charts the otherworldy voyage of three astronauts in their attempt to make heads or tails of mysteriously neglected alien technology after being transported there from an orbital mission above Earth. With LucasArts developing and a combination of Orson Scott Card and Steven Spielberg writing the game's story, you would expect something of a fairly high calibre. Unfortunately that isn't the case.
Atmospherically the game is rich - warm coastal seascapes and alien sunsets accompanied by a wonderful ambient score which benefits from rich infusions of Wagnerian excerpts (the third track 'Ghosts' is sublime). The history of the defiled planet is intriguing to say the least, and labouring to uncover the secrets is actually pretty fun. But what drags down the game are the repetitve puzzles (I was absolutely sick of the rods), the embarrassingly dated animated and 3D sequences, the sub-standard dialogue, and a cast of boring characters. The ending which I chose was an incompatibly sappy finish to an otherwise cynical and forlorn narrative, but the other one could be better - it's not like I could have saved right before the end and watched both, since there's no way to save your progress from within the launcher.
It was an admittedly tiring straight six hours.
If you're a fan of point and click adventure games then this is half-heartedly recommended, but if not then it's maybe better to just leave The Dig alone.
Posted: January 11th, 2014