Customize your units as they level up according to your needs. Suppress, scare and surround your enemy. Use terrain to your advantage. Exploit their weaknesses. Diminish your foes and bring dominance to the battlefield!
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2 user reviews - Need more user reviews to generate a score
Release Date:
Aug 11, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are a very small team and making a real time strategy game is not easy. So, we want to see whether people are loving this game or not; to decide if we need to invest more time into the game and develop it further beyond the specified goals.

Because Art of Guile focuses on multiplayer gameplay, we want to make further developments while utilizing players' feedback. Also, we are totally aware that Art of Guile has not enough content to call it as a full game. Furthermore, because our testing capacity is limited, early access will help us to make our game fully stable thanks to other players' testing while gaming.”

Approximately how long will this game be in Early Access?

“3-6 months. But it is just a plan.”

How is the full version planned to differ from the Early Access version?

We are planning to add:
  • One more faction
  • Small campaign
  • Support for more languages (Turkish, French)

    We are planning to improve:

  • AI
  • Pathfinding
  • Automatch and ranking system.

    Also we are trying to make more fun and stable game.

What is the current state of the Early Access version?

“Art of Guile is playable in both multiplayer and singleplayer. The game consists of 1 faction with 6 different maps and 2 distinct game modes. It has AI with 4 diffuculty level. It has also a Map Editor and the game is open to the modding community as it uses mainstream file formats(like PNG) as ingame resources. Art of Guile is mostly stable according to our tests. But some instabilities may occur on different PC specifications.”

Will the game be priced differently during and after Early Access?

“We are not planning to change the price during early access. But afterwards, if we manage to achieve our goals, we plan to increase the price.”

How are you planning on involving the Community in your development process?

“Community will report the bugs, make suggestions and we are trying solve these bugs, make Art of Guile more fun game. So we are waiting for all kind of feedback.

Please just write what you think. But please be specific as far as you can.”
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Recent updates View all (1)

November 22

AoG Alpha 10.5 Released!

Changes:
- Commander mode added.
- Upkeep system added.
- Units are no longer avoiding too much from nearby units.

Fixes:
- A common bug, which causes crash when the main menu appears, has been fixed.
0 comments Read more
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About This Game

Customize your army

Gain experience and spend level up points to increase your units' offense, defense or speed. Upgrade your infantry with new equipment to make them powerful against different unit types.

Navigate the world

Each unit has their advantages and disadvantages in the terrain of Art of Guile. Will you use rivers as an advantage to slow the enemy down or swamps and their long grass to prepare a surprise attack? Take your pick from a selection of maps to fight your battle.

Destroy your enemy

Make quick decisions on the battlefield using your units to round the enemy to crossfire, suppress the enemy with a barrage of bullets or by using explosions and high firepower to your advantage by scaring the hostile units. Remember to take cover to protect your units from getting hit!

Features

* All units can take cover to eachother and wrecks.

* Units experience war situations such as suppressed, fear and crossfire.
* Infantry equipment can be upgraded to “Sniper Rifle”, “Rocket Launcher”, "SMG" and "MG".
* Terrain, such as grass can affect gameplay by making units slow or allow ambushes.
* Dynamic Weather
* Watch a nice environment turn dirty with the visuals of war with corpses, demolished buildings and destroyed tanks.
* Level up your units to defensive, offensive, and speed rank types.
* Auto match and player ranking system.
* Create your very own maps using the built-in level editor and publish them for others!
* Fight across several maps with different layouts and terrain.
* Research new abilities and units.
* Team up with a friend through Multiplayer or bring an AI, if not solo.


Extra Info

This game is an indie RTS game which has been developed by two people in two years with a custom game engine. Also, special thanks to him who helped us a lot about almost all other aspects than programming (tests, descriptions, reviews, trailers, screenshots etc.), Thor Youlton.

System Requirements

    Minimum:
    • OS: Windows 7/8/10
    • Processor: Intel Pentium G860
    • Memory: 3 GB RAM
    • Graphics: Video card must be 1.5 GB or more and should be a DirectX 9 compatible with support for Pixel Shader 3.0
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i3 4350
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 750 Ti
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