A DEEP SPACE ADVENTURE BY SEAN CLARK IN COLLABORATION WITH FILMMAKER STEVEN SPIELBERG An asteroid the size of a small moon is on a crash course toward Earth, and only NASA veteran Boston Low has the expertise to stop it. Along for the ride are award-winning journalist Maggie Robbins and internationally renowned geologist Ludger Brink.
Brukeranmeldelser: Veldig positive (322 anmeldelser) - 94% av 322 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 1. nov, 1995

Logg inn for å legge til denne gjenstanden i ønskelisten din, følge eller markere som ikke interessant

Kjøp The Dig®

Pakker som inkluderer dette spillet

Kjøp LucasArts Adventure Pack

Inkluderer 4 objekter: Indiana Jones® and the Fate of Atlantis™, Indiana Jones® and the Last Crusade™, LOOM™, The Dig®

 

Om dette spillet

A DEEP SPACE ADVENTURE BY SEAN CLARK IN COLLABORATION WITH FILMMAKER STEVEN SPIELBERG
An asteroid the size of a small moon is on a crash course toward Earth, and only NASA veteran Boston Low has the expertise to stop it. Along for the ride are award-winning journalist Maggie Robbins and internationally renowned geologist Ludger Brink.
Once the wayward asteroid is nuked into a safe orbit, the trio conducts a routine examination of the rocky surface.
What they uncover is anything but routine.
Low, Brink and Robbins unwittingly trigger a mechanism that transforms the asteroid into a crystal-like spacecraft. The team is hurtled across the galaxy to a planet so desolate, Brink is moved to name it Cocytus, after the 9th circle of Hell in Dante’s inferno. The bleak landscape was obviously once home to a highly evolved civilization, with remnants of sophisticated architecture, advanced technology and an intricate network of underground tunnels.
But no Cocytans.
Who were the original inhabitants of this once rich empire-turned-wasteland? What are those apparitions that mysteriously appear from time to time? Why have Low, Robbins, and Brink been brought to this place? And how can Low keep his team from unraveling in the face of such uncertainty? To return to Earth, they must dig for answers, both on the planet’s surface and deep within themselves.
From the combined talents of LucasArts and legendary Steven Spielberg comes an epic adventure that plunges headlong into the very core of the unknown. And takes you with it.
  • Nearly 200 locations and hundreds of puzzles
  • Robert Patrick of T2 as the voice of Boston Low
  • Special effects contributed by Industrial Light & Magic
  • Dialogue contributed by award-winning sci-fi writer Orson Scott Card
  • Alluring Wagnerian musical score sets the epic tone

Systemkrav

Windows
Mac OS X
    • OS: Windows XP or Vista
    • Processor: Any 2002 era PC or better
    • Memory: 32 MB RAM
    • Graphics: 2 MB - PCI Graphics Card
    • DirectX®: Required for sound
    • Hard Drive: 650 MB
    • Sound: 16-bit sound card
    Minimum:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Processor
    • CPU Speed: 1.8 GHz
    • Memory: 128 MB RAM
    • Hard Disk Space: 2 GB free disk space
    Recommended:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Dual Core Processor
    • CPU Speed: 2 GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: 2 GB free disk space
Hjelpsomme kundeanmeldelser
32 av 35 personer (91%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
12.5 timer registrert
Publisert: 5. oktober, 2015
The Dig is a facinating piece of DOS game history. The development history of the game is almost as interesting as the game itself, and I recommend you look it up.

By modern gaming standards, I'm not sure if I would call it a 'good' game but there are lots of good things about it.
These good things include gorgeous visuals and amazing sound design.

I have to be brutally honest, though. You are probably not going to be able to complete this game without a walkthrough. This game is full of classic point and click puzzle bs. Items you're supposed to interact with can be hard to find among the lush background art, and the game's hints can be cryptic at best. This game's puzzles will make you feel things. Most of these things will be frustration, but it's a very special type of frustration you don't get from modern games. I admit that it's a rewarding feeling to figure out a puzzle on your own

A big selling point of the game is the cinematic writing, and there definitely is a cinematic feel. The quality of the writing declines as the game progresses, though. It feels rushed in my opinion.There are some genuinely funny moments, but at times you may be frustrated with the characters' stupidity. Actually, this is sort of a plus for me since I found it amusing. Then again, I think Plan 9 From Outer Space is a science fiction masterpiece, so your mileage may vary.

I still enjoyed the game though, Maybe it's because I grew up on this stuff. But Despite it's flaws, you can tell there was a lot of effort put in. For the price, I say give it a shot.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
11 av 11 personer (100%) syntes denne anmeldelsen var hjelpsom
2 personer syntes at denne anmeldelsen var morsom
5.9 timer registrert
Publisert: 7. september, 2015
Despite a few unintuitive puzzles and a healthy dose of scifi cheesiness (particularly in the third act), The Dig deserves its place on many 'Best Adventure Games of All Time' lists. I first played it twenty years after its release, yet I still found it absorbing and enjoyable.

High-quality production values and voice-acting (for the time), excellent music, and a decent message beyond the typical 'beware of technological solutions to existential problems' scifi standard: ('don't aspire toward a next life to the detriment of the one you're already living') .
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 4 personer (100%) syntes denne anmeldelsen var hjelpsom
13.0 timer registrert
Publisert: 19. august, 2015
I remember playing this game with my brothers back in the day, when I saw it was available on Steam I got pretty excited and played it through in one afternoon. I did have to look at a walkthrough a couple times, not sure how we managed to beat this as kids.
Fun game, great story, difficult puzzles and lots of good memories for me.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
11.3 timer registrert
Publisert: 23. januar
theres no way i can finish this game without walkthrough.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
13.3 timer registrert
Publisert: 26. desember, 2015
This game is very unique and I can recommend this everyone who likes adventure games, but if you are not familiar with the genre I suggest to postpone the game. As others mentioned, the music fits very well, the graphics and the story is okay also. There are some really good reviews, so I won't go into the details why this game is awesome.
I've read all the negative comments because I was curious what are the cons.
The dialogues are crucial in a point and click game, sometimes you have to interact with others to move forward, deal with it.
The other one was the difficulty. All I can say, welcome to the 90s. Yeah, the game is hard, and not so straight forward as games nowadays, but that makes it challenging. I don't think there are much pixel hunting and there are clues most of the cases, what to do. I agree that keys are annoying but I think a little trial-and-error can be forgiven in an alien environment. :) The thing with the bats annoyed me also, I was pretty sure I tried to use the flashlight earlier, but there was a clue here also. Most of the time, Brink was working on the relic but when time has come to scare him, he was fumbling with the crystals, and he was visible from the bat cave too. Nevertheless, I understand the frustration in this case.
If you get boring due to the long movements and animations, you can skip these if you want. No matter, how long an animation is, you can skip it with Esc (it is in the manual too) and you can move quickly through scenes with double click: you are teleported to the double-clicked new area (e.g. room). So there are tricks to speed up the game.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom