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I'm excited to announce that Gem Hunter is finished! The remainder of Early Access will be spent stitching together a killer launch trailer that shows just how story oriented this game is, and polishing the player experience with various small updates here and there. We expect to transition to full release earlier than May 1st's initial estimation! At launch, the price of the game will go up to $9.99.
It's been a little less than two months since we began development on this project. Taking very few days off, and with work days sometimes hitting the 16 hours mark, it's been at times a grueling marathon. But in the end, we are extremely proud of the result, and are happy to bring one of the first ever story-driven VR platformers to you earlier than expected.
I've been holding off on updates so that this next one could be huge. It adds the entirety of the 2nd story arc and refines quite a lot of the first. After defeating Dezravella in the Neon Outpost, this new arc pits you against her sister, Petrichora, who has taken refuge in the shadows of the Undergrowth, a place where souls come to coalesce. Things get real when she, the wisest of the three Witch Sisters, begins to shed light on the true villains of the story, and what makes you, the Gem Hunter, so special amidst all of the strife.
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