Discover a new way to match blocks in this otherworldly, Zen-like, relaxing puzzle experience. Lucid is the world's first Match-All puzzle game, in which you clear areas by combining all the blocks of an area. Enjoy the stunning visuals and relaxing sound effects as you make combos and hunt for the next perfect area to clear.
Análises de utilizadores: Praticamente positivas (155 análises)
Data de lançamento: 19 Jul, 2011
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Discover a new way to match blocks in this otherworldly, Zen-like, relaxing puzzle experience. Lucid is the world's first Match-All puzzle game, in which you clear areas by combining all the blocks of an area. Enjoy the stunning visuals and relaxing sound effects as you make combos and hunt for the next perfect area to clear. Gain score multipliers by chaining Color-Tasks and earn Lucid-Blocks to use later on for clearing up the whole playfield to get you out of a tough situation. Come up with new strategies to get high-scores. Earn additional special Area-bonuses for square shaped areas, inside the group you have cleared.

Key features:

  • Unique Match-All Gameplay
  • Achievements
  • Amazingly detailed colorful animations
  • Relaxing Zen-like ambient music
  • 55 Levels with unlimited replay value
  • Supports up to five player profiles to save your progress
  • Play for high-scores or just relax and get into the zone

Requisitos do Sistema

    • Sistema operativo: Windows® XP, Vista ou Windows 7
    • Processador: Intel® Pentium® 4 de 1GHz
    • Memória: 1GB de RAM (2GB ou mais recomendado para XP, 3GB ou mais para Windows Vista e Windows 7)
    • Disco Rígido: 40MB de Espaço Livre
    • Vídeo: Compatível com DirectX 7.0 ou maior
    • Som: Placa de som compatível com DirectX ou áudio incorporado com os controladores mais recentes
    • DirectX®: DirectX 7.0
Análises úteis de clientes
8 de 11 pessoas (73%) acharam esta análise útil
6.2 hrs em registo
Publicada: 13 de Julho de 2014
Art style and presentation is trippy and honestly very interesting.

Gameplay-wise, it’s one of the more terrible puzzle games I’ve played. In this game, you have to clear regions of same-color blocks, like SameGame, but with the baffling restriction that you can only clear a region if you can draw a path through every block. This leaves your options severely limited at all times.

With such limited options for moves, it’s next to impossible to set up any big combos or get out of trouble on purpose (about on par with Bejeweled / Candy Crush), and in the cases you do, the game could drop a Lucid block in the middle of it (which are supposed to be rewards) and force you to reset the board, destroying what you built.

Starting level layouts seem to be hand-designed, but random skyfalls and target colors mean it doesn’t really matter.

Competitively, there are no game mechanics in place to prevent you from playing a level forever for unlimited score, except that getting stuck with no possible moves will zero your score. At about level 48, there’s a sudden difficulty spike as all objectives require regions of 3 or more, so playing through all 55 levels without getting a Game Over is highly unlikely. Oh, and no leaderboards!

For a game that tries to sell itself as relaxing, it’s a bit too far on the frustrating and stressful side, and certainly not something you can zone out to while playing. Achievement hunters should probably grab it on sale, as it’ll be in your 100% trophy case in a few mere hours, but for casual or hardcore puzzle fans, there’s so many better options out there.

(By the way, does the music sound like Zelda II to anyone else?)
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5 de 6 pessoas (83%) acharam esta análise útil
12.4 hrs em registo
Publicada: 20 de Agosto de 2013
It's a good time sink for a very simple and relaxing game. 12 HOURS?!?! Wow, I believe I played this game way too much! Blame the player? No, I blame the game for being so addictingly simple and fun!
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6 de 9 pessoas (67%) acharam esta análise útil
4.8 hrs em registo
Publicada: 9 de Janeiro de 2012
A mediocre puzzle game and one of the most boring I've ever played. With almost all of the achievements, I gave it a good shot. Every level is the same in that you draw lines over adjacent jelly cubes of the same color to make them disappear and to fill up a gauge to move on to the next level.

By matching cubes, you score points and there is also a goal color displayed that you should match to increase your score multiplier. In Tetris fashion, you're shown what cube color is coming up next. The only problem is that your score is meaningless since there are no leaderboards. Difficulty never ramps up much and the game remains far too easy and repetitive. Not even a timed mode or any challenges or unlockables. Pick any other puzzle game and you'll have more fun.
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1 de 1 pessoas (100%) acharam esta análise útil
8.7 hrs em registo
Publicada: 17 de Dezembro de 2011
Although the music is quite soothing, this is your typical run of the mill block matching game. The goal is to get a specific number of tasked blocks to clear a level. Each task requires you to make color blocks which pushes up your multiplier. If you don't follow the task, the multiplier drops back to zero. Lucid blocks can clear the field, but they are worth crazy points at the end of a level if you don't use them. It's kind of counter intuitive in that the point system is really about pushing up the multiplier rather than going for the largest color blocks. Keep your blocks small and you push up the multiplier to the point where the lucid blocks end up counting for tens of millions of points each.
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1 de 2 pessoas (50%) acharam esta análise útil
12.9 hrs em registo
Publicada: 3 de Junho de 2012
Worth about 50¢. The concept is simple & original, but I've seen the match 3 of the same color done better. The music/sound is annoying, the last 10 or so levels are extra stupid hard & need pure luck to beat. For only 12 hours, I guess it wasn't hard to get 100% achievements on it and there are worse games out there. Only get it if you like casual match 3 games.
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