Transform your fate! Gather the spirits of fallen heroes, morph between them and fight for your life in this rock hard dungeon crawler. Chain elemental hero powers to counter and crush enemy hordes.
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Release Date: 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Having made our name with Stronghold, Firefly is understandably best known for strategy-sim games set in the middle ages. While MetaMorph retains some of that strategy DNA in its fast-paced hero switching gameplay and tactical combat, the action genre is still new to us. Our aim is to make a thinking man’s dungeon crawler and who better to help us do that than the community of players who have been enjoying our games for 15 years!”

Approximately how long will this game be in Early Access?

“Following launch on Early Access later this year, we expect MetaMorph to remain in Early Access for around 6 months.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to feature more heroes to choose from, dungeons to liberate and hideous creatures to slay! As the roster expands new levels will offer an additional layer of challenge, with unique combinations of enemy types and subterranean traps to counter. Boss characters will also be added that push your hero switching, cooldown management and combat skills to the limit! We’ll be paying close attention to community feedback from our core fanbase and new Early Access players, using this to inform combat and level design.”

What is the current state of the Early Access version?

“The plan is for MetaMorph to launch on Early Access with three heroes to switch between during combat and plenty of dungeons to liberate. These characters will be the Rabbit (Normal Type), Ogre (Ice) and Nymph (Fire), giving players three elemental types to experiment and crush their enemies with. This version of MetaMorph will be designed as a full vertical slice of the final game, offering a taste of the core gameplay with more content to come in the form of character updates and the eventual full release.”

Will the game be priced differently during and after Early Access?

“Pricing for the final version of MetaMorph will be announced closer to launch on Early Access. It may be different from the game’s pricing on Early Access, as this decision hasn’t been made yet.”

How are you planning on involving the Community in your development process?

“Maintaining an open dialogue with players willing to join us on our action-strategy adventure is vital to the success of MetaMorph. Our developers will be paying close attention to your feedback, with the current state of development and direction of the game communicated via regular updates. These will take the form of vlogs, trailers for new updates, Steam community posts and more. We’d also urge players to follow us on Twitter, Facebook and YouTube for direct communication and quick answers about the game. Our aim is to keep players informed in return for their valued feedback on new content and features.”
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Available: 2017

 

Recent updates View all (3)

June 8

The Art of MetaMorph

New Feature - Visual Style and Inspirations
https://www.youtube.com/watch?v=FnCT0oQVjuw
https://www.youtube.com/watch?v=-j_GnQO0Mzc
Watch as we interview three artists in our second series of MetaMorph: Dungeon Creatures videos! Join us as we take a look at the art of the game with Ben, Tom and Andreas, each sharing their insight on development. Find out how they helped build MetaMorph, the styles that informed the game's visual design and what to expect as development continues throughout Early Access.

Part one of our artist feature sees our Lead Artist share his insights on the game's artistic style, character design and the future of the game. Part two meanwhile delves into hero controls, UI and level progression with the help of our 2D and 3D Artists.

Let me know what you think of our plans in the comments and don't forget to wishlist MetaMorph: Dungeon Creatures for launch later this year!

Firefly Studios on YouTube

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May 11

What is MetaMorph?

New Interview - Bosses, Heroes and Free Updates!
https://www.youtube.com/watch?v=-TFhMQubjrE
In our first MetaMorph dev diary we grab a producer, artist and programmer to describe the basic gameplay, future development and release of MetaMorph: Dungeon Creatures.

Click the link above to find out everything you need to know about the game, including our plan for character updates, new content and modes to be added before (and after) leaving Early Access next year. MetaMorph will be our first ever action-strategy game and the first new IP from Firefly Studios since the release of Space Colony in 2003!

Still have questions? Let us know in the comments below, on the MetaMorph Community Hub on Steam or under the "What is MetaMorph?" video and of course subscribe for weekly videos!

Firefly Studios on YouTube

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About This Game



Morph between spirit forms and crush hordes of evil minions! The Lords of Death have returned and with the green, fertile lands of the overworld under siege it’s up to you to take the fight beneath the earth. Liberate dungeons, free the spirits of fallen heroes and turn their powers against Death himself!



Welcome to MetaMorph, an original title from Firefly Studios’ new ‘Firefly Labs’ team releasing this year on Early Access. A strategic dungeon crawler that rewards character switching, elemental counters and crowd control, MetaMorph challenges you to best a series of increasingly difficult dungeons filled with fire imps, vengeful wisps and hulking golems. These things are all trying to kill you. Good luck!

Features

  • MORPH between powerful spirit forms, shapeshifting to counter and crush enemy hordes.
  • MASTER tactical combat in an adventure that rewards elemental counters and character switching.
  • EXPLORE hostile dungeons infested with grotesque experiments, demons and vengeful spirits.
  • CUSTOMISE your heroes’ ability loadouts and team composition before braving each hellish lair.
  • BANISH Death’s horde to the nether realm with each hero’s unique powers and attributes.



To survive in MetaMorph you must solve the ‘puzzle’ of each encounter. Choose which spirit forms to take into battle and morph between them at will to counter enemies of all shapes and sizes. Plan your attack and react on the fly as you combine strategy with twitch skills to decimate opponents and reclaim your land from the Lords of Death.

System Requirements

    Minimum:
    • OS: Windows XP/Vista/7/8/10 with latest service packs
    • Processor: Intel Core2 Duo 2Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT 512MB or AMD Radeon HD 2900XT 512MB or better
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
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