentagon's hottest new simulation tool. Twelve campaign scenarios walk you through an erupting crisis in the western Pacific that threatens to bring chaos to world order, while an additional four bonus standalone scenarios take you back to hotspots in the past that did not lead to conflict - but could easily have.

The Chains of War are rattling loose. The world is right to fear their tremble; for a new superpower war may prove to be mankind's last spectacle.

FEATURES

  • A standalone expansion for Command: Modern Air/Naval Operations.

  • 12 thrilling campaign scenarios and 4 bonus standalone scenarios written by Mike Mykytyn, founding member of the CMANO development team.

  • NEW! Communications disruption by network/cyber attack or any other arbitrary factor: Isolated units realistically limit their tactical awareness to only what they themselves can detect and engage, and are completely of their parent side's control. Say goodbye to Borg-view of the battlefield!

  • NEW! Cargo, landing and airdrop operations. Load mobile forces on ships, aircraft and even submarines, and unload them on any suitable point on the battlefield. Platforms are realistically limited by volume, weight and crew on what they can transport.

  • NEW! Comprehensive damage model for aircraft. Aircraft may be shot down outright or receive damage that will still allow them to limp back home. Different aircraft can absorb different punishment on their fuselage, cockpit and engines. Depending on the amount of damage received a plane may be "mission killed" if its repairs take so long that it misses the fight.

  • NEW! Advanced weapons for the new age of war. Tactical EMP weapons, railguns, high-energy lasers and more

System Requirements

    Minimum:
    • OS: Windows XP SP3 / Vista / 7 / 8/10
    • Processor: Dual-core Pentium and above
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c compatible video card with 16 MB RAM
    • DirectX: Version 9.0c
    • Storage: 11678 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: Requires Windows Media Player
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