Grow your realm, build alliances, and explore one of the deepest idle RPGs ever!
Recent Reviews:
Very Positive - 93% of the 296 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,399) - 83% of the 1,399 user reviews for this game are positive.
Release Date:
Jun 15, 2017
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Play Realm Grinder

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Recent updates View all (1)

October 11

Chaos Leges [v3.0.0.0 Full Patch Notes]

Realm Grinder version 3.0.0.0 was just released! Here are the full patch notes:
  • ASCENSION 2 will become available at Reincarnation 99 or higher. Most production upgrades effects will be heavily scaled down. Currency will change to Emerald Coins, and all upgrades costing Diamond Coins will be free to purchase.
  • THREE NEW ALIGNMENTS: Order, Chaos and Balance. You will be able to purchase a combination of old and new alignments before selecting a faction. At first only one faction per combination will be available, but later on old and new factions will be unlocked to produce new gameplay strategies.
  • NEW SPELLS: one new spell for each new alignment. They cannot be upgraded via spell tiers for now, but their bonus is unaffected by ascension penalties.
  • FACTION UNIONS: the affiliation level after Alliance, unlocking more faction upgrades.
  • NEW UNIQUE BUILDINGS: one new unique building for each available faction, in addition to existing ones.
  • NEW ARTIFACTS: new artifacts for all ascension stages!
  • NEW UPGRADES: new upgrades for all ascension stages!
  • NEW TROPHIES: several A2-exclusive trophies have been added, and old trophy series have gained more elements. Warrior Researcher has finally been added to Ascension 1 content.
  • NEW REINCARNATION POWERS at R85 and R100.
  • NEW SPELL TIERS, up to tier 7, for post-A2 only.
  • Research slots after Ascension 2 will be capped at 1 per branch. Faction Researches will be unlocked after purchasing 1 Research in each branch, and they will not consume slots.
  • When performing Ascension 2, all Lineages will be set back to level 25 if higher.
  • Research points are now capped at 5000.
  • Reincarnation and Gem requirement formulas have been adjusted for A2 balance.
  • Faceless' Magical Treasure effect increased, scaling decreased.
  • Elven Bloodline now multiplies Faction Coin find chance based on clicks made in addition to its previous effects.
  • Elven Luck now generates 100 times your Faction Coin find chance rather than 200 Faction Coins.
  • Elven Treasure Casing effect reduced.
  • Angel Challenge: God's Throne increases mana regeneration by 50%, up from 20%.
  • Death Temples scaling increased.
  • The Walking Dead effect increased.
  • Plagued Buildings effect increased.
  • Corpse Supply effect and scaling increased.
  • Natural Recycling effect converted to an additive and multiplicative FC find chance bonus.
  • Undercity bonus effect increased.
  • Deadly Impatience effect increased.
  • Pixie Mischief counts all Fairy upgrades instead of base only; scaling increased.
  • Mana Crypts effect increased.
  • Elite Warriors effect increased.
  • Hive Mind effect increased.
  • Stonehenge upgrade effect increased.
  • Dragon Tamer effects doubled.
  • Goblin Bank base production formula reworked. Overall bonus is lower at all game stages, but it scales * much worse on higher ascensions.
  • Red Dragon's Breath effect decreased.
  • Black Dragon's Breath effect reduced, scaling increased.
  • Projection (S215) moved out of Spiritual Surge formula.
  • Spellcraft 270 (Runecarving) has been reworked: now increases the production of all buildings based on your production bonus from gems.
  • Spellcraft 375 (Illusion) effect increased.
  • Spellcraft 1500 (Psionics) effect and scaling increased.
  • Spellcraft 2875 (Scholarship) effect increased.
  • Survival (W350) effect increased.
  • Craftsmanship 330 (Overload) has been reworked: now increases mana regeneration based on research made.
  • Craftsmanship 1300 (Scintillation) effect and scaling increased.
  • Craftsmanship 1325 (Plasmation) scaling increased.
  • Customizing (C3000) effect and scaling decreased.
  • Divine 1225 (Oblation) effect and scaling increased.
  • Divine 1275 (Solemnity) effect increased.
  • Divine 1375 (Sanctification) effect increased. Requirements increased.
  • Sifting (E260) effect increased.
  • Economics 320 (Smuggling) has been reworked: now increases Faction Coin find chance based on the amount of Unique Buildings owned. Also gives a FC chance multiplier in line with similar upgrades.
  • Economics 1 (Coinage) effect increased.
  • Economics 260 (Sifting) effect and scaling increased.
  • Economics 1225 (Hoarding) effect increased.
  • Economics 1425 (Rarity) effect and scaling increased. Requirements reduced.
  • Alchemy 25 (Deflagration) effect increased.
  • Alchemy 250 (Philosoper's Stone) scaling increased.
  • Alchemy 300 (Creeping) effect and scaling increased.
  • Alchemy 1200 (Melting) effect increased.
  • Alchemy 1500 (Sublimation) effect and scaling increased.
  • Warfare 175 (Overwhelm) scaling increased.
  • Warfare 275 (Domination) effect and scaling decreased.
  • Warfare 350 (Survival) effect and scaling increased.
  • Warfare 1275 (Authority) effect and scaling increased.
  • Warfare 1375 (Scavenging) FCC and multiplier bonus increased. Requirements increased.
    S50, S3200, D275, W205, God's Throne, Angelic Wisdom, Versatile Combo now increase generic spells cast while offline multiplicatively in addition to their current effects.
  • Versatile Combo scaling reduced and is no longer linear.
  • Druid Perk 1 effect and scaling increased.
  • Drow Perk 1 now removes Drow Bloodline penalty rather than reducing it.
  • Druid Challenge 3 effect increased.
  • Dragon Challenge 1 production and FC chance effects increased, bonus to Titan upgrades increased.
  • Dragon Challenge 2 effect increased. Now requires only 7 Grand Balance targets.
  • Dragon Challenge 3 now removes Deep Memory penalty and increases its effect. Faction Coin find chance scaling from Evolutive Mutation reduced. Requirements reduced.
  • Dragon Challenge 4 scaling increased.
  • Dragon Challenge 6 building and mana regeneration requirements reduced. Effect converted to multiplicative.
  • Infernal Realm effect increased.
  • Sun Force assistant bonus for Ascension 2 removed. FC Chance bonus changed to a multiplier.
  • Lightning Strike now has a 3-cast forecast in its tooltip.
  • God's Rest now gives Faction Coins based on Faction Coin find chance.
  • Lightning Strike tier bonus increased.
  • Fixed an issue with Dragon Challenge 1 being unintendedly active at all times.
  • Gem Grinder tier bonus is now additive instead of multiplicative.
  • Tiered Autocasting requirement is now Ascension 1 rather than Reincarnation 42.
  • Arcane Brilliance trophy series further reduces the time requirement for subsequent spell tiers.
  • Angel Bloodline reworked: now increases mana regeneration based on spells cast in this game.
  • Angel Perk 1 reworked: now makes Angel Bloodline count total spells cast.
  • Demon Perk 2 requirements now count total activity time.
  • Drow Bloodline reworked: now increases Faction Coin find chance based on time spent in this game.
  • Drow Lineage base effect is no longer affected by ascension penalties.
  • Drow Perk 1 reworked: now makes all time spent counts 100% more for all purposes while using Drow * Bloodline.
  • Spiritual Surge now has increased power on higher ascensions.
  • Mana produced per second while offline is now capped at max mana.
  • Wall Fragment effect increased.
  • Mana Waste effect and scaling increased.
  • Exchange High Lord effect increased.
  • Master Researcher effect increased.
  • Dragon Heritage effect and scaling increased.
  • Fixed an unintended nerf to Grand Balance bonus.
  • Thunderstorm scaling increased.
  • Secret Exchange effect and scaling reduced.
  • Assistant production in higher Ascensions reduced due to a bugfix in their formula.
  • Mana Sea/Ocean requirements reduced.
  • Non-neutral building upgrade tiers 20, 21, 22 effect increased.
  • Reincarnation 41 Power scaling increased.
  • Reincarnation 45 Power scaling increased.
  • Z+Click is now used to set a spell to its maximum possible tier.
  • Mercenary Unique Buildings requirement reduced to 125000.
  • Demonic Figurine requirement changed.
  • Research Points cost scaling reduced for Ascension 1.
  • A lot of building count requirements have been reduced, including Dragon Challenge 1-4-6, Iron Rush and mercenary researches.
  • Autoclicker trophy is now locked at R60+.
  • Mabinogion, C300 (Weighting) and Druid Perk 3 have been moved out of Grand Balance spell formula, resulting in different production values. The outcome should be better in A0 and A1, worse in A2.
  • Faceless Challenge 4 unlock requirements fixed for post-ascension.
  • Dragon Challenge 2 effect and scaling increased.
  • Holy Light effect reduced.
  • Blood Frenzy effect increased.
  • Grand Balance now requires more mana produced to increase the number of targets hits based on ascensions made, and its effect on subsequent ascensions is reduced.
  • All Mercenary Unique Building bonuses scaling decreased.
  • Faction Bonus in the Royal Exchange panel replaced with Individual Bonus for Ascension 1 and higher.
  • Arcane Brilliance trophy series now shows which spells you are missing from completing each step.
  • Several requirements have been fixed not to calculate counting bonuses.
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About This Game



Grow your kingdom, build alliances, and explore one of the deepest idle RPG's ever!

Use your money and influence to grow your kingdom from a single farm to a huge realm that earns wealth even while you're not online! In Realm Grinder, the player is given an incredible array of choices in how they build forge their new kingdom.


KEY FEATURES:


Choose to align yourself with a dozen different factions, each of which has their own distinct play style. Will you align with the elves, who reward tapping for treasure, or the demons, who give massive bonuses to the most powerful structures?


Further fine tune your strategy by choosing unique upgrades, buildings, and spells to invest in.


Continue to unlock new and exciting systems like new factions, research, reincarnations, excavations, and way more. Months and months of unique content!


Achievement hunters will be delighted with the broad range and depth of the achievement system. And it's not just eye candy! Many strategies rely on collecting trophies in order to boost certain upgrades.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Processor: Core i5 or Core i7
    • Memory: 1 GB RAM
    • Graphics: GTX 400 Series or Better
    Minimum:
    • OS: 10.9 or greater
    • Processor: Core i5 or Core i7
    • Memory: 1 GB RAM
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